What some people don't understand, this game could be the start of a really good company. It looks solid, plays really well, impact of Hits with some weapons feels dull but they still have 3 months. I just pre ordered it for PS5. Small studios like that need to be supported, I am tired of waiting 5 years inbetween one Souls title to the next. Sekiro Part 2 Most wanted Bloodborne 2 Next title from Lies of Pi studio
Agreed, I've played the demo on PC and PS5 and its fine, not perfect. If you are a fan of soulslikes then why would you not play this? I'll buy it, not sure which platform yet but I will support this studio. If this is their 1st attempt, they set their bar pretty high and they will only get better.
@Shimmy-yi3ik No man, fromsoft has no exclusive right creating a game like this. It even encourages competition to step up, just like Lies of Pi was an outstanding game. This is clearly a small studio doing it's best with what they have. Nobody forces you to play it or even pay for it, so go ahead and skip it :) But in case they will get bigger and better, guess who most likely will play their upcoming games when Tiktok is full of it, twitch and so on? You ;) as well as us. In case they manage to step up.
I'm french I love Italian foklores which is very unique, masks, , they put italian music whith orchestrals instruments from there. For those who say it's just an elden ring copy, not its not... The gameplay look like it, but no I see medieval italy. Venezia, Rome. Costumes and italian theatre tho from Italy. So yeah I'm proud ! This is a new art proposition with souls like inspiration. Miyazaki himself inspired this game like bloodboorn by europeen gothic architectures from France, England 18 century so this is nice.
Sono italiano! Abito vicino a Venezia... E questo gioco e orribile! Ti prego di non paragonarlo alle nostre opere! Ho fatto fatica a giocare la demo e stata una sofferenza! ❤❤❤ Senza contare la poca professionalità degli sviluppatori che tolgono le chiavi di gioco a chi dà voti bassi!
It's alright for a AA game it's actualy not bad, people need to stop critising like they have fromsoft lvl of budgets, it's not fair it's like comparing a lamborghini to a ford focus
Also, not every company is as experienced. We should be glad new dev companies try their hand at games and shouldn't discourage them too much even when the final product isn't up to genres best.
ghost of tsushima feels great the first 5 hours, then you realise you are going to do the exact same shit for the whole game. Boring ass openwold and soulless quests. im glad i tried it for free and not buying it
Italian game industry is like inexistent so i understand people saying is shit, but at the same time for italy standards this is gold. For those who are saying visually it looks like dark souls 2 Majula ect, remember that Fromsoftware did take a lot of inspiration from italian architecture, so they probably did the same with italian coasts
But for mass selling standards it simply is not. There are plenty of information out there to use and learn from. If they have the tech to build a game (obviously) they have the means and tech to really do it right and well. What we have seen, that is not this. This needs ALOT of work. But considering the "souls" style, and what we have seen from other "soulslikes" it is and will fall into the same pitfalls. I hope it doesn't but, if the game releases soon, then this will be meh. Sad really, was looking forward to this one, loved the art style. Really wish devs of "soulslikes" would do better research, not only on the genre, but on overall game feel. Witch ultimately comes before everything else.
As an Italian fella, I hate to say you are not 100% right. The fact that Italy doesn't have it's own industry in videogames is not an excuse to make a bad game, especially when you choose to release it in a world full of upcoming souls-like without waiting for the game to be polished. And also, they did blacklist all italian journalists who did highlight the problems in the demo, like a form of censorship, they didn't listen to criticisms, but held them down and tried to shut their articles down. Not cool, guys, not cool. They told us we would have been able to play as beta testers but the test happened like two months ago, and not a year ago as it should, so everything we (beta testers) suggested to adjust and fix is still present in the demo and will be in the final game. In other words, they've shown themselves as a not serious and trustworthy studio, who doesn't listen to criticisms and censores anything they don't like instead of taking their time to deliver the best product to the consumers. If I pay for something, I don't accept excuses, especially if you had plenty of time to fix everything.
Agreed. Plus, speaking as a huge fan of the Soulsborne games, I don’t think EVERY souls like HAS to be super hard. As long as the world design and combat is engaging, it being easier than other games doesn’t bother me. A good example of this is Remnant. Everyone liked that game, I liked that game, and it was super easy. You could first try almost every boss.
I squirm when streamers skip drops. It's like, bro, how are you not even curious enough to push one button that could alter your entire playthrough, luck depending.
Did it took you an Asmongold video to realize that most people playing those games are like that or you just realy realy want to relate so bad to people? Cause damn dude, I nEveR ReAlIzed ThAt oThEr peOPle also PlAyeD gAmES ThE wAy i DOooO. Yeah pal, you aint unique. Omg. shocker. 2024 is full of surprises.
Mate, I play Bloodborne on infinite NG+. I think I've cleared the cycle over 150 times. I still obsessively pick up every item even though my inventory is rejecting them. I use bullets just to pick up more so I don't have anything on the ground before I move on. Obviously this can become problematic as consuming the required number of items to satiate this proclivity is insane, so I do have to concede at times, especially in dungeons.
I completed this in 7.5 hours, very nice but makes me dizzy, I hope they can improve the UI, the vision (not visuals, vision) blur and make the controls change/edit-able
@@sallyspitsWhy are you so invested to the point of commenting on all these comments yet here you are engaging negatively to every opinion on this. On a brand new account too. How are you involved with this game? Did you waste 3 years of your life working on a meh game? Or is it a disorder?
Are devs aware they can make a souls-like that gives you a straight forward story? Lol. I just want an Elden Ring game with a straight forward story that doesn't require an hour of VaatiVidya story explainer for every hour of gameplay 😅
bro i played this demo for 23 hours and i love it, that boss tho is fucking tough, day 1 buy for me, reminds me a bit of Thymesia and i loved that game too
It has nothing common with Thymesia, thymesia is very dynamic and responsive whereas this game feels like you are on ice and incredibly slow. Very different games
PLEASE PLEASE don't tell the devs to change the lighting, it's really perfect the way it is!......It's really genious!....Similiar to the lighting in AC: Unity and Forza Horizon 4, It emulates the eye's retina reacting to sudden changes to light when going from a brightly lit area to a dimmer one, or vice versa....In a souls-like, that can add an extra layer of tension, bcuz you have to account for enemies jumping you while your eyes are still adjusting, just like in real life....that's a really cool touch! PLEeEeEeEeSE don't ask the devs to change it!
