Atari 800 Longplay - Pitfall II (Lost Caverns / Adventurer's Edition)

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  • Опубликовано: 3 янв 2025

Комментарии • 87

  • @perezfinichames
    @perezfinichames 6 лет назад +19

    perezfinichames
    When I was a kid in the 80's, there were rumors abound that Pitfall II had a secret second level. We tried forever to figure out how to unlock it, but we came up empty. I figured it was just a rumor. Or course, were playing the 2600 version. I found out about the Adventurers Edition in 2001, from David Crane himself, at the Classic Gaming Expo in Las Vegas. I finally played it through in 2005. It was fun to finally be able to solve that long lasting childhood mystery.

  • @nyyterp
    @nyyterp 8 лет назад +21

    This is certainly the best version of Pitfall II that came out at the time since it had that bonus level exclusive to the Atari 8-bit line. I remember when my friend was showing me how to win it (as he had it for his 2600 and also played it on a friend's C-64), we were surprised to see when Pitfall Harry was jumping for joy, he was transported into a new area.
    The "Adventurer's Edition" segment always drove me crazy because my video game reflexes then (and now!) were only average. You had to be VERY quick and precise in the timing of the running *and* jumping. And on top of that, you had to memorize where all the pieces and end location were. And of course, every time you got killed, you essentially had to start again from your previous start location.
    I did win it on a few occasions, but it would take 2-3 or more hours because I'd keep getting killed or get lost. Sometimes I'd just quit in frustration. Of course, now with the emulators, you can turn off the P/M collision detection (and save your progress as you go along!), the game is easily winnable in a fraction of the time. :)

    • @sebclot9478
      @sebclot9478 9 месяцев назад

      David Crane didn't write the extra level. That's why it was so different.

  • @GarryGri
    @GarryGri 10 месяцев назад +2

    I remember playing this on my Atari 800XL 😊

    • @Emulous79
      @Emulous79  10 месяцев назад

      It's the best.

  • @Jwestcott5000
    @Jwestcott5000 10 лет назад +15

    I was addicted to this game. Totally.

  • @VJFranzK
    @VJFranzK 7 лет назад +9

    It's great to see Quickclaw not cowering in fear after all these years! ( Extra characters were from a Saturday morning cartoon based on Pitfall. )

  • @gargervon8697
    @gargervon8697 7 лет назад +8

    I remember being so happy when I was around 8 or 9 years old when I beat the first level. I was all psyched up for level 2 (which at the time, I figured every version had), then my Atari 130XE croaked.

  • @RalfZille
    @RalfZille 6 лет назад +21

    Adventurer's Edition - Two levels ( 18:00 ) only on Atari XL/XE/5200. 😎

    • @randmiller88
      @randmiller88 5 лет назад +9

      Thanks for clearing that up! My wife and I played this growing up (separately), her on the 5200 and me on the 2600. After we played the latter together a few years ago, I had no idea about the "bonus levels" she was talking about.

    • @krisfranzen9046
      @krisfranzen9046 4 года назад

      I also had the second level on my Atari 400 computer.

    • @LordDreggar
      @LordDreggar 4 года назад +2

      On the 800 xl. You need to make sure you got the rat thing that would push you out firsy. Than you had to get snaggletooth. Otherwise I didn’t unlock 2nd level

    • @NameCallingIsWeak
      @NameCallingIsWeak 3 года назад +1

      @@LordDreggar and THIS is why I only found and got through this portal once. Thanks for clearing that up.

    • @sebclot9478
      @sebclot9478 9 месяцев назад

      @@krisfranzen9046 The Atari 8 bit computers were all one platform. The Atari 5200 was just an Atari 8 bit computer packaged as a game system. Sot you are all playing the same version.

  • @SendyTheEndless
    @SendyTheEndless 8 лет назад +14

    I played it on the 64, but this was the first game I ever saw with infinite respawns from checkpoints. I still never beat it, though. It also has somewhat interactive music, which is very forward-thinking.

    • @Emulous79
      @Emulous79  8 лет назад +6

      Way ahead of its time.

