This is what Xbox needs to deliver with their next controller. Gyro feature is long time pending, and it makes precise aiming so much better on consoles.
The ABK leaks do specify an "accelerometer" in the new upgraded Xbox controller coming this fall. What exactly that means I don't know but you would think it should mean gyro support. Of course the controller having it also doesn't mean any games will support it right away but we can hope.
I got it today and tested it with Forza 5, Robocop, and Emulators. I dare say it’s the most comfortable, precise, and smooth controller I’ve used yet. My Elite 2 is looking uncomfortable and lackluster next to it, the 8bitdo Ultimate compares better, but this was just more comfortable and has better features and haptics. Getting a Goku to hopefully pair it with the Xbox. Genuinely recommended.
@@Captain-Chats Nice hapctics. PS5 controller has the edge on this aspect, but very nice nevertheless. The rumble modes are also very good, superior to the Elite controller.
@@ThePhawx can u test with 2 controllers connected on BT.. and play some games if it stutters, lag and fps drop? can u? bcoz i have 2pcs kk2 pro gameplay is so bad, game stutters, lag and fps drop while playing.. i have to connect the other controller with USB and no more issue.. i need to know if kk3 max does not have that issue.. thanks
Love my "Zen Pro" controller (Target-branded KK2). The only thing I found disappointing is that the Zens don't include the swappable A/B and X/Y buttons. But given that I discovered that by disassembling the controller, I rate them a *10/10 for repairability!* 😂
We are so close to a definitive controller... It only needs backpedals that allows you to map keyboard buttons and a gyro that maps to mouse input instead of right analog stick (and all of it working on linux, so we can use on steam deck). Until we have such a controller, i'll stick with my 8bitdo pro 2 and dualsenses
@@OneDollaBill maybe with a firmware update, idk, but I wouldn't expect it from Gulikit since they consistently have showed a philosophy of produce self contained controllers (I mean, controllers that doesn't depend on some kind of software to work/configure). It's a good thing because it becomes more SO agnostic, you configure all controller aspects with some button combination presses, but it is also a bad thing because we can't set things up the way I said in my first comment.
Waaaait a second... Are you telling that if I use this controller on a PC to play a game on Steam it won't use Steam Input's gyro functionality but that it will instead send left stick signals when I move it around? That's literally a deal breaker for me and you'll save me from wasting 80 bucks if real.
i bought it on Amazon last Friday and i love this Controller. Its perfect for Use with my Switch and my Legion Go. And The Travel Case is a great Value to have it in the Backpack.
That said, I did also just order a King Kong 3 Max. Though my Mobapad M9 HD already has HD rumble, gyro, analog triggers toggle to digital, rear mappable buttons, etc.
Whoa this looks great. Steam Deck has me spoiled and I don't think I can ever go back to a controller without four paddle buttons on the back. I recently bought the Xbox Elite 2 for that reason, but I only play on Linux and the firmware requires the stupid Microsoft Store for updates. So I might sell that and replace it with the KK3 Max. I could get ~$50 back and lose nothing in the process. Nice to see the gyro included, and Phawx didn't mention it but the grip texture looks good. The only thing I'd say the KK3 Max is lacking to be completely ideal is a trackpad.
10 месяцев назад+1
I have the feeling that Gulikit did not had the intention of that to be a travel case , more like making sure the controller does not get damaged durring transport , and I am saying this because of the material they used for it , I have a similar transport case from TOM TOC with completly different material (much more rigid) , the controller is already sold out in my region unfortunetly , I have the previous one and it was nice
Hi there, how is the gyro compared to the joycons/NS pro controller? As someone who plays splatoon, and have used both a pro switch controller and the KK2 Pro, the KK2 felt a little floaty and not as in sync compared to the switch’s native controllers. I’m wondering if you know how much better the KK3 gyro is in comparison to KK2 or even how close it is compared to the native joycons/pro controller. I think the easiest method to notice the sync motion is (turning left and fast real quick with the controller, like a flopping fish and seeing if it desyncs. The native controller tends to be quite smooth and natural)
I have the KK2 Pro. I have gotten great service out of it so far. Works great on Linux. I was thinking of getting the KK3 MAX... but I cannot really justify it as the KK2 Pro is perfect for my use case.