EDIT: Watching more of the video, its Italian Code Vein. Nice music as well. This game is a different take on Code Veins way of doing combat and such. Code Vein had Blood Codes instead of masks and each blood code had unique abilties to that class. You earn points by killing enemies in Code Vein, this then lets you master an equipped skill, which then lets you equip it to any Blood Code you want. The masks function as the games class system. equiping said mask gives you special ablities based on that class and unique ablitiles that are only available to that mask. This games looks like its a bit easier in the beginning? This is a good thing. Those who are nervous to try action rpgs will have a better time learning the games mechanics this way and this should then encourage them to try and play the game even if its gets a bit more difficult. Ill buy this game on sale at a good discount and try it out, it looks great from what I have seen in this video so far.
@@randybobandy9828 Not really, 26 hours for the main story and 61 if you want all achievements and all items. I recall the Darks Souls games taking me 85 hours the first time i played them and then 65 hours after that even doing all achievements.
It's a lot more free-form with the masks in this game. Masks just provide one big passive ability, and then for each mask, you equip up to 6 of any of your passive skills and 4 special attacks, as a loadout for that mask. Those passive skills and special attacks come from a "global" set, it's not exclusive per mask. Naturally you'll want to equip skills and attacks that complement what passive ability your mask does.
@@FerdinandJosephFernandez The only real difference is in this game as you say its more free form. Being able to switch your loadouts on the fly while in Code Vein, you had to manually equip your skills each time you wanted to change Blood Codes and skills. The loadouts are a good idea as you can just make loadouts that have skills you like and actively switch between them without breaking the action so to speak.
My very first impressions of this game weren't very good. The combat and overall movement doesn't feel right. Played it for about 45 minutes and stopped.
Same lol, I loved the concept idea and tried a few days ago but gameplay felt "off" in a way that's hard to describe (like it's missing weight, I guess?) and quit after an hour.
Don't have the platform to try it out, but from what I saw the first time, and from what Asmon is playing, game looks buns. Great Idea, terrible, terrible execution. Game looks to be 2 years behind in development.
Ghost of Tsushima would be great content for asmon, I might go back and play it on a harder mode. They nailed having a cenamatic experience/story during gameplay. Riding you're horse for example while npcs talk and explain story/quest as you play.
@sallyspits I agree, I kinda gave up trying to '100%' the game, as most side camps are very repetitive. Some side quests and most main quests are fun, though.
I just reached the church (I think it's a church?) the dude that drops the theater mace gave me a little trouble, but I'm kinda loving the game. I don't think it's touching the greatness that is Lies of P, but it's certainly inspired by Lies of P which is a huge plus. I'm very tempted to preorder this game... For those that have trouble with the dude that drops the theater mace (I don't think he's a mini boss?) I just equipped a rapier and kept dancing around him, I didn't bother trying to parrying him - because you have to parry, A LOT... Unless you're some kind of parrying God, of course. I am playing through Elden Ring at the moment, but really Lies of P was my FIRST Souls game that I touched and finished, so really you could say this is my second / third experience with a Soulslike. Enotria has such a wicked cool world and setting, and it seems to have an interesting story, and a good story for me, is huge. EDIT: because I finally beat the demo. The second boss, I found WAAAAAY easier than the first (I killed them on my second try) I REALLY like it but maybe because it feels so much like Lies of P and I ADORE Lies of P (it was my first Soulslike and it was my GotY) It sort of feels like a more jankier Lies of P - which speaks to how polished that game was for an indie but hopefully that's ironed out with Enotria's full release. I definitely agree that it feels way easier than Lies of P (I basically abused the summons of which Enotria doesn't have any) or maybe I've just gotten better and I just know the Lies of P playstyle? I definitely think Lies of P is a much better game, but for me that was such a ridiculously high bar for Enotria to meet, and I suppose it was a little too unrealistic expectations. I think I definitely prefer LoP's weapon crafting system to Enotria's mask and Adore system, but hopefully as more Soulslikes continue to drop from newer studios it forces Fromsoft to innovate and experiment.
Been following this game since ThePruld got involved. Games got problems and development is slow but i think it's a labour of love. Will get there eventually.
The game looks fine, I just feel like they copied Dark Souls a little too hard and didn't quite add enough of their own to truly make it unique. It just comes off as a "me too" souls game. That's the impression I have so far anyway. I'm just talking about the gameplay, obviously the setting does look very cool and unique. I do feel it could use more variety in enemy design tho.
i'm hoping they expand on the mask system abit more, the restriction on elements being only placable on specific positions in the line-loadout is pretty tough. mask swapping can be made faster so it's more rewarding to implement mid-battle. and as you said, the mob types need improvements (at the very least, give them more variety of weapons, not just make weapon held = mob tier, for the same mob type)
Not the worst thing to be considering some of the fights are brutal that the game bugging out and breaking their AI for a while is a mercy. Like a certain double challenge.
1:32:16 So he healed because enemies were inflicted with Wicked by his Fatuo attack or by themselves; Wicked saying that it increases magic power but attackers lifesteal
Character movement is strange. Like the character has a run animation but it looks as though he is just moving in place you can see the feet slide across the gound to imitate movement.
I think this is actually pretty great being the first actual game coming from a small mobile games studio. I think the whole concept of changing your entire build with the touch of a button with different outfits and masks is pretty interesting. And I think it actually looks visually pretty good from a studio who only really deal with cartoony mobile puzzle games.
