I feel the same way. IP I can understand. It would be better if the game mechanics were fair use if everything else about it were different or 'transformative'. I also understand why it exists, because a game mechanic is a core element of a game and gives it an identity. Mario=Fire Flower, Starman, Mushroom. If someone took a mushroom that grew the player character, that's clearly inspired by Mario. The power ups are core mechanics. Catching Pokemon is a core mechanic as well. I could understand if Palworld used something else to catch 'pals' with. Like Elder Scrolls? Crystals. Maybe cards? It could have been anything really. However, that used round objects and some designs are very similar. One thing we have to keep in mind, is the mechanic of catching the Pals transformative in any way or exactly the same? How much are the mechanics similar to it compared to the rest of the game? So, my personal opinion, they probably should have given it even more of its own identity. From the outside, it does look very similar to Pokemon. I haven't played it, though, but part of me does hope I can get a chance to and it's not taken down.
Developers patent mechanics because of a practice from arcade times. Companies outside the gaming industry began to patent mechanics and sue developers. Since then, developers have started to patent to protect themselves. There is even an ethic that these patents are only to protect themselves, but that the copying is not blatant, as in the case of Palworld.
It's come up in the past now that I think of it. Namco patented minigames on loading screens in the 90s and that was really terrible, and Sega sued Fox over Simpsons Road Rage for the similarities to Crazy Taxi.
I think part of Nintendo’s bitter feelings towards Palworld isn’t just the resemblance and/or the success of the game, but also the online rhetoric that followed it. So many people were trying to promote the game, or hype it up by touting it as if the game was a big middle finger towards Nintendo. Whether or not that was the intention of Palworld’s creators (I doubt it tbh) that was absolutely the conversation around the game at its peak. Glad you made an update video about this btw
The only middle finger here was Nintendo particularly in regards to Pokémon rushing out half finished content and not taking more time and effort to perfect their own dang craft. And instead just attacking any other franchise that has actually taking time and effort to make sure they have good videogames. Nintendo is not only making themselves out as the villain here but also Pokémon, the franchise I love and that's been such a crucial part in my life and whatever joy is in it. Please, just drop the lawsuit. Nobody is losing sleep over this except for you Nintendo. And Palworld isn't what's going to drive us away from your franchises, YOU are doing that just fine on your own. And it's shameful to watch. What would the late founder have thought of seeing this, what sad and vile attitude has become of this company's legacy. He would be very disappointed and heartbroken.
The problem with an "honor system" regarding companies is they don't **actually** have honor. They simply determine what is or isn't something worth going after, and once something is a priority on their radar they shoot it down.
I'd do that too if it means that my product/creation suffers for it. But in this case? It should show that Nintendo, gameFreak & Creatures Inc. are doing something scummy with the quality of the latest Pokemon mainline titles for the switch. The quality of those games has been going lower ever since the 3DS era, sadly, and while I was able to defend the 3DS era still, I find it really pitiful and less identifiable for me when I see what those companies do/are ok with in terms of their released new console series seller for Pokemon. And with Palworld taking the momentum of them losing momentum I find is totally legit and imo a well deserved smack against the creators, as a remark for THEM to FINALLY step up their game again like in the 2000s! If not, Nintendo has to deal with the fall of one of their biggest selling franchises over the years, because people, no matter if us internet folk or casual ones, do notice how "less passionate" that franchise has become in their mainline titles, and that will continue to hurt the brand so much if they don't show how much they care for that IP again.
These kinds of patents are why we had to suffer through loading screens because Namco had to go and patent "minigames on load screens" and by the time the patent expired, load times are way reduced. Thanks Namco! Also, I don't know how the ownership works, I know Nintendo doesn't own Pokemon, they are just a major stake holder and there's Creatures and the Pokemon Company and its subsidiaries... also Gamefreak makes the games. I hope the courts tell Nintendo off.
Nintendo owns a third of the pokemon company, but also has stakes in the two other companies that owns the rest of pokemon. It is a bit complicated, but in short, it is not wrong to say Nintendo controls pokemon completely.
@@8Gion I dunno the entire situation, the entities all act differently. I know some Pokemon games have been released on non Nintendo hardware even before mobile games. SEGA Pico comes to mind. Granted, that was an educational system and mostly in Japan. I also know their video games aren't their biggest money generator, that's mostly merch and TCG sales.
One company that didn't follow the honor system in the past was Namco, who had loading screen minigames patented. (The patent ran out in 2015, but still hardly anyone does it.) Edit: The picture you used in the vid suggests they only filed the patent application this May and it's still pending, so the lawsuit seems premature.
@@NitwitsWorld So they were able to hold a monopoly on the invention for the whole time while tech made the invention a worthwhile feature. Sounds like an inappropriate patent to me.
It reminds me of the gross patent that the company that owns "shadow of war" patented having npcs that react to what you do and stuff or smth like that "the nemesis system" and then never let's anyone else use it but refuses to make any other games with this system
I think it's specifically the way it's done. The thing is that most mongames don't do this kind of thing--it's a VERY specifically Pokemon-esque mechanic.
The thing that i believe is that the creators did intentionally makes their characters similar to Pokemon for attention. When the game came out, literally the only way I heard this game described was "Pokemon with guns". Now I think that the game is enough of its own thing to not be a Pokemon knockoff however I feel that they've could've made some different choices in mechanics and designs that they could've avoided this mess, but would it have gotten as much attention if they did.
Back when Palworld just launched people were saying stuff like “it’s just a coincidence that these designs look like Pokémon, all monsters in RPGs have similar qualities” and I don’t believe that for a second lol. I’m assuming they didn’t use any ripped models like they were originally accused of, otherwise Nintendo would have sued them over that, but come on. If I saw these designs for a bunch of Fakemon that an artist was making for a fan-region, I’d think they were being uncreative lol. Palworld obviously made their designs look like Pokémon so they could go “isn’t it so wacky that these Pokémon-like designs are using guns?” and get attention, if they just wanted cute creatures with guns they could have made any other designs. And sure, Shesez is probably right that Nintendo only cares about Palworld because it got popular, but like, didn’t Yokai Watch measurably cut into the sales of Sun & Moon (or maybe USUM? I forget the year) due to being a fresher take on the creature battle formula? And Nintendo didn’t sue Yokai Watch, in fact they promoted it lol. Granted it came out on Nintendo’s systems but still, there was a real dip in sales that gen from a new game with similar mechanics. Anyway, I think this is a bullshit, desperate lawsuit against a company that was pretty good at covering their tracks, but Palworld was absolutely intentionally drumming up controversy with their designs. Palworld wouldn’t have covered their tracks so well if there weren’t tracks to cover lol
This also means that nintendo at any time can cut down any games if they ever get any popularity by claiming something is like another even if vaguely.
I think like Shesez said, they probably wouldn't have done it if 1) Palworld hadn't lifted designs so directly and intentionally, and 2) if Palworld wasn't looking to create Palworld Entertainment with Sony. I do feel like if Palworld had a different CEO (I really don't like his development philosophy and don't even think he likes games), Palworld would have taken more time to design Pals that were more unique. But then, you might argue "Would Palworld have been found out as a game if the designs didn't have that Pokémon charm?"
Middle-Earth: Shadow of War did the same thing with the Nemesis system. Owning a game mechanic like say shooting a gun would never be patented, yet a mechanic where you throw an object at a creature can be. What a silly and money hungry world we live in. Setting gaming back decades just to make your game a little more appetizing. All games take inspiration from past games and that's how we progress forward. If Nintendo takes inspiration from Palworld in the future that would make for a good laugh. Of course they'll take ideas from Palworld it did sell 25 million copies after all.
The thing is that you don't need a Pokeball-analogue mechanic in order to create a mongame. That's a very Pokemon-specific thing! Lots of mongames do their own thing for capturing and recruiting monsters--Palworld had no reason to imitate that aspect of Pokemon.
@@juza64Correction: Game Freak doesn’t. Nintendo has innovated with Mario, Zelda, and even Metroid. Maybe Nintendo has some fault, but I think it’s largely Game Freak. But who knows?
Nintendo is pety for going after the patent since Pocketpair has Craf Topia back in 2020 they have throwing patent on that game if you check trailer you can see the same patent and that is 4 years ago until Pocketpair implement that system into Palworld and it was a success this is all about Nintendo jealousy that they dont have a similar game a fully Game open world and player wanted something like palworld for very long time they took 9month to say they own throwing patent 😆 palworld was release in January 2024
There's already plenty of them! Spite's a fine motivator so long as you make a good game with it. Mongames are great and it's always cool to see more of them!
While I probably disagree with the lawsuit the makers of Palworld knew exactly what they were doing here and THAT is scummy. They did copy assets, they made a game with a similar feel to Pokemon, didnt object to being called 'Pokemon with guns' and... named it Palworld. With a P. It's distinct enough that legally speaking I think they're going to be fine and personally I don't have an issue with a game like this existing but lets not pretend like they're the good guys here. They saw an opportunity to ride on the coattails of Pokemon, creating a game that is similar in some respects but broadly distinct enough legally (I'm presuming) and that shouldn't be being praised right now.
I still stand by the latest Digimon games (except Survive) have been more fun than Pokemon has been lately. Arceus has been the sole shining beacon of the series for me as it's the only game I actually had fun playing from picking the controller up to getting all the way to the end. But I always go back to games like Digimon World: Next Order and Cyber Sleuth because I just think they're better overall.
Honestly, from kind of how I viewed it. from the Pokémon companies perspective and Nintendo’s as well. The fact we were all calling Palworld Pokémon with guns. Then, of course, there’s certain gameplay aspects that make it appear as if the pals are slaves and since some of the pals bear a striking resemblance to some of Pokémon’s designs. In Nintendo’s mind it seems like it could damage their brand. But legally speaking, there’s nothing they could do about it. And again Since some of the pals use some of the design features from Pokémon. They’re kind of a bit pissed off because as you said, since the pals are different enough from the actual Pokémon they took inspiration from. There is no infringement of copyright which is where there would be a legal battle in regards to that. If there was. Which there isn’t. So the patent lawsuit was the only chance Nintendo and the Pokemon company really had to have a case. It’s scummy, yes, but given the reception of palworld being a Pokémon like game with guns and some people associated the pals as slaves due to some of the things you can make them do to help you with survival. Like example, you can have the pals on like an assembly line making guns. Which could be viewed as using them as cheap source of labour. And if the pals bear some similarity to some features from Pokemon. And you get a new fan who played Palworld first associate this pal to, oh that Pokémon looks similar to the one from pal world. It probably also indirectly and unintentionally hurts the Pokémon company. Which again there’s nothing they could do legally except for the patent infringement. It definitely is petty. Does it justify the lawsuit? No. But it is understandable from Nintendo’s perspective why they’re frustrated with pal world? Yes cause they’ve taken so many liberties in the gray area Pokémon and by extension, Nintendo feel sort of trapped in a corner, where all they can do is a patent infringement lawsuit. Which both companies are in Japan, which means we’re dealing with Japanese laws. So can’t really apply American laws to that.
