How a Free Browser Game Turned Into Dead Cells

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  • Опубликовано: 24 ноя 2024

Комментарии • 649

  • @ThatGuyGlen
    @ThatGuyGlen  2 года назад +316

    What indie game would you like to see me cover next? Leave a suggestion in the comments below! Also, if you enjoyed the video, please consider subscribing to stay up to date on future “How Games Were Made” episodes. Leaving a like and sharing the video also helps out! Support me on Patreon and get exclusive content like Q&A sessions, ad-free content, access to my Discord server and more: www.patreon.com/ThatGuyGlen

  • @lixinommies
    @lixinommies 2 года назад +1540

    For such a small company they really popped off on their designs and ideas.

    • @ThatGuyGlen
      @ThatGuyGlen  2 года назад +107

      Yeah, I was really impressed with their whole journey!

    • @tomohawk2177
      @tomohawk2177 2 года назад +6

      True

    • @EvianFr
      @EvianFr 2 года назад +6

      Most of their games are very original and fun, even browser-based ones

  • @Fowly-Fr
    @Fowly-Fr 2 года назад +2009

    As a french person, I've spent a lot of time on motion twin games when I was young such as La Brute, Hordes or Minitroopers. Seeing them giving their all for a bigger project and succeeding was really heartwarming to me.

    • @tomohawk2177
      @tomohawk2177 2 года назад +5

      Noice

    • @adammasterx5854
      @adammasterx5854 2 года назад +12

      Always nice to see a studio from my country succeed in game development

    • @TemoanaD
      @TemoanaD 2 года назад +10

      Pareil, je suis carrément content pour eux :) amplement mérité

    • @mathori-133
      @mathori-133 2 года назад +5

      Neat. The only French developer i know in my younger years was De Valley. They made java games

    • @leomorris420
      @leomorris420 2 года назад +4

      Man I used to play all those games back when they had the platform muxxu, then they switched to twinoid. Those games were so much fun

  • @7BitRanger
    @7BitRanger 2 года назад +714

    Man, a game like Dead Cells comes with a back story like this, in addition of your way of delivery. It truly feels like Dead Cells and it's creators were metaphorically gladiators in an arena and took a steep learning curve to finally win and i am sure glad they did!

    • @tomohawk2177
      @tomohawk2177 2 года назад +4

      👍

    • @ThatGuyGlen
      @ThatGuyGlen  2 года назад +48

      Yup and they put their entire company on the line just so they could make the game of their dreams, they deserve all the praise and the opportunity to make more games!

    • @7BitRanger
      @7BitRanger 2 года назад +1

      They certainly do, they are one example of what is possible when passion runs high in a given project. I doubt we would see Motion Twin in the same way had they been doing this for none other than chasing their dreams, i certainly got very inspired from this Video. I wish them as well as you a successful future, these videos filled with glory stories are true motivation boosters!

  • @hdanimatesorsomething
    @hdanimatesorsomething 2 года назад +470

    honestly I love when devs make a game to have fun, do what they want, even if it's not a hit, it's nice that they're having fun with it

    • @tomohawk2177
      @tomohawk2177 2 года назад +36

      It’s also nice if it’s a commercial success and they can turn a profit and justify their time spent on the game

    • @stylesheetra9411
      @stylesheetra9411 2 года назад +6

      You cant act like a rougelike metroidvania is some kind of niche genre lmao

    • @AroAce-Popgoes-plush
      @AroAce-Popgoes-plush 2 года назад +4

      And it’s still being updated as a update came out recently and there’s a roadmap for next year

    • @Trynt33
      @Trynt33 2 года назад +12

      @@stylesheetra9411 It was niche FOR Motion Twin since they never developed anything like that before it lol and had to just learn it on the fly or risk going bankrupt, like if you've actually played any of the old Motion Twin games I had growing up you'd know that in your soul. Context is everything

    • @tumultuousv
      @tumultuousv 2 года назад +11

      @@stylesheetra9411 it's a pretty niche genre. Mainstream gamers don't know about them, or play them much at all.

  • @TheTroupeMasterGrimm
    @TheTroupeMasterGrimm 2 года назад +357

    I like how motion twin said, “let’s make a sequel to our real time zombie survival browser game, and add things like tower defense and vehicles” and they ended with dead cells. Am absolute gem of a game, that’s nothing like that.