I couldn't bother beyond 1 hr in the framerate kept dropping even on Performance with Ultra settings on. You cant have lag while implementing a parry mechanic that needs perfect timing to be effective. I tried using a Greatsword and it took literally over 10 seconds to swing. I understand everyone wants to hop on the Souls hype, but this game seriously needs more time to cook. If it drops in September with the performance issues games already dead to Wu Kong. 👏
i feel 1 thing elden ring nailed it which secretly makes it even more legendary its their physic on almost everything in the game. i always feel that elden ring physic are just insanely polished and very close to reality. idk is it just me or if anyone feeling the same as me. but again, this game budget of course no where near fromsoft and also its their first ever attempt at making soulslike.
I know you’re joking but for being a small mobile game studio I think this is actually pretty great for their first actual game. And the concept of the different mask/outfits changing your build and being able to change them in an instant during combat is a pretty cool idea. So they at least had something to add to the souls like genre instead of just straight up copying.
@@TheAlex29494guiding? im literally on a RUclips video? meaning i missed the live stream, its just a comment, think of it like a review after a test, assuming u take those
Dude i love Souls games but i hate Souls-like games (not made by fromsoft) i hate every single souls like game Wu kong might be an exception we will see. For me its like Playing Call of Duty on Frostbite engine or playing WoW in Unity. all of the Souls-like games just doesnt feel right because the engine doesnt feel like it suits the genre most of the time.
Game looks fine, honestly looks like every other game in the genre, but I like the Italian spin, setting looks nice. Animations and graphics are a bit scuffed, but it's a prerelease demo, I expect that. Asmon actually parrying surprised me, brought a tear to me eye. Overall, looks fun.
So many great looking games on the horizon: First Berseker Khazan(so hyped), phantom blade…in 2 years-_-, this looks pretty interesting, apparently 2 wukong dlc, I’m sure another fromsoft game in 2 ish years, FF7 part 3 (please be good this time), and this is just me praying to the god of video gaming…PLEASE give us a Soul Reaver remake!!! Give me RAZIEL he is worthyyy
2:25:30 it is Unreal Engine 5, there's even a video titled 'ENOTRIA: THE LAST SONG Unreal Engine 5 Tech Showcase ' - weird that someone contradicted Asmon saying it was... then the good news I should be able to play this in VR with VorpX
I tried the demo and it felt very clunky. Like sneaking up on an enemy and they inmediately turn around and stab in one motion. They should also fix the dodge (or dodge roll). But I do like the setting and the feature with using different masks for lay-outs. So there's definitely some potential here, but it's not as fluent as it should be.
I tried to give this demo a shot but I just couldn't stand the performance issues. I was dropping frames constantly and encountered many bugs in the hour I played. I didn't like the feel of the character's movement. It feels floaty and unresponsive. The weapons are kinda lame and don't really change your playstyle. I just didn't like it. TBH, I was disappointed. Lies of P is a million times better than this. I'll stick with playing Elden Ring DLC and make a couple more builds. I still haven't played an arcane build or a dex build
Crazy how this game has a 3 day early access preorder bonus and asmon didn’t mention it once. So basically if you pay asmongold money he’ll stand by your shitty business practices. If you’re Ubisoft and do the same thing he’ll rant about it for 20 minutes. Remember guys asmon is in this exclusively for money whenever he makes statements about companies business practices just know he’d do the same thing 5x worse if the money offered was good enough.
@@christianalanwilson434 not trying to. Just pointing out that you shouldn’t listen to this guy whenever he talks about company business practices. He has no morals which is fine just don’t act like you care when you only care when the practice isn’t directly making you money.
I enjoyed the stage Longsword and the parry mechanic. That greatsword's stagger is too much to be fun 😂 also lotf is so much better now. And the in game modifiers make for a fun new game plus run.
Animations, jank animation speed, long animation recovery, enemy size relative to player, and parry all look incredibly similar to Code Vein. A strange choice of imitation.
It's okay. I wish it had better co-op but all in all it was pretty neat.
4 месяца назад
so i only played it for a little bit but the parry is so weird, like normal parry reduces dmg, perfect parry seems to negate dmg, but unlike most other games i know parrying doesnt interupt the enemy or allows you to counter, so if the enemy does like a 3 hit combo attack you need to parry all 3 attacks in a row because it just keeps hitting you. Also the stagger is insane, every mosquito sting stuns you for half a second, so you get stunlocked very easy regardless of how much dmg you seem to take
Its kind of annoying how over saturated this genre has become in such a short time. Theyre not even that difficult, just max strength and learn to dodge.
I mean there are a LOT of attempts at it, and most fail miserably (like this game imo) but I wouldn't really count those, if we only take into account the actual games, like Lies of P in example, then it's not really saturated I feel like
How can he compare lies of P to this? Lies of P is S-tier. This game is C-tier presently. The hits don't even feel like they have impact. Your character doesn't feel like he is controlling the fight. It feels like your just hitting buttons until health bars are deleted.
The moment he said Lies of P is hard for all the wrong reasons I was shocked. Just say you don't know how to parry, Lies of P was amazing with boss design idk wtf he's smoking.
it's subjective opinions, i don't like lies of P at all. the game is well designed, but alot of the gameplay elements i just dislike. i'll name a few: delayed attacks (they always counter with "they're puppets" and i say i don't give a fuck, they're still delayed. every. single. one.) weapon durability mid-fights (if i wanted to polish metal, i'd go to the workshop) P-Organ system (too restrictive, i feel like i lost out on something else when i upgrade instead of feeling rewarded) and somebody will have completely different opinions on each of my listed issues, maybe more. different strokes for different folks. the point i'm trying to make is this: you can't force other people to adopt your subjective opinions.
Zac's as good as I am at souls games...it's nice to see another hack in action...wish I had people to level up my character while I was sleeping tho...
There's no way he actually said that this game is good. It has soooo many problems and the biggest one are animations. They are the base and most important things in souls-like games. If animations are bad, then everything else falls off. And that's the case in this game. Honestly this game is gonna be another Lords of the Fallen, probably even worse
@@sallyspits Yeah, they paid him to play and promote the game, but that doesn't mean that he shouldn't look critically at it. I would say that it's morally wrong to promote a product if you know that it's dogshit. Although I genuinely think that he actually said what he had in mind, he just doesn't really understand this games that much. He just wants to swing a big sword and he's happy. I like him but bro...