My UNPROFESIONAL opinion about the similarities between Grimtail (palworld cat) and Galarian Meowth. If people want to get technical about the way the face is then I feel like Lewis Carroll (or who ever is now in charge of the books) or Disney or hell even Ghibli (Cat bus) can get in the action because the Cheshire cat was the first "Grinning" cat that most other grinning cats are based/inspired by.
Yeah I actually have noticed this. I have seen many lawsuits regarding video games over the years, but I have (almost) never seen one filed over patents. Trademarks, sure, but not patents. Definitely an odd situation.
I had already watched that video you cited, so I had suspected this is what they were doing, but still hope to be wrong. Using patent law in this way _reminds_ me of soundcloud rappers that claim video game music on YT/Twitch. Bad touch.
Shout-out to f4mi and their "ILLEGAL game mechanic" video. Having recently watched that, this news of Nintendo throwing magical papers at PALs isn't surprising to me. And shout-out to Sarah Zedig's Tunic analysis, for that matter, who goes the extra mile to ask who owns the idea of "A Zelda Game." The world is going to get interesting as corporations attempt greater control over human behavior.
Watch Moon Channel video about who owns Pokemon. Is a long and very interesting video but, long story short, technically Pokemon belongs to Game Freak, Creatures and Nintendo, but in practice Nintendo IS the copyright owner.
The lawsuit announcement being as vague as it is makes me think that perhaps the patents in question don't relate to the pokemon catching mechanics. We all think they do, because that is the most obvious similarity between the two games. But apparently the creators of Palworld don't yet know which patents they supposedly infringed upon, and it could very well be a strategy on the part of Nintendo to throw a red herring, make them think it's pokemon-related, only for later to be revealed to be something else. If I had to guess, I would say a likely candidate is Breath of the Wild. I don't know much about Palworld, but I do know that Nintendo issued a series of patents related to BotW and TotK, and those games are recent enough that to me it makes more sense than pokemon, which has famously stayed relatively the same for decades.
Agreed. Also, Shesez is probably wrong with which patent it is simply because he was referencing a US patent when this whole thing is taking place in Japan, since both companies are Japanese. Apparently there’s different patents entirely registered in Japan.
The patent lawsuit is very stupid why just because you own your Mechanics or tools that you use doesn’t mean all company can use it. It’s a mess because this is the stupidest Nintendo lawsuit ever and I hope they lose because this is ridiculous.
Palworld knew what they were doing. They do deserve to be forced to get creative with their character designs. The ‘competition’ argument is one thing, but willingly running up to the copyright line and stopping just before it is just gross. It makes the game feel so hollow underneath the mechanics. I want Palworld to do better. I know they’re capable and they’ve made enough money to finally make their own designs.
@@IDark_IHammer Yeah, Nintendo’s not perfect but I’m not on Pocket Pair’s side, here. At least there’s plenty of other mongames innovating on the subgenre.
It took them that long just to *find* something they could sue them over. They weren't waiting, they were working overtime, scraping the bottom of the barrel for ANYTHING they could be petty about.
@@Starcat5 That tells me that this is absolutely a desperation move on their part. If this fails, & I pray that it does, then they'll have no choice but to accept the L.
@@Starcat5 The best part of this (in a cosmic horror + comedic tragedy sort of way) is that the patents that are most applicable here didn't exist until right around Palworld's release.
Nintendo wants Pokémon to be on top? They should make better pokemon games then that are functional on launch. Only ones that are damaging their IP is themselves at this point.
Again. Gamefreak makes pokemon games not Nintendo. Nintendo would’ve actually polished these games. It doesn’t help that gamefreak has like 150 workers. I agree that other monster collectors should be in the spotlight tho. However the hardcore toxic pokemon fans are too quick to scream “pokemon ripoff” so people are too scared to actually try and make a interesting game. The only reason pokemon is on top is because of the brand. I say this as a pokemon fan, that’s also why people don’t like newer generations. People LOVE their nostalgia and think everything after that sucks
@@JacobTheCroc yeah. I hope they lose even tho i buy their consoles tbh. I hate seeing indie games get screwed over. One of the most forgivable things to me
Everybody is trashing Nintendo and the Pokémon company based purely on speculation of what patents PP allegedly broke. We don't know enough to make a judgement. It could be nothing, or they could be something blatant they want to lay out. That being said, do I think The Pokémon Company has it out for Palworld? Sure. IMO, Palworld certainly "borrowed" alot of inspiration from Pokémon with their designs, and I'd be pissed if I was Nintendo. Should they sue them for that? I'd say no, but I think Nintendo is gloves off at this point. Like you said Shesez, I think this is more about honor and disrespect. Nintendo thinks it's scummy of PP to tweak things juuuuust enough not to get in trouble, so now we're going to get petty. Were going to look for a different direction to attack you. Nintendo has a strong legal team, and I have no doubt that they have been looking over what can be done to stop Palworld - not because it's a brand threat to Pokémon - but because they're pissed PP tried to pull a fast one and made millions of dollars in the process. Nintendo is absolutely villainous with their takedown notices, but I gotta admit, I think Palworld tried to fly too close to the sun. It was only a matter of time before Nintendo would find a way to get PP into court, and I think they wouldn't try if they weren't sure they were going to win. I'm not cheering for either side, but I think both companies don't have clean hands here, personally. Palworld is it's own game, but the amount it's borrowed from other things means it was always opening itself up to litigation.
We have a list of patents TPC owns So its preety Effing easy also still throwing that debunked Racist bigoted misinformation man you should worry more about you being doxxed instead.
Hi, Dev here - I am a Technical Animator/Rigger. Part of my job is to inspect 3D Models, their topologies, how they're built and rig them for animators. If I find that a model's topology is unfit for rigging - i send it back to the modeler for changes. Nintendo's scummy motives aside - I'm just speculating here: Earlier this year, I took a close look at models from both games. Obviously (on the surface anyway) no PALs are 1:1 copies of their Pokemon "counterparts". However from a rigging/modeling perspective - the model's topologies, their construction methodologies are very dangerously similar. That's not normally something that can happen by coincidence. I "speculate" - a model from one game can be used as a starting template first. Then add/remove an appendage; move some edge loops here and there; resize/rotate/reposition some areas of the body; change the color of a texture map and viola!!!! - "New original character". This would be hard to prove in court of course, which is why I suspect they're going after PAL from a different angle, and possibly why they didn't go after other "Pokemon Likes". Again this is all just speculation on my part. I doubt Nintendo is being "altruistic" with this case. But I'm quite interested to see how all this plays out.
In case you don't know , Palworld dev have been in contact with Nintendo for a long time during the development regarding of the Pal design , they submitted thousand of designs and get the greenlight from Nintendo in order to avoid lawsuit about " similar design " .
@@8Gion It is in one of theirs document in Japanese , but i doubt you can find that cus it was during last year , plus currently all search engine showing the current case and drown everything else . But seeing they sue patent instead of design copyright should ring you a bell . One would think it is much easier to sue the design but they don't use that ,
@@kampfer91 Why would they be in contact with Nintendo? Wouldn’t it be TPC? Also this feels like something that would’ve been all over the news if it were true. Not to mention, Nintendo wouldn’t have acted so surprised about Palworld’s launch if they’d actually been in touch with the developers. Not to mention, wouldn’t Pocket Pair themselves have mentioned this during the accusations?
Surely there are a ton of other games that show things being captured by throwing things and put into a smaller spherical container. They obviously didn't invent it, and won't go after others
It's a long list of over 600 different game mechanics and possibly even more. Due to tis Palword case People have already dug up some patents that Nintendo owns and for example they have patents for game mechanics such as aiming, throwing (an object), catching, recruiting, releasing (from an object), free movement during combat, dodging, jumping, sleeping, mounting, riding, flying, item droppings, collecting, harvesting, foraging, crafting, day-night cycle, in-game clock, side quests, storing and sorting inventory, and boss battles in video games and 3D environments.
TLDR: This is not a defense of Nintendo, just my own two-cents on the situation, suing using the patent which would destroy the game is pretty f'd up, this was not the way to go about things, this is a very scummy thing Nintendo is doing. Yeah I def think it's a bit scummy that they're using a patent to sue Palworld. Now if it's due to the fact that Palworld is competition, I'm not too sure. Mainly I think of another game, that being Genshin Impact which at the start was seen as copying BOTW. The games do have similarities but are completely different, and Genshin has been a success yet Nintendo never did anything about it even though it can be seen as a competitor. Now with Pokemon and Palworld, also completely different games but with similarities, but the key difference I see is mainly that Palworld(at least on the surface) was more than just inspired by Pokemon when it came to the creature designs. And due to some of these designs being so close to Pokemon designs, one could argue that's the main reason behind the games success(being real though a lot is more due to the fact that pokemon's been on decline for a bit with the games, leaving fans wanting more yet not being given such, but instead rushed out, buggy products). Cause say if the creatures weren't so similar to Pokemon but the game still took off(everything is the same except for the creature designs), I don't think Nintendo would've done anything, it would be there first real competition for Pokemon, but it would seem like more fair game given that the game had was similar mechanics to Pokemon rather than partially stealing designs from it to gain a bigger audience. But honestly if Nintendo was going after the game for them to just change the creatures, I could kinda get it. But this patent thing, nah, I hope that the courts don't rule in favor of Nintendo cause if they do, this has way too many repercussions to even think of and could lead to the industry tearing itself apart.
Imagine a future where bankruptcies and AI are common occurrences. In the midst of all this, are we really concerned about Nintendo having the rights to capture the ball and battle with creatures?
@@NitwitsWorld- What the whataboutism is this comment…? This is like standing up at a town hall about a town’s sewer systems and asking how we can we be talking about this when there’s wars going on on the opposite side of the world.
Look at the date the patents were registered. I don't know if all of them are but some of them were done AFTER Palworld released. If Nintendo win this that sets a horrible precedent. The fact that you can register a patent for something after the game releases and then sue them for infringing on a patent that didn't exist at the time is nuts.
if the patent was filed in may of this year should be thrown out immediately..... In my eyes game mechanics shouldn't be patentable as they are more or less ideas.... and in this case this is after the fact and after many other monster collectible variations
We don’t know what patents they’re suing over yet. Everyone is just speculating right now. And it’s unlikely to be any English language patents like the one Shesez showed that has the recent filing date, as the case is taking place entirely in Japan. So it might be a legit patent, we just don’t know yet.