    • @fuzzywzhe
      @fuzzywzhe Год назад

      I always considered a game with infinite respawns kind of a baby's game, because you couldn't really lose. Super Mario Brothers I think was a lot harder to beat than this, and honestly, I never beat that game until I was in my 20's.

    • @sebclot9478
      @sebclot9478 9 месяцев назад

      More so than you may realize. The Atari 2600 which the original version was written for, didn't support that kind of sound. David Crane, the games author, added a chip to the 2600 cartridge to enable the sound track. So it was REALLY forward thinking. The other systems it was ported to obviously were able to support the sound without the add-on chip.

  • @Inkerstudios
    @Inkerstudios 5 месяцев назад +1

    Interesting variations on the 2600 version. Thanks!

    • @Emulous79
      @Emulous79  5 месяцев назад

      You're welcome!

  • @dnjj1845
    @dnjj1845 Год назад +3

    I didn't know there was another addition to this game, I feel like my childhood was depeived. Dammit.

    • @sebclot9478
      @sebclot9478 9 месяцев назад

      Only the 8 bit Atari computer version had it, unfortunately.

  • @danglan6049
    @danglan6049 6 лет назад +5

    Pierwsza gra video w jaką w życiu grałem....nie wyłączałem mojego Atari 65XE kilka dni...

  • @randyjack9584
    @randyjack9584 Год назад +3

    The 5200 version and the 800 version both have the extra dungeon which opens after you get Quikclaw.

    • @Emulous79
      @Emulous79  Год назад

      I didn't know about the 5200 version. Thanks for the info!

    • @sebclot9478
      @sebclot9478 9 месяцев назад

      The 5200 was just an Atari 8 bit computer repackaged as a game system. These weren't two versions. They were the same game.

  • @Highretrogamelord
    @Highretrogamelord 11 лет назад +3

    I can't wait to make a video to the Atari 8-bit version of Pitfall and Pitfall II. :)

    • @Emulous79
      @Emulous79  11 лет назад +1

      Have you not done that already?

    • @Highretrogamelord
      @Highretrogamelord 11 лет назад +1

      *****
      Only the Atari 2600 and Apple II versions.

    • @Emulous79
      @Emulous79  11 лет назад +1

      I had the original of Pitfall 2 on this platform years ago as a teen and actually completed it. Took me much longer than it did here, though, maybe 3 hours :)

  • @dogeymon83
    @dogeymon83 8 месяцев назад +1

    At 18:07, how are you doing that to make yourself get through the wall!?? What do you press to make that water wall appear???

    • @Emulous79
      @Emulous79  8 месяцев назад

      You can't control Harry at this point. It's automatic showing you passage to level 2.

  • @maxybecker6349
    @maxybecker6349 6 месяцев назад +1

    18:01-18:10 I remembered playing this, and it bothered me to know that this edition had a continuation when I had spent a lot of effort for 2 hours looking for the gold bars to finish the game.

    • @Emulous79
      @Emulous79  6 месяцев назад

      You don't need all the gold bars to win. Just for a high score.

  • @gigiwunderland9193
    @gigiwunderland9193 4 года назад +4

    Great memories 😻❤🧡💛💚💙💜🖤

  • @BlackArroToons
    @BlackArroToons 9 лет назад +8

    Definitely the best graphics version of Pitfall 2 that I've seen, a step up from ColecoVision's great version.

    • @Emulous79
      @Emulous79  9 лет назад +2

      Best one made, imo. The Mayan Adventure was cool but took you out of that vast subterranean atmosphere.

    • @BlackArroToons
      @BlackArroToons 9 лет назад +2

      Good point. Pitfall 2 was an epic game to complete. No easy task.

    • @Emulous79
      @Emulous79  9 лет назад +2

      I remember getting it back in the 90s and completing it, through much turmoil, even without the help of today's technology. A great experience :)

    • @BlackArroToons
      @BlackArroToons 9 лет назад +2

      +Dan Warren (Forgottenretroworlds79) Well played in this video. Thanks for posting it. When I was a kid, I still remember the day I found the balloon ride up on the old ColecoVision Pitfall 2 version.