    • @YuriG03042
      @YuriG03042 Год назад +11

      The power of user feedback is unmatched

  • @houbsmars
    @houbsmars Год назад +38

    The game’s development history reflects the game’s motto: “Kill. Die. Learn. Repeat”. In that sense, they killed off past projects, their new projects died, they learned from them and repeated the process until they got Dead Cells.

    • @lr4xl
      @lr4xl 5 месяцев назад

      необычно или даже красиво

  • @guesstime6445
    @guesstime6445 2 года назад +399

    It’s always interesting to learn how game was developed.

    • @tomohawk2177
      @tomohawk2177 2 года назад +4

      Yh

    • @pilgrimspromise1132
      @pilgrimspromise1132 Год назад +1

      Between this and the blasphemous documentary it's amazing how difficult it is for some of these Indie Games to get made

  • @slowralious3446
    @slowralious3446 Год назад +342

    Motion Twin being a workers cooperative is actually so insanely based. Makes my love for this game even greater

    • @paz1514
      @paz1514 Год назад +10

      Suuuuuure, if you enjoy getting the same amount of pay as the laziest person in the office while doing most the work.

    • @slowralious3446
      @slowralious3446 Год назад +89

      @@paz1514 just not how worker cooperatives work but okay dude have a good one

    • @cappytalysm
      @cappytalysm Год назад +56

      @@paz1514 is this not how most companies function? promoting the worker that has simply been there longest and sucked up most, played the right cards, rather than the one who actually works the hardest? while nearly everyone else is given the pay of the lowest common denominator?

    • @krisr4285
      @krisr4285 Год назад +39

      @@paz1514 you have no fucking idea how hard these people work do you?

    • @thegooldash2443
      @thegooldash2443 Год назад +1

      @@paz1514 in a regular company the laziest person gets paid in billions to harass women on the internet, i think this is still better

  • @NoneNullAnd0
    @NoneNullAnd0 2 года назад +167

    Me before the video: It took them SIX years to make that with a full team of experienced devs? How can I possibly finish the solo passion project I've been working on?
    Me after the video: Ah, that makes a lot more sense.

    • @XOmega9287
      @XOmega9287 Год назад +18

      ye, its a game built on formal fails, success built on failures are the best after all

    • @harrylane4
      @harrylane4 Год назад +2

      Just pluck away at it, a good game is worth every second, despite any potential delays

  • @BOTERADICATORX
    @BOTERADICATORX Год назад +30

    The fact that dead cells was based on castlevania and now castlevania has a dead cells dlc is crazy

  • @Sahxocnsba
    @Sahxocnsba 2 года назад +185

    Hearing that they ended up being able to make whatever they want because it may have been the last game they made together, makes me really happy. They really made a wonderful game that was my first real rogue like vania game. It got me into hollowknight and made me keep my switch. They did amazingly well with it, and with how cheap the game came out for? With very little price point for the new DLC packs, how could it NOT be a hit?! They did amazing. Haven't played since I got Pokemon bdsp, gotta get back to dead cells today :)

    • @Bladieblah
      @Bladieblah Год назад +1

      Have you gone back?

    • @Sahxocnsba
      @Sahxocnsba Год назад +3

      @@Bladieblah oh yeah, I was only at 0BC when I made this post. I'm not stuck on 4BC after grinding through 0-3BC in like 3 weeks time just playing every chance I got. Trying to beat the Giant tonight and get to 5BC. Can't wait for the spoiler boss. Still need to kill the queen and I'll probably grind through the queen before I start the vania DLC

    • @Bladieblah
      @Bladieblah Год назад +2

      @@Sahxocnsba Nice, good luck on beating the Giant and getting that 5th BC. Just curious but what build are you running?

  • @JustAnotherSomeDude
    @JustAnotherSomeDude 2 года назад +90

    I love dead cells! this is really interesting. I think a game I’d love to see an in-depth review of is “Katana Zero” to my knowledge it had a very unusual development between the budget and art. Another very interesting game would be Rain World. Made with on a 1 man team with very complex gameplay, ai, and art.

    • @ThatGuyGlen
      @ThatGuyGlen  2 года назад +21

      Both games are on my list ;)

    • @microdavid7098
      @microdavid7098 2 года назад +2

      @@ThatGuyGlen yeah, katana zero looks like fun.

  • @ducksinmyhead6320
    @ducksinmyhead6320 2 года назад +92

    You are a gem in the RUclips sea! You deserve more attention and don't worry it's coming just keep working hard and doing what you're are doing. we're all rooting for you!

