they said in the highlights and in the info that the wingard can receive the EX augments too, as well as other weapons, i dunno if it will consume tickets, still they talked about 2 limitations: you cant transfer EX augments from weapons to units or units to weapons and the second its the same but with normal augments (or maybe i forgot? XD)
The way its worded in the Headline Developer Letter makes it sound like you may be able to transfer from an Eredim weapon to any other weapon without an Augment Transfer Pass. On the slide in Headline it also implies that not needing an Augment Transfer Pass depends upon the material weapon used as the location of ''There are also series of weapons that can transfer without consuming [...]' is under both transfer options and not just one. I could be wrong though.
you can transfer ex to wingard but you need the pass 3 EX, lux, glen, anaddi, then optional mega triyal or high kvar domina for the missing floor to reach again 74%
2 things that worry me. 1. It says "transfer ALL augments". So can you tranfer SOME augments over, or does it have to be "ALL"? If its all, then people who were working on building up their new gear are gonna have a problem. Say you have replaceable augments with super augments you managed to get on the gear. When doing the tranfer, you will have to wipe them out and replace them smh. 2. Augment transfer availability. Im pretty sure these are gonna be treated like shop passes. Probably locked behind a loot box as well. It's more than likely gonna be treated like master cubes on 1st realease. Which means that we will have to get some clean gear to transfer things too. Or have replaceable augments already on them. If this is true, sega clearly did this on purpose. Always adding something to heavily stall progress or inconvenience you. To push you to go to the lootbox smh. Probably gonna have an item that allows you to transfer whatever you want over. You can only get it from a loot box bonus😂
This is Sega we are talking about there's always a catch into this imagine if it was gambling and our gear just breaks if it not successful y'know how many ppl would be so upset about that still I wonder how strong are the new weapons tho
If ex is limited to three slots that's a real annoyance when there are supposed to be twenty different options and now 7 augment slots. I was looking forward to EX all the way down.
@@swiftblaze95 in comparison to the continuous gear treadmill? Depending on the nature of all the ex augs, its probably already actually broken... which is just par for course of NGs.
they said in the highlights and in the info that the wingard can receive the EX augments too, as well as other weapons, i dunno if it will consume tickets, still they talked about 2 limitations:
you cant transfer EX augments from weapons to units or units to weapons
and the second its the same but with normal augments (or maybe i forgot? XD)
Thanks for clarifying 👍🏻
I was gonna say I'm pretty sure they said EX augments can go on wingard lol
The way its worded in the Headline Developer Letter makes it sound like you may be able to transfer from an Eredim weapon to any other weapon without an Augment Transfer Pass. On the slide in Headline it also implies that not needing an Augment Transfer Pass depends upon the material weapon used as the location of ''There are also series of weapons that can transfer without consuming [...]' is under both transfer options and not just one. I could be wrong though.
Expecting us to have Lux halphinale and clan gigas on everything is crazy! 😂
you can transfer ex to wingard but you need the pass
3 EX, lux, glen, anaddi, then optional mega triyal or high kvar domina for the missing floor to reach again 74%
I'm not sure you need a pass. Needing a pass seems to depend upon the material weapon not the base weapon. We'll find out for sure on Wednesday.
You can transfer EX augs to weapons outside of that series. it doesn't have to be the same weapon series.
2 things that worry me.
1. It says "transfer ALL augments". So can you tranfer SOME augments over, or does it have to be "ALL"? If its all, then people who were working on building up their new gear are gonna have a problem. Say you have replaceable augments with super augments you managed to get on the gear. When doing the tranfer, you will have to wipe them out and replace them smh.
2. Augment transfer availability. Im pretty sure these are gonna be treated like shop passes. Probably locked behind a loot box as well. It's more than likely gonna be treated like master cubes on 1st realease.
Which means that we will have to get some clean gear to transfer things too. Or have replaceable augments already on them. If this is true, sega clearly did this on purpose. Always adding something to heavily stall progress or inconvenience you. To push you to go to the lootbox smh. Probably gonna have an item that allows you to transfer whatever you want over. You can only get it from a loot box bonus😂
they need to add ASMM to purple triggers. not being able to do the new one often is absolute crap
The safest assumption is that those EX augments function like S augments in base pso2.
Giving S# augments from base vibes / also how duel augments may have been implemented correctly.
It's good to know thanks for the reminder *disappear in black and red flames* The OG Empire Buutanks Out..
こんばんは、ケロ、10* ウェポン シリーズのオーグメントを 11* ウェポン シリーズに移すことはできますか?😊
Yes, as long you have augment transfer pass
COOL, thanks for the video.
This is Sega we are talking about there's always a catch into this imagine if it was gambling and our gear just breaks if it not successful y'know how many ppl would be so upset about that still I wonder how strong are the new weapons tho
Seems pretty straightforward to me if you seen the short clips of it in action from the headline
I hope these new EX augments do some crazy stuff like increase Attack Speed.
I'm dying for this, I don't care if I lose potency lol.
im way too used to seeing cell shaded characters lol
I don't like it turned it off right away
Characters are already flashy enough imo
Thanks kero bro for sharing this! I can't wait for more all ship matchmaking quest to come! yus!!
If ex is limited to three slots that's a real annoyance when there are supposed to be twenty different options and now 7 augment slots. I was looking forward to EX all the way down.
No... that's not how it works.
That would be broken
@@swiftblaze95 in comparison to the continuous gear treadmill? Depending on the nature of all the ex augs, its probably already actually broken... which is just par for course of NGs.
Present! 🐼🥰🐼🥰🐼