The issue is since legally you usually have to try to defend your ip, yet it's only enforcee as much as you sue essentially, and a court will determine whether it's legitimate at that time, why don't they lose it for not pursuing cases on the digital analogue stick? That's the whole point and how cases are supposed to be manageable is anyone can make an assertion, but then you have to defend yourself and have it be adjudicated. If it's bs, a court can determine that
The throwing and mount patents in this case were submitted May and published September of this year, after Palworld came out, so Nintendo got these patents so they could sue Palworld.
It all depends on when palworld finishes the catch mechanics. the patent for the throwing in the 3D space by Nintendo was December 2021. If the palword catching mechanic was finished before December 2021, palworld may have a shot at winning. But if they finished catching mechanics after December 2021 palworld has no hope
It's one thing to make a game that's clearly directly inspired by and even in response to an existing IP. It's another thing to make that game be absolutely as close as possible to that other IP as you can manage. But it really becomes problematic when the whole presentation of the game is "Hey - you guys know how Pokemon has gotten absolutely horrible and everybody hates the way GameFreak makes its games? Well GUESS WHAT WE DID!" Palworld is more than just a ripoff, it's literally a direct attack on the Pokemon franchise in video game form.
I will admit I don't care either way who ends up winning here. Nintendo/TPC needs a lesson to increase the quality of the Pokémon games back to where it should be, because it's just not up to par anymore. Pocketpair needs a lesson not to copy homework so closely. Both are stupid in their own way and I don't know who I'm more disappointed in.
I'm more disappointed in Nintendo, lmao.....Palworld / clones were inevitable. I'm sure even if they didn't copy "Too closely," Nintendo would try to find a way to shut it down, because its becoming too popular, and hurting Pokey mans sales etc.
@@joegomez5463 In which case I would absolutely be more disappointed in Nintendo as well because that hypothetical scenario would have things be more unique. But right now it's certainly more 50/50. Can definitely see your point though!
I think competition is healthy in the gaming industry for both devs and players. I think Nintendo breaking this honor system so they can be the only ones with capturing creatures for battle, friendship, etc. is really lame on their part.
They didn't patent that because they didn't come up with it--mongames existed before Pokemon did. People are theorizing it's very specifically the open world Pokeball-style catching mechanic used in Arceus, not the concept of mongames in general.
Take it from me, a lifelong Pokemon and Nintendo fan who grew up being taught the lesson the world isn't just black and white. Patenting gameplay mechanics and an honor system is just disastrous and dumb. LITERALLY NONE OF US FANS OF NINTENDO OR POKÉMON CARE ABOUT THIS AND IT'S JUST MAKING THESE COMPANIES SEEM LIKE STEREOTYPICAL GREEDY AND INCOMPETENT CORPORATIONS! I thought that Nintendo was supposed to be BETTER than the low blows like at Sony or Microsoft but this proves the exact opposite. Literally none of your fan base and general audience is going to be swayed by palworld to give up on Pokémon or Nintendo games, whatever happened to you having a purely fun niche in the market and just leaving it at thar by leaving everyone else alone and focusing on just perfecting your own games? Dear Almighty Sinnoh, just drop the stupid petty lawsuit Nintendo, your only making yourself out to be the clear villain here and it's insulting to what legacy the late CEO and founder would have wanted. "Sigh" This is stupid. No honor whatsoever.
The Galarian meowth example is very weak to me because big wide toothy grins and big bright yellow eyes is already a Cheshire Cat trait that many feline creatures in media have taken a lot of inspiration from. That creature looks more like the Cheshire cat than that Meowth.
The fact that Ninty waited for so long before launching this lawsuit isn't going to do them any favours - as is the fact that Pokemon was heavily inspired by Digimon. I suspect the Pokeball mechanic is what they're going to go after - their other patents are quite generic, but the ball catch mechanic is undeniably Pokemon. It's practically the only real mechanic to cross over from the main games to Pokemon Go, it's that core to the Pokemon experience. I see this resulting in a cease and desist, and Palworld changing their catching mechanic in a future update. If Ninty wanted to sue for money, they would have needed to do something back when the catch mechanic was first revealed in May 2022 - not now, over two years later. There might even be the chance that Ninty could end up punished by the courts for waiting so long to do anything about it, depending on what patents are actually involved.
So even if the makers of PalWorld broke the law ? IF they didn't, i hope Nintendo loses as well. But if they actually have a case, then absolutely i hope justice is served.
@@ravenebony2267 what's next? From software sweing games that use dodge? Wouldn't that be stupid? But when Nintendo does it people say "well, it's the law"
Yeah. I knew you couldn't COPYRIGHT gameplay mechanics because it "stifles creativity," but to be able to Patent them? I think it has the same result, and utilizing it to take out the competition is really scummy.
My theory is, the reason The Pokemon Company decides to take action is because of Sony.. Sony did announce that they are teaming with PocketPair for merchandising purposes for PalWorld. (Toys, Cards and Anime) That can be a huge threat towards The Pokemon Company... (you have to remember that Pokemon makes the majority of their money through merchandising instead of their games) Imagine being an adult buying a PalWorld plushie thinking its a Pokemon plushie lmfao
I think Nintendo probably could’ve gone with a trademark or copyright lawsuit if Palworld had released merchandise of the monsters. Unfortunately for Nintendo they were smart and only made the game as far as I know.
If Nintendo and TPC Ruin Gaming For Us Older Fans and Gamers, We Should Boycott Nintendo, The Switch 2 And The New Pokemon Games Until They Stop Making Crappy Games And Selling Us Crappy Games For $60...
Still skeptical over the pal designs that avoids copyright infringement as certain ones such as verdash looking too similar to cinderace how are they getting away with it I still don't understand. Wonder if this gets to court pocketpair are forced to present game documents, palworld code etc to compare to pokemon where it could lead stuff being revealed that not only infringe patent law but copyright too 🤔 🤷♂️
I'm not entirely sure why we're assuming Nintendo is acting in bad faith If it's true that patent lawsuits are rarely deployed in Japan and often only in "f around and find out" scenarios like with Colopl, I feel like it makes more sense to wait to see what Nintendo's lawsuit actually is (since no one really knows; they're just taking guesses) before judging whether Nintendo is actually "violating the honor code" or not. I don't think that Pocketpair is just some smol bean little birthday boy with glasses when we can already tell their character design work is at best extremely lazy and at worst blatant plagiarism.
I think this is a good point. The fact that lawsuits are RARELY filed over patents is particularly notable. A lot of people are making assumptions over this.
You obviously aren't aware, people DID actually come out claiming they were confused by how similar Palworld was to Pokémon, and actually assumed that it was indeed a Pokémon game. Nintendo and The Pokémon Company *cannot* sit there and do nothing, Japanese law won't let them. They'll lose legal protections if they don't. Also notably, people online WERE stirring this whole thing. They can't come back and say 'oh no, we didn't know they'd do that', because they DID know that the result would be a legal case against PocketPal. It's highly likely that despite the fact that clear asset flips happened in Palworld, I'm guessing that for some reason they didn't think they had a case on those in particular. There must be something specific and unique that Nintendo has a patent on, something that might even put the next game at risk if they didn't step up to defend it. We can't know for sure until later though.
Man, I've had to "Stop Recommending" soooooooooo many channels because of all this Palworld crap. It's a game marketed to a specific niche, and with the way the game looks and how the current condition of the video game industry is at this time, how on earth would ANYONE NOT SEE THIS COMING...I mean even the developers of Palworld should have seen this coming at them like a truck. 😮💨
This is the first I’m hearing about this- but it’s also the first time I’ve even heard anything about Palworld since its previous media attention. At least from what I’m seeing, this game fell off pretty hard for a while there. I’d imagine it still has a lot of dedicated players, but I’m sorry… I just don’t see this amounting to much outside of it being an obvious direct attack on Palworld itself. There has to be more under the surface that would prompt Nintendo to sue now and not other similar “Pokémon-likes” that have shown up in the past. I don’t think the monster catching patent itself is the problem here; I feel like the difference here is what these Pokémon-esque characters are actually doing in the game, and what players can make them do (that is to say, literal manual labor) that would require reexamination of what the patent actually details. If you’re Nintendo, it’s one thing to have competition, but to have competition that’s actively incentivizing these different forms of behavior from the creatures themselves that are being “caught” provides enough grounds to claim that Palworld’s own mechanics are a sort of “defamation” of existing assets. I’m going to act like at least some of this comment makes sense, but the more I think about this from both companies’ points of view, I am absolutely on Nintendo’s side here from a legal perspective because that defamation aspect is being ignored so much by Palworld’s defenders. If the contents of the game itself were different to compensate for very likely stolen assets from Pokémon, which already isn’t the case, I could maybe see an argument for Palworld, but I’m not going to buy into the “big corporate capitalism = bad” agenda that’s being promoted here. Again, I’m sorry, but that’s just what I believe. Sue me (pun intended) for wanting to have an unpopular opinion.
Palworld knew what they were doing from the start. "We copied your stuff, doing almost better than you, and making lots of money with things similar to yours. Hahahaha." Nintendo: "DEFCON 1, Scorched Earth, Planetary Exterminatus, Deathstar clear to fire...." You guys: "Nintendo is petty, scummy, petty petty petty. Very scummy jerks. So petty. Maximum petty. Bad for the reputation. I hope they lose. Nintendo is cancer. blah blah blah" Me: "Everyone in the universe seen this coming from 45 lightyears away. They will be obliterated by Nintendo. Total OBLITERATION... No possible Mercy." Japan: "Palworld is arrogant and disrespectful to the Pokemon brand. Nintendo must win." Nintendo is undefeated when suing in Japan according to the legal teams there. 100% win rate. (From 1889 to 2024)
I'm not worried, honestly. Palworld had this coming, and other mongames being unable to use an extremely Pokemon-specific mechanic (capturing creatures in Pokeball-analogues in an open world setting) isn't much of a loss when the vast majority of them weren't doing that to begin with.
Nintendo's bad image isn't Palworlds fault, it is NINTENDOS FAULT and theirs alone. Palworld would have never reached the success it had if Nintendo had done enough to please their fan base from the get go. Their fall off over the years had nothing to do with Pocket pair as they didn't exist, but EVERYTHING to do with their lack of quality in their recent titles, and failing to innovate their copy and pasted formula, game after game, year after year, adding no REAL substantial change. Palworld gave the fans something different, new, fun. It's not just an open world battle monster game, its a survival game, a crafting game, a hunting game. Pals have more uses than just battling, they have ways to interact with the environment, have more uses than just fighting like being food, used to cook and crow for you, help you build stuff, their bones and fluids can be made into medicine and armor. Palworld had nothing to do with the backlash. Nintendo brough that on themselves. All Pocket Pair did was show us just how much more that could have been done with the Monster Catching Genre that Nintendo didn't even try to do.