    • @tomohawk2177
      @tomohawk2177 2 года назад +4

      Yh

    • @ThatGuyGlen
      @ThatGuyGlen  2 года назад +13

      Thank you very much! I’m already over the moon with the progress I made so everything else is a bonus for me now :D I just keep doing what I love doing!

  • @theninjamaster67
    @theninjamaster67 2 года назад +24

    Honestly while the story of the development of this game was cool it was way more interesting and awesome hearing that there's an officially approved fan group preserving their older games.
    Thank you Eternal Twin! Game preservation is super important and I'm always incredibly happy to hear about teams like this.

  • @remka2000
    @remka2000 2 года назад +22

    Back in the day Motion Twin also created Haxe, their own programming language that would compile to both swf (flash) and server (php if I remember. This was pretty brilliant for the day. Motion Twin always roxxed, in my sleepy hometown of Bordeaux they are rockstars (also because of their unique management structure).

    • @aliatef7203
      @aliatef7203 Год назад +3

      holy shit i had no idea they made haxe, also can u explain more about their management?

    • @user.Icarus
      @user.Icarus Год назад +3

      Nicolas Cannasse created Haxe, saying it was Motion Twin is a slap in the face. Motion Twin only had a claim to it because Nicolas Cannasse would some times work on it during work hours. That’s why the Haxe Foundation was created, so Motion Twin can transfer all claims/rights they had to it-to the foundation.

    • @twenty-fifth420
      @twenty-fifth420 6 месяцев назад

      @@user.IcarusAt the same time, you cannot deny the pull of Motion Twin in Haxe Development.
      It is very capable, just….you know.
      The community is small. Like, especially compared to other games languages.

  • @PegacornX
    @PegacornX 2 года назад +21

    Good for them for knowing their value as developers and the value in their product.

  • @maried5473
    @maried5473 2 года назад +8

    This was so interesting, I had no idea one of my favorite games started out like that! It's interesting to see how a lot of great creative projects go through a lot of major changes before coming up with the polished end result, a reminder to me that perfect doesn't come right away. I also think it's interesting that the developers claimed storytelling wasn't their strong suit, because the story in Dead Cells is so interesting to me and it's told very well through bits and pieces. I'm so proud of how far this game has come and how hard the developers have worked on it, and I'm glad they still are!

  • @LackedPlays
    @LackedPlays 2 года назад +138

    That multiplayer tower defence looks mad ngl. I'd play that :P
    Also dead cells is legendary

    • @tomohawk2177
      @tomohawk2177 2 года назад +9

      I wouldn’t play it since tower defence games are too slow paced for me and I feel don’t feel like I have much control over the game

    • @ThatGuyGlen
      @ThatGuyGlen  2 года назад +26

      There’s definitely a version of that game that could be very fun. If they had more resources at the time, there’s a good chance Motion Twin would have finished it I think. On the other hand, the team was much more interested in creating a single-player game with no tower defense mechanics so who knows.

    • @DamageMaximo
      @DamageMaximo 2 года назад +5

      @@tomohawk2177 nobody cares~

    • @BananekASMR
      @BananekASMR 2 года назад +1

      Yeah, reminded me of Orcs must die and Fortnite but in 2D. Would have loved to play it, sounded very promising.

    • @Gremlor
      @Gremlor 2 года назад +15

      @@DamageMaximo Nobody cares that you don't care.

  • @shronk5530
    @shronk5530 Год назад +3

    These guys are game design geniuses. Been playing Dead cells for 2 years and every run still feels unique and enthralling

  • @beanburrito4405
    @beanburrito4405 Год назад +2

    18:18 This statement reminds me so much of the DKC games. It might be part of the reason I latched onto this game so quickly

  • @stelisklados
    @stelisklados 2 года назад +10

    Dead Cells was my first experience in roguelite/like games, which at the time didn't know what that meant. Never played the obvious ones, like Bloodborne or Dark Souls. I don't even remember why I bought it in the first place. I clearly remember the first time I died, I was like: "Ok, I know the map know, LET'S GO!". Little I knew, the map regenerated. It was shocking, in a good way. I thought: "Ok, that's their thing". I then bought Elden Ring due to the hype to try it and because Dead Cells had the tag of "souls-like". I also remember the first time I died. I just had opened a door with a key. Then I also thought: "Ok, I know where the key is, LET'S GO!". As soon as I realized that this is how roguelite/like games are, I was spawned in a new world of games I did not know and I really liked.
    And that was all because of Dead Cells, and the story behind the scenes was as I supposed it would be, a really motivational one :)

    • @Wraiven22
      @Wraiven22 2 года назад +3

      They’re my fave genre of games! I have been obsessed since the early days of Binding of Isaac. No other game genre lets my ADD ass stay so engaged for hundreds of hours like a good roguelite/like.

