Stop Listening To FGC Boomers
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- Опубликовано: 6 сен 2024
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#FGC
Games lower their level to allow other regions to appear in top spots(fixing matches through programming) because woke-players think that the same regions winning(like Japan), even on MERIT, isn't "fair."
After games lower the level so that lesser players can compete... "Games today are harder to learn than when games were actually honest and more challenging."
LOL! Sometimes I just feel like ppl straight up lie to gain followers.
No game that is "accessible" for beginners and poor players is "harder to learn" than the games where placings were due to player-ability and not because the more difficult aspects of competition, are removed.
ffs, kids complain about one-frame-links, still! I guess those two-frame links are harder to learn... with a four-frame buffer, even?
100% LYING to appease a newbase of fans that believe outcomes should be based on race and gender rather than personal merit. So woke! XD
We are in the participation-trophy-era of fighting games. Anyone pretending games aren't easier to learn and play are lying. They wouldn't be touted as "accessible" as if prior games weren't, if that were the case.
These are the guys that stagnated the genre while believing they were growing the community. These are the guys that, under the guise of inclusion, turned the fgc into an immature predators playground.
No. Stop lying. Today's games are kid's games, by comparison. In no way are they more difficult to learn. They are made so that your pet hamster can learn. Kinda sick how ppl lie to gain followers off manipulating their egos with lies. smh
This is one of my favorite comments that I've ever received on this channel.
Thats real now
Lol ok old man
@@ANIMEILLUMINATI it blurs the line so much, that it is actually making it impossible to distinguish if it is satire or not.
@@CaptainMyron IKR!
"Stop listening to old people"
"Okay" _clicks off video_
Ruuude😂😂😂
Old man yells at old men.
owned
Jiyuna is honorary zoomer.
based
We need the boomers so I can keep farming content
Before you know it the kids will be making fun of you.
@@ANIMEILLUMINATI 🥺👉🏿👈🏿 nuh uh Brian f I cool
"Back in my day we didn't have your shitty dlc, back in the day we had to buy the game again full price for 3 new characters and a couple of balance patches"
I absolutely love that argument.
true but it's still weird that nowadays companies are selling and announcing DLC content prior to the game lunching which means DLC are planned before the game lunched, they give you the felling that if you buy the standard edition you won't get the full content
@@chebil_y4967 It's actually not that weird. Every industry works with a production pipeline.
Videogame production costs have risen more and more with each generation, so the pipeline has just gotten longer over time. Monetization has to be decided years in advance so budgets can be set.
The decision of making about 15 characters + DLC was probably made from the very beginning of the project, so why would they pretend it wasn't?
Biggest example of that is League of Legends. They used to release characters after weeks of development. Now it takes 6 months to a 1 year for most. Sometimes more.
I'd expect fighting game characters to also take a very long time to develop, considering character models are way more detailed and how small ArcSystem is, compared to Riot Games.
@@eduardoserpa1682 it's just very problematic for the consumer given this is a fighting game DLC is meant to be optional that why acquiring it + the game will cost more than the full price or here if you don't buy DLC you will encounter these characters online and you can't even lab them and if we follow the Arcsys trend DLC characters are generally very strong at lunch and have very unique distinction and only the season pass 1 contains 33% of the base roster so it will be hard to ignore and given this i am thinking of withholding my purchase and see if they are planning on releasing new characters very early like grandblue
and no abusive DLC content isn't "normal" i know a lot of people taken aback by all the blocked char behind a price, this is a trend in fighting games they always where weirdly more expensive then other AAA games
"Stop listening to fighting game boomers"
"Take it from me, I'm a fighting game boomer"
Which one is it, Jiyuna?
Epimenides the Cretan said that all Cretans were liars, and all other statements made by Cretans were certainly lies. Was this a lie?
hahahaha. But Jiyuna is wise and not blind
I’m getting some very strong “This sentence is false” energy from today’s video lecture.