I am definitely going to purchase this controller for Switch and other Nintendo stuff because I like the new features that this new King Kong 3 controller offers like changing the triggers from Xbox style triggers to Switch style. I own a king kong 2 pro controller which I will use for my PC gaming.
no latency testing, nothing about the from zero delay, nothing about sticking paddles in firmware, nothing about how the paddles are firmware only and not programable to keyboard or mouse functions, no mention about how the gryo is firmware mapped to joystick output, nothing about the excessive travel in digital trigger mode. this is not a review its an advertisement
The gyro is only mapped to joystick in windows or dongle mode. It's true independent 6 axis in switch mode. You can just put it in switch mode on PC and remap to xinput via steam input
Just ordered one of these and had a quick question for @ThePhawx regarding the dongle range. Did you have it connected to a USB 3 port or a USB 2 port? Was wondering if there was any possible 2.4GHz interference from the USB 3 port causing the limited range, or if the range was just that bad.
Could also try putting the receiver on a USB A male to A female cable to get it away from the actual port on the computer. I have had to do this with serveral Logitech receivers.
JOYCON are what matter. Mobapad M6 HD are the truth. First joycon with HD rumble, NFC, gyro, HALL analogs, mechanical buttons with Omron switches, rear mappable buttons, wireless with wake, turbo and macros, anti friction ring, swappable analogs, buttons and dpad, best d-pad in history of controllers AND it swaps with a rocker d-pad I used to nail x6 Zangief pile drivers in Ultra Street Fighter II, which Ive never done before with any d-pad, even Dualsense. These joycon make Switch OLED turn into a Steamdeck Jr. 17 hr battery life, plus if you disassemble the official joycon charge grip to take the wings off and keep the middle slab, you can use it as a pro controller that charges. Topping Pro Controller is easy. Mobapad did it years ago with M9 HD. But nailing the perfect JOYCON like this? Thats the story you should be running. Go order a pair of Mobapad M6 HD (white ones, the pastel are M6 S which are identical but no HD Rumble) from Aliexpress. Do a vid on THOSE!!!
You don’t have to worry about being banned on Xbox because with the Gulikit adapter you literally have to connect the original Xbox controller and it makes the console think your pressing and using the original controller. If you buy Gulikit adapter, you can use them on consoles Xbox Series X and PS5 Gulikit kk3 max can do 1000hz And it also has Macro which means you can auto press while even with the newest Flydigi Vader 4 it’s waiting for an update.
As a Splatoon player, I don't enjoy this because the triggers aren't as sensitive as the Switch Pro controller, so if you're using brush, rollers, catsup bottle... you aren't able to thunder finger that trigger to get max damage. A solution I found (besides using my switch pro controller with the broken stick) is to map the trigger to the back paddle and have the trigger be turbo button, the problem with that is those back paddles are uncomfortable as hell. If the paddles were where the digital trigger things are (which also do nothing to help, thunder fingering just doesn't register, you have to press down and let it go back up to register as not-holding) then yeah sure, but as-is, it's uncomfortable. I guess I'll rely more on shooters.
If this came with a charging dock with passthrough for the USB receiver where the dock effectively acts as the receiver (like the 8bitdo ultimate has) it would be perfect. Is it a little smaller than an official xbox controller? I'm hoping it feels closer to a switch pro controller in the hands than an xbox controller
I think the travel case is great. I often visit my friends house to stay overnight and game all night. I like bringing my own controller so I don't have to put up with his extra sub standard controller....
The one thing I would absolutely love to know is if the left and right analog sticks can be programmed directionally to the back paddles? Great review and it looks top-notch
Wow, if you compare it to other Elite Controllers (sony, ms) the KK3 Max has crazy value. Hey do you know, if it's possible, to connect multiple KK3 Max to 1 Dongle?