Palworld were pretty blatant and lazy when it came to a large number of their character designs. Some that are atrociously so and others much less so. There is very little cohesion in terms of art direction too. However, it is dumb that Nintendo is performing patent infringement so late. Both parties are dumb regardless of who you are to blame.
@@BabyCharmander What's crazy too is that, those other mongames (aside from a few weird ones) are quite consistent art style wise while remaining unique. Palworld's art direction is quite iffy. Some look good but most look mediocre and could've easily been redesigned. However, it is leagues ahead of the previous "Pokémon Killer", TemTem. That one fell off hard.
@@BabyCharmander It is wild to me how quick people turned on it the moment they realized: this game is nothing but grind. What hurt personally seeing was when people talked about how there was this Egg breeding limit and the fact you SELL your monsters. Which is quite antithetical to monster collecting. That and you can't even BEAT the game with anyone you want... it takes forever to even try and they clearly gave up on the game. Not even taking into account that, you cannot even put in your own name because of what the backers did, no fault of their own. That and if you are in the TemTem official Discord, you get banned for even referencing Pokémon... wild. Just wild and awful. If the character faces and purchased fan-design weren't a red flag. Hope your day is well man.
I see mobile game AI generated ad garbage polluting youtube that looks more like a pokemon knock off than Palworld, and Nintendo does nothing about it. They don't care about the designs, it's just taking out potential competitors whixh is all these companies care about. I think if we're gonna call palworld scummy for it's designs there's a million other things that have been coming out since Pokemon debuted too look at, but they all failed so clearly aping off Pokemon isn't what got them popular. That said, Pokemon wasn't really the first go at a concept like that either, and it could definitely be said the reason most IPs succeed while similar ones don't is it's simply a fluke that more people happened to gravitate towards it over the others.
Oh yes the intellectual property of Nintendo of every animal that has ever lived and household appliances. Can't forget everyone's favorite pigeon and ice cream cone pokemon....
Every monster collecting genre that isn’t pokemon is more interesting but people aren’t ready for the truth to be said cuz “pokemon started it first”(wrong btw) Also Nintendo doesn’t make the pokemon games gamefreak does. If Nintendo made the pokemon games they’d actually have some polish. Although as a Nintendo fan I don’t fuck with Nintendo for filing against palworld even if I don’t like it all that much from what i’ve seen. I really hope other game developers can learn from palworld to make their own monster collecting games (i just hope they aren’t as edgy as palworld)
@@mek2472 dragon quest monsters came out first Pokémon popularized it but the idea has been around for much longer. They just made it seem like they were the first
I don't think the fact that the PalWorld monsters look a lot like Pokemon is the only issue. Nintendo is probably most angry about the PalWorld monsters looking like monsters, and they also use guns. They view PalWorld as hurting Pokemon's brand because they believe that average consumers could view PalWorld monsters as actual Pokemon doing very violent things.
Eh I think Nintendo is just finding the best possible way to hurt the company b/c of all the plagarism theyve commited. Never Grave is a complete rip off of Hallow Knight. Theyve heavily promoted the use of AI in the industry. Glad Nintendo is hitting back against them. If not them then what other indie game would be ripped off next?
Despite the few "inspired copy" designs PalWorld did with some Pals. At least they made their own unlike fan games in which they simply reuse Pokemon assets instead.
Nintendo has stolen mean things from others' games & studios, monsters catching games were around before pokemon. Pluse, if you wanna get in to I'm sure you can find some old monster designs for other old games and do the same to pokemon.
The fact that they are using Arceus's patents as grounds is downright DIRTY. The patent generically states the following defining elements: Monsters captured in balls fighting in an open world THAT'S IT, THAT'S THE WHOLE DESCRIPTION OF THE PATENT. If Nintendo wins, this could set a precedent in Japan with how cutthroat they are, they can kill their competition just because they can hold a total monopoly over creature battlers.
We don’t know what patents they’re suing over. No one has said. Everyone is just speculating right now. And it’s unlikely to be any English language patents like the one Shesez showed, as the case is taking place entirely in Japan.
As someone who's active in the mongame community (or at least a corner of it), we were all waiting for this to happen. It was only a matter of time. From where I am though, most folks aren't really worried about it, since most of us aren't being cocky and deliberately trying to imitate Pokemon. Palworld was absolutely flying too close to the sun here to see how close they could get some stuff to Pokemon. While some of the gameplay is not Pokemon-esque, the way the monsters look (and the way some of them seem to be outright traced over some Pokemon models) and the fact that you capture them in spheres is unnecessarily close to how Pokemon handles things. While some mongames do strive to be Pokemon-like for some reason, many of them do more of their own thing. You can easily create a mongame without a mechanic catching monsters in Pokeball-analogues, so it's not hard to avoid Nintendo's wrath here. I hope this encourages more mongame developers to do more of their own thing rather than deliberately trying to imitate Pokemon--more diversity in the subgenre is always a good thing!
I have a feeling that the reason Nintendo didn’t just file for copy infringement is so that they don’t want palworld to have an easy out. I’m pretty sure some models are very blatantly traced (or whatever you'd call the 3d modeling equivalent) from Pokemon models, but if that’s the case they could just change the models, and of course Nintendo needs it to die completely. I don’t even care about palworld, I also think it’s pretty damn lazy, but the precedent this sets is really bad.
I think Nintendo goes after Palworld because of emails they was getting when game was released. They started investigating because pokefans asked them.
it'd be harder to sue for the clear ripping off of creature designs, so i can see why they are choosing to do it this way. glad palworld is getting what it deserves.
The one thing that did rub me the wrong way is how people and I think the general consensus among players is that, Palworld is "Pokémon with guns". That and a lot of the designs from Palworld are just blatantly traced over with minimal changes to almost be considered remixed designs. Like they set themselves up to tread on their grounds and the player base disrespected the Pokémon brand as to garner attention. Then there's name of the studio, Pocket Pair which is making a monster collecting survival game with guns (very late which wasn't advertised well) which I can imagine causing some brand confusion. I don't think Pocket Pair was malicious however the lateness on Nintendo's part with a NEW patent to go after them feels petty and scummy. However, if something does come out of the lawsuit whether Nintendo succeeds or fails, I am curious as to what or why they decided to basically steal almost entire models from the Pokémon series in terms of rigging and models. Because asset stealing like this has happened before and Nintendo usually shut down those games.
Dude, Nintendo is being a total scumbag of a company over this I know they did shitty things in the past, but think of it this way It's like Doom being a FPS and Bethesda, sued companies over Call of Duty, Borderlands, Gears of War, etc infringing on some stupid reason cause "nuh uh, I did it first" Like seriously, Nintendo's gotta stop being a playground bully
they are doing it because they are afraid trashtendo is trash but its the fans fault so many games no one complained thats what killed pokemon they stoped carring because they say those losers will buy our game no need to worry and what do you guys get because i hate pokemon what do you guys get nothing new just some dumb cretures nerf of older once and new maps that to me is not a new game if it was world of warcraft and warframe woud have 30 games in 1 face it trashtendo simps they dont care for you they just want your money if they did care they will do what pocket pear dose give you updates on everything new not make a game and are like hers a game now give us your money we dont care about you we just care about your money im surprised they did not do a lawsuit on tem tem because yk that game is a creture fighthing game thats turn based
The fact that a company can patent gameplay mechanics in general is so scummy. The fact that it's on an honor system at all is a huge problem.
I feel the same way. IP I can understand. It would be better if the game mechanics were fair use if everything else about it were different or 'transformative'. I also understand why it exists, because a game mechanic is a core element of a game and gives it an identity. Mario=Fire Flower, Starman, Mushroom.
If someone took a mushroom that grew the player character, that's clearly inspired by Mario. The power ups are core mechanics. Catching Pokemon is a core mechanic as well. I could understand if Palworld used something else to catch 'pals' with. Like Elder Scrolls? Crystals. Maybe cards? It could have been anything really. However, that used round objects and some designs are very similar. One thing we have to keep in mind, is the mechanic of catching the Pals transformative in any way or exactly the same? How much are the mechanics similar to it compared to the rest of the game?
So, my personal opinion, they probably should have given it even more of its own identity. From the outside, it does look very similar to Pokemon. I haven't played it, though, but part of me does hope I can get a chance to and it's not taken down.
Developers patent mechanics because of a practice from arcade times. Companies outside the gaming industry began to patent mechanics and sue developers. Since then, developers have started to patent to protect themselves. There is even an ethic that these patents are only to protect themselves, but that the copying is not blatant, as in the case of Palworld.
It's come up in the past now that I think of it. Namco patented minigames on loading screens in the 90s and that was really terrible, and Sega sued Fox over Simpsons Road Rage for the similarities to Crazy Taxi.
If corpos have proved anything, it is that losing honor won't stop them.
never liked patents.. i can understand copyright and trademark but patent is where they take things too far.
I think part of Nintendo’s bitter feelings towards Palworld isn’t just the resemblance and/or the success of the game, but also the online rhetoric that followed it. So many people were trying to promote the game, or hype it up by touting it as if the game was a big middle finger towards Nintendo. Whether or not that was the intention of Palworld’s creators (I doubt it tbh) that was absolutely the conversation around the game at its peak.
Glad you made an update video about this btw
The only middle finger here was Nintendo particularly in regards to Pokémon rushing out half finished content and not taking more time and effort to perfect their own dang craft. And instead just attacking any other franchise that has actually taking time and effort to make sure they have good videogames. Nintendo is not only making themselves out as the villain here but also Pokémon, the franchise I love and that's been such a crucial part in my life and whatever joy is in it.
Please, just drop the lawsuit. Nobody is losing sleep over this except for you Nintendo. And Palworld isn't what's going to drive us away from your franchises, YOU are doing that just fine on your own. And it's shameful to watch. What would the late founder have thought of seeing this, what sad and vile attitude has become of this company's legacy. He would be very disappointed and heartbroken.
You think Nintendo is gonna listen to randoms?
Nintendo are lazy money grubbers
The problem with an "honor system" regarding companies is they don't **actually** have honor.
They simply determine what is or isn't something worth going after, and once something is a priority on their radar they shoot it down.
