In the case of the XFA-27, it seems that the angled vertical tail fins assist in controlling yaw. As you mentioned, in such cases, two-dimensional vectoring engines can be used. :) In this video, however, I aimed to discuss tailless aircraft where there are no vertical tail fins. Of course, while using two-dimensional engines, there's also the option to utilize the second method. (B-2 in Video uses 2-dimensional TVC engines) Please understand that this video was produced with consideration for the environment of KSP FAR. :D Thank you for the feedback! + Wait, It's engine facing horizontal?? It makes sense. Wow, That's Amazing. :O
@@J0ngsh Unrelated but how did you get that custom langing gear mod to work. i tried getting it a while back and whilst it did kinda work. wheel had a wierd coliisions and would just be useless as it just didn't work.
this is highly underrated. I thought the Plane Crazy community was... plain crazy, until I installed KSP after having it chill in my epic games library since that one week in 2022
Is there any way to get the spoiler/split rudder method in stock? I've tried using a KAL bound to the yaw control but fore something the yaw in action groups isn't controlled by SAS so I would have to manually control yaw constantly- there must be a better way!
In the stock game, there's a part called A.I.R.B.R.A.K.E, which offers similar spoiler options as seen in this video. Additionally, you can check out my new video, specifically made for the stock game. If you're looking for a more realistic surface-style spoiler or split rudder in stock, you can try attaching wings on servo and adjusting them with KAL to make them operate like actual aircraft surfaces. However, it's quite challenging to achieve this. Therefore, I recommend simply using A.I.R.B.R.A.K.E or exploring some mods.
@@J0ngsh As an experienced Stock Builder (I am MilitaristicKiwi’s personal youtube account lol), there should be a way of achieving this via some Bendytech wizardry that I’d recommend looking into. You can also place dual aileron elevons and turn on “yaw” in the control settings; which should allow for a split rudder methodology. There are so many more methods… but alas, for a quick response, they are a bit too much to describe in a short manner.
I'm currently working on a video that includes a quick review of the mods, but I'll cover graphic mods separately. So, Just a heads up, it's a TURD and use with Texture Unlimited. Download addons on TURD page, which you want to use. I thought it would be better to mention it beforehand since it override textures for the Procedural Wings mod base texture. As for tutorials related to graphics, I'll likely start on those after finishing the current video. :)
Can we have the modlist so we know what mods to also use other than the Procedural Wings and Parts and the others in the description? For example, I would like to know how you managed to make the Aircraft Carrier and how did you make the KSC bigger.
The modlist has been posted on my channel's community page. But creating a mod review video is a great idea! :) By the way, the mods you mentioned are: - KSC ++ continued - Kerbinside Remastered - Aircraft Carrier Accessories (Aircraft carrier parts like catapults) - Carrier Vessel Expansion (Nimitz-class aircraft carrier) + i edit&add it to correct mod :)
I actually create a tailles aircraft some time ago, dont even knowing that its possible now i know that i used third method + reaction wheels in the cockpit (this aircraft actually was pretty small).
It used infernal robotics, swing wing made with hinge and some procedural wing trick. Breaking grounds Servos has bad condition with FAR, So I use IR. Also I'll review IR in VNMR ep.2. check it out later!
After change semi parts to bit less using mods, then i'll upload it. btw I already uploaded some craft in my KerbalX, link and community Tabs. Check it out!
@@J0ngsh ok but do i just become god? If i use all 3 yaw control methods (fuck it, i might even add a tail and “reacton hweels”) what do i do? ASCEND? BECOME THE HOLDER OF MULTIVERSES???
Quick note that you can absolutely have 2-dimensional TVC with yaw control, as long as the nozzles are placed to do so (ie. XFA-27)
In the case of the XFA-27, it seems that the angled vertical tail fins assist in controlling yaw. As you mentioned, in such cases, two-dimensional vectoring engines can be used. :)
In this video, however, I aimed to discuss tailless aircraft where there are no vertical tail fins.
Of course, while using two-dimensional engines, there's also the option to utilize the second method. (B-2 in Video uses 2-dimensional TVC engines)
Please understand that this video was produced with consideration for the environment of KSP FAR. :D
Thank you for the feedback!
+ Wait, It's engine facing horizontal?? It makes sense. Wow, That's Amazing. :O
Hang on, I'll check that engine style and create a video for it! 😄
Can't believe this video only has 100 views, you seriously deserve more!
Thank you :D
@@J0ngsh Unrelated but how did you get that custom langing gear mod to work. i tried getting it a while back and whilst it did kinda work. wheel had a wierd coliisions and would just be useless as it just didn't work.
this chanel is a golden nugget! keep up the good work!
Thanks :)
Damn the video was amazing
this is highly underrated. I thought the Plane Crazy community was... plain crazy, until I installed KSP after having it chill in my epic games library since that one week in 2022
Fellow plane crazy player
option3: clip the tails in the thickest part
1:41 thath thing is just amazing
method 4:
reacton hweels
(no-clipping reaction hweeels scream)
ok what if i use all 3 methods shown in the video and then also reacton hweels?