    • @Emulous79
      @Emulous79  9 лет назад +3

      Yeah, that fairground/carnival music will be forever in my memories :)

  • @BasilRefaey80
    @BasilRefaey80 3 года назад +2

    daaaaaamn
    there is a different version of the Pitfall game?
    :P
    I used to play the MSX version

    • @Emulous79
      @Emulous79  3 года назад +1

      Yeah, the only version of Pitfall II that has a second level after you get Quickclaw.

    • @BasilRefaey80
      @BasilRefaey80 3 года назад +1

      @@Emulous79 and because of this...I just took the time machine and went back in time
      And now
      I am playing all my old games through MSX emulator 😃

    • @Emulous79
      @Emulous79  3 года назад

      @@BasilRefaey80 Have fun :)

    • @sebclot9478
      @sebclot9478 9 месяцев назад

      All versions of Pitfall 2 are basically the same EXCEPT for the Atari 8 bit computer version, which is the one played in the above video. The short version of the story is that the programmer who was handling the Atari 8 bit computer port finished early and used the extra time to write the extra level. This is why it only appears in the one version and also why it handle so different than the regular level.

  • @Dan-in-Virginia
    @Dan-in-Virginia Год назад +1

    Is there was a way to play the original Pitfall and Pitfall II through emulation? I played both back when they were first released. I also enjoyed the Intellivision AD&D Cloudy Mountain.

    • @Emulous79
      @Emulous79  Год назад

      Several emulators if you simply google them. One is called Atari800WinPlus but takes some getting to grips with. You have to separately find the right ROM/BAS files to get it to work.

    • @sebclot9478
      @sebclot9478 9 месяцев назад

      Yep. The original versions were on the Atari 2600, but they were ported to several systems, including the C64, Atari 8 bit (the version in the video), Coleco, and many others. The Atari 8 bit computer version is the only one with the bonus level though. So you need that version if you want to play the extra level. There is a story behind why it only exists on the 8 bit Atari. The short version of the story is that Mike Lorenzen, the programmer who was handling the 8 bit atari port, finished his port of the game early, and used the extra time to program the extra level. It was completely on his initiative. It wasn't supposed to be there.

    • @maxybecker6349
      @maxybecker6349 6 месяцев назад

      @@Emulous79 The Atari800Win Plus is very outdated, it was a decent emulator in its time. But now it would be better to use Atari800, or simpler to use: Altirra.

  • @thedrummerboycr
    @thedrummerboycr 8 лет назад +8

    Wow, this version has a different end sequence to the Commodore 64 version. This seem better.

    • @Emulous79
      @Emulous79  8 лет назад +3

      It's one of the few 8-bit games I know that has extended caves and a proper end sequence as opposed to the other versions. This was only ever seen in the Atari 800 version. All other versions end the game at around 17:43.

    • @sebclot9478
      @sebclot9478 9 месяцев назад +1

      ​@@Emulous79The short version of the story is that Mike Lorenzen finished his port of the game early, and used the extra time to program the extra level. It was completely on his initiative. It wasn't supposed to be there.

  • @RodrigoMacielCosta
    @RodrigoMacielCosta 10 лет назад +5

    WTF! They managed to make the vertical scrolling work better than the horizontal one? But anyway, this does have a lot more content than the original.

    • @AloanMoreira1
      @AloanMoreira1 10 лет назад +4

      Friend, actually this type of scrolling, called "split screen" scrolling ended up being good for a maze type of game such as Pitfall. If it scrolled like Super Mario Bros, it wouldn't be as fun, see Super Pitfall for example on the NES. By the way, here's my own version (I proudly made it) aloan.site90.net/cliffall.html
      Btw, Super Mario Bros scrolling is phenomenally awesome! I can go as far as to say it is the best ever made! :D - unfortunately the other SMBs were not made using the same engine, now that's very odd! look at SMB2 for example. It is as if Miyamoto lost the original scrolling engine kept that tragedy a secret. Study it, no other games in the NES had such good scrolling as the original first SMB.