I'd do that too if it means that my product/creation suffers for it. But in this case? It should show that Nintendo, gameFreak & Creatures Inc. are doing something scummy with the quality of the latest Pokemon mainline titles for the switch. The quality of those games has been going lower ever since the 3DS era, sadly, and while I was able to defend the 3DS era still, I find it really pitiful and less identifiable for me when I see what those companies do/are ok with in terms of their released new console series seller for Pokemon. And with Palworld taking the momentum of them losing momentum I find is totally legit and imo a well deserved smack against the creators, as a remark for THEM to FINALLY step up their game again like in the 2000s! If not, Nintendo has to deal with the fall of one of their biggest selling franchises over the years, because people, no matter if us internet folk or casual ones, do notice how "less passionate" that franchise has become in their mainline titles, and that will continue to hurt the brand so much if they don't show how much they care for that IP again.
These kinds of patents are why we had to suffer through loading screens because Namco had to go and patent "minigames on load screens" and by the time the patent expired, load times are way reduced. Thanks Namco!
Also, I don't know how the ownership works, I know Nintendo doesn't own Pokemon, they are just a major stake holder and there's Creatures and the Pokemon Company and its subsidiaries... also Gamefreak makes the games. I hope the courts tell Nintendo off.
Nintendo owns a third of the pokemon company, but also has stakes in the two other companies that owns the rest of pokemon. It is a bit complicated, but in short, it is not wrong to say Nintendo controls pokemon completely.
@@8Gion I dunno the entire situation, the entities all act differently. I know some Pokemon games have been released on non Nintendo hardware even before mobile games. SEGA Pico comes to mind. Granted, that was an educational system and mostly in Japan. I also know their video games aren't their biggest money generator, that's mostly merch and TCG sales.
One company that didn't follow the honor system in the past was Namco, who had loading screen minigames patented. (The patent ran out in 2015, but still hardly anyone does it.)
Edit: The picture you used in the vid suggests they only filed the patent application this May and it's still pending, so the lawsuit seems premature.
Well, that is mostly because games load much faster so there isn't much need for loading mini-games anymore not because of the patent
@@NitwitsWorld So they were able to hold a monopoly on the invention for the whole time while tech made the invention a worthwhile feature. Sounds like an inappropriate patent to me.
@@Woynich we need the US government to ban them
It is insane that you can patent the idea of catching monsters on an overworld map
It reminds me of the gross patent that the company that owns "shadow of war" patented having npcs that react to what you do and stuff or smth like that "the nemesis system" and then never let's anyone else use it but refuses to make any other games with this system
I think it's specifically the way it's done. The thing is that most mongames don't do this kind of thing--it's a VERY specifically Pokemon-esque mechanic.
The thing that i believe is that the creators did intentionally makes their characters similar to Pokemon for attention. When the game came out, literally the only way I heard this game described was "Pokemon with guns". Now I think that the game is enough of its own thing to not be a Pokemon knockoff however I feel that they've could've made some different choices in mechanics and designs that they could've avoided this mess, but would it have gotten as much attention if they did.
Back when Palworld just launched people were saying stuff like “it’s just a coincidence that these designs look like Pokémon, all monsters in RPGs have similar qualities” and I don’t believe that for a second lol. I’m assuming they didn’t use any ripped models like they were originally accused of, otherwise Nintendo would have sued them over that, but come on. If I saw these designs for a bunch of Fakemon that an artist was making for a fan-region, I’d think they were being uncreative lol. Palworld obviously made their designs look like Pokémon so they could go “isn’t it so wacky that these Pokémon-like designs are using guns?” and get attention, if they just wanted cute creatures with guns they could have made any other designs.
And sure, Shesez is probably right that Nintendo only cares about Palworld because it got popular, but like, didn’t Yokai Watch measurably cut into the sales of Sun & Moon (or maybe USUM? I forget the year) due to being a fresher take on the creature battle formula? And Nintendo didn’t sue Yokai Watch, in fact they promoted it lol. Granted it came out on Nintendo’s systems but still, there was a real dip in sales that gen from a new game with similar mechanics.
Anyway, I think this is a bullshit, desperate lawsuit against a company that was pretty good at covering their tracks, but Palworld was absolutely intentionally drumming up controversy with their designs. Palworld wouldn’t have covered their tracks so well if there weren’t tracks to cover lol
This also means that nintendo at any time can cut down any games if they ever get any popularity by claiming something is like another even if vaguely.
Welcome to business kid, wait till you find out all companies are like this from Food to cars..
@@errornull390i like spongebob
I think like Shesez said, they probably wouldn't have done it if 1) Palworld hadn't lifted designs so directly and intentionally, and 2) if Palworld wasn't looking to create Palworld Entertainment with Sony.
I do feel like if Palworld had a different CEO (I really don't like his development philosophy and don't even think he likes games), Palworld would have taken more time to design Pals that were more unique.
But then, you might argue "Would Palworld have been found out as a game if the designs didn't have that Pokémon charm?"
That's why you have insurance. And you can have insurance on anything
Middle-Earth: Shadow of War did the same thing with the Nemesis system. Owning a game mechanic like say shooting a gun would never be patented, yet a mechanic where you throw an object at a creature can be. What a silly and money hungry world we live in. Setting gaming back decades just to make your game a little more appetizing. All games take inspiration from past games and that's how we progress forward. If Nintendo takes inspiration from Palworld in the future that would make for a good laugh. Of course they'll take ideas from Palworld it did sell 25 million copies after all.
The thing is that you don't need a Pokeball-analogue mechanic in order to create a mongame. That's a very Pokemon-specific thing! Lots of mongames do their own thing for capturing and recruiting monsters--Palworld had no reason to imitate that aspect of Pokemon.
Competition breeds excellence.
Nintendo don’t like that or innovation
@@juza64Correction: Game Freak doesn’t. Nintendo has innovated with Mario, Zelda, and even Metroid. Maybe Nintendo has some fault, but I think it’s largely Game Freak. But who knows?
Nintendo is pety for going after the patent since Pocketpair has Craf Topia back in 2020 they have throwing patent on that game if you check trailer you can see the same patent and that is 4 years ago until Pocketpair implement that system into Palworld and it was a success this is all about Nintendo jealousy that they dont have a similar game a fully Game open world and player wanted something like palworld for very long time they took 9month to say they own throwing patent 😆 palworld was release in January 2024
I now want to create a "monster-catcher" game out of spite at Nintendo.
There's already plenty of them! Spite's a fine motivator so long as you make a good game with it. Mongames are great and it's always cool to see more of them!
Way ahead of you. I’d like to make something that can stand up to that big corporate bully
While I probably disagree with the lawsuit the makers of Palworld knew exactly what they were doing here and THAT is scummy. They did copy assets, they made a game with a similar feel to Pokemon, didnt object to being called 'Pokemon with guns' and... named it Palworld. With a P.
It's distinct enough that legally speaking I think they're going to be fine and personally I don't have an issue with a game like this existing but lets not pretend like they're the good guys here. They saw an opportunity to ride on the coattails of Pokemon, creating a game that is similar in some respects but broadly distinct enough legally (I'm presuming) and that shouldn't be being praised right now.
I still stand by the latest Digimon games (except Survive) have been more fun than Pokemon has been lately. Arceus has been the sole shining beacon of the series for me as it's the only game I actually had fun playing from picking the controller up to getting all the way to the end. But I always go back to games like Digimon World: Next Order and Cyber Sleuth because I just think they're better overall.
Honestly, from kind of how I viewed it. from the Pokémon companies perspective and Nintendo’s as well. The fact we were all calling Palworld Pokémon with guns. Then, of course, there’s certain gameplay aspects that make it appear as if the pals are slaves and since some of the pals bear a striking resemblance to some of Pokémon’s designs. In Nintendo’s mind it seems like it could damage their brand. But legally speaking, there’s nothing they could do about it.
And again Since some of the pals use some of the design features from Pokémon. They’re kind of a bit pissed off because as you said, since the pals are different enough from the actual Pokémon they took inspiration from. There is no infringement of copyright which is where there would be a legal battle in regards to that. If there was. Which there isn’t.
So the patent lawsuit was the only chance Nintendo and the Pokemon company really had to have a case. It’s scummy, yes, but given the reception of palworld being a Pokémon like game with guns and some people associated the pals as slaves due to some of the things you can make them do to help you with survival. Like example, you can have the pals on like an assembly line making guns. Which could be viewed as using them as cheap source of labour. And if the pals bear some similarity to some features from Pokemon. And you get a new fan who played Palworld first associate this pal to, oh that Pokémon looks similar to the one from pal world. It probably also indirectly and unintentionally hurts the Pokémon company. Which again there’s nothing they could do legally except for the patent infringement.
It definitely is petty. Does it justify the lawsuit? No. But it is understandable from Nintendo’s perspective why they’re frustrated with pal world? Yes cause they’ve taken so many liberties in the gray area Pokémon and by extension, Nintendo feel sort of trapped in a corner, where all they can do is a patent infringement lawsuit. Which both companies are in Japan, which means we’re dealing with Japanese laws. So can’t really apply American laws to that.
So basically death
My UNPROFESIONAL opinion about the similarities between Grimtail (palworld cat) and Galarian Meowth. If people want to get technical about the way the face is then I feel like Lewis Carroll (or who ever is now in charge of the books) or Disney or hell even Ghibli (Cat bus) can get in the action because the Cheshire cat was the first "Grinning" cat that most other grinning cats are based/inspired by.
Yeah I actually have noticed this. I have seen many lawsuits regarding video games over the years, but I have (almost) never seen one filed over patents. Trademarks, sure, but not patents. Definitely an odd situation.
Maybe they should stop being lazy instead of suing
I had already watched that video you cited, so I had suspected this is what they were doing, but still hope to be wrong. Using patent law in this way _reminds_ me of soundcloud rappers that claim video game music on YT/Twitch. Bad touch.
Shout-out to f4mi and their "ILLEGAL game mechanic" video. Having recently watched that, this news of Nintendo throwing magical papers at PALs isn't surprising to me. And shout-out to Sarah Zedig's Tunic analysis, for that matter, who goes the extra mile to ask who owns the idea of "A Zelda Game." The world is going to get interesting as corporations attempt greater control over human behavior.
It's interesting that Nintendo is suing and not Gamefreak or The Pokémon Company.
Watch Moon Channel video about who owns Pokemon. Is a long and very interesting video but, long story short, technically Pokemon belongs to Game Freak, Creatures and Nintendo, but in practice Nintendo IS the copyright owner.
I think you missed it, but yes, The Pokemon Company is filing jointly with Nintendo to sue Pocketpair.
Its a joint file between Nintendo and The Pokemon Company.
@@saulitix I thought this was a matter of patents and not copyrights?
@@Woynich You're right! I guess that the patent must be owned by Nintendo themselves then?
The lawsuit announcement being as vague as it is makes me think that perhaps the patents in question don't relate to the pokemon catching mechanics. We all think they do, because that is the most obvious similarity between the two games. But apparently the creators of Palworld don't yet know which patents they supposedly infringed upon, and it could very well be a strategy on the part of Nintendo to throw a red herring, make them think it's pokemon-related, only for later to be revealed to be something else.