  • @ghostlee0
    @ghostlee0 Год назад +4

    As a huge fan of Dead Cells, I found this super interesting. For such a small studio, they nailed it.

  • @therevoltingslob2564
    @therevoltingslob2564 Год назад +2

    It’s crazy hearing how much uncertainty and risk went into one of my all time favorite games. Other games may have hit me harder emotionally of left me with longer lasting memories but Dead Cells dwarfs all others in the sheer amount of playtime I’ve put into it. I never get bored of it and I always go back for more, even if it’s been months since I last picked it up. I’m really glad it worked out for them and we get to enjoy this masterpiece

  • @darkbibni
    @darkbibni 2 года назад +27

    Hi very cool video! Awesome to discover all those events accross a timeline! I spent all my childhood playing games from Motion Twin and damn Dead cells was a Banger! The fact that I played so much their game confort me to the path to become a game developper and I am now!
    One note about Twinoid, cause even if Flash died, the Twinoid community took the opportunity to recreate all games from scratch as an open source project called EternalTwin
    For instance, Hammerfest & Die2Nite still exists and are now fully playable without Flash thanks to some developers.
    Thanks for the video! Very interesting :D

    • @tomohawk2177
      @tomohawk2177 2 года назад +4

      E

    • @ledganache
      @ledganache 2 года назад +3

      Are you Bibni from EternalTwin ?

    • @ThatGuyGlen
      @ThatGuyGlen  2 года назад +5

      Much appreciated, glad you liked it! I mention the EternalTwin project in the video btw ;)

  • @AchHadda
    @AchHadda 11 месяцев назад +3

    oh, good news they shared some info on their new game :D looks like 3D rogue like

  • @TheLaughingMan42
    @TheLaughingMan42 Год назад +4

    Playing through the early access of Dead Cells was an incredible experience. The combat felt fantastic right out of the gate. They really took our feedback into account, testing out each new section was great, and finding all of the ways to break the game with each new iteration was an absolute blast.

  • @maxi0361
    @maxi0361 10 месяцев назад +2

    I am so glad that I brought the game and all DLC. Join part of this legendary game history.

  • @Joandersonso
    @Joandersonso Год назад +1

    I've been a fan of Dead Cells since its early access. My cousin told me about this game and i went to his house to play it with him. It was the good old classic "You die, pass the control", the game was super hard on its own way back there, and very fun as well. Every time i pick the twin dagger i feel so nostalgic

  • @witchecheveria9417
    @witchecheveria9417 2 года назад +7

    i did Not expect to see angela merkel in this video haha
    i loved learning about the company structure of motion twins! especially with all the cruching issues that big studios like ea/bioware and others have, this seems like a friendlier and overall healthier business structure

  • @Mintcar923
    @Mintcar923 11 месяцев назад +2

    The game reminds me of Castlevania meets Prince of Persia on speed.. I just recently bought those DLCs I didn’t have because I’m weird in that I always want the complete game even if I’m not very good at it..
    My neighbor gave me Nightmare Creatures years ago among other games because he was looking to downsize room upon moving.. I did not even know it was Dead Cells related.. Guess I should check it out..

  • @alexanderkulaev541
    @alexanderkulaev541 2 года назад +8

    Wow, this is amazing, Glen! Because I just started playing Dead Cells a couple days ago, bought it for Switch on a sale, and I love it and don't play anything but it! I got also 2 paid DLCs with discount, waiting to get some sale on a third DLC 'Queen and the Sea'.
    What a coincidence that you recorded this video when I bought the game :) Was eyeing it for years but never bought for some reason, and here we are.
    Thank you so much for you work!

    • @ThatGuyGlen
      @ThatGuyGlen  2 года назад

      My pleasure, glad to hear you enjoyed it Alexander! The story of how the game was made is pretty crazy so I just had to make a video about it :D

  • @MA-xb2yz
    @MA-xb2yz 2 года назад +7

    I’d love to learn more about the backstory of Dinkum. It’s a 3D animal crossing clone made by a lone Australian developer.

  • @dablonz6852
    @dablonz6852 Год назад +1

    I just discovered your channel.. I know I'm gonna watch all your videos. very fascinating to learn these stories, and you wrap them in exactly as much detail as I can handle. well done.

