To get Depth map in MW2 and MW3 specifically using no add ons you can use the following command: r_showfloatzdebug 2 to show depth map and r_showfloatzdebug 0 to turn it off I recommned binding these to keys such as f6 and f7. For cod games that do not support this command (excluding DX11 cods) you can use Reshade to extract the depth buffer. DX11 cods such as bo2 require you to use something more like a fog mod to get a cheap garbage depth matte. Hope that helps :)
dude there are like no tutorials other than this for some reason, thanks!
bro you are literally everywhere, even on sony vegas tutorials LMFAO
Thanks
Ok,it works :D
But i have a question.
If two clips are not same frame and dimensions,how do you fix that ?
Thanks dude !
keep it up!
Why is it needed to make a track a parent?
Do you know how to do fog with the depth layer?
i dont know if you still need this, but just add color correction to the bottom layer
or just put a solid color of your choice at the bottom
@@zleepy3097 godamn
if u stil need it, sapphire has s_foglinear thingy i think, works fine. combied with s_lightleaks rreally nice and smooth
@@unluckys +1 to that
And how do you do depth mal :D?
you can do it with reshade in most call of dutys but you gotta use some commands and fog for it in bo2
oh and theres a command for it in mw3 but i forgot it sry
To get Depth map in MW2 and MW3 specifically using no add ons you can use the following command:
r_showfloatzdebug 2 to show depth map
and
r_showfloatzdebug 0 to turn it off
I recommned binding these to keys such as f6 and f7.
For cod games that do not support this command (excluding DX11 cods) you can use Reshade to extract the depth buffer. DX11 cods such as bo2 require you to use something more like a fog mod to get a cheap garbage depth matte. Hope that helps :)
bi Zuil Thank you!!!