If I had to guess, I would say a likely candidate is Breath of the Wild. I don't know much about Palworld, but I do know that Nintendo issued a series of patents related to BotW and TotK, and those games are recent enough that to me it makes more sense than pokemon, which has famously stayed relatively the same for decades.
Agreed. Also, Shesez is probably wrong with which patent it is simply because he was referencing a US patent when this whole thing is taking place in Japan, since both companies are Japanese. Apparently there’s different patents entirely registered in Japan.
The patent lawsuit is very stupid why just because you own your Mechanics or tools that you use doesn’t mean all company can use it. It’s a mess because this is the stupidest Nintendo lawsuit ever and I hope they lose because this is ridiculous.
Palworld knew what they were doing. They do deserve to be forced to get creative with their character designs. The ‘competition’ argument is one thing, but willingly running up to the copyright line and stopping just before it is just gross. It makes the game feel so hollow underneath the mechanics. I want Palworld to do better. I know they’re capable and they’ve made enough money to finally make their own designs.
I don’t want to live in a world where slight, barely-legal iteration is what replaces the dead husk of competition and innovation.
@@IDark_IHammer Yeah, Nintendo’s not perfect but I’m not on Pocket Pair’s side, here.
At least there’s plenty of other mongames innovating on the subgenre.
I'm glad you made an update on this story.
💯 this is a much more accurate representation of the on-going story
This is pretty scummy on Nintendo's part. In particular that they waited almost a year to sue.
It took them that long just to *find* something they could sue them over. They weren't waiting, they were working overtime, scraping the bottom of the barrel for ANYTHING they could be petty about.
@@Starcat5 That tells me that this is absolutely a desperation move on their part.
If this fails, & I pray that it does, then they'll have no choice but to accept the L.
@@Starcat5 The best part of this (in a cosmic horror + comedic tragedy sort of way) is that the patents that are most applicable here didn't exist until right around Palworld's release.
@@nullpoint3346 So basically a case of Company A makes a game, Game goes Gold, Company B creates a patent, Game is released, Company B sues Company A?
You know legal stuff takes a while, right?
Nintendo wants Pokémon to be on top? They should make better pokemon games then that are functional on launch.
Only ones that are damaging their IP is themselves at this point.
Again. Gamefreak makes pokemon games not Nintendo. Nintendo would’ve actually polished these games. It doesn’t help that gamefreak has like 150 workers. I agree that other monster collectors should be in the spotlight tho. However the hardcore toxic pokemon fans are too quick to scream “pokemon ripoff” so people are too scared to actually try and make a interesting game.
The only reason pokemon is on top is because of the brand. I say this as a pokemon fan, that’s also why people don’t like newer generations. People LOVE their nostalgia and think everything after that sucks
@@mek2472 Right, Gamefreak. I keep forgetting that part, especially when They are all connected and Nintendo themselves filed it instead of TPC.
@@JacobTheCroc yeah. I hope they lose even tho i buy their consoles tbh. I hate seeing indie games get screwed over. One of the most forgivable things to me
Everybody is trashing Nintendo and the Pokémon company based purely on speculation of what patents PP allegedly broke. We don't know enough to make a judgement. It could be nothing, or they could be something blatant they want to lay out.
That being said, do I think The Pokémon Company has it out for Palworld? Sure. IMO, Palworld certainly "borrowed" alot of inspiration from Pokémon with their designs, and I'd be pissed if I was Nintendo. Should they sue them for that? I'd say no, but I think Nintendo is gloves off at this point.
Like you said Shesez, I think this is more about honor and disrespect. Nintendo thinks it's scummy of PP to tweak things juuuuust enough not to get in trouble, so now we're going to get petty. Were going to look for a different direction to attack you. Nintendo has a strong legal team, and I have no doubt that they have been looking over what can be done to stop Palworld - not because it's a brand threat to Pokémon - but because they're pissed PP tried to pull a fast one and made millions of dollars in the process. Nintendo is absolutely villainous with their takedown notices, but I gotta admit, I think Palworld tried to fly too close to the sun. It was only a matter of time before Nintendo would find a way to get PP into court, and I think they wouldn't try if they weren't sure they were going to win. I'm not cheering for either side, but I think both companies don't have clean hands here, personally. Palworld is it's own game, but the amount it's borrowed from other things means it was always opening itself up to litigation.
We have a list of patents TPC owns So its preety Effing easy
also still throwing that debunked Racist bigoted misinformation man you should worry more about you being doxxed instead.
Depends if anything in this case goes public could take years until there is a significant role
"Use the patents!"
"But sir! The honor!"
"JUST DO IT!!"
Hi, Dev here - I am a Technical Animator/Rigger. Part of my job is to inspect 3D Models, their topologies, how they're built and rig them for animators. If I find that a model's topology is unfit for rigging - i send it back to the modeler for changes.
Nintendo's scummy motives aside - I'm just speculating here:
Earlier this year, I took a close look at models from both games. Obviously (on the surface anyway) no PALs are 1:1 copies of their Pokemon "counterparts". However from a rigging/modeling perspective - the model's topologies, their construction methodologies are very dangerously similar. That's not normally something that can happen by coincidence. I "speculate" - a model from one game can be used as a starting template first. Then add/remove an appendage; move some edge loops here and there; resize/rotate/reposition some areas of the body; change the color of a texture map and viola!!!! - "New original character". This would be hard to prove in court of course, which is why I suspect they're going after PAL from a different angle, and possibly why they didn't go after other "Pokemon Likes".
Again this is all just speculation on my part. I doubt Nintendo is being "altruistic" with this case. But I'm quite interested to see how all this plays out.
In case you don't know , Palworld dev have been in contact with Nintendo for a long time during the development regarding of the Pal design , they submitted thousand of designs and get the greenlight from Nintendo in order to avoid lawsuit about " similar design " .
@@kampfer91do you have a source for that, or what keywords I should google, because I cannot find anything on this subject
@@8Gion It is in one of theirs document in Japanese , but i doubt you can find that cus it was during last year , plus currently all search engine showing the current case and drown everything else . But seeing they sue patent instead of design copyright should ring you a bell . One would think it is much easier to sue the design but they don't use that ,
None of that is relevant to a patent lawsuit, which this is. That would more than likely fall under copyright.
@@kampfer91 Why would they be in contact with Nintendo? Wouldn’t it be TPC?
Also this feels like something that would’ve been all over the news if it were true. Not to mention, Nintendo wouldn’t have acted so surprised about Palworld’s launch if they’d actually been in touch with the developers.
Not to mention, wouldn’t Pocket Pair themselves have mentioned this during the accusations?
Surely there are a ton of other games that show things being captured by throwing things and put into a smaller spherical container. They obviously didn't invent it, and won't go after others
Nintendo has broken the patent code of honor. People need to crack down on them using their patents as well in return.
It's a long list of over 600 different game mechanics and possibly even more. Due to tis Palword case People have already dug up some patents that Nintendo owns and for example they have patents for game mechanics such as aiming, throwing (an object), catching, recruiting, releasing (from an object), free movement during combat, dodging, jumping, sleeping, mounting, riding, flying, item droppings, collecting, harvesting, foraging, crafting, day-night cycle, in-game clock, side quests, storing and sorting inventory, and boss battles in video games and 3D environments.
TLDR: This is not a defense of Nintendo, just my own two-cents on the situation, suing using the patent which would destroy the game is pretty f'd up, this was not the way to go about things, this is a very scummy thing Nintendo is doing.
Yeah I def think it's a bit scummy that they're using a patent to sue Palworld. Now if it's due to the fact that Palworld is competition, I'm not too sure. Mainly I think of another game, that being Genshin Impact which at the start was seen as copying BOTW. The games do have similarities but are completely different, and Genshin has been a success yet Nintendo never did anything about it even though it can be seen as a competitor. Now with Pokemon and Palworld, also completely different games but with similarities, but the key difference I see is mainly that Palworld(at least on the surface) was more than just inspired by Pokemon when it came to the creature designs. And due to some of these designs being so close to Pokemon designs, one could argue that's the main reason behind the games success(being real though a lot is more due to the fact that pokemon's been on decline for a bit with the games, leaving fans wanting more yet not being given such, but instead rushed out, buggy products). Cause say if the creatures weren't so similar to Pokemon but the game still took off(everything is the same except for the creature designs), I don't think Nintendo would've done anything, it would be there first real competition for Pokemon, but it would seem like more fair game given that the game had was similar mechanics to Pokemon rather than partially stealing designs from it to gain a bigger audience.
But honestly if Nintendo was going after the game for them to just change the creatures, I could kinda get it. But this patent thing, nah, I hope that the courts don't rule in favor of Nintendo cause if they do, this has way too many repercussions to even think of and could lead to the industry tearing itself apart.
Imagine a future where bankruptcies and AI are common occurrences. In the midst of all this, are we really concerned about Nintendo having the rights to capture the ball and battle with creatures?
@@NitwitsWorld- What the whataboutism is this comment…? This is like standing up at a town hall about a town’s sewer systems and asking how we can we be talking about this when there’s wars going on on the opposite side of the world.
@@Tustin2121 You be surprised how much free time I have on the Internet when it isn't purely focused on gaming
Look at the date the patents were registered.
I don't know if all of them are but some of them were done AFTER Palworld released.
If Nintendo win this that sets a horrible precedent. The fact that you can register a patent for something after the game releases and then sue them for infringing on a patent that didn't exist at the time is nuts.
if the patent was filed in may of this year should be thrown out immediately..... In my eyes game mechanics shouldn't be patentable as they are more or less ideas.... and in this case this is after the fact and after many other monster collectible variations
We don’t know what patents they’re suing over yet. Everyone is just speculating right now. And it’s unlikely to be any English language patents like the one Shesez showed that has the recent filing date, as the case is taking place entirely in Japan. So it might be a legit patent, we just don’t know yet.
I think that's a shame. The pal designs definitely raises some eyebrows, but I don't think the game deserves all the hate it's received.
Nintendo is a mafia after all
日本ではXのTLに流れてくるインディーズゲーム関係の方々が軒並みパルワールド公式の声明に苦言呈してる状態
As long as there’s other games with as similar mechanics that preceded Legenda Arceus, then Palworls should be safe… hopefully.
I don't think so. It's pretty specifically the catching-stuff-with-a-Pokeball-in-an-open-world mechanic, which Arceus was the first one to do.