Exactly
@@WormyJester8 Yes because Epiminedes wasn't Cretan. His statement was right but his title wasn't a truth. If this is not a problem to be solved then coolio. But if it is, my answer is probs right.
“I walked 45 miles in the snow and i only had one quarter to play third strike. We were just a different breed back then. Y’all too soft” - FGC boomer
Valle 100% gives off "adult wearing high school varsity jacket" energy
Don’t you dare talk about Coach like that!
That only works if you're yakuza
When I was growing up in a small town near Rio de Janeiro, we had an arcade at the mall that had KOF98 and SF Alpha 2. I got punched in the face a bunch of times because the local rule was "No hitting the opponent when he's in the corner".
I miss the arcades like you wouldn't believe, but you have to be insane to think it was easier to learn the game back then.
God damn. I got threatened a few times but never actually assaulted.
I'm 41 so I saw almost the entire lifespan of arcades, and the complete life of fighting games in arcades. Loved going to them. Convinced the parents to stop at a bunch of places while hunting down MK2 machines. When going on family vacation, I was always on the hunt for an arcade. When I was old enough to drive, I spent way too much time after school and over Summer vacation going out to play MvC and SF3. Found a tiny arcade in a seedy strip mall with ALL the current fighters during the days of CvS1 with a lot of strong players that required a bit of a pilgrimage to get to, but a couple buddies and I would go there at least a few times. Saying that fighting games are harder to learn now is just dumb. The Internet was in diapers around the time of MK3 and I remember printing out a movelist that I stumbled upon that I gave to the local arcade owner so she had it available on request to anyone that wanted it. It was a struggle and not at all worth it.
Not at all worth it? Those kind of stupid memories are what I cherish most.
@@DoggyP00 with it in terms of learning the game. Based on his story you had to drive to a shady arcade in the corner to play MK with no full move list. Not very easy I'd say.
Yeah, my entire youth was spent hunting for arcades wherever I went.
The brian_f meme blew up
Just thought exactly that
My ass walked 5 miles to a casino in the vegas summer to play MvC2. Now i can sit on my ass and play any fighting game. Yeah it used to be soooooo much better.
The casino is the only game
At least you could play MvC2 reliably with other people (legally). Give us a modern MvC2 port Capcom/Disney.
FG Boomers be like: "Fighting games now are so expensive with all this DLC and season pass bullshit"
Also FG Boomers: "Back in my day I'm pumping $50 worth of tokens/quarters in the arcades + other expenses every weekend for 10 years"
Granted, the Arcade experience was about the social aspect/hanging out with everyone. But yeah, it was expensive.
$50 in 90s money, that's worth more than it is now
As an FGC Boomer, I can safely say the younger generation is WAY stronger. It can be summed up in one word: access. Access to tech, access to good training and mission modes, access to play on console WITH A STICK, access to large communities to train and improve with. It’s not even a debate!
That and age. Old man reactions are totally a thing lol. I laugh but I hate not being to react to moves I know I should be able to punish
@@YoungPhenix i agree with that and thats why reactionary games like tekken has more younger top players
@@watersports1381 does it!!!!!!!! I keep seeing like the same 8 dudes all the time. I think Tekken with it's legacy skill has a ton of gold heads still placing high. But these scenes like Africa and Brazil and the middle east certainly have a lot of young fresh godlike players
This is why i love jiyuna. He has good opinions and not afraid about giving the unpopular opinions.
Arcades are really cool, but i prefer how things are nowadays. Its way more fun nowadays compared to even the forum/srk days.
it's like bulletin board systems vs the world wide web. it's not even an argument, just a state a mind
Fgc boomers reminiscing about arcades is the peak of survival bias.
As a 44 year old boomer Salaryman that loved going to arcades, them boomers don't know what they are talking about. Arcades were a terrible place to learn, we live in a golden age of RUclips and high speed internet, anyone can get better now without having to spend hours and money in some silly, dirty corner. Sigh, FGC boomers need to grow up and become salarymen like me!
