AC6 Bosses in Less Than 30 Seconds | Armored Core 6 (VI) Fires of Rubicon
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- Опубликовано: 21 окт 2024
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A boss rush with my fastest kills so far. Double Zimmerman's + Pilebunker do most of them in with no issue, Sea Spider being the exception. It has the most health and stagger resistance out of all the bosses, plus a 10 second phase change. Lemme know in the comments if you would like to see a video explaining builds/strategies used, since I've found some optimal boss strats somewhat regardless of build.
I am going to work on the final bosses too, I made a video of a previous final boss rush, but I think I can get them down under a minute each. Except Walter. He gets 5 seconds.
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#armoredcore6 #armoredcorevi #armoredcore - Игры
2:02 "please you have to focus on winning this" meanwhile dude is already blowing up
Ibis Cel 240 beat down got my jaw hanging lol
Woefully underrated.
Is this a challenge to beat the bosses before people can finish speaking instory?
What's the 4th weapon that you used on most bosses? It almost looked like a songbird but it's a single round and does way more stagger damage
Earshot, it does a lot of damage but also takes a while to reload. If you have a hard time landing the pilebunker, double Earshot is a pretty good shoulder combo. Does quite a bit of damage, stagger, and if you shoot from slightly above, the AOE will nuke the area
Spider was my wall, so happy it couldn’t be 30 seconded 😂
Relative to other bosses, he has the most health and takes the most to stagger, along with a 10 second phase transition, getting him under 30 seconds may not be possible. Pilebunker meta may have met its match lol
This game is so easy once you found that build to wipe every boss, i went with 1 zimmerman, the meele lance and 2 shoulder needle launchers. I had to retry most of the bosses just to hear all the dialogues
Haha metal spike go brrrrrrrr
I believe melee in general is the only weapon type that gets a lot of bonus damage from certain factors, so it has relatively higher DPS than everything else. Pile bunker supremacy
Just out of curiosity from a White Glint fan, is there any way to make it in this game?
The customization is pretty rubust, so you can probably make something close
You can. Equip the HAL 826 core and legs, the SALAD arms (I think) and Kasuar head
Ashmead is the real mvp
Double Zimmers to stagger asap and Ashmead on cooldown does the highest amount of DPS I believe lol
Spoiler....
Do the Allmind Boss Fight in the True Ending/3rd ending
I was grinding him earlier, got him under a minute quite a few times. 3 phases, pretty wild RNG for phase 2 since I've had Ayre knock him out of the way of my pile bunker more than I'd like lol
@@RevoSKL Lol that's hilarious. When I did this for the 1st time I made the mistake of targeting the side mobs for the 1st 2 phases which was a grave mistake on my part since I use an all missile build (single target only) which by the time I only had Allmind to fight I'd always not have enough missiles to finish the job. I only realized on the 3rd try that goin after the side mobs was pointless cuz while I was tryin to take out the 2 sea spiders Ayre on my playthru managed to solo allmind to full health down to 50% thats when I realized goin after the side mobs was useless lmao.
I use a heavy mech build with all missiles, it works on all the bosses its not the greatest by its what I enjoy using.
R/L-Arm unit: WS-5000 Apertif
R/L-Back unit: 5001 Soup
Head: HD-012 Melander C3
Core: VE-40A
Arms: DF-AR-09 Tian-Lao
Legs: VE 42-A
Booster: IA-C01B Gills
FCS: FCS-G2/P10SLT
Generator: DF-GN-06 Ming-Tang
Expansion: Assault Armor
The Assault Boost Kick really helps with making sure I got enough ammo for all the bosses. After a stagger I charge in for a kick then back away and fire missiles again until the next stagger. Also I've no idea why I ended up explaining all this here but after typing all that out cant just delete have to commit lol.
@@RevoSKLwhat mech you build
Rank SSS
I swear these dudes be posting the same armored core shyt everyday