Only thing left to add to this would be a proper dock, like the 8BitDo Ultimate, and Xbox/Playstation functionality. *It looks so good that I might buy one though!*
Something to bear in mind with USB wireless dongles - do NOT plug them into USB3.0 ports. The extra power those ports push will cause radiowave interference at 2.4ghz. Guess what wavelength both Bluetooth and low-latency wireless use? Try plugging them into a USB2.0 port, a USB2.0 extension cord, or a USB2.0 hub.
On Steamdeck I only like using gyro aim with mouse input, gyro mapped to analog input is a no-go for me (yes that includes the simulated mouse analog stick, it's still floaty). Ironically simulating an analog stick with mouse inputs works perfectly so all the shooters on my 'Deck only use KB+M inputs.
While your video was review was pretty good overall, I have a few lingering about this controller. One, while it has a polling rate of 1000hz, what is its actually input latency.? Does it come close to the PS5 Dual Edge? Which is the fasted controller on the market. Two, what's the latency and polling rate when just plugged in via USB? Three, KK3 has three vibration modes, does that mean it can get the same haptic feedback like a PS5 controller?
Does it allow for you to just pass the gyroscopic readings through, like a Dualshock 4 or Dualsense? That'd be better than this software solution they made so you can just use Valve's Controller API.
5:39 It actually can work with xbox through separate adapter called goku..I’ve been using the kk2 for a year with my xbox and it works just fine but you have to connect the original xbox controller to the adapter in able for gulikit controller to work note that my xbox controller have stick drift problem. And gulikit controller work without problems through my xbox controller
I recently broke my 10 year old ps4 controller which was perfect for aiming as it had loose tension while at the center of the deadzone and didn't have a "hump" you had to get over like most controllers allowing for fine microadjustments, and was buttery smooth, if you could recommend any controller PURELY for aiming like my use-case what would you recommend this controller for FPS games and if you would have a better suggestion than this controller what would it be?
Regarding your caveat with the receiver, were you using a usb 2.0 hub/port? USB 3.0 causes a lot of intereference. I had a similar issue with my 8BitDo ultimates, switching to 2.0 completely resolved all my connectivity issues, my range was easily doubled.
Thank you, this is interesting. I always seek out native USB 2.0 functionality on motherboards of late. I'm with an X570S currently and my case (from 2022) has two USB 2.0 at the front even, I'm wondering whether this might solve some issues regarding the complaints I've seen about the HD rumble. It's not as simple as one thinks to just plug certain HIDs into USB 3.0 and as far as I've seen certain adapters and wot not don't work with older devices. I have too many antiques to keep to ditch 2.0 yet! I'll check it out when mine arrives. edit: if using USB 2.0 is required to get the controller to work optimally, then that might be a bit of an oversight by Gulikit. It's not particularly a desired feature in newer systems.
Does this give analogue control using right trigger of acceleration in racing games on Nintendo Switch or is that just not possible with the Switch using any controller? I bought a generic pro type Switch controller with hall effect sticks and triggers and that doesn't allow progressive acceleration in MarioKart, Grid Autosport or any of my other Racing games.
Can't we set the controls on the back like any other button? For example, I want to use the b button as well, I don't want the button on the back to do the same function.
Can you use the Switch Pro charging station for this? Mine has a dongle into the USB port then sits on the cradle. So that dongle works smoothly on Linux, eh? I really liked the backlighting I am seeing in your video. I really need to buy this! I want it for Switch and also for my Linux PC. I never never found use for back paddle and in a charging dock I don't know if they would work as I see since value to them😊
Previous model had a significant flaw: form of controller itself made in such way, so pointer finger placed on the triggers. And only on a triggers. I've have a problem pressing bumpers on this, it make my hand hurt. So i've gave it to other people to try. Same issue. Every other controller i have does Not have that problem. The worst was 8bitdo pro2, which i'll describe as "a bit uncomfortable". That sad, coz kk2 is nicest control ive seen, but unusable in practice. Im am afraid that could be an issue on this one too
I had the exact same experience. The controller felt really good…until I tried to hit L or R. It was such a let down. I agree the 8bitdo controller wasn’t great either. I got both at the same time and couldn’t believe how much worse the shoulder buttons were compared to my switch pro controller.