@@Jake_Gotthard Using in FAR environment they affect more, but still working in stock too :)
Northtrop XB-35
Is there any way to get the spoiler/split rudder method in stock? I've tried using a KAL bound to the yaw control but fore something the yaw in action groups isn't controlled by SAS so I would have to manually control yaw constantly- there must be a better way!
In the stock game, there's a part called A.I.R.B.R.A.K.E, which offers similar spoiler options as seen in this video. Additionally, you can check out my new video, specifically made for the stock game.
If you're looking for a more realistic surface-style spoiler or split rudder in stock, you can try attaching wings on servo and adjusting them with KAL to make them operate like actual aircraft surfaces. However, it's quite challenging to achieve this. Therefore, I recommend simply using A.I.R.B.R.A.K.E or exploring some mods.
@@J0ngsh As an experienced Stock Builder (I am MilitaristicKiwi’s personal youtube account lol), there should be a way of achieving this via some Bendytech wizardry that I’d recommend looking into. You can also place dual aileron elevons and turn on “yaw” in the control settings; which should allow for a split rudder methodology. There are so many more methods… but alas, for a quick response, they are a bit too much to describe in a short manner.
can we get a tutorial how to use procedural plane parts, especially the colouring? looks like a cool mod but im lost on how to colour it like you did
I'm currently working on a video that includes a quick review of the mods, but I'll cover graphic mods separately.
So, Just a heads up, it's a TURD and use with Texture Unlimited.
Download addons on TURD page, which you want to use.
I thought it would be better to mention it beforehand since it override textures for the Procedural Wings mod base texture.
As for tutorials related to graphics, I'll likely start on those after finishing the current video.
:)
how only 166 subs this underrated
Can we have the modlist so we know what mods to also use other than the Procedural Wings and Parts and the others in the description? For example, I would like to know how you managed to make the Aircraft Carrier and how did you make the KSC bigger.
The modlist has been posted on my channel's community page.
But creating a mod review video is a great idea! :)
By the way, the mods you mentioned are:
- KSC ++ continued
- Kerbinside Remastered
- Aircraft Carrier Accessories (Aircraft carrier parts like catapults)
- Carrier Vessel Expansion (Nimitz-class aircraft carrier)
+ i edit&add it to correct mod :)
Could you also use RCS wheels to counteract the rotational force?
It may have some impact, but it's not likely to have a dramatic effect in the FAR environment. Stock may be more affected, though.
@@J0ngsh Im playing stock so I should test that.
I actually create a tailles aircraft some time ago, dont even knowing that its possible now i know that i used third method + reaction wheels in the cockpit (this aircraft actually was pretty small).
how did u make ksp look like that?
What is that tomcat and how does its swing wings work? I need to know.
It used infernal robotics, swing wing made with hinge and some procedural wing trick.
Breaking grounds Servos has bad condition with FAR, So I use IR.
Also I'll review IR in VNMR ep.2. check it out later!
hey what mod are you using to expand the kerbal space centre?
KSC++ Continued
Kerbinside Remastered
@@J0ngsh does kerbinside work for the latest game version, or do you run an older version of KSP?
@@MrGForce Kerbinside remastered pretty working fine on 1.12.3.
Surely work on latest version (1.12.5) too.
Will you ever be posting these designs on KerbalX? These designs are amazing!
After change semi parts to bit less using mods, then i'll upload it.
btw I already uploaded some craft in my KerbalX, link and community Tabs. Check it out!
nice
What is ur mods list and ur darkstar fighter name in kerbal x if u publish
1) Check the community post!
2) Not yet published, but yet there are some crafts i uploaded.
What mods do you use? Besides the ones listed in the description.
I posted my modlist on my channel community. check it out!
@@J0ngshalright, i'll check it out thankjs
What mods do you use for visuals?
Check my channel community.
I posted my modlist, check the Graphics Section. :)
what if i use all of them
Better Yaw Control :)
@@J0ngsh ok but do i just become god? If i use all 3 yaw control methods (fuck it, i might even add a tail and “reacton hweels”) what do i do? ASCEND? BECOME THE HOLDER OF MULTIVERSES???
@@Jake_Gotthard With FAR, applying all method not always improve the plane.
But in stock, You may reached POWER OF GOD in sosmways...
@@J0ngsh time to buyKSP1 for this
“Awwwwwww, that’s not good”
What mod you hace?
modlist on my channel community :)
what version do u have?
It's 1.12.3 !
@@J0ngsh am trying to put the mods but bd armory items are just flashing
@@SimonRiley-d5o I'm using BDArmory Plus. Also check the dependencies :)
@@J0ngsh should i use bdarmory plus and extented at the same time?
@@SimonRiley-d5o You can :)
plz do a tutorial for no mods plz thx 😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊😊
U got that, check my another video which no mod (stock) tutorial :)
70 comments >:)