  • @MotionlessKnight
    @MotionlessKnight Год назад +1

    I really enjoyed that! I've recently been getting back into the game, and I'm stoked for the animated series sometime in 2024. Thanks for the video! That was a great watch!

  • @NoradNoxtus
    @NoradNoxtus 2 года назад +4

    The only roguelike I found challaenging and having actual depth to its mechanics that only grew the more you played.

    • @cumcumcum148
      @cumcumcum148 6 месяцев назад

      My favorite thing about game is focus on critical hits and playstyle around them

  • @kruegerpoolthe13th
    @kruegerpoolthe13th 11 месяцев назад +2

    This is a true testament that if you give a game enough time you’ll get something incredible

  • @holleey
    @holleey 2 года назад +1

    0:57 I'm not entirely sure what a "cooperative society" is, but in a worker cooperative, it is by no means implied that all members receive the same salary.
    it just means that decisions come collectively from the bottom up, and not from an authority top down.
    it's perfectly possible that the members collectively decide on varying salaries for different roles.

  • @Retro_simone
    @Retro_simone 2 года назад +1

    I don't understand how u have only 100k sub. These videos are so well made, i love the fact that they all match the game you are talking about. Amazing work.

  • @riphunta7715
    @riphunta7715 2 года назад +30

    I really love this game, took a month to reach 5bc but never got me bored after that, and the ost man is such a blessing, thank you motion twin

    • @placeholderband19
      @placeholderband19 2 года назад +10

      I've been playing for two years and am only at 2bc

    • @obiwancannoli1920
      @obiwancannoli1920 2 года назад +4

      You must be a very good player

    • @VynTastic1
      @VynTastic1 2 года назад +1

      Holy thats some achievement, i played 75 hours and cant beat 4 bc yet :(

  • @chintex_
    @chintex_ Год назад

    19:16 I don't think I have ever seen a normal map used in pixel art or 2D in general but it just makes so much sense!!

  • @Pantano63
    @Pantano63 2 года назад +1

    2:01 Wow, I remember playing AlphaBounce in my Nintendo DSi back in the early 2010s. Such an addicting a game.

  • @ealdie24
    @ealdie24 Год назад +3

    The just secured themselves permanently on top by releasing the Castlevania DLC

  • @ruff1e
    @ruff1e Год назад +1

    14:05 im glad they did a castlevania collab and im assuming the devs were hyped because of this

  • @neerkum5428
    @neerkum5428 Год назад +3

    The "indiepocalypse" theory that journalists were cooking up was insane and unjust to indie devs, especially given how they treat AAA publishers despite them being over-saturated af

    • @cumcumcum148
      @cumcumcum148 6 месяцев назад

      The funniest thing is, indie games market is self regulated. Good games survive, bad ones due out. But funny how they don't talk about the same season pass bullshit games, from our beloved AAA segment

  • @DumpsterFire3d
    @DumpsterFire3d 11 месяцев назад +1

    "Sebastian really liked cadtlevania"
    ...and he got approval for castlevania dlc.
    Congrats

  • @richyLoLz
    @richyLoLz Год назад

    as a huge dead cells fan & nowhere near the skills of a game developer… i have been extremely inspired to make my own cells-like game (i will happily take any info or advice that could push me in the right direction!). i love this game so damn much despite the horrors i have experienced trying to complete it, i will never stop playing dead cells. thank you motion twin for making one my favorite games ever

  • @Dullrig
    @Dullrig Год назад +1

    This was a great watch! Far more interesting than I had expected it to be. You presented everything very well and know how to keep the content flowing in a manner that keeps the viewer engaged.

  • @hartfantom
    @hartfantom Год назад +1

    Dead Cells is one of my favorite games of all time. It is a genuine masterpiece and somehow, it hasn’t slowed down on providing in more masterfully crafted content. As of 2023, Dead Cells has a collaborative dlc with Castlevania and it is insane how far this game has come.

  • @MekhiMahdi
    @MekhiMahdi 10 месяцев назад +1

    I recently got this game and remembered this video and I can say I'm not disappointed

  • @danielgerman1874
    @danielgerman1874 2 месяца назад

    This is so awesome to see someone talk about Motion Twins background, i played those browser games so much as a kid!!

  • @bluegiant13
    @bluegiant13 2 года назад +1

    blown away by the handdrawin normal maps, no wonder this game is so gorgeous.