@@potluckcookin you know, i've had another problem with pro2. It was impossible to press diagonals, so i've printed a new dpad. Looks awful, have sharp edges, but it works
I hope they've gone in and adjusted the RB LB buttons. My KingKong 2 pro's RB got really mushy over time. It doesn't click anymore. So yeah I want a replacement but not if it's exactly the same.
Like the Zen Pro, but this seems like a nice upgrade with the buttons and paddles. Need a set of playstation buttons and its the perfect emulator controller
Had one, good features etc, but total shit buildquality and support.. After 3,5 weeks sent it back to Amazon for a refund.. The controller was ok out of the box but quickly developed 3 defects (RB button, left trigger and left stick) and Guilikit did not respond to my email..
My laptop only recognizes the controller as a pro (switch) controller. When i put the dongle that came with it in the laptop, it wont switch to the pc icon. It stays on switch. Any advice? This is my 2nd controller, first one i had to return that died after i updated the firmware from the gulikit site..
This is 1:1 almost exactly the original Xbox Elite controller, but with upgraded analog sticks. Amazing value.
Its like bro said almost. @FellThrew
Gyro and rumble are an improvement too
This is what Xbox needs to deliver with their next controller. Gyro feature is long time pending, and it makes precise aiming so much better on consoles.
The ABK leaks do specify an "accelerometer" in the new upgraded Xbox controller coming this fall.
What exactly that means I don't know but you would think it should mean gyro support.
Of course the controller having it also doesn't mean any games will support it right away but we can hope.
@@budthecyborg4575 the games have gyro shining support albeit only on Xcloud with supported controllers
@@budthecyborg4575 steam already have gyro support for any game..we only need xbox controler with gyro
xinput needs a upgrade.
XBOX will never innovate with their controllers nor will they ever really allow wireless 3rd party controllers on their consoles.
I got it today and tested it with Forza 5, Robocop, and Emulators. I dare say it’s the most comfortable, precise, and smooth controller I’ve used yet. My Elite 2 is looking uncomfortable and lackluster next to it, the 8bitdo Ultimate compares better, but this was just more comfortable and has better features and haptics. Getting a Goku to hopefully pair it with the Xbox. Genuinely recommended.
Does it have proper haptics?
@@Captain-Chats Nice hapctics. PS5 controller has the edge on this aspect, but very nice nevertheless. The rumble modes are also very good, superior to the Elite controller.
Were you able to pair it?
@@Narcoanalysis Paired with everything thrown at it: PC, Switch, Steam Deck, Xbox Series S with a Mayflash adapter.
Did Steam require you to set your controls to Steam Input, so the game will recognize this controller?
That switch from thumbnail to video tho
Thanks! So glad everyone loves them!
Absolute wizardry
@@ThePhawx can u test with 2 controllers connected on BT.. and play some games if it stutters, lag and fps drop? can u?
bcoz i have 2pcs kk2 pro
gameplay is so bad, game stutters, lag and fps drop while playing.. i have to connect the other controller with USB and no more issue..
i need to know if kk3 max does not have that issue.. thanks
Actually caught me off guard when I clicked the video, very cool edit.
Whoa I didn't notice it because I was messing with my controller but wow, smooth.
Love my "Zen Pro" controller (Target-branded KK2). The only thing I found disappointing is that the Zens don't include the swappable A/B and X/Y buttons. But given that I discovered that by disassembling the controller, I rate them a *10/10 for repairability!* 😂
We are so close to a definitive controller... It only needs backpedals that allows you to map keyboard buttons and a gyro that maps to mouse input instead of right analog stick (and all of it working on linux, so we can use on steam deck).
Until we have such a controller, i'll stick with my 8bitdo pro 2 and dualsenses
we're all on a search for the perfect controller that fits our needs
honestly i think the kk3 max fits my needs
Doesnt this have some sort of software tho? Couldn't they just add a support of keyboard button mapping for the pedals on it
It's just software end, there's Software to remap gyro to mouse: gyromouse. Open source.
