The cool thing about those Pipi birds is that it is the best way to acquire a lot of bolts in a short time. If you hold down for a charge shot, wait until the mecha bird drops his "egg" and it cracks; The second the "egg" cracks, fire your charge shot to kill all the Pipi's before they spread into formation and attack you. Do that and you'll acquire a lot of bolts! Just keep going back and forth for the meca birds to reappear!
At the beginning, I was like, looks like Air Man's stage, cool! Then the clouds blocked the view. Cool, it's like a little homage! By the time the hunder Charriot rolled in, I said, this is frikin' Air Man in 16-bit.
You are amazing at thsi game :) It's been very fun to watch! The way their weaknesses take them down can be pretty pitiful, but at the same time it does have a powerfully "Ha-ha, take that!" affect to it. I look forward to Junk Man :)
I believe Spring Man is the only other RM who you can beat without him pulling off any attack at all. At least he requires great timing to do so, unlike our hapless Cloud Man here. I do like how the Famicom version removes the 'stun and pattern reset' effects of weaknesses. It sure makes the battles more interesting.
I'm not sure what to think of how the weaknesses affect the robot masters in this game (and MM8 for that matter). On the one hand, it makes sense to see how it affects them other than just dealing more damage, but it also makes a lot of these fights hilariously easy.
Wow. The AI of the Robot Masters is a joke if you use the weapon they're weak against. Good thing when I first played this game last week on my Wii U I used the Mega Buster all of them but one and that is Slash Man. I defeated him by using the Mega Buster once. But I'll use the Mega Buster to take on him often in the future.
XD Poor Cloud Man, forever doomed to the infinite loop of fail. They made him so much harder in the 8-bit fan version, since the Danger Wrap doesn't actually trap him.
Without checking the MMKB, I think I get why Cloud Man is weak to Danger Wrap. That fan-like contraption on Cloud Man's underside probably pulls in air to allow him to hover. Trapping him in a leak-proof bubble makes his fan quickly use up all the air inside the bubble, causing him to fall onto its surface, which in turn pops the bubble and drops him hard to the ground. Between the overworking of Cloud Man's fan and him continually falling, it's not much wonder why he would go down so quickly here.
@FrenchyStarFox Well, I actually did mention using Freeze Cracker on the weather enemies themselves and the effect it has on the partially visible platforms in the video itself. =n.n=;
@cutmanmike Considering how much trouble Gyro Man's stage has been giving you, I do not blame you one bit. XD Gimmick-wise I guess this one would have something to do with the changing weather in MM8BDM... Perhaps the invisible-esque platforms would show rain hitting them or something? Not sure what the engine can implement... XD
sniper joe song 2.0 sniper joe, oh oh oh... what a sad and pathetic bot. all you need to kill them? well, it's not a whole lot. sniper joe, oh oh oh. what a loser bot. all you need to kill them? well, just use 4 shots. MM7 you creul to joe making him too EASY. I beat him in seconds, and time man became QUEASY!
I love how she likes to shoot in time with the background song. that's something I would do
Just noticed 😅
Yeah, I always do random things like that when I wait for something to happen.
God I love this song, its so happy go lucky when that melody gets going with dem chords :D
3:16 Here it is, the perfect spot to grind for bolts.
Shooting in time to the music FTW.
Ha ha. I noticed you were shooting along to the beat of the stage :P
This is a good stage for bolt farming. All the giant swarms of birds drop loads of bolts.
This song goes hard!! Love the stage theme
The cool thing about those Pipi birds is that it is the best way to acquire a lot of bolts in a short time. If you hold down for a charge shot, wait until the mecha bird drops his "egg" and it cracks; The second the "egg" cracks, fire your charge shot to kill all the Pipi's before they spread into formation and attack you.
Do that and you'll acquire a lot of bolts! Just keep going back and forth for the meca birds to reappear!
RIP Cloud Man
Ah, CloudMan's stage. Pretty much my favorite next to FreezeMan's stage. This is the best theme in the game. ^_^
Huh... I guess Spark Mandrill syndrome existed long before the events of X.
I am very like this stage BGM
love that you shooting whith the stage music... i catch myself doing this qver and over all the time ^^
At the beginning, I was like, looks like Air Man's stage, cool! Then the clouds blocked the view. Cool, it's like a little homage! By the time the hunder Charriot rolled in, I said, this is frikin' Air Man in 16-bit.
I really really like your LP! So informative!
You are amazing at thsi game :) It's been very fun to watch! The way their weaknesses take them down can be pretty pitiful, but at the same time it does have a powerfully "Ha-ha, take that!" affect to it. I look forward to Junk Man :)
Pro stuff here, however only once you know the ins and outs but otherwise these games are too hard
3:43 The World 7 boss in NSMB DS (Lakithunder) is similar to this boss
They both fly on clouds and attack with lightning
0:14 Sky Arena (Bowser Jr. Cup)
I love how your shots sync up with the background music when you're on the rotating platforms.