Well this is a small indie game (40 people) so I think the game has many problem but for me it's ok animation wise. The real problem for meis the balancing and the ttk
Bro just because it’s not a direct carbon copy of a fromsoft souls game doesn’t make it bad. Lords of the fallen was a solid game and this game will be too. It has some work that needs to be done, sure. Some of you people are waaaaay too overly critical like you know what it fuckin is to develop a game
Guys if you want greatswords twice as good as the one asmon has I I V go up the mountain before the bridge. it s not easy but there s a whole new area there.
I played the demo. I have Italian friends and they hyped me up for the Italian folklore aspect of this. It was hard for me to tell them that the game sucked ass drippings. Sure, the Italian folklore was cool, but the game was sparse and clanky beyond what should be tolerated.
I wasnt gonna comment anything Until i saw people saying GOTs story was boring the people that think its boring love the brainless go kill a thing dont bother with the story mindset that Souls Like games offer they are the ones that dont read story texts in MMos and skip important dialogue to get to the battle i feel like if someone were to completely drop a good story and just have a game of pure combat this comment section would take to it like Flys On A Horses back
DS2 would actually be good if the levels getting TO the bosses weren't made to be frustrating. i hope this game doesn't frustrate, there's a fine line between that and difficulty.
What some people don't understand, this game could be the start of a really good company. It looks solid, plays really well, impact of Hits with some weapons feels dull but they still have 3 months.
I just pre ordered it for PS5. Small studios like that need to be supported, I am tired of waiting 5 years inbetween one Souls title to the next.
Sekiro Part 2 Most wanted
Bloodborne 2
Next title from Lies of Pi studio
Agreed, I've played the demo on PC and PS5 and its fine, not perfect. If you are a fan of soulslikes then why would you not play this? I'll buy it, not sure which platform yet but I will support this studio. If this is their 1st attempt, they set their bar pretty high and they will only get better.
@Shimmy-yi3ik No man, fromsoft has no exclusive right creating a game like this. It even encourages competition to step up, just like Lies of Pi was an outstanding game. This is clearly a small studio doing it's best with what they have. Nobody forces you to play it or even pay for it, so go ahead and skip it :)
But in case they will get bigger and better, guess who most likely will play their upcoming games when Tiktok is full of it, twitch and so on?
You ;) as well as us.
In case they manage to step up.
never pre-order.
I just got it too
@@zerobolt9506 seven days to go. grazie per la fiducia
I'm french I love Italian foklores which is very unique, masks, , they put italian music whith orchestrals instruments from there. For those who say it's just an elden ring copy, not its not... The gameplay look like it, but no I see medieval italy. Venezia, Rome. Costumes and italian theatre tho from Italy. So yeah I'm proud ! This is a new art proposition with souls like inspiration. Miyazaki himself inspired this game like bloodboorn by europeen gothic architectures from France, England 18 century so this is nice.
Sono italiano! Abito vicino a Venezia... E questo gioco e orribile! Ti prego di non paragonarlo alle nostre opere! Ho fatto fatica a giocare la demo e stata una sofferenza! ❤❤❤ Senza contare la poca professionalità degli sviluppatori che tolgono le chiavi di gioco a chi dà voti bassi!
@@rob-bomb366
What works do you have that this game shouldn’t be compared to?
It's alright for a AA game it's actualy not bad, people need to stop critising like they have fromsoft lvl of budgets, it's not fair it's like comparing a lamborghini to a ford focus
Also, not every company is as experienced. We should be glad new dev companies try their hand at games and shouldn't discourage them too much even when the final product isn't up to genres best.
What if asmon played the new assasins creed game, and if he gets bored he immediately switches to ghost of tsushima
Knowing Asmongold he would get even more bored playing Ghost of Tsushima.
@Gunslinging713 holy shit the brainrot is insane. I didnt know it got this bad.
ghost of tsushima feels great the first 5 hours, then you realise you are going to do the exact same shit for the whole game. Boring ass openwold and soulless quests. im glad i tried it for free and not buying it
@Gunslinging713 Brother what are you on about?
@@blasterseklaOn Go I saw so many people comparing it to Sekiro, game doesn't hold a candle to Sekiro. The combat is so boring.
Italian game industry is like inexistent so i understand people saying is shit, but at the same time for italy standards this is gold. For those who are saying visually it looks like dark souls 2 Majula ect, remember that Fromsoftware did take a lot of inspiration from italian architecture, so they probably did the same with italian coasts
To be an Italian game, is actually doing pretty good
You mean non-existent?
But for mass selling standards it simply is not. There are plenty of information out there to use and learn from. If they have the tech to build a game (obviously) they have the means and tech to really do it right and well. What we have seen, that is not this. This needs ALOT of work. But considering the "souls" style, and what we have seen from other "soulslikes" it is and will fall into the same pitfalls. I hope it doesn't but, if the game releases soon, then this will be meh. Sad really, was looking forward to this one, loved the art style. Really wish devs of "soulslikes" would do better research, not only on the genre, but on overall game feel. Witch ultimately comes before everything else.
Cool, but it's still shite.
As an Italian fella, I hate to say you are not 100% right. The fact that Italy doesn't have it's own industry in videogames is not an excuse to make a bad game, especially when you choose to release it in a world full of upcoming souls-like without waiting for the game to be polished.
And also, they did blacklist all italian journalists who did highlight the problems in the demo, like a form of censorship, they didn't listen to criticisms, but held them down and tried to shut their articles down. Not cool, guys, not cool.
They told us we would have been able to play as beta testers but the test happened like two months ago, and not a year ago as it should, so everything we (beta testers) suggested to adjust and fix is still present in the demo and will be in the final game.
In other words, they've shown themselves as a not serious and trustworthy studio, who doesn't listen to criticisms and censores anything they don't like instead of taking their time to deliver the best product to the consumers.
If I pay for something, I don't accept excuses, especially if you had plenty of time to fix everything.
I cleared this demo around 4hrs was having some good times. There are some room need to be improve but generally is fun
People hating because this “looks too easy” do you forget how easy the tutorial and beginning areas before the first main boss is in Elden ring?