@@OneDollaBill maybe with a firmware update, idk, but I wouldn't expect it from Gulikit since they consistently have showed a philosophy of produce self contained controllers (I mean, controllers that doesn't depend on some kind of software to work/configure).
It's a good thing because it becomes more SO agnostic, you configure all controller aspects with some button combination presses, but it is also a bad thing because we can't set things up the way I said in my first comment.
Waaaait a second... Are you telling that if I use this controller on a PC to play a game on Steam it won't use Steam Input's gyro functionality but that it will instead send left stick signals when I move it around? That's literally a deal breaker for me and you'll save me from wasting 80 bucks if real.
I bought the KK3 Max in black like my KK2 Pro. A friend of mine bought the white kk2 pro and in a couple of weeks the sticks became yellow.
Don't leave it exposed to the sun.
i bought it on Amazon last Friday and i love this Controller. Its perfect for Use with my Switch and my Legion Go. And The Travel Case is a great Value to have it in the Backpack.
That said, I did also just order a King Kong 3 Max. Though my Mobapad M9 HD already has HD rumble, gyro, analog triggers toggle to digital, rear mappable buttons, etc.
I don't know why these guys don't talk about the Ali controllers. Maybe sponsorships?
Whoa this looks great. Steam Deck has me spoiled and I don't think I can ever go back to a controller without four paddle buttons on the back. I recently bought the Xbox Elite 2 for that reason, but I only play on Linux and the firmware requires the stupid Microsoft Store for updates. So I might sell that and replace it with the KK3 Max. I could get ~$50 back and lose nothing in the process.
Nice to see the gyro included, and Phawx didn't mention it but the grip texture looks good. The only thing I'd say the KK3 Max is lacking to be completely ideal is a trackpad.
I have the feeling that Gulikit did not had the intention of that to be a travel case , more like making sure the controller does not get damaged durring transport , and I am saying this because of the material they used for it , I have a similar transport case from TOM TOC with completly different material (much more rigid) , the controller is already sold out in my region unfortunetly , I have the previous one and it was nice
Bro what a delivery! Your video is sooo good
Hi there, how is the gyro compared to the joycons/NS pro controller?
As someone who plays splatoon, and have used both a pro switch controller and the KK2 Pro, the KK2 felt a little floaty and not as in sync compared to the switch’s native controllers. I’m wondering if you know how much better the KK3 gyro is in comparison to KK2 or even how close it is compared to the native joycons/pro controller.
I think the easiest method to notice the sync motion is (turning left and fast real quick with the controller, like a flopping fish and seeing if it desyncs. The native controller tends to be quite smooth and natural)
I have the KK2 Pro. I have gotten great service out of it so far. Works great on Linux. I was thinking of getting the KK3 MAX... but I cannot really justify it as the KK2 Pro is perfect for my use case.
I am definitely going to purchase this controller for Switch and other Nintendo stuff because I like the new features that this new King Kong 3 controller offers like changing the triggers from Xbox style triggers to Switch style. I own a king kong 2 pro controller which I will use for my PC gaming.
i found that the back paddles break very easily so i superglued some ziptie ends over the inside corners to prevent the twisting that breaks them
This looks perfect for me. I've been looking for a controller with switch, Android, and PC capability that has hall effect sticks and back buttons.
8bitdo ultimate also does this. Cool there’s more options
I'm sold. Ordering one now.
no latency testing, nothing about the from zero delay, nothing about sticking paddles in firmware, nothing about how the paddles are firmware only and not programable to keyboard or mouse functions, no mention about how the gryo is firmware mapped to joystick output, nothing about the excessive travel in digital trigger mode. this is not a review its an advertisement
Affiliate link. Plus he reviews alixpress products with alixpress links but won't touch controllers but this one.
The gyro is only mapped to joystick in windows or dongle mode. It's true independent 6 axis in switch mode. You can just put it in switch mode on PC and remap to xinput via steam input
Oh man, I love the color! I've already got an 8bitdo ultimate, but I may get one of these eventually for the back paddles.