Well, tell that to James Chen :S
@@chevchelios5668 Gosh, James Chen is a talentless hack, horribly overrated and boring to boot. Never understood why he was always doing commentary for Evo. Guess it who you know and not how talented you are. James Chan needs to grow up and become a salaryman.
You are right, it depends where you lived. If you happened to be in a place with lots of good players, it was great. For most of us though that didn't exist, and we wouldn't have had the money to play anyway. What he is right about is it was MUCH harder to learn back then. We had no information, no frame data, just trial and error and word of mouth. You found out someone played and would have a sleepover where one person would have an SNES and a game, you made blanket forts and would play all night to try to pick up whatever you could from them. Either way you were forced to get to know and hang out in person with people... THAT part of it was kind of nice, well that and the blanket forts.
Those tweets make no sense especially since a ton of old pros were ahead of the competition because they WITHELD strats, tips and secrets about the game to people outside of their circle.
Frame data is at our fingertips, guides and forums are ripe with info and there are SO many high skill players. Bro the arcade was even a wealth barrier on top of that. The nostalgia is real...
There's also access; just being near the arcade gave you a huge advantage over the people who couldn't make it out as often.
Being good enough to figure something out on your own that the majority of people would not was actually one of the coolest parts of competing in any game not just fighters tbh.
Now everyone has access to the most optimal stuff just by looking it up for 5 minutes online without actually earning it. This means that overall the people who come up with this stuff don't get rewarded in tournaments at all but the people who use it the best do. I believe a balance of the 2 would be the best but that is no longer possible as long as social media exists.
And all these zoomers will suck ass compared the next generation, growing up with netcode allowing matches against very similar level opponents, anywhere in the world and at any given second with an "offline quality" experience. Thats the way it is.
Yup. Competition will always improve and people will get stronger.
Having a dedicated training mode was a big victory for fighting games. Can't believe people defend the idea of practicing against some AI jumping around all over the place.
I remember that haha. The CPU would always do exactly the opposite of what you wanted it to do.
Arcades only taught me how to cordially interact with other players. I learned more about the games once they got ported to consoles and I could practice and try things uninterrupted. Its really hard to learn a game just by watching or in the midst of competing.
Arcades taught me how to be competitive. Traveling all the way out and losing to someone made me so tight.
When the best disco dancers say they were best disco dancers.
Who the hell cares.
"Ken wasn't that good. Everyone else just sucked" -Mew2King, 2009
It's true, watch Ken vs CPU at evo in Brawl, Ken fucking sucked in that 2008 tournament but was just better before everyone else.
As a modern fighting game player, it makes me a little sad to see a lot of great fighting games die in a month. Boomers on the other hand played one version of the game for years.
It's because people would play even if the scene was small. There's no reason you can't do that now.
Yeah there are still people playing the same games, and with fightcade you can just pick up any old title and find a discord community and really helpful people. They still have that attitude of "this is what we've got let's make the best of it" and that at least is something to learn from.
I remember when GGPO was new, people on the SRK forums got into an uproar about how online was trash and the only real way to get better was arcades and locals. It made zero sense to me the time. I could grind out 50x the amount of matches online, it costs me nothing, and I didn't have to smell anyone's BO.
For anyone that doesnt live in the U.S., the country is so geographically huge, that to travel from Seattle, WA to Miami, FL, is a farther distance than traveling from Madrid to Moscow.
I hate how some of them think that "oh man, if arcades were still around...", like, when I was like 7 (back in 2007) I used to go to an arcade every weekend with my dad and there they had 2 floors, the first floor was just shooters and racing games, while the second floor was full of fighting games, a couple of puzzle games and virtua tennis, and I can tell you that even though there was a cabinet for every kof from 94 to 2002, an mvc cabinet, street fighter alpha 2 cabinet, xmen vs sf, mk and some that I don't remember, I can 100% REMEMBER that NO ONE played those games, maybe another 5 year old would play with me some street fighter mashing buttons (like I did so myself) but NO ONE WENT TO THAT FLOOR EXCEPT FOR LITTLE KIDS, and before the arcade closed that floor in like 2014-ish the only people that went there were DDR players.