Agreed. Plus, speaking as a huge fan of the Soulsborne games, I don’t think EVERY souls like HAS to be super hard. As long as the world design and combat is engaging, it being easier than other games doesn’t bother me. A good example of this is Remnant. Everyone liked that game, I liked that game, and it was super easy. You could first try almost every boss.
The golden scarab is not easy 🤡 neither was the tree sentinel in the beginning area
@@thetrashcanman7537 tree sentinel is not even worth fighting
@@mahinkhan3708tree sentinel was my favorite boss ❤
@@stokes2923 my point is you can just skip it , you would not be missing any rewards
you can tell when asmon is having a good time, he drinks more soda than usual on stream lol
caffeine makes you feel good lol
Of course he's having a good time, he is paid to play the game
@@chan6565Paid by whom?
@cosmiqtoast1187 Asocial ppl like me tend to be like that with the friends that they'll never have ^^
@@chan6565you know he can get paid AND like the game at the same time right?
11:16 Asmons tunnel vision is IMPRESSIVE. It doesn't even look like it says "healing" XD
What was that timestamp meant to be?
@@johnnysmith5923 When he gets a new weapon called "Hearthstead sword" or something and he calls it "Healing staff", wrong timestamp
@@johnnysmith5923 1:11:20
@@akiro5330 ahhh thanks
@@steamdeck_guyjesus dude every single comment you make is wrong 🤦🏽♂️
I'm glad to know I am not the only one who is autistic about picking everything up.
I squirm when streamers skip drops. It's like, bro, how are you not even curious enough to push one button that could alter your entire playthrough, luck depending.
Don't worry it's a gamer thing
that's not autism.
Did it took you an Asmongold video to realize that most people playing those games are like that or you just realy realy want to relate so bad to people?
Cause damn dude, I nEveR ReAlIzed ThAt oThEr peOPle also PlAyeD gAmES ThE wAy i DOooO.
Yeah pal, you aint unique. Omg. shocker. 2024 is full of surprises.
Mate, I play Bloodborne on infinite NG+. I think I've cleared the cycle over 150 times.
I still obsessively pick up every item even though my inventory is rejecting them. I use bullets just to pick up more so I don't have anything on the ground before I move on.
Obviously this can become problematic as consuming the required number of items to satiate this proclivity is insane, so I do have to concede at times, especially in dungeons.
I completed this in 7.5 hours, very nice but makes me dizzy, I hope they can improve the UI, the vision (not visuals, vision) blur and make the controls change/edit-able
Nobody asked lol
@@sallyspitsnobody asked you
@@amwazdraws6890 Thanks bro
@@sallyspitsWhy are you so invested to the point of commenting on all these comments yet here you are engaging negatively to every opinion on this. On a brand new account too. How are you involved with this game? Did you waste 3 years of your life working on a meh game?
Or is it a disorder?
Dont worry abour him, he must be a troll or has issues @6ic6ic6ic
its actually fun ive played the demo its not the best soulslike but it hits the spot
Compare it to blasphemous... What's better?
@@randybobandy9828 i think they are different games but blasphemous was more polished
@@randybobandy9828 i personally prefer 3D ARPGs with more customization. Blasphemous was also really nice too
Is the demo still accessible today? I don't see it anywhere
Are devs aware they can make a souls-like that gives you a straight forward story? Lol. I just want an Elden Ring game with a straight forward story that doesn't require an hour of VaatiVidya story explainer for every hour of gameplay 😅
That’s the last piece of the puzzle really. As good as Elden Ring is, that’s all it’s missing
Lies of P had a very good story
yea, go play lies of p. Played tons of souls & souls-like, by far the best souls-like with a very good and straightforward story.
it wouldn't be a soulslike then. Cryptic storytelling is core on the subgenre since that gives all the poem aspect of it
@@antoniocarta2958 Not true. No one cosiders "cryptic storytelling" as a basic requirement for a game to be a souls-like.
bro i played this demo for 23 hours and i love it, that boss tho is fucking tough, day 1 buy for me, reminds me a bit of Thymesia and i loved that game too
You sound like a very "special" person
@@sallyspits So do you judging from your other comments lol
This game reminds me more of Lies of P
It has nothing common with Thymesia, thymesia is very dynamic and responsive whereas this game feels like you are on ice and incredibly slow. Very different games
@@sallyspitswhats that mean?
PLEASE PLEASE don't tell the devs to change the lighting, it's really perfect the way it is!......It's really genious!....Similiar to the lighting in AC: Unity and Forza Horizon 4, It emulates the eye's retina reacting to sudden changes to light when going from a brightly lit area to a dimmer one, or vice versa....In a souls-like, that can add an extra layer of tension, bcuz you have to account for enemies jumping you while your eyes are still adjusting, just like in real life....that's a really cool touch!
PLEeEeEeEeSE don't ask the devs to change it!
EDIT: Watching more of the video, its Italian Code Vein. Nice music as well.
This game is a different take on Code Veins way of doing combat and such. Code Vein had Blood Codes instead of masks and each blood code had unique abilties to that class. You earn points by killing enemies in Code Vein, this then lets you master an equipped skill, which then lets you equip it to any Blood Code you want. The masks function as the games class system. equiping said mask gives you special ablities based on that class and unique ablitiles that are only available to that mask.
This games looks like its a bit easier in the beginning? This is a good thing. Those who are nervous to try action rpgs will have a better time learning the games mechanics this way and this should then encourage them to try and play the game even if its gets a bit more difficult. Ill buy this game on sale at a good discount and try it out, it looks great from what I have seen in this video so far.
Isn't code Vien a pretty long game??
@@randybobandy9828 Not really, 26 hours for the main story and 61 if you want all achievements and all items.
I recall the Darks Souls games taking me 85 hours the first time i played them and then 65 hours after that even doing all achievements.
It's a lot more free-form with the masks in this game. Masks just provide one big passive ability, and then for each mask, you equip up to 6 of any of your passive skills and 4 special attacks, as a loadout for that mask. Those passive skills and special attacks come from a "global" set, it's not exclusive per mask. Naturally you'll want to equip skills and attacks that complement what passive ability your mask does.