The issue is since legally you usually have to try to defend your ip, yet it's only enforcee as much as you sue essentially, and a court will determine whether it's legitimate at that time, why don't they lose it for not pursuing cases on the digital analogue stick? That's the whole point and how cases are supposed to be manageable is anyone can make an assertion, but then you have to defend yourself and have it be adjudicated. If it's bs, a court can determine that
The throwing and mount patents in this case were submitted May and published September of this year, after Palworld came out, so Nintendo got these patents so they could sue Palworld.
It all depends on when palworld finishes the catch mechanics. the patent for the throwing in the 3D space by Nintendo was December 2021. If the palword catching mechanic was finished before December 2021, palworld may have a shot at winning. But if they finished catching mechanics after December 2021 palworld has no hope
It's one thing to make a game that's clearly directly inspired by and even in response to an existing IP. It's another thing to make that game be absolutely as close as possible to that other IP as you can manage. But it really becomes problematic when the whole presentation of the game is "Hey - you guys know how Pokemon has gotten absolutely horrible and everybody hates the way GameFreak makes its games? Well GUESS WHAT WE DID!" Palworld is more than just a ripoff, it's literally a direct attack on the Pokemon franchise in video game form.
I will admit I don't care either way who ends up winning here.
Nintendo/TPC needs a lesson to increase the quality of the Pokémon games back to where it should be, because it's just not up to par anymore.
Pocketpair needs a lesson not to copy homework so closely.
Both are stupid in their own way and I don't know who I'm more disappointed in.
I'm more disappointed in Nintendo, lmao.....Palworld / clones were inevitable. I'm sure even if they didn't copy "Too closely," Nintendo would try to find a way to shut it down, because its becoming too popular, and hurting Pokey mans sales etc.
@@joegomez5463 In which case I would absolutely be more disappointed in Nintendo as well because that hypothetical scenario would have things be more unique. But right now it's certainly more 50/50. Can definitely see your point though!
@@YosherYoshi I see yours for sure as well tbh.
Nintendo as a corporation needs to grow up.
I think competition is healthy in the gaming industry for both devs and players. I think Nintendo breaking this honor system so they can be the only ones with capturing creatures for battle, friendship, etc. is really lame on their part.
Really hoping they get blowback from this...
They didn't patent that because they didn't come up with it--mongames existed before Pokemon did. People are theorizing it's very specifically the open world Pokeball-style catching mechanic used in Arceus, not the concept of mongames in general.
Gianna sisters 2.0. Nintendo are so behind the curve in gaming they have to sue to compete
Take it from me, a lifelong Pokemon and Nintendo fan who grew up being taught the lesson the world isn't just black and white.
Patenting gameplay mechanics and an honor system is just disastrous and dumb.
LITERALLY NONE OF US FANS OF NINTENDO OR POKÉMON CARE ABOUT THIS AND IT'S JUST MAKING THESE COMPANIES SEEM LIKE STEREOTYPICAL GREEDY AND INCOMPETENT CORPORATIONS! I thought that Nintendo was supposed to be BETTER than the low blows like at Sony or Microsoft but this proves the exact opposite. Literally none of your fan base and general audience is going to be swayed by palworld to give up on Pokémon or Nintendo games, whatever happened to you having a purely fun niche in the market and just leaving it at thar by leaving everyone else alone and focusing on just perfecting your own games?
Dear Almighty Sinnoh, just drop the stupid petty lawsuit Nintendo, your only making yourself out to be the clear villain here and it's insulting to what legacy the late CEO and founder would have wanted.
"Sigh" This is stupid. No honor whatsoever.
Reminds me of Koei Tecmo's patent on 'enemy density', or Namco's patent on minigames on loading screens
The Galarian meowth example is very weak to me because big wide toothy grins and big bright yellow eyes is already a Cheshire Cat trait that many feline creatures in media have taken a lot of inspiration from.
That creature looks more like the Cheshire cat than that Meowth.
I dunno who is legally right in this lawsuit, but Nintendo is morally wrong in this situation.
This seems very petty. Though it would be nice to hear Nintendo's reasoning on the matter.
The fact that Ninty waited for so long before launching this lawsuit isn't going to do them any favours - as is the fact that Pokemon was heavily inspired by Digimon.
I suspect the Pokeball mechanic is what they're going to go after - their other patents are quite generic, but the ball catch mechanic is undeniably Pokemon. It's practically the only real mechanic to cross over from the main games to Pokemon Go, it's that core to the Pokemon experience.
I see this resulting in a cease and desist, and Palworld changing their catching mechanic in a future update. If Ninty wanted to sue for money, they would have needed to do something back when the catch mechanic was first revealed in May 2022 - not now, over two years later. There might even be the chance that Ninty could end up punished by the courts for waiting so long to do anything about it, depending on what patents are actually involved.
I hope stupid Nintendo loses
So even if the makers of PalWorld broke the law ? IF they didn't, i hope Nintendo loses as well. But if they actually have a case, then absolutely i hope justice is served.
@@ravenebony2267 there is absolutely nothing wrong with what they did, simple as that.
@@ravenebony2267 what's next? From software sweing games that use dodge? Wouldn't that be stupid? But when Nintendo does it people say "well, it's the law"
@@Luizanimado if there's nothing wrong with what they did.... what did they do?
@@ravenebony2267Nothing, they just made a game inspired on pokemon, and Nintendo is jealous that they sold a lot
I feel like this creates a bit of a Streisand-effect.
Yeah. I knew you couldn't COPYRIGHT gameplay mechanics because it "stifles creativity," but to be able to Patent them? I think it has the same result, and utilizing it to take out the competition is really scummy.
My theory is, the reason The Pokemon Company decides to take action is because of Sony..
Sony did announce that they are teaming with PocketPair for merchandising purposes for PalWorld. (Toys, Cards and Anime)
That can be a huge threat towards The Pokemon Company... (you have to remember that Pokemon makes the majority of their money through merchandising instead of their games)
Imagine being an adult buying a PalWorld plushie thinking its a Pokemon plushie lmfao
I think Nintendo probably could’ve gone with a trademark or copyright lawsuit if Palworld had released merchandise of the monsters. Unfortunately for Nintendo they were smart and only made the game as far as I know.
If Nintendo and TPC Ruin Gaming For Us Older Fans and Gamers, We Should Boycott Nintendo, The Switch 2 And The New Pokemon Games Until They Stop Making Crappy Games And Selling Us Crappy Games For $60...
Still skeptical over the pal designs that avoids copyright infringement as certain ones such as verdash looking too similar to cinderace how are they getting away with it I still don't understand. Wonder if this gets to court pocketpair are forced to present game documents, palworld code etc to compare to pokemon where it could lead stuff being revealed that not only infringe patent law but copyright too 🤔 🤷♂️
I'm not entirely sure why we're assuming Nintendo is acting in bad faith
If it's true that patent lawsuits are rarely deployed in Japan and often only in "f around and find out" scenarios like with Colopl, I feel like it makes more sense to wait to see what Nintendo's lawsuit actually is (since no one really knows; they're just taking guesses) before judging whether Nintendo is actually "violating the honor code" or not. I don't think that Pocketpair is just some smol bean little birthday boy with glasses when we can already tell their character design work is at best extremely lazy and at worst blatant plagiarism.
I think this is a good point. The fact that lawsuits are RARELY filed over patents is particularly notable. A lot of people are making assumptions over this.
The assumption comes from ninty's legal team often being extremely petty
The Thomas Game Docs video is good, nice shout out
You obviously aren't aware, people DID actually come out claiming they were confused by how similar Palworld was to Pokémon, and actually assumed that it was indeed a Pokémon game. Nintendo and The Pokémon Company *cannot* sit there and do nothing, Japanese law won't let them. They'll lose legal protections if they don't.
Also notably, people online WERE stirring this whole thing. They can't come back and say 'oh no, we didn't know they'd do that', because they DID know that the result would be a legal case against PocketPal.
It's highly likely that despite the fact that clear asset flips happened in Palworld, I'm guessing that for some reason they didn't think they had a case on those in particular. There must be something specific and unique that Nintendo has a patent on, something that might even put the next game at risk if they didn't step up to defend it. We can't know for sure until later though.
Man, I've had to "Stop Recommending" soooooooooo many channels because of all this Palworld crap. It's a game marketed to a specific niche, and with the way the game looks and how the current condition of the video game industry is at this time, how on earth would ANYONE NOT SEE THIS COMING...I mean even the developers of Palworld should have seen this coming at them like a truck. 😮💨
I just want them to make fun co op games
How can it be legal to sue a company for a patent you didn't file until after the fact.
The catching mechanic was filed in 2021, if you look at the Japanese documents.
This is the first I’m hearing about this- but it’s also the first time I’ve even heard anything about Palworld since its previous media attention. At least from what I’m seeing, this game fell off pretty hard for a while there. I’d imagine it still has a lot of dedicated players, but I’m sorry… I just don’t see this amounting to much outside of it being an obvious direct attack on Palworld itself. There has to be more under the surface that would prompt Nintendo to sue now and not other similar “Pokémon-likes” that have shown up in the past. I don’t think the monster catching patent itself is the problem here; I feel like the difference here is what these Pokémon-esque characters are actually doing in the game, and what players can make them do (that is to say, literal manual labor) that would require reexamination of what the patent actually details. If you’re Nintendo, it’s one thing to have competition, but to have competition that’s actively incentivizing these different forms of behavior from the creatures themselves that are being “caught” provides enough grounds to claim that Palworld’s own mechanics are a sort of “defamation” of existing assets. I’m going to act like at least some of this comment makes sense, but the more I think about this from both companies’ points of view, I am absolutely on Nintendo’s side here from a legal perspective because that defamation aspect is being ignored so much by Palworld’s defenders. If the contents of the game itself were different to compensate for very likely stolen assets from Pokémon, which already isn’t the case, I could maybe see an argument for Palworld, but I’m not going to buy into the “big corporate capitalism = bad” agenda that’s being promoted here. Again, I’m sorry, but that’s just what I believe. Sue me (pun intended) for wanting to have an unpopular opinion.
Palworld knew what they were doing from the start. "We copied your stuff, doing almost better than you, and making lots of money with things similar to yours. Hahahaha."
Nintendo: "DEFCON 1, Scorched Earth, Planetary Exterminatus, Deathstar clear to fire...."
You guys: "Nintendo is petty, scummy, petty petty petty. Very scummy jerks. So petty. Maximum petty. Bad for the reputation. I hope they lose. Nintendo is cancer. blah blah blah"
Me: "Everyone in the universe seen this coming from 45 lightyears away. They will be obliterated by Nintendo. Total OBLITERATION... No possible Mercy."
Japan: "Palworld is arrogant and disrespectful to the Pokemon brand. Nintendo must win."