???
There's fighting game tutorials and guides everywhere online nowadays compared to back then where information was limited. You can learn optimal combos within days of the game coming out.
Or even an hour lol
I agree but the best are the best because of little details...everyone can learn basics to advanced technics but some of the biggest improvement i've made were in arcades/events thanks to better players little advices and observation. Not saying you can not do that online but it is easier in person I guess.
True it was harder during the old days of arcade since the move sets were not even given. You have to work your ass experimenting to discover moves for a character duh! If that is easier than today with all information you need is floating around the internet, then you do not know what is hard.
@@clementnunes5070 "but it is easier in person" ok I slightly agree with this to a degree to don't gotta ask a "pro" who'll give general tips of what most might pick up now to many learn from example but it's better to learn the hard way imo give or take both are good.
I look forward to the inevitable follow-up video when the Boomers start this up again in 3 months.
They already going off in the comments.
Jiyuna we are the same age!! Dropping those hard truth bombs. I agree 100% man. Nothing wrong with getting old and stepping aside for the next generation.
Coming from someone who used to be that 7 year old getting blown up by some 23 year old player at the mall arcade, you’re not missing anything by missing the boat on the authentic arcade experience.
In fact it was much more awkward for everyone involved in person as compared to online
At any decent arcade with good players, you spend 95% of your time waiting in line and 5% of the time losing.
A lot of FGC boomers only think they were as good as they were back in the day because they were the ones who knew the tech. Seeing gramps go "back in my day" is like watching a pro boxer step into the ring with some peewee league brat and flex on the kid after he bodies him.
If the average player today went back in time to the arcades with all the knowledge of today he would wash everyone there.
That thumbnail is really true. I played my dad at turbo and he just spammed heavy kick the whole time
I just ran into this video, in the States… yes you are spot on. I’m 41. Some had better learning experience than others at the Arcade but definitely rare. The only issue I have is some of these New Kids wanting to get rid of Motion Inputs all together. Nope, not going to have it. Same as Max & Rooflemonger trying to get Fighting Games Free To Play. You really don’t want Fighting Games to get that big. Look at all the other Genres that have gotten big. Everyone is complaining how awful they are, uninnovative they have gotten. Especially the Sports Games. They have all gone to 💩. Fighting Games have it’s struggles but for the most part you’re always getting good gameplay games. Sure other parts of the game is lacking but not the gameplay in most cases. So you don’t want the Genre getting too big where it looses its soul and identity.
I only trust 240p videos of accent core from 2007
The largest problem I see is that FGC boomers insist that the newer generation of players just care about easy wins, and should therefore learn to suck it up and learn through pain like we did, which isn’t only crazy far from the truth but ultimately counterproductive to the genre’s future growth, and I say this as an FGC boomer. The newer generation relies on the availability of information, and we should be leaning hard into that. We should be asking for devs to create better training modes, and asking the community to craft better guides that are more applicable to onboarding new players, and helping them genuinely matriculate into thoughtful players capable of expressing themselves through intentionality in play.
Just because we scaled a vertical wall in the 90s doesn’t make it the ideal training regimen. Sports evolve over time, coaching techniques evolve, equipment evolves, our understanding of biology and psychology evolves, etc. New players don’t want easy wins or controls; they want to understand how to play the game correctly, and to know how to solve in-game problems being presented in real time, the act of which makes winning possible.There is no shame in turning the vertical wall into an inclined ramp, especially when doing so creates a path toward greater understanding, and thus a larger potential player base moving forward.
Middle aged man talking to his audience of 15 year olds on the internet: "Old people are so stupid!"
I'm old, I know we're stupid.