Just ordered one of these and had a quick question for @ThePhawx regarding the dongle range. Did you have it connected to a USB 3 port or a USB 2 port? Was wondering if there was any possible 2.4GHz interference from the USB 3 port causing the limited range, or if the range was just that bad.
Could also try putting the receiver on a USB A male to A female cable to get it away from the actual port on the computer. I have had to do this with serveral Logitech receivers.
JOYCON are what matter. Mobapad M6 HD are the truth. First joycon with HD rumble, NFC, gyro, HALL analogs, mechanical buttons with Omron switches, rear mappable buttons, wireless with wake, turbo and macros, anti friction ring, swappable analogs, buttons and dpad, best d-pad in history of controllers AND it swaps with a rocker d-pad I used to nail x6 Zangief pile drivers in Ultra Street Fighter II, which Ive never done before with any d-pad, even Dualsense. These joycon make Switch OLED turn into a Steamdeck Jr. 17 hr battery life, plus if you disassemble the official joycon charge grip to take the wings off and keep the middle slab, you can use it as a pro controller that charges. Topping Pro Controller is easy. Mobapad did it years ago with M9 HD. But nailing the perfect JOYCON like this? Thats the story you should be running. Go order a pair of Mobapad M6 HD (white ones, the pastel are M6 S which are identical but no HD Rumble) from Aliexpress. Do a vid on THOSE!!!
Harikasın, RUclips dünyasında ölü bölge testi yapan tek adam sensin, teşekkürler.
You don’t have to worry about being banned on Xbox because with the Gulikit adapter you literally have to connect the original Xbox controller and it makes the console think your pressing and using the original controller.
If you buy Gulikit adapter, you can use them on consoles Xbox Series X and PS5
Gulikit kk3 max can do 1000hz
And it also has Macro which means you can auto press while even with the newest Flydigi Vader 4 it’s waiting for an update.
As a Splatoon player, I don't enjoy this because the triggers aren't as sensitive as the Switch Pro controller, so if you're using brush, rollers, catsup bottle... you aren't able to thunder finger that trigger to get max damage.
A solution I found (besides using my switch pro controller with the broken stick) is to map the trigger to the back paddle and have the trigger be turbo button, the problem with that is those back paddles are uncomfortable as hell. If the paddles were where the digital trigger things are (which also do nothing to help, thunder fingering just doesn't register, you have to press down and let it go back up to register as not-holding) then yeah sure, but as-is, it's uncomfortable.
I guess I'll rely more on shooters.
If this came with a charging dock with passthrough for the USB receiver where the dock effectively acts as the receiver (like the 8bitdo ultimate has) it would be perfect. Is it a little smaller than an official xbox controller? I'm hoping it feels closer to a switch pro controller in the hands than an xbox controller
Thanks for bringing up the weird thing with the case i was wondering that. Probably gonna get another case
I think the travel case is great. I often visit my friends house to stay overnight and game all night. I like bringing my own controller so I don't have to put up with his extra sub standard controller....
The one thing I would absolutely love to know is if the left and right analog sticks can be programmed directionally to the back paddles? Great review and it looks top-notch
Wow, if you compare it to other Elite Controllers (sony, ms) the KK3 Max has crazy value.
Hey do you know, if it's possible, to connect multiple KK3 Max to 1 Dongle?
Im amaze! Bout the thumbnail 👌
Only thing left to add to this would be a proper dock, like the 8BitDo Ultimate, and Xbox/Playstation functionality.
*It looks so good that I might buy one though!*
can they make a version for PS5/Xbox?
Awesome controller, love the versatility!
The smaller paddles remind me of the Duelsense Edge
does steam recognize the back buttons or does it just show up as a standard xbox controller?
I've also ordered their N26 dongle for xbox so so far using it only with my Steam Deck and loving it.
Great video! Could you further elaborate on the haptics? How does it compare to Joy Cons and Pro Controllers?
Something to bear in mind with USB wireless dongles - do NOT plug them into USB3.0 ports. The extra power those ports push will cause radiowave interference at 2.4ghz.
Guess what wavelength both Bluetooth and low-latency wireless use?
Try plugging them into a USB2.0 port, a USB2.0 extension cord, or a USB2.0 hub.