  • @minjagaming8850
    @minjagaming8850 Год назад

    Coming to this vid late, but wow I didn't even realize they were the same devs behind Die2Nite. I knew they really popped off, but it's awesome knowing Dead Cells came from a game I didn't even remember, and was completely different. The fact that they all had a solid say in things changed so much for the better.

  • @theinvisiblegentleman1142
    @theinvisiblegentleman1142 Год назад +1

    It'd be interesting to have a timeline with the intended features. It seems like next to nothing remained of the original concept.
    I already loved this game, but now I have more respect for the developers.

  • @darkfeeels
    @darkfeeels 2 года назад +6

    This video was beautifully crafted. I learned so much about the company that made one of my favorite game. Thank you

    • @ThatGuyGlen
      @ThatGuyGlen  2 года назад

      My pleasure, glad to hear you enjoyed it!

  • @SkillBasedDamnation
    @SkillBasedDamnation 7 месяцев назад +1

    update a year later:
    motion twin handed the game over to evil empire (bernard stated that his former coworkers turned out to be such greedy bastards)
    motion twin updated the game a year after launch before declaring no more updates
    they sold the development to evil empire
    evil empire then made dead cells what it is today.
    dead cells certainly is a good game, but after seeing it's past, i genuinely think the development barely even is true if the real creators MT just sold it off for profit, despite the company being a quote-on-quote "an experiment and an experience!" honestly, i can't relate
    -rranted

  • @skyfinancejanitor6695
    @skyfinancejanitor6695 2 года назад +2

    I love how that nord ad is personalized with a lil how nord was made

    • @ThatGuyGlen
      @ThatGuyGlen  2 года назад +2

      Thank you, I’m going to try to do this for future ads as well. NordVPN thought it was a great idea so let’s hope other brands think so as well!

  • @DeadPressed4444
    @DeadPressed4444 2 года назад +26

    Much like the experience I've had everytime I play this game, I won't be surprised if this game was made with blood, sweat, and tears. At least that's my futile attempt to find meaning in the pain...

    • @tomohawk2177
      @tomohawk2177 2 года назад +1

      Watch the vid and find out 👀

  • @aa-tx7th
    @aa-tx7th 2 года назад +2

    dude keep this up and youre gonna get 10 million subscribblers and almost every game dev *BEGGING* to be interviewed by you

    • @ThatGuyGlen
      @ThatGuyGlen  2 года назад +1

      Seems crazy to ever hit a number close to that, but I’m just going to keep going!

    • @tomohawk2177
      @tomohawk2177 2 года назад +1

      Bit of a way to go

  • @supapaw
    @supapaw 11 месяцев назад +3

    Imagine living in a country that funds your dream game.

    • @The_Shimp
      @The_Shimp 9 месяцев назад +1

      I think you can also get small business funding in the US, but it’s more limited.

    • @Eltron92
      @Eltron92 7 месяцев назад +1

      I dont think it was mentioned here but Motion Twin is organized as an Anarcho-Syndicalist worker cooperative, where all workers are given equal say and equal compensation. This is a huge factor in having every single person on the team being intensely motivated to make the best game they could and to succeed.

    • @The_Shimp
      @The_Shimp 7 месяцев назад

      @@Eltron92 it kind of was mentioned

  • @playerpogg
    @playerpogg 2 года назад +6

    That was really informative and well made!
    Thank you for this video, as it explains a lot of things I've wanted to know
    Like those early Dead Cells posters/wallpapers?, I did find them once on the internet and I was unsure if it was from Motion Twin or fan-made
    I also did not know they took inspiration from real places to draw some of the background we see on Dead Cells
    that's awesome!!!

    • @ThatGuyGlen
      @ThatGuyGlen  2 года назад +2

      My pleasure, glad to hear you enjoyed it!

  • @quarkmolotov1049
    @quarkmolotov1049 Год назад +1

    I was unaware that in France you could get funding from the government for your videogame

  • @Dylan57
    @Dylan57 2 года назад +7

    Hi,
    It's very cool to discover all these things which we don't really knows as a standard player 👌 i play to Dead-Cells since the Early-Access and tried to play on Hordes-Zero alpha ^^'
    Also, thanks for speaking a little of Eternal-Twin, we work really hard to save Twinoid games and communities.
    Best regards, Dylan57, one of developper of MyHordes, the game that won't make you forget Die2Nite 🙂

    • @ThatGuyGlen
      @ThatGuyGlen  2 года назад

      My pleasure! It’s really awesome what you guys are doing with EternalTwin and bringing all those games back to life, cheers to all of you!