35 isn't middle age
People wonder why newer players either don't join the FGC or stick around long. The FGC can be absolutely cancerous
Access to replays also makes fighting games so much easier to learn today. As much as I loved digging around for arcade footage when new Blazblue versions came out now if you want to see good players in games like DBFZ, SFV, Granblue ect. you have footage available in the game with their exact inputs on screen. If anything we have it too good now as far as access to information goes.
Yeah, replays are super good. I need to talk about them in another video.
The "Back in my day..." mentality of those arcade-grown boomers is not only annoying but also cliche, especially coming from an old gamer like me who is already in my 30s. They should just heed Ben Solo's life advice and let the past die because just like what you said, Jiyuna, if any of these old guys retire or disappear, the FGC will still live on and thrive. After all, everyone is expendable in the community regardless of how much and significant their contributions are.
everytime I lose in the arcade I lose 100 yen, I have infinite free practice at home
Dirty old FGC boomers sweating bullets while these high-tech young guns out there becoming frame-data monsters.
These fools forget arcades cost MONEY. To even become acceptable at a gamr you probably spent $100 in quarters
Arcade boomer over here. Back in these days we had so much more fun. It wasn't about the skill or even the games, the fun was in the socializing, the weed and the shit talking.
I agree, the old days were more fun because of the social aspect.
The people who talk about arcades, often forget that there are places besides the us.
Typical americans
Yeah. I live in the middle nowhere in Russia. I'm 33 and playing FGs since 7. I have never been in arcades. Actually, I'm jealous to to Americans, Japanese and Korean people, because they had this experience unlike me. Only Internet gave me the feeling what real FGs is when online matchmaking appeared in my life. Before that I was a pretty casual player, playing with my brother and friends on a SEGA.
I loved going to the arcade, used to ride my bike and blow my allowance on the arcade. Arcades were honestly the worst. People at the arcade who lived there were UNSTOPPABLE! There were days I couldn't even get on a machine to play SF2 or Tekken or anything. Or you got one game in and had to wait. Not to mention it was 50/50 genuinely nice people, or people were toxic af. I much rather would be at home chillin listening to some music in training mode, or in the lab. Or looking up combos online and getting a better sample of other players skill.
Never want to go back to arcade life
Yeah, just by having easy access to the arcade you could get enough experience that you could stomp most of the people who could only make it out once a week/month.
@@ANIMEILLUMINATI people complain about sweaties now, but damn the sweat was real back then! 😂
28 y.o european here, can't exactly share the sentiment of arcades being good/bad, because very few cities in my country had them. It's funny though - when Valle was boasting about how arcades were "training killers" (as in great players, although that could be open to interpretation) and how much better they are at understanding fighting games - everyone nodded in agreement. When Chen spews out shit like this - everyone and their dog calls him out (rightfully so). The cult of personality is still going strong in FGC.
I think I understand what he’s saying, I only learned fighting games at locals and the feeling of sitting down next to someone destroying you in friendlies is better at a locals because you can’t just quit out like you can online. You tend to learn more playing the same people frequently
Offline gatherings/locals are great, but those are completely different from the Arcade days.
@@ANIMEILLUMINATI as soon as you mentioned the point about losing and having to get back in line, I realized I have never experienced that and now understand
You know what game is accessible but one of the most difficult at the highest level at the same time? Virtua Fighter
I toooootally agree with you on this. The nostalgia people have for arcades some how makes them forget all the terrible shit you had to deal with at arcades.
Jiyuna senpai be spreading the true wise word out here.
But yeah, serious, you got the point there. Agree with your opinion on this. The level nowadays is arguably much higher since the tech is shared super fast and like there are replays to watch every where.
Guys like Daigo tho, with mentality like that they still are the true champion even though he is among the older ones.
The only way the old school players keep up with the new school strong players is to reinvent themselves and grind it all out. The best example is Daigo, Daigo in the past year completely changed how he practiced, trained, and in his own words, he “had to become Punk.” If DaiGod isn’t setting the example, who would be?