@@FerdinandJosephFernandez The only real difference is in this game as you say its more free form. Being able to switch your loadouts on the fly while in Code Vein, you had to manually equip your skills each time you wanted to change Blood Codes and skills.
The loadouts are a good idea as you can just make loadouts that have skills you like and actively switch between them without breaking the action so to speak.
My very first impressions of this game weren't very good.
The combat and overall movement doesn't feel right.
Played it for about 45 minutes and stopped.
Nobody asked you
Same
Same lol, I loved the concept idea and tried a few days ago but gameplay felt "off" in a way that's hard to describe (like it's missing weight, I guess?) and quit after an hour.
@@jayswrkd for me it felt very slaggy, slow and unresponsive. Ideas are there and really wanted to love it but this is a miss for me 100%.
Don't have the platform to try it out, but from what I saw the first time, and from what Asmon is playing, game looks buns. Great Idea, terrible, terrible execution. Game looks to be 2 years behind in development.
Asmond should make dedicated "So I Tried" channel on his RUclips.
I’m only 1 second in but this game changed his life
Ghost of Tsushima would be great content for asmon, I might go back and play it on a harder mode. They nailed having a cenamatic experience/story during gameplay. Riding you're horse for example while npcs talk and explain story/quest as you play.
It's an incredibly repetitive grindy game
@sallyspits I agree, I kinda gave up trying to '100%' the game, as most side camps are very repetitive. Some side quests and most main quests are fun, though.
I was bored really fast in that game
I just reached the church (I think it's a church?) the dude that drops the theater mace gave me a little trouble, but I'm kinda loving the game. I don't think it's touching the greatness that is Lies of P, but it's certainly inspired by Lies of P which is a huge plus. I'm very tempted to preorder this game...
For those that have trouble with the dude that drops the theater mace (I don't think he's a mini boss?) I just equipped a rapier and kept dancing around him, I didn't bother trying to parrying him - because you have to parry, A LOT... Unless you're some kind of parrying God, of course.
I am playing through Elden Ring at the moment, but really Lies of P was my FIRST Souls game that I touched and finished, so really you could say this is my second / third experience with a Soulslike.
Enotria has such a wicked cool world and setting, and it seems to have an interesting story, and a good story for me, is huge.
EDIT: because I finally beat the demo. The second boss, I found WAAAAAY easier than the first (I killed them on my second try) I REALLY like it but maybe because it feels so much like Lies of P and I ADORE Lies of P (it was my first Soulslike and it was my GotY) It sort of feels like a more jankier Lies of P - which speaks to how polished that game was for an indie but hopefully that's ironed out with Enotria's full release. I definitely agree that it feels way easier than Lies of P (I basically abused the summons of which Enotria doesn't have any) or maybe I've just gotten better and I just know the Lies of P playstyle? I definitely think Lies of P is a much better game, but for me that was such a ridiculously high bar for Enotria to meet, and I suppose it was a little too unrealistic expectations.
I think I definitely prefer LoP's weapon crafting system to Enotria's mask and Adore system, but hopefully as more Soulslikes continue to drop from newer studios it forces Fromsoft to innovate and experiment.
Lies of Pasta
asmon: rapiers are a duelists fantasy
rapier in game: is actually a greatsword
i was like what the fuck? who named these??
the demo's out and I played a little, this feels like it'll be fun when it comes out, italian eldin ring
Pizza pasta spaghetti Catholic priest abuse
@@sallyspits oh, its another bot account crawled from the pits of depravity. surely this won't get worse...
@@sallyspitsmy favorite things
@@sallyspits brainrot to the max
Been following this game since ThePruld got involved. Games got problems and development is slow but i think it's a labour of love. Will get there eventually.
I really enjoyed the demo.level design was cool, overall look and art style of the game, and the boss design of the final demo boss was fun.
Why did you cheat on your girl ?
The game looks fine, I just feel like they copied Dark Souls a little too hard and didn't quite add enough of their own to truly make it unique. It just comes off as a "me too" souls game. That's the impression I have so far anyway. I'm just talking about the gameplay, obviously the setting does look very cool and unique. I do feel it could use more variety in enemy design tho.
i'm hoping they expand on the mask system abit more, the restriction on elements being only placable on specific positions in the line-loadout is pretty tough. mask swapping can be made faster so it's more rewarding to implement mid-battle. and as you said, the mob types need improvements (at the very least, give them more variety of weapons, not just make weapon held = mob tier, for the same mob type)
Seems better than many games from famous companies that I bought for 70/80 euros on day one.
I tried the demo but it was so buggy and the camera got stuck at weird angles every time I locked on so I gave up with it for now
Not the worst thing to be considering some of the fights are brutal that the game bugging out and breaking their AI for a while is a mercy. Like a certain double challenge.
Zack should try Chess. The GM mode is really difficult and it has an undefeated boss called the "Stockfish"
lame
booring
@@twelvenation985 your MoMA lame after 2 hours
@@nikoivan2580 huh?
This souls changed my like...
1:32:16 So he healed because enemies were inflicted with Wicked by his Fatuo attack or by themselves; Wicked saying that it increases magic power but attackers lifesteal
Character movement is strange. Like the character has a run animation but it looks as though he is just moving in place you can see the feet slide across the gound to imitate movement.
I think this is actually pretty great being the first actual game coming from a small mobile games studio. I think the whole concept of changing your entire build with the touch of a button with different outfits and masks is pretty interesting. And I think it actually looks visually pretty good from a studio who only really deal with cartoony mobile puzzle games.
I tried this in Steam Next Fest, it felt like it needed polish, but it was cool.