  • @starluigi767
    @starluigi767 2 года назад +2

    I cant believe it took this video for me to realize that they made die2nite, a game I honestly grew up with.

  • @goldenboxen6430
    @goldenboxen6430 2 года назад

    the idea of a multiplayer coop game also being a competitive is cool it's like only one person can actually win but without it being a free for all having to help your team while making sure you have an advantage to be the last one alive seem like that would be popular

  • @ragingfirefrog
    @ragingfirefrog 2 года назад +10

    For a game that I bought on a whim at GameStop, it was beyond worth it. It is definitely a hard game, 5BC is really rough but it is probably one of my favorite games.

  • @Alienbacilusua
    @Alienbacilusua Год назад +3

    That’s insanely cool! Thank you so much for making this video! Now I love Dead Cells even more❤

  • @Alayric
    @Alayric 2 года назад +3

    Didn't know drawing normal maps by hand was a thing 😱

  • @OffscreenkillVA
    @OffscreenkillVA 2 года назад +6

    Actually this really cool backstory made me so much more happy to be an really hardcore defender of how good that game is. Thanks for the backstory!
    Edit: Its so big brain how they made the Animations for the game. Really cool stuff.

    • @ThatGuyGlen
      @ThatGuyGlen  2 года назад

      My pleasure, glad you liked it!

    • @loveableairhead8249
      @loveableairhead8249 Год назад

      Same happened with Skullgirls. It was going down hill because of some dipshit, but rose once the people making it didn't give up.

  • @OtterThunder
    @OtterThunder Год назад

    Ahh knowing the background it kinda makes sense why there are so many skill traps/deploy-able towers in Dead Cells

  • @CubamusPrime
    @CubamusPrime 2 года назад +8

    Dead Cell to me is the best indie ever made. And I played a lot of it. Second best in the game is risk of rain one and two. Also the music composition is freaking spectacular. Hats off to the composer.

    • @unit-0-
      @unit-0- 2 года назад +1

      I'm equal with RoR 2. It's about the mood I'm in, but I agree!! One of the best, and I think it holds its own against AAA titles with just shear entertainment value.
      If you haven't already, check out Wizard of Legend, another great indie game which is also on Steam, and has this kind of reflexive skill-based play. Also check out Starsector! It's not on Steam yet, but another fantastic indie game with an incredible well organized mod community!

  • @fabi3790
    @fabi3790 Год назад

    what I love is the humor and easter eggs of the game
    and while I don't know them all I find some and love it
    started playing this year (well a little before silvester). and the favourite I had was finding a bonfire with the text "GIT GUD" next to it.

  • @evertonkauan
    @evertonkauan 2 года назад

    Really glad to see that this channel is getting ads now!! I've been following you since the first videos, and it makes me happy seeing this growth.

  • @MechanizationStudio
    @MechanizationStudio Год назад +1

    As an indie game dev making my own passion project, the fact that they could receive government funding for making indie game is astonishing.
    And their office building is beautiful. It is like a different world for me...

  • @t-machine3427
    @t-machine3427 2 года назад +4

    Here, have a comment for silly RUclips statistics. You deserve the attention, my man. The quality behind your videos both in terms of research and production is amazing and I love your voice.

    • @tomohawk2177
      @tomohawk2177 2 года назад +1

      M

    • @ThatGuyGlen
      @ThatGuyGlen  2 года назад +1

      Thank you very much for the kind words! I’m just doing what I love so nothing makes me happier than seeing other people enjoy the videos :D

  • @yamers
    @yamers Год назад

    hey glen! awhile ago I posted on your shovel knight video to make a video on dead cells. dead cells is one of my favourite games and I'm glad you've covered it . its awesome to see a channel grow like yours that really deserves it. 👍

  • @DeronHargrove
    @DeronHargrove 2 года назад +1

    As someone who adores this game, their inspirations and path to making it is fascinating

  • @RainMakeR_Workshop
    @RainMakeR_Workshop Год назад +1

    No mention of them taking heavy inspiration for the generation from the Boss Keys vids by GMTK?