    • @AloanMoreira1
      @AloanMoreira1 8 лет назад +4

      *****
      great explanation... and this Pitfall type scrolling also adds to the surprise factor at each horizontal screen: you don't know what will come + it adds to making the maze like caves more complex to remember (if you don't cheat of course)

  • @alexcromer602
    @alexcromer602 4 года назад +1

    awesome video, I needed some help with this one

  • @NarutociakPl
    @NarutociakPl 5 лет назад +3

    Fajna muzyka :)

  • @JohnZyski
    @JohnZyski 2 года назад +1

    I was never going to get through this game as a kid. Way too hard.

    • @Emulous79
      @Emulous79  2 года назад

      I did it once but it took a long, long time.

  • @PhilippeDemanget
    @PhilippeDemanget 6 лет назад +2

    Surprise at 7:00, music change.

  • @Matze_Supercomputer
    @Matze_Supercomputer Год назад +1

    this game is so powerfull !!!!!

  • @jclay6680
    @jclay6680 Год назад +1

    I can see that this one is legit ( due to the gold blinking ) the wild bats & the ants are the worst .

    • @Emulous79
      @Emulous79  11 месяцев назад

      They fly so randomly it seems until you get used to the pattern.

  • @zaphod77
    @zaphod77 4 года назад +2

    Gameplay wise, this is the best version. the atari 2600 has better music though. The c64 music sounds nice too, even if it's missing channel or two.

    • @Emulous79
      @Emulous79  4 года назад +1

      For sure. One of the best platformers for the 800, I reckon.

  • @dallase1
    @dallase1 8 лет назад +4

    You would think they would make the Music sound better then the VCS version since that version was so amazing how they made the crappy sounding VCS's Music sound almost as good as Intellivsion. Also you would think They made the ending a little more worth the long time and frustration it took to beat the game. It just had better looking graphics and different boards.

    • @arvizturotukorfurogep6235
      @arvizturotukorfurogep6235 8 лет назад +4

      The Atari 2600 version had an extra soundchip built into the cartridge just for the music, mind you.
      Also, when this game came out in 84, there was barely a better example of a platformer game that wasn't purely an arcade action game.
      On the other hand, they expanded this version with a second level.

  • @BabzaiWWP
    @BabzaiWWP 9 лет назад +2

    I wish I could move in the game

    • @Emulous79
      @Emulous79  9 лет назад

      What do you mean? Are you playing it on an emulator?

    • @BabzaiWWP
      @BabzaiWWP 9 лет назад

      *****
      Both
      Emulator and real deal

    • @Emulous79
      @Emulous79  9 лет назад

      It should work with a joystick. Or keys assigned to joystick with the emulator. Try ports 1 & 2.

    • @BabzaiWWP
      @BabzaiWWP 9 лет назад

      *****
      the music doesnt work and the thing under you doesnt move either

    • @Emulous79
      @Emulous79  9 лет назад

      It should work if you have the original machine and game. I used "Atari 800 Win Plus" but it took ages to get the settings right. Use OS-A or OS-B rom for the Operating System. If in doubt read the manual for the emulator.

  • @StormsparkPegasus
    @StormsparkPegasus 8 лет назад +3

    The Commodore 64 version of this game had the best music.

    • @Emulous79
      @Emulous79  8 лет назад +3

      Better sound chip. I was a bit pissed that they only converted half of the game, though.

    • @perezfinichames
      @perezfinichames 6 лет назад +1

      They didn't convert half the game. The C64 and Atari 8 bit computer versions were ported at the same time.

    • @alexcromer602
      @alexcromer602 4 года назад +1

      @@perezfinichames the commodore version did not have the second level

    • @perezfinichames
      @perezfinichames 4 года назад +2

      Only the Atari 800/XL/XE version had the extra level. The programmer who ported the Atari version finished his port before the Commofore programer, so he decided to add an additional level. And they published it with the bonus llevel intact.

    • @RichardM-kv4uu
      @RichardM-kv4uu 4 месяца назад

      C64 version had no percussion, it was a very weak port, and clearly inferior to me.

  • @yousini
    @yousini Год назад

    2:10 video games condensed into 20 seconds

  • @azulplus_
    @azulplus_ 4 года назад +1

    ESTA WEI