It depends a little if you have the Crit Floor researches then you can use Hugh, but I've been prioritizing Doctor to maximize loot, Ghrush if you need the stats, and you could use Tendi to add hull. Mariner doesn't seem to do much 'cause she's adding like 140% to a 70,000,000% bonus
The Aquatics need another look, somethings off with them. A 52er in my alliance regularly kills 6-8 Battleships daily with Epic, data and Janeway at tier2. That shouldn't be possible.
I've had very streaky cases with it, where I've killed like 10 in a row, but in the long run is does still seem to be about 30%, I made 92 attempted kills today and ended up with 24 Instadeaths, which is about 26%, but I also got a streak of 8 success and 9 successes which should be very very unlikely, like 1 in 50,000 unlikely. So I bet there's some mechanism making it occur in streaks somehow but the overall percentage seems still right
@@EnderSword I have no proof but it seems to me that when there's a higher gap between player level and aquatic than the chance of the gun firing decreases. I'm getting killed after 3 at most consistently yet higher levels tell me again and again that they can do a whole bunch of low-level BBs and I saw it happening as well.
What you think makes best crew Below deck
It depends a little if you have the Crit Floor researches then you can use Hugh, but I've been prioritizing Doctor to maximize loot, Ghrush if you need the stats, and you could use Tendi to add hull. Mariner doesn't seem to do much 'cause she's adding like 140% to a 70,000,000% bonus
The Aquatics need another look, somethings off with them. A 52er in my alliance regularly kills 6-8 Battleships daily with Epic, data and Janeway at tier2. That shouldn't be possible.
I've had very streaky cases with it, where I've killed like 10 in a row, but in the long run is does still seem to be about 30%, I made 92 attempted kills today and ended up with 24 Instadeaths, which is about 26%, but I also got a streak of 8 success and 9 successes which should be very very unlikely, like 1 in 50,000 unlikely. So I bet there's some mechanism making it occur in streaks somehow but the overall percentage seems still right
@@EnderSword I have no proof but it seems to me that when there's a higher gap between player level and aquatic than the chance of the gun firing decreases. I'm getting killed after 3 at most consistently yet higher levels tell me again and again that they can do a whole bunch of low-level BBs and I saw it happening as well.