Even switched to Hitbox.
Watching this in 2024 when we've had some new boomer reveals on Twitter lately.
I've been playing fighting games for 31 year's & I still suck but I love them so much 😂😂😂😂 I just pre-ordered Guilty Gear Strive Deluxe Edition!!! I can't help it because it's my favorite genre 🤦🏿♂️🤷🏿♂️
Same, I'll never stop playing FG's.
@@ANIMEILLUMINATI I love the channel my brother you might be the first person with a RUclips channel that I become a Patron!!! Hope I spelled that right 😂😂😂😂
BACK IN MY DAY, I was the best player at SF2 on my genesis in my parent living room. Who need 6 buttons when you can press start to switch to kick. People now are so weak.
Bisous
The virgin boomer vs the chad zoomer
Anyother great upwoad. Thanks, Jiyunya~
Man, that whole bit about arcades being scarce. Being young and having no transportation. Needing money somehow. Getting there and either being the only one or in line to wait for your turn IS SO ON POINT ahahah.
I miss those days mostly because of the excitement of it all. I loved when I when I would blow away strangers with a crowd watching.. But yea.. You're on point here.
Yeah, the struggle made it all so exciting. But no one can say that helpful for learning.
@@ANIMEILLUMINATI Agreed. I've been a fighting game guy all my life. I was always the best in my circle and around general audiences. But I really got a lot better once the internet showed me the "Proper way" to play *Insert game/Character*.
I really do wish that I could have made it into the "scene" that you got tied up into. I feel like I really missed out and am missing out on great times.
I dont understand how Ryan can even have that perspective when there are probably like 5 arcades in the whole Europe
Wtf are you talking about lmao
To me it's not even about arcade scene vs. online. It's how well done, comprehensive, and updated fighting game guides are these days. Much easier to learn the ins and outs of a character, which is great.
Nah but for real though, you pay way more attention when you’re spending money at in Arcade, so a lot of time you spend is usually valuable in terms of training. Versus playing online, or training by yourself in your room, there’s nothing to lose, but in a way you spend more time enjoying and having fun with the game, rather than getting better at it and practicing, which are two separate things depending on the person.
The reason why this discussion reappears soo often these days is simple: most of the people that want to get good at fighting games have one basic agenda: to be famous or make money playing fighting games. Therefore the ones they claim are good are usually the ones they win games in often, or a sequel where skills are instantly transferable.
This has caused a demand for all the strategies available to be Revealed and mastered as soon as possible, which is leading to the inability to "discover" anything in fighting games.
The 90's era was much more exciting because you had fewer strategy guides, move lists and combo videos made. To this day, people discover things never known to be implemented into the mechanics which make these games timeless
Yeah... for as figured out as they are there is still neat things being learned. Hawk tech for ST being found around 2012 is insane; it took him from the worst character to a mid tier if you are godlike.
Jiyuna you're getting more handsome regularly, reveal the secret
People say that they release patches to update but they still do revisions like they've always did. I like to get the final revision with the patches. All this season pass stuff needs refinement.
I feel like the only way to really prove this is to have the fgc zoomers pick up the older games and do will against the fgc boomers, in so far as zoomers being stronger than the boomers are concerned.
The only people who think the boomers are stronger are the boomers themselves. New school players have nothing to prove.
@@ANIMEILLUMINATI but then like... How exactly is this true? Can't just make a claim without evidence. A lot of fgs have been made to be a lot simpler than the fgs of yesteryear so they're easier overall to pick up, and while it's undeniable that zoomers have access to a ton more information when starting out than boomers did, you have to also keep in mind that boomers all have the same exact internet access. So unless the mettle is truly tested, or has already been tested, how can we truly know that one is better than the other?
Note that I say all this as a casual that just plays for fun. I'm not really in either faction.
