I’m surprised how much I like tinkering with lists and trying to fit in everything I want. It’s intimidating thinking of doing that for all the factions I want to have armies for but it’s kind of fun trying to plan out.
Hi I'm retired and was looking for something to do been painting figures for sometime but wanted a fantasy medieval force. So is it ok to have mass pike blocks.
For a Bretonnia army you for sure get big blocks of infantry - mainly men at arms with Halberds but they are mainly mounted knights. The Old World universe is quite diverse, maybe check out The Empire too as they have plenty of options for big infantry blocks. Hope you enjoy the painting and assembly and thanks for watching the video
Is there a reason why you took specifically 32 men at arms? For big blocks of infantry i'm struggling to figure out what the optimal number of guys should be per unit.
I think 8 and 4 deep is great for this unit because it can hold the centre ground and take a big charge (auto give ground with stubborn) then hopefully still have enough bodies left to hold again. Anything less worries me as feel like it will break quickly after one combat. It’s essentially in there to tie up a more valuable unit and buy time for knights to do work on the flanks
With the lance I think you would have needed to have a lance to upgrade to the magic lance as you have to have the mundane version of any weapon or armour first.
@@justinbarnes8834still not correct. You must be able to be equipped with a type of armour to get a magical version, but you do not need to purchase a mundane version first.
New player question…What is the point of having counted as charged for pursuing? The faq says it’s an ongoing combat and you don’t use lances again.. you didn’t move on the next turn of combat so you don’t get an initiative bonus… I’m kind of lost on the point maybe the rules just need errata
@@aalagerwaarda unit that pursues is considered charging. A charging unit modifies it's initiative for each inch moved prior to contact. The movement of the pursuit roll is used. Technically the unit did not charge : it did not declare a charge, nor carry out a charge move. But, since it counts as charging, for all rules purposes where a unit is checked to see if it charged, it qualifies. This counts for things like furious charge, initiative bonus, impact hits, etc.
@@tidomann You are making assumptions based on how you think the game should be played. This is not rules as written, carefully read p146. You should not be claiming an initiative bonus in the following turn combat after pursuing into a FBIGO unit. It does not matter if the unit "counts as having charged". It is not your fault, the rules badly need an errata in many instances. You can play it as you wish though as long as your opp is on the same understanding oc
I started collecting Bretonnians in 2021 to play for 8th edition, bit of a glut for punishment collecting a discontinued army, so I'm just glad they're being made again. My other fantasy army, Lizardmen, didn't get quite the cull so models have always had good availability.
Thanks for posting. It is fun to see what other people are thinking.
Cheers! Thank you for watching :)
I’m surprised how much I like tinkering with lists and trying to fit in everything I want. It’s intimidating thinking of doing that for all the factions I want to have armies for but it’s kind of fun trying to plan out.
Spot on! Me too, love tinkering and building new lists. Thanks for watching :)
falcon horn to stop enemy flyers and skirmish bowmen cheap and harder to hit with 360 degree arc of fire.
Great shout! Thank you :)
Hi I'm retired and was looking for something to do been painting figures for sometime but wanted a fantasy medieval force. So is it ok to have mass pike blocks.
For a Bretonnia army you for sure get big blocks of infantry - mainly men at arms with Halberds but they are mainly mounted knights.
The Old World universe is quite diverse, maybe check out The Empire too as they have plenty of options for big infantry blocks.
Hope you enjoy the painting and assembly and thanks for watching the video
High elves probably play most similar to massed blocks of pikes, as spears are really central to their infantry
Is there a reason why you took specifically 32 men at arms? For big blocks of infantry i'm struggling to figure out what the optimal number of guys should be per unit.
I think 8 and 4 deep is great for this unit because it can hold the centre ground and take a big charge (auto give ground with stubborn) then hopefully still have enough bodies left to hold again.
Anything less worries me as feel like it will break quickly after one combat.
It’s essentially in there to tie up a more valuable unit and buy time for knights to do work on the flanks
Forgive me beacuse I am new to this whole thing. Can you bring Odo d'outremer and Suliman with new rules?
You can use them as normal Heroes but the havent rules since 5th Edition.
With the lance I think you would have needed to have a lance to upgrade to the magic lance as you have to have the mundane version of any weapon or armour first.
I don't believe this is the case in tow.
Thanks for watching :) I have not seen anything saying that is the case in the rules tbh mate
My bad, got it mixed up with the rules for magic armour on p340 big blue book. Is only armour,shield etc you must have a mundane version.
@@justinbarnes8834still not correct. You must be able to be equipped with a type of armour to get a magical version, but you do not need to purchase a mundane version first.
I don't think you can more than one of each knightly virtue in a list
Ah noooo really! Thanks for pointing that out if true matey - will revise
New player question…What is the point of having counted as charged for pursuing? The faq says it’s an ongoing combat and you don’t use lances again.. you didn’t move on the next turn of combat so you don’t get an initiative bonus… I’m kind of lost on the point maybe the rules just need errata
There are banners, magical weapons, and virtues which matter for charging at least!
Oh I forgot, you would still benefit from the bonus initiative for the amount moved in the pursuit!
@@tidomann why? p146 says the initiative bonus is only gained on the turn you moved. This combat would be on the turn after that...
@@aalagerwaarda unit that pursues is considered charging. A charging unit modifies it's initiative for each inch moved prior to contact. The movement of the pursuit roll is used. Technically the unit did not charge : it did not declare a charge, nor carry out a charge move. But, since it counts as charging, for all rules purposes where a unit is checked to see if it charged, it qualifies. This counts for things like furious charge, initiative bonus, impact hits, etc.
@@tidomann You are making assumptions based on how you think the game should be played. This is not rules as written, carefully read p146. You should not be claiming an initiative bonus in the following turn combat after pursuing into a FBIGO unit. It does not matter if the unit "counts as having charged". It is not your fault, the rules badly need an errata in many instances. You can play it as you wish though as long as your opp is on the same understanding oc
Badass
Thanks for watching matey! Hope you are keeping well :)
@@epic_flail all good mate, you?
Would love to … no wffing product :)
That is a problem isn’t it 😬 Thanks for watching despite the challenges in acquiring models!! 👍
I started collecting Bretonnians in 2021 to play for 8th edition, bit of a glut for punishment collecting a discontinued army, so I'm just glad they're being made again. My other fantasy army, Lizardmen, didn't get quite the cull so models have always had good availability.