Nintendo is undefeated when suing in Japan according to the legal teams there. 100% win rate. (From 1889 to 2024)
Nintendo is such a scummy and petty company.
I don't like Palworld but if Nintendo wins thats it's a bad thing for the gaming industry. I hope they lose.
They'd better lose, or else the industry is pretty much fucked...
Foreshadowing
I'm not worried, honestly. Palworld had this coming, and other mongames being unable to use an extremely Pokemon-specific mechanic (capturing creatures in Pokeball-analogues in an open world setting) isn't much of a loss when the vast majority of them weren't doing that to begin with.
surprised they didn't do it sooner
TBH this made me lose so much respect for nintendo. Im done with the company completely
Nintendo's bad image isn't Palworlds fault, it is NINTENDOS FAULT and theirs alone.
Palworld would have never reached the success it had if Nintendo had done enough to please their fan base from the get go. Their fall off over the years had nothing to do with Pocket pair as they didn't exist, but EVERYTHING to do with their lack of quality in their recent titles, and failing to innovate their copy and pasted formula, game after game, year after year, adding no REAL substantial change. Palworld gave the fans something different, new, fun. It's not just an open world battle monster game, its a survival game, a crafting game, a hunting game. Pals have more uses than just battling, they have ways to interact with the environment, have more uses than just fighting like being food, used to cook and crow for you, help you build stuff, their bones and fluids can be made into medicine and armor.
Palworld had nothing to do with the backlash. Nintendo brough that on themselves. All Pocket Pair did was show us just how much more that could have been done with the Monster Catching Genre that Nintendo didn't even try to do.
Palworld were pretty blatant and lazy when it came to a large number of their character designs. Some that are atrociously so and others much less so. There is very little cohesion in terms of art direction too. However, it is dumb that Nintendo is performing patent infringement so late. Both parties are dumb regardless of who you are to blame.
You know there’s tons and tons and tons of mongames other than Pokemon and PalWorld, right?
@@BabyCharmander What's crazy too is that, those other mongames (aside from a few weird ones) are quite consistent art style wise while remaining unique. Palworld's art direction is quite iffy. Some look good but most look mediocre and could've easily been redesigned. However, it is leagues ahead of the previous "Pokémon Killer", TemTem. That one fell off hard.
@@ScottE-2 Oh gosh Temtem was a hot mess. I love the concept of a mongame MMO, but gosh they went about it in the worst way possible.
@@BabyCharmander It is wild to me how quick people turned on it the moment they realized: this game is nothing but grind. What hurt personally seeing was when people talked about how there was this Egg breeding limit and the fact you SELL your monsters. Which is quite antithetical to monster collecting. That and you can't even BEAT the game with anyone you want... it takes forever to even try and they clearly gave up on the game. Not even taking into account that, you cannot even put in your own name because of what the backers did, no fault of their own. That and if you are in the TemTem official Discord, you get banned for even referencing Pokémon... wild. Just wild and awful. If the character faces and purchased fan-design weren't a red flag. Hope your day is well man.
I see mobile game AI generated ad garbage polluting youtube that looks more like a pokemon knock off than Palworld, and Nintendo does nothing about it.
They don't care about the designs, it's just taking out potential competitors whixh is all these companies care about.
I think if we're gonna call palworld scummy for it's designs there's a million other things that have been coming out since Pokemon debuted too look at, but they all failed so clearly aping off Pokemon isn't what got them popular.
That said, Pokemon wasn't really the first go at a concept like that either, and it could definitely be said the reason most IPs succeed while similar ones don't is it's simply a fluke that more people happened to gravitate towards it over the others.
The last few games had great gameplay but the graphics were terrible. PLA is one of my favourite games but visually it’s underwhelming
Oh yes the intellectual property of Nintendo of every animal that has ever lived and household appliances. Can't forget everyone's favorite pigeon and ice cream cone pokemon....
You didn't watch the video, did you?
Nintendo is just mad because pal world is doing something interesting with the monster collecting genre
Every monster collecting genre that isn’t pokemon is more interesting but people aren’t ready for the truth to be said cuz “pokemon started it first”(wrong btw)
Also Nintendo doesn’t make the pokemon games gamefreak does. If Nintendo made the pokemon games they’d actually have some polish. Although as a Nintendo fan I don’t fuck with Nintendo for filing against palworld even if I don’t like it all that much from what i’ve seen. I really hope other game developers can learn from palworld to make their own monster collecting games (i just hope they aren’t as edgy as palworld)
@@mek2472 dragon quest monsters came out first Pokémon popularized it but the idea has been around for much longer. They just made it seem like they were the first
@@hehehefunnyname9613 yeah but ppl say it’s pokemon ALOT and it’s annoying.
@@mek2472 oh I miss read that oops
@@hehehefunnyname9613 it’s fine.
This feels petty
Sorry you can patent game style dafuq
I don't think the fact that the PalWorld monsters look a lot like Pokemon is the only issue. Nintendo is probably most angry about the PalWorld monsters looking like monsters, and they also use guns. They view PalWorld as hurting Pokemon's brand because they believe that average consumers could view PalWorld monsters as actual Pokemon doing very violent things.
They dont need help with that. Some of the pokedex entries are worse than anything they do in palworld.
Eh I think Nintendo is just finding the best possible way to hurt the company b/c of all the plagarism theyve commited. Never Grave is a complete rip off of Hallow Knight. Theyve heavily promoted the use of AI in the industry.
Glad Nintendo is hitting back against them. If not them then what other indie game would be ripped off next?
Despite the few "inspired copy" designs PalWorld did with some Pals. At least they made their own unlike fan games in which they simply reuse Pokemon assets instead.
You know there's tons of other mongames out there that don't use anything from Pokemon, right?
I dont want Pocketpair to win.
I just want Nintendo to lose.
arse-us lol
Did nentendo paten the BT act of shoveling living things into there balls yeesh Japan is weird 😂
I think Nintendo is suing prolly because of the whole “models looking like they were 1-1 copied”
That’s a copyright issue, though. This is a patent suit.
... Is palWorld really taking away their business though? I haven't known a single person that is into it
In Japan, no. Internationally, yes. With Microsoft's investments and Sony's collaboration for a PS5 port & merchandise, Nintendo has gotten scared.
Nintendo has stolen mean things from others' games & studios, monsters catching games were around before pokemon. Pluse, if you wanna get in to I'm sure you can find some old monster designs for other old games and do the same to pokemon.
Nintendo is not claiming to own the concept of mongames.
I never thought I’d find myself saying Palworld is being treated unfairly
The fact that they are using Arceus's patents as grounds is downright DIRTY. The patent generically states the following defining elements:
Monsters captured in balls fighting in an open world
THAT'S IT, THAT'S THE WHOLE DESCRIPTION OF THE PATENT.
If Nintendo wins, this could set a precedent in Japan with how cutthroat they are, they can kill their competition just because they can hold a total monopoly over creature battlers.
Have you played many mongames outside of Pokemon and Palworld? Most don't use the "capturing monsters in Pokeball-analogues" mechanic.
We don’t know what patents they’re suing over. No one has said. Everyone is just speculating right now. And it’s unlikely to be any English language patents like the one Shesez showed, as the case is taking place entirely in Japan.
@@Tustin2121 I saw the Japanese patents and the open world catching one (the one he showed) does seem the most likely.
Save Palworld
As someone who's active in the mongame community (or at least a corner of it), we were all waiting for this to happen. It was only a matter of time. From where I am though, most folks aren't really worried about it, since most of us aren't being cocky and deliberately trying to imitate Pokemon. Palworld was absolutely flying too close to the sun here to see how close they could get some stuff to Pokemon. While some of the gameplay is not Pokemon-esque, the way the monsters look (and the way some of them seem to be outright traced over some Pokemon models) and the fact that you capture them in spheres is unnecessarily close to how Pokemon handles things.
While some mongames do strive to be Pokemon-like for some reason, many of them do more of their own thing. You can easily create a mongame without a mechanic catching monsters in Pokeball-analogues, so it's not hard to avoid Nintendo's wrath here. I hope this encourages more mongame developers to do more of their own thing rather than deliberately trying to imitate Pokemon--more diversity in the subgenre is always a good thing!
Yeah, screw Nintendo, I'll keep pirating their games.
I have a feeling that the reason Nintendo didn’t just file for copy infringement is so that they don’t want palworld to have an easy out. I’m pretty sure some models are very blatantly traced (or whatever you'd call the 3d modeling equivalent) from Pokemon models, but if that’s the case they could just change the models, and of course Nintendo needs it to die completely.
I don’t even care about palworld, I also think it’s pretty damn lazy, but the precedent this sets is really bad.
I think Nintendo goes after Palworld because of emails they was getting when game was released. They started investigating because pokefans asked them.
Despicable for Nintendo
it'd be harder to sue for the clear ripping off of creature designs, so i can see why they are choosing to do it this way. glad palworld is getting what it deserves.
Nintendo is making themselves look pathetic. They can deal with competition, they are a billion dollar business. Come on.
The one thing that did rub me the wrong way is how people and I think the general consensus among players is that, Palworld is "Pokémon with guns". That and a lot of the designs from Palworld are just blatantly traced over with minimal changes to almost be considered remixed designs. Like they set themselves up to tread on their grounds and the player base disrespected the Pokémon brand as to garner attention. Then there's name of the studio, Pocket Pair which is making a monster collecting survival game with guns (very late which wasn't advertised well) which I can imagine causing some brand confusion. I don't think Pocket Pair was malicious however the lateness on Nintendo's part with a NEW patent to go after them feels petty and scummy. However, if something does come out of the lawsuit whether Nintendo succeeds or fails, I am curious as to what or why they decided to basically steal almost entire models from the Pokémon series in terms of rigging and models. Because asset stealing like this has happened before and Nintendo usually shut down those games.
Dude, Nintendo is being a total scumbag of a company over this
I know they did shitty things in the past, but think of it this way
It's like Doom being a FPS and Bethesda, sued companies over Call of Duty, Borderlands, Gears of War, etc
infringing on some stupid reason cause "nuh uh, I did it first"
Like seriously, Nintendo's gotta stop being a playground bully
they are doing it because they are afraid trashtendo is trash but its the fans fault so many games no one complained thats what killed pokemon they stoped carring because they say those losers will buy our game no need to worry and what do you guys get because i hate pokemon what do you guys get nothing new just some dumb cretures nerf of older once and new maps that to me is not a new game if it was world of warcraft and warframe woud have 30 games in 1 face it trashtendo simps they dont care for you they just want your money if they did care they will do what pocket pear dose give you updates on everything new not make a game and are like hers a game now give us your money we dont care about you we just care about your money im surprised they did not do a lawsuit on tem tem because yk that game is a creture fighthing game thats turn based