It uses membrane face buttons... VK's channel teardown.
On Steamdeck I only like using gyro aim with mouse input, gyro mapped to analog input is a no-go for me (yes that includes the simulated mouse analog stick, it's still floaty).
Ironically simulating an analog stick with mouse inputs works perfectly so all the shooters on my 'Deck only use KB+M inputs.
cual tiene mayor calidad de construccion entre el kk3 y el pro controller de nintendo ?.
Can the backpedals be used as keyboard inputs or just ABXY buttons?
Just joystick buttons (not only ABXY), no keyboards.
Yea, it sucks
@@iDipzy Aw man that basically ruins it for me...bummer
This company needs a dedicated Xbox version of this 💫
497 days no alcohol 🥇
dude, congrats on the monster achievement.
quitting alcohol is huge and I know your life is better for it!
While your video was review was pretty good overall, I have a few lingering about this controller.
One, while it has a polling rate of 1000hz, what is its actually input latency.? Does it come close to the PS5 Dual Edge? Which is the fasted controller on the market.
Two, what's the latency and polling rate when just plugged in via USB?
Three, KK3 has three vibration modes, does that mean it can get the same haptic feedback like a PS5 controller?
Does it allow for you to just pass the gyroscopic readings through, like a Dualshock 4 or Dualsense? That'd be better than this software solution they made so you can just use Valve's Controller API.
I gotta get this kk3 max controller in either black or SNES color wave
Bro that transition intro is awesome! 😮
There was another video here on YT where he opened the face buttons and they are not mechanical. They are just normal membrane buttons.
whats the dpad like? can you do hadokens easy? on streetfighter
Anyone know if the steam deck sees the back 4 paddles an separate buttons? Would be great if i can program them for other keys.
Is it possible to map the back buttons with steam input to seperate funktions like with the elite controler?
Thanks po the review. I will buy this controller now to pair with my 8bitdo controller
Enjoy it
Is this any good for racing games? Do the triggers have long travel
Anyone know if multiple controllers can connect to the 1 USB receiver?
False advertisement, the buttons have nothing to do with mechanical
5:39 It actually can work with xbox through separate adapter called goku..I’ve been using the kk2 for a year with my xbox and it works just fine but you have to connect the original xbox controller to the adapter in able for gulikit controller to work note that my xbox controller have stick drift problem. And gulikit controller work without problems through my xbox controller
may I know what laptop is that you’re using for testing the receiver? might need to cop one
Thats the GPD Win Max
One day we'll get a good controller with octagonal gates and Hall Effect sticks...
Great review
Should I buy this or the gamersir g7 se for pc
I recently broke my 10 year old ps4 controller which was perfect for aiming as it had loose tension while at the center of the deadzone and didn't have a "hump" you had to get over like most controllers allowing for fine microadjustments, and was buttery smooth, if you could recommend any controller PURELY for aiming like my use-case what would you recommend this controller for FPS games and if you would have a better suggestion than this controller what would it be?
is this compatible/works well with pc games like f1 23 and assetto corsa?
Regarding your caveat with the receiver, were you using a usb 2.0 hub/port? USB 3.0 causes a lot of intereference. I had a similar issue with my 8BitDo ultimates, switching to 2.0 completely resolved all my connectivity issues, my range was easily doubled.
Thank you, this is interesting. I always seek out native USB 2.0 functionality on motherboards of late. I'm with an X570S currently and my case (from 2022) has two USB 2.0 at the front even, I'm wondering whether this might solve some issues regarding the complaints I've seen about the HD rumble. It's not as simple as one thinks to just plug certain HIDs into USB 3.0 and as far as I've seen certain adapters and wot not don't work with older devices. I have too many antiques to keep to ditch 2.0 yet!
I'll check it out when mine arrives.
edit: if using USB 2.0 is required to get the controller to work optimally, then that might be a bit of an oversight by Gulikit. It's not particularly a desired feature in newer systems.
I just received mine in black this afternoon, can’t wait to try it out in Fortnite with that 1000hz polling rate !!