Isn't it just cool to endlessly slam Cloud Man into the ground.
+Escargoon “Mantaray” Rules IKR, almost as cool as constantly turning Spark Mandrill into an ice statue! XD
sniper joe song:
sniper joe, oh oh
what a sad little bot
they're so pathetic
it only takes 4 shots
I believe Spring Man is the only other RM who you can beat without him pulling off any attack at all. At least he requires great timing to do so, unlike our hapless Cloud Man here.
I do like how the Famicom version removes the 'stun and pattern reset' effects of weaknesses. It sure makes the battles more interesting.
I'm not sure what to think of how the weaknesses affect the robot masters in this game (and MM8 for that matter). On the one hand, it makes sense to see how it affects them other than just dealing more damage, but it also makes a lot of these fights hilariously easy.
Don't use cloud man's weapon on spring man. He turns into a magnet.
He goes crazy!
Cloud Man got humiliated
Wow. The AI of the Robot Masters is a joke if you use the weapon they're weak against. Good thing when I first played this game last week on my Wii U I used the Mega Buster all of them but one and that is Slash Man. I defeated him by using the Mega Buster once. But I'll use the Mega Buster to take on him often in the future.
Cloud man is Italian
I do love the games where the Robot Masters have weakness effects.
I like to think that the glass is so clear and clean, that you can't see it unless you're really close. I dunno why the ladder is like that though.
I always fight Cloud Man first, he's a lot more fun when you don't stunlock him to death IMO.
XD Poor Cloud Man, forever doomed to the infinite loop of fail. They made him so much harder in the 8-bit fan version, since the Danger Wrap doesn't actually trap him.
So. many. CLOUDS.
oh, MM2 is the dayz... Oh boy, metal blade throwing masked robots...
lol you were shotting to the tune of the song :D
you have some good buster-boxing skillz, I too enjoy buster boxing,
0:07 >=O Hey!! HE'S FLIPPING ME OFF!!
Without checking the MMKB, I think I get why Cloud Man is weak to Danger Wrap. That fan-like contraption on Cloud Man's underside probably pulls in air to allow him to hover. Trapping him in a leak-proof bubble makes his fan quickly use up all the air inside the bubble, causing him to fall onto its surface, which in turn pops the bubble and drops him hard to the ground. Between the overworking of Cloud Man's fan and him continually falling, it's not much wonder why he would go down so quickly here.
2:26 That is sad. I remember from the early games that guy just killed me. But now...
methinks you were a little buster happy in this video pink you shot to the music alot
but then again thats never a problem =D
@FrenchyStarFox Well, I actually did mention using Freeze Cracker on the weather enemies themselves and the effect it has on the partially visible platforms in the video itself. =n.n=;
@RenzokukenLionheart Maaaaaaybe... =>.>=; I was the one who taught Shagg about that in the first place... XD We shall see what happens~
@cutmanmike Considering how much trouble Gyro Man's stage has been giving you, I do not blame you one bit. XD Gimmick-wise I guess this one would have something to do with the changing weather in MM8BDM...
Perhaps the invisible-esque platforms would show rain hitting them or something? Not sure what the engine can implement... XD
@TheNoobmapler No. He never flies over there.
I am very like this stage bgm
@Sonical529 Of course he can, Four fingered people usually have no ring finger, only the thumb, point finger, MIDDLE FINGER, and pinky.
Shooting the bullets to make it sound like the stage music
Boss music reminds me of an upbeat Orange Ocean theme from Kirby
I will say that the thunderbolt is no thunder beam
Cool! Great!
@PinkKittyRose Oh, sorry about it : I let the video loading because I was a little busy. I commented before viewing the full video %)
I love your videos, and how do you record videos without a camera? Plz tell me. :D
@masterminded78 But Cloudman only has four fingers on each hand! He doesn't have a middle finger!
turn the rain into snow by shooting freeze weapon at the creature
they KNOW that.
@PinkKittyRose I'll see what I can do!
@KeybldeUser14 Naah, the clouds really do not get in the way much here. There are far worse stages for that sort of thing.
Should have used the Mega Buster on Cloud Man...
I like the famicom version of this game...
@PinkKittyRose are you playing on computer cause if you are you could save state before you go in then just record a clip on it
I am dreading making this stage in MM8BDM, I hate sky levels!
Mega Man, Use Tunderbolt!
Are you going to have to backtrack any to get everything?
sniper joe song 2.0
sniper joe, oh oh oh...
what a sad and pathetic bot.
all you need to kill them? well, it's not a whole lot.
sniper joe, oh oh oh.
what a loser bot.
all you need to kill them? well, just use 4 shots.
MM7 you creul to joe
making him too EASY.
I beat him in seconds,
and time man became QUEASY!
Aaw... No sportsmanship against the boss. =
Rockman 7 (8-bit) - Cloud Man - No Damage Buster Only: ruclips.net/video/Obr_aqQ0g7E/видео.html
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