I couldn't bother beyond 1 hr in the framerate kept dropping even on Performance with Ultra settings on. You cant have lag while implementing a parry mechanic that needs perfect timing to be effective. I tried using a Greatsword and it took literally over 10 seconds to swing. I understand everyone wants to hop on the Souls hype, but this game seriously needs more time to cook. If it drops in September with the performance issues games already dead to Wu Kong. 👏
I fuck with the music this shit bangs 😤🙌
this strikes me more of a Lies of P that needs more time in the oven but still a good buy. Waiting on a sale though.
i feel 1 thing elden ring nailed it which secretly makes it even more legendary its their physic on almost everything in the game. i always feel that elden ring physic are just insanely polished and very close to reality. idk is it just me or if anyone feeling the same as me. but again, this game budget of course no where near fromsoft and also its their first ever attempt at making soulslike.
i think the environment and style is pretty good
Thanks
when you order elden ring dlc from temu
I know you’re joking but for being a small mobile game studio I think this is actually pretty great for their first actual game. And the concept of the different mask/outfits changing your build and being able to change them in an instant during combat is a pretty cool idea. So they at least had something to add to the souls like genre instead of just straight up copying.
😂 good one
@@EchanteDante It is still a straight up copy of dark souls, with cheap graphics
Not bad if the price is right
@@chan6565how’s it a copy?
he missed like 4 greatswords, 3 longswords, and missed some masks and the area under the bridge lmfao
boohoo let the man play the game without guiding. He's just trying it out, not trying to 100% it
You're laughing your ass off over this? really?
The weapons suck lol literally has the best colossal sword in the demo
@@TheAlex29494guiding? im literally on a RUclips video? meaning i missed the live stream, its just a comment, think of it like a review after a test, assuming u take those
@@mralireza931when someone types “LMFAO” do you think that they are really doing that?
I can’t wait to play Enotria: The Last Song! It’s my most anticipated game for the latter half of 2024. 🎭
Dude i love Souls games but i hate Souls-like games (not made by fromsoft) i hate every single souls like game Wu kong might be an exception we will see. For me its like Playing Call of Duty on Frostbite engine or playing WoW in Unity. all of the Souls-like games just doesnt feel right because the engine doesnt feel like it suits the genre most of the time.
In Italy videogames are almost considered "wasted time". We don't have a videogame industry. Not one worthy of this name.
Game looks fine, honestly looks like every other game in the genre, but I like the Italian spin, setting looks nice. Animations and graphics are a bit scuffed, but it's a prerelease demo, I expect that. Asmon actually parrying surprised me, brought a tear to me eye. Overall, looks fun.
Tell me a single pre release demo that is drastically different from the final game. They are usually almost identical with slight tweaks.
@@randybobandy9828 game only needs slght tweaks
Assassin’s Creed: Elden Ring
"Better first impression than Lies of P." High praise. I like the stained glass and Halloween vibe. Italians are good cooks.
Am excited for this . to me , any souls game is worth playing
So many great looking games on the horizon: First Berseker Khazan(so hyped), phantom blade…in 2 years-_-, this looks pretty interesting, apparently 2 wukong dlc, I’m sure another fromsoft game in 2 ish years, FF7 part 3 (please be good this time), and this is just me praying to the god of video gaming…PLEASE give us a Soul Reaver remake!!! Give me RAZIEL he is worthyyy
2:25:30 it is Unreal Engine 5, there's even a video titled 'ENOTRIA: THE LAST SONG Unreal Engine 5 Tech Showcase ' - weird that someone contradicted Asmon saying it was... then the good news I should be able to play this in VR with VorpX
They were talking about Enshrouded, if you listen
Crazy that this game has pretty solid voice acting.
I saw an ad for this game but their website has xbox greyed out is it coming to da box or no bc I really wanna try it
I dint think it is no
I tried the demo and it felt very clunky. Like sneaking up on an enemy and they inmediately turn around and stab in one motion. They should also fix the dodge (or dodge roll). But I do like the setting and the feature with using different masks for lay-outs. So there's definitely some potential here, but it's not as fluent as it should be.
its a demo.
I tried to give this demo a shot but I just couldn't stand the performance issues. I was dropping frames constantly and encountered many bugs in the hour I played. I didn't like the feel of the character's movement. It feels floaty and unresponsive. The weapons are kinda lame and don't really change your playstyle. I just didn't like it. TBH, I was disappointed. Lies of P is a million times better than this. I'll stick with playing Elden Ring DLC and make a couple more builds. I still haven't played an arcane build or a dex build
Crazy how this game has a 3 day early access preorder bonus and asmon didn’t mention it once. So basically if you pay asmongold money he’ll stand by your shitty business practices. If you’re Ubisoft and do the same thing he’ll rant about it for 20 minutes. Remember guys asmon is in this exclusively for money whenever he makes statements about companies business practices just know he’d do the same thing 5x worse if the money offered was good enough.
the difference is that this is an indie studio meanwhilw ubisoft print money every year
Wow bro you really cracked the code and exposed him so hard that he'll never recover. Nice job.
@@christianalanwilson434 not trying to. Just pointing out that you shouldn’t listen to this guy whenever he talks about company business practices. He has no morals which is fine just don’t act like you care when you only care when the practice isn’t directly making you money.
Key to the commandos, lol.
The game doesn’t look bad at all
It's kinda cool, but technically raw.
I enjoyed the stage Longsword and the parry mechanic. That greatsword's stagger is too much to be fun 😂 also lotf is so much better now. And the in game modifiers make for a fun new game plus run.
don't forget to try out the newly added Crucibles, they're just boss-rush
Man outside of Lies of P the combat, movement, and sound design of these games are weak. Fromsoft set the bar very high it seems.
Not perfect but there's a lot to like from this demo. Few tweaks and got another fun adventure hellz yeah 😤🙌
Animations, jank animation speed, long animation recovery, enemy size relative to player, and parry all look incredibly similar to Code Vein. A strange choice of imitation.
Is code vein any good??
It's okay. I wish it had better co-op but all in all it was pretty neat.
so i only played it for a little bit but the parry is so weird, like normal parry reduces dmg, perfect parry seems to negate dmg, but unlike most other games i know parrying doesnt interupt the enemy or allows you to counter, so if the enemy does like a 3 hit combo attack you need to parry all 3 attacks in a row because it just keeps hitting you. Also the stagger is insane, every mosquito sting stuns you for half a second, so you get stunlocked very easy regardless of how much dmg you seem to take
Don't mind it, looks like something I'd pickup.