Why is 1000hz a big deal if the distance suffers with range? Seems like using bluetooth would be better?
Probably missed this bc I’m listening, but can I plug in and run wired ?
Hi does this work for playing steam on macbook ?
Does this give analogue control using right trigger of acceleration in racing games on Nintendo Switch or is that just not possible with the Switch using any controller? I bought a generic pro type Switch controller with hall effect sticks and triggers and that doesn't allow progressive acceleration in MarioKart, Grid Autosport or any of my other Racing games.
I still have my TG16 (w/ CD and Arcade card) too!
Can't we set the controls on the back like any other button? For example, I want to use the b button as well, I don't want the button on the back to do the same function.
does gyro work on pc/steam deck?
Can you use the Switch Pro charging station for this? Mine has a dongle into the USB port then sits on the cradle. So that dongle works smoothly on Linux, eh? I really liked the backlighting I am seeing in your video. I really need to buy this! I want it for Switch and also for my Linux PC. I never never found use for back paddle and in a charging dock I don't know if they would work as I see since value to them😊
I just unboxed mine and it will not connect to dongle or let me switch modes at all. I actually can't use the controller. So stoked.
Does it have nfc /amiibo reader?
Hows the gyro latency on the switch? Higher than the pro?
How does this compare to the Mobapad Chitu HD?
Can you use the USB dongle with the Switch to get the max hz?
Cool vid not worth $80 though and being sold on a lie. The face buttons are membrane. They need to go back to the zipper travel case.
does this controller have on the fly turbo? like can I assign one button to turn turbo on and off with ease?
Previous model had a significant flaw: form of controller itself made in such way, so pointer finger placed on the triggers. And only on a triggers. I've have a problem pressing bumpers on this, it make my hand hurt. So i've gave it to other people to try. Same issue. Every other controller i have does Not have that problem. The worst was 8bitdo pro2, which i'll describe as "a bit uncomfortable". That sad, coz kk2 is nicest control ive seen, but unusable in practice. Im am afraid that could be an issue on this one too
I had the exact same experience. The controller felt really good…until I tried to hit L or R. It was such a let down. I agree the 8bitdo controller wasn’t great either. I got both at the same time and couldn’t believe how much worse the shoulder buttons were compared to my switch pro controller.
@@potluckcookin you know, i've had another problem with pro2. It was impossible to press diagonals, so i've printed a new dpad. Looks awful, have sharp edges, but it works
You should really try the flydigi vader 3 pro
This or dualsense?
How do you remove the back paddles? I cant remove them, I am scared to break them
Can you use Amiibos?
I hope they've gone in and adjusted the RB LB buttons. My KingKong 2 pro's RB got really mushy over time. It doesn't click anymore. So yeah I want a replacement but not if it's exactly the same.
My rb button is broken too.
Is it possible to play Nvidia Now directly on Android TV using that USD dongle?
Like the Zen Pro, but this seems like a nice upgrade with the buttons and paddles. Need a set of playstation buttons and its the perfect emulator controller
Can you use 2 King Kong controllers with 1 USB receiver on your PC?
how's the rumble?
Can you use the dongle on the switch?
just ordered it. My first "good" controller after using my shitty Logitech one for years
Hi just got the controller, updated after a long time.
Now it won’t move from switch to pc.. 😂
Any suggestions?
does the hyperlink adapter work on switch dock?
I have rhe kk2 , should i upgrade to this or it's not much of a difference?
Better latency
Holy, 0% circular error on wireless? My KK 2 Pro is crying now...
Had one, good features etc, but total shit buildquality and support.. After 3,5 weeks sent it back to Amazon for a refund.. The controller was ok out of the box but quickly developed 3 defects (RB button, left trigger and left stick) and Guilikit did not respond to my email..
My laptop only recognizes the controller as a pro (switch) controller. When i put the dongle that came with it in the laptop, it wont switch to the pc icon. It stays on switch. Any advice? This is my 2nd controller, first one i had to return that died after i updated the firmware from the gulikit site..
So... u can't connect the controller using the dongle connection, and benefit of gyro and other stuff?
on PC that kinda applies to every controller because of x input