As a Boomer it's easy to say players today are stronger. However, at least back in the day people had reasonable defensive fundamentals because losing meant you had to pay more money or wait a while to play. Nephews today got 1-frame links and a million oki setups, but can't react anti-air and go more than two seconds without hitting a button. Boomer me would totally shit on arcade going teenager me in a FT10. The resources are so good today. I
All of these guys are wrong the real way to get good at fighting games is by watching ANIMEILLUMINATI and subscribing to the channel
*doges the shill tech*
glad i was +4 lol
Smart.
I dont understand how anyone got really good at these games back before there were thousands of videos online explaining this stuff. I dont think it was easier to learn back then, I think everyone was just significantly worse because of the lack of critical information
Valle will take 3 straight losses to a guile, rant about arcades days & switch to tetris for 2 hours
It's funny because every time I play SFII at some bar or bowling alley, some old, kinda drunk dude will challenge me and bury me super hard.
Rumor has it that that old man has been hanging out in that same bowling alley for 25 years...
I’m around your age and a lot people are stuck on SF2 it’s like damn I get it you got good at one game and can’t manage brain 🧠 power to play the new ones. It’s annoying hearing this kinda of stuff. I don’t follow FGC stuff but I have had my run ins with this kinda of stuff.
"Stop listening to boomers!" - balding man in his late 30s
Don’t listen to me.
offline is still the best option but online for some is the only option
pushing 30 and just started getting into SFV. Now THAT'S a hustle.
from the sound of it...
They just want something to compare to the OG JP players who actually had an arcade to go to.
RUclips has raised the skill level of the fgc comunity. You can go online and learn combos from guides. You can play online with people around the world. Before nobody knew what they were doing, and you'd play against whoever was at the arcade at the one machine, and whoever was there was uasly little kids.
Fgc boomers really do be holding the genre back, outside of them who in their right mind would want video games to go back to sprites?
for real omg.
I want sprites...
I'd be down for more games to look like KOF13.
I think Ryan Hart's perspective is a little different though. He's been in Japan the whole time and he had no issues getting and watching high level matches whenever he felt like it. But yeah you're right, even in that situation we've got it made nowadays. Replay system, inputs recreation, tutorials, practice mode everything. The hell are these boomers on about
the "arcade" near me had a few fighting game machines, UMK3, MK2 and Killer Instinct, but it wasn't really an arcade it was a room attached to the bowling alley. It used to be packed with teenager crowding the FGC machines. They never let me play..it was awful :(
I miss the people, but I don't miss the line.
I think the thing they are getting at is that if we approached the arcade with the same sense of community today, swapping info in person, giving immediate feed back, and while certain rules were bunk like "no throwing" those limits would make players think around the easy idea of "how do I approach this." Basically as AnimeIlluminati put it offline with a console no lag etc. Would be best. The idea of consoles being weak though, I wanna say that it had to deal with constant patching and balancing making it so that picking a top teir isn't always the easiest thing to do since one patch you are top teir Devil Jin, then you are low middle teir Devil Jin, then you are God mode homing hell sweep Devil Jin, back to middle teir Devil Jin, to Why would you give Devil Jin this move? Still old players vs new players just boils down to who understands and plays the game better. I'm a scrub either way if you look at my past games and lack of Evo trophies, still that being said givin the amount of time a player can dedicate to the game Younger Players have a better chance with newer/recent titles as they can keep up with all the changes and a lot of the old habits have become harder to break.
Super turbo is a great game though and it's much more advanced than you would think
ST is definitely a crazy game.
"It was so much better back then..."
*proceeds to talk about his many stories of nearly getting stabbed in an arcade over a game or even getting drop kicked*
"Tottaaallyyyy maann"
Sunnyvale golfland was one of the best arcade and comp for SF
Golden Era
You moved to Japan for Arcades. Goddamn I envy your commitment. I wish I could get my passion like that back from when I was younger.
i was absolutely the best super turbo player at the local putt putt on our ymca field trip summer '95 and no one can take that away from me
Someone tell Valle to get his life alert ready
Arcade boomers at their peak weren't even as good as the current top players of those boomer games are now
Old Tekken pros are still dominating.