  • @Backfisch5927
    @Backfisch5927 Год назад +1

    I wanted dead cells multiplayer for like a year I think it could be pretty fun

  • @justdylan2957
    @justdylan2957 Год назад +2

    Dead cells multiplayer would be awesome

  • @mushi_marauder8038
    @mushi_marauder8038 2 года назад +1

    KALISTO MADE NIGHTMARE CREATURES I GREW UP ON THAT GAME i mean i never got passed the first level as a kid but loved the game non the less

  • @xBezerkerrr
    @xBezerkerrr Год назад

    its cool to see how theyre doing a collab with Castlevania after taking huge inspiration from that series while making Dead Cells

  • @MrSatured13
    @MrSatured13 Год назад +1

    The part where no one in the towee defense game development team said they liked tower defenses really looks like something out of a movie

  • @moosecannibal8224
    @moosecannibal8224 Год назад

    I'll say this.
    Motion Twin has succeeded far more in making you able to see where you went wrong (so you don't blame the controls) than other games have.
    I still get sort of fed up with some Dark Souls bosses due to certain incredibly annoying mechanics for bosses and enemies, but with Dead Cells I've never once, not a single individual time in all my hours of playing it, thought that I *couldn't* beat what I just died to with what I had on hand.
    It's always a matter of refining your skill and reaction speed

  • @tomohawk2177
    @tomohawk2177 2 года назад +3

    I’ve been watching this video for 2 hours straight on loop while I do other stuff. Time to go to bed

  • @cupckaer9374
    @cupckaer9374 Год назад

    What a big move to completely change the game in middle production, really inspiring story too.

  • @shmelzy82
    @shmelzy82 Год назад +2

    This is really cool, I absolutely love dead cells and the story behind it is great!

  • @kaingagame4351
    @kaingagame4351 2 года назад +1

    This here is a top-tier game historian.
    Love each of these videos!

  • @B_r_uh
    @B_r_uh 2 года назад +1

    Hello, just found this channel! I like your narration and the sober tone of your videos! Some game suggestions:
    - La-Mulana 1&2;
    - Salt and Sanctuary ;
    - Rogue Legacy 2.

    • @ThatGuyGlen
      @ThatGuyGlen  2 года назад

      Thanks for the suggestions, I put them on my list!

  • @monarchy7500
    @monarchy7500 Год назад

    i loved dead cells before i saw this video, found myself nodding and saying yeaaaaa, to a lot of the things that make the game fun. i only jus got into it about a month ago and jus now getting into seeing builds and background info about the game, jus astonished at such a beauty of a game. major props to your video, but even bigger props to the original team getting the grounds for the community to help! beautiful game and beautiful studio!

  • @xaropefrito8191
    @xaropefrito8191 Год назад

    Do My Friend Pedro!!!!! I remember playing it on browser a long time ago, had no idea that the new game was the "same" game from the time

  • @Dwedit
    @Dwedit Год назад

    This video left out a significant part of the story, how the game was struggling in Early Access, and how the tactic of giving out free copies to streamers on Twitch acted as marketing for the game.

  • @Average_Yandere
    @Average_Yandere Год назад

    i think i enjoy dead cells mostly because ive always looked for a good challenge, and dead cells mixes harsh gameplay with an ability to make your character insanely powerful, meaning that you really need to just lose enough to learn, to then succeed

  • @keepdeathonhold
    @keepdeathonhold 2 года назад +4

    I love dead cells and when I saw it won indie game of the year, I went nuts.

  • @RideTheSkies
    @RideTheSkies Год назад +2

    Still a goated game and being updated all the time. Nice to see this and where they started

  • @shorerocks
    @shorerocks Год назад +1

    What a genius game! I play computer games since the 80s (yeah, I am that old). Dead Cells I play for over 450+ hours. I can really relax after a work day, and it never gets boring.

  • @blakekillionfilm
    @blakekillionfilm 2 года назад +2

    beautifully put together video, thank you for creating this!

    • @ThatGuyGlen
      @ThatGuyGlen  2 года назад

      Much appreciated and my pleasure! Glad to hear you liked it :D

  • @SNNetwork
    @SNNetwork 2 года назад +4

    Only time i beat all of dead cells i was high on acid and only took damage like 3 times, it was fucking awesome

  • @unit-0-
    @unit-0- 2 года назад +3

    This is one of my all-time favorite games!! And I'm old, lol. Played Super Metroid as a teen, Galaga and Super Mario as a kid, and all of the latest and greatest currently; so tough competition. And Dead Cells still shines!!

  • @OnchiBon
    @OnchiBon Год назад +1

    Angela Merkel standing between Roxas Kingdom Hearts and Ms. Mercy Overwatch 8:32 has me giggling