The fast opening of doors is 10/10.
Its kind of annoying how over saturated this genre has become in such a short time. Theyre not even that difficult, just max strength and learn to dodge.
So don't play them, fool, and ignore Asmon's paid promo
I mean there are a LOT of attempts at it, and most fail miserably (like this game imo) but I wouldn't really count those, if we only take into account the actual games, like Lies of P in example, then it's not really saturated I feel like
Demon Souls released in 2009, so if anything it’s taken incredibly long for other studios to catch on..
It can't be worst than survival base building games tbh...
To be completely fair, the dark souls series, bloodborne; and Elden Ring aren’t difficult games at all.
the title did not say "This game changed my life" so is probably not good!
The combat in the new dragon age looks better
Nah
Easy bait
I game actually looks pretty good
i don't like how he doesn't use the secondary weapon for faster attacks
Omg, another souls like with degenerate enemies who are trying to kill air and ground
How can he compare lies of P to this? Lies of P is S-tier. This game is C-tier presently.
The hits don't even feel like they have impact. Your character doesn't feel like he is controlling the fight. It feels like your just hitting buttons until health bars are deleted.
The moment he said Lies of P is hard for all the wrong reasons I was shocked. Just say you don't know how to parry, Lies of P was amazing with boss design idk wtf he's smoking.
One is finished game...this is a demo of a unfinishes game chill the f out 😂
He hated Lies of P because of the delayed attacks. He's no more objective about it.
@@zeemzok game is coming out this September and you think they are able to overhaul the entire game in such short span of time?
it's subjective opinions, i don't like lies of P at all.
the game is well designed, but alot of the gameplay elements i just dislike.
i'll name a few:
delayed attacks (they always counter with "they're puppets" and i say i don't give a fuck, they're still delayed. every. single. one.)
weapon durability mid-fights (if i wanted to polish metal, i'd go to the workshop)
P-Organ system (too restrictive, i feel like i lost out on something else when i upgrade instead of feeling rewarded)
and somebody will have completely different opinions on each of my listed issues, maybe more.
different strokes for different folks.
the point i'm trying to make is this: you can't force other people to adopt your subjective opinions.
Zac's as good as I am at souls games...it's nice to see another hack in action...wish I had people to level up my character while I was sleeping tho...
There's no way he actually said that this game is good. It has soooo many problems and the biggest one are animations. They are the base and most important things in souls-like games. If animations are bad, then everything else falls off. And that's the case in this game. Honestly this game is gonna be another Lords of the Fallen, probably even worse
He's getting paid to promote this game bro learn how it works
@@sallyspits Yeah, they paid him to play and promote the game, but that doesn't mean that he shouldn't look critically at it. I would say that it's morally wrong to promote a product if you know that it's dogshit. Although I genuinely think that he actually said what he had in mind, he just doesn't really understand this games that much. He just wants to swing a big sword and he's happy. I like him but bro...
Well this is a small indie game (40 people) so I think the game has many problem but for me it's ok animation wise. The real problem for meis the balancing and the ttk
for me it definitely feels worse than lords of the fallen without a doubt
Bro just because it’s not a direct carbon copy of a fromsoft souls game doesn’t make it bad. Lords of the fallen was a solid game and this game will be too. It has some work that needs to be done, sure. Some of you people are waaaaay too overly critical like you know what it fuckin is to develop a game
This doesn't seem bad imo. Has some cool unique mechanics
I liked it. Parry system felt nice, world is nice looking.
Guys if you want greatswords twice as good as the one asmon has
I
I
V
go up the mountain before the bridge. it s not easy but there s a whole new area there.
When you figure it out it's never cheating Asmon 😂 🙌
I played the demo. I have Italian friends and they hyped me up for the Italian folklore aspect of this.
It was hard for me to tell them that the game sucked ass drippings.
Sure, the Italian folklore was cool, but the game was sparse and clanky beyond what should be tolerated.
um no
What the duck did you just say
@@thebigbucktheory5488 I said what I said. Get over it.
@@AnOldEnglishBloke 😂😂😂😂😂
@@AnOldEnglishBloke 🤌
sounds, looks and so far plays good
I'd like to think me spamming for him to play this game on Twitch is the reason he played it lmaooo
1:17:10 -> Music reminds me of Witcher 3
The heals were coming from the world buffs..
Dwarf Necklace looks interesting
This game actually looks pretty fun. I might have to give it a go after I finish the souls trilogy
when i fight the cattacombs for some reason the portal or the spawner or whatever is red, and the enemy that spawns is so strong idk why
Asmon you gonna react to the last AoC video?
asmongold should play your unfinished Hollow Knight
I wasnt gonna comment anything Until i saw people saying GOTs story was boring the people that think its boring love the brainless go kill a thing dont bother with the story mindset that Souls Like games offer they are the ones that dont read story texts in MMos and skip important dialogue to get to the battle i feel like if someone were to completely drop a good story and just have a game of pure combat this comment section would take to it like Flys On A Horses back
Are the controls similar to wukong, i noticed you got a stamina bar?
Kinda gives Mortal Shell vibes.
Reminded me, I have yet to play that, thanks.
Lmao masterpiece? If that's a masterpiece then every game ever made is a masterpiece. It's a decent souls like demo@AQI11A
Italian lore goes crazy
Imagine a souls like that actually has a creative setting. I'm so tired of this Gothic medieval shit.
Is it just me or..... Absolver's souls like child, looks good tho
This game is reminding me of Lies of P
I get strong Dark Souls 2 vibes from this game. Which is one of best souls-likes btw.
Because it isn't a souls like, it's a souls game
DS2 would actually be good if the levels getting TO the bosses weren't made to be frustrating. i hope this game doesn't frustrate, there's a fine line between that and difficulty.
bro how did the title change i didn't even reload the page
This game looks better than all the other ones coming out
They're using the same combat engine as New World huh
Love This Game So Far Cant Wait For Release.