Id agree with you but then again fighting games are in serious trouble if they're catered to zoomers. That generation wasn't born right. We're only going to get more dumb downed, simplify games with OP DLC characters because these kids are too afraid to lose and to lazy to learn to win. Fighting games are going to turn into party games.
FGC will enter another dark age soon fam. Mark my words.
Dark Age means simple games? That's already the norm if you compare it to the past. As for the scene; more and more games are being released and the community is bigger than ever. I think you're in denial.
@@ANIMEILLUMINATI player base for these games are on the decline, No offline tournaments ppl are losing interests in this genre.
hahaha I'm surprised you're slightly older than me. My 36 is a few more months out
Anyway, what I think is missing from the conversation and imo what is actually the important piece of this: the actual good and useful thing is *offline casual sessions with your scene*. Not necessarily (and maybe preferably not) arcades. I'm talking about maybe 3-10 guys of the game your local scene is playing, and everyone is sharing and growing in an ideal environment. I like it far better than online for the new player especially because they can get instant feedback/access to the stronger players and you're building those relationships without having to be either A) at the arcade or B) online where you're left alone to guess what happened/blame the netcode or whatever other factor on your own.
Sure, you can play online with your local scene (and we HAVE TO right now lol), but it's still not quite the same experience as having everyone focused and grouped up for that purpose. Too easy to have your friend body you on the net and then just sign off and say he's wack/the game is wack, when in-person you'd probably have a conversation and be accountable for whatever excuses immediately wanted to come out, while hopefully learning what actually happened.
If you can't tell, some of my best times were me hosting offline sessions. I'd make people cookies sometimes even. *That's* a great thing to preserve and talk about, and it's something to pick out from the arcade mindset. It doesn't have to be money on the line - just your time and effort of coming out is great and enough (of course, sans corona world). Also of course, not everyone is going to have a scene local to them they can go play with - but if you do, don't miss that.
oh no, when I edited I lost my Jiyuna heart. sadness
Also, to add extra context to this, for me it started in about 2005 and one of the main reasons I hosted a lot was because I myself lack transportation because I'm legally blind/don't drive. It worked out quite well, and I ended up traveling more than just about everyone else in the scene. I went to 10 Evos in a row iirc, for example, but also a lot of other stuff.
I bet he can see the future with his thick glasses.
Hey I fought hard to keep my initials at the top of MvC2 at the Tilt Arcade in Rimrock Mall, Billings Montana. Scene was tough back then
My initials: A S S
The think that you don't have in a room is discussions and exchange on what to improve or learn. I am not defending the arcade but the off line events. Extremely important when it is possible. And for one punk you have 45 high level player in US that have at least offline event in their habits that is the modern expression of arcades.
Also, your hot take is kind of strange when you have a full playlist of japanese arcades videos :D
I love arcades more these days than back in the day. Go to anime cons and tourneys that bring arcades in, guaranteed to actually get some matches in, consistently, almost the entire time you're there. MAGFest, I basically spend all 4 days in the arcade, day in and day out, it's great. Beats the hell out of going to Aladdin's Castle, Time Out or the movie theaters where you'd be playing with yourself, or get that cold shoulder if you get on while someone else is playing.
You really have to take what Ryan Hart says from his pov. Dude LITERALLY made a living from being in arcades at THE peak of the scene. Dude was there for the rise of some of the best players ever. Hell he's arguably the greatest fighting game player to ever do it(based on all his titles alone). So it's a bit of a hot take for sure but he's view point is mad different from ours.
After listening to Bum try to argue with people on twitter and on twitch, this really made my day Jiyuna, thank you : ' )
Dang, Jiyuna. This is your most controversial video yet. I hope you survive the coming backlash.
Looove the thumbnail. Also, Majin feeling called out.