Seeing the first 10 minutes of the video is very reassuring to me as an artist who's just starting their journey on the professional scene. I often struggle with the initial set up, and help myself with 3d models to get the composition down, but I tend to feel quite self conscious when I use them! There's this voice telling me that "a real pro wouldn't need that", so seeing someone I aspire to be one day using them is very reassuring. It's a great reminder that these are just tools like any other and no artist should feel self conscious about using everything in their arsenal :) Lovely splash art as always!
I know some people think they're crutches, but anything that can help you achieve your goal can be good. Not everyone can visualize a scene and nail their perspective on the first drawing, 3d help you play around and find a good angle. The whole "cheating" mentality is stupid. Even old masters planned a piece for weeks, drew multiple angles and had people pose for them. We're lucky we can do all that in a computer. And best of all, if that feels enjoyable and easier for you, go for it. Never be ashamed of what you use to finish a piece.
the dude is gonna spend like 40-80+ hours on a piece, I think he needs all the good base he can get he can grind his 3D form study on his own and not tight deadline client work
The end result matters the most, so the method used doesn't really matter may it be sketch, 3D models etc which ever method yields you the best result is the right way
Its totally part of the process! Why spend countless hours trying to eyeball the perfect perspective when you can just do it in 3D in a few hours. Its all about working smart and fast especially these days when high quality is required. What I recommend though is to still try mastering how perspective works. I can do this even without any 3D if I wanted to. It really makes a difference to be familiar with the basics. 😊
@@idkwayta1722 Yup! We are literally given 5 weeks to do these so I spend the first 3 weeks to really explore and figure out what works best. I show the client multiple versions they can choose from each week. This usually results in a better artwork in the end. :)
I'm so glad you did this splash. You're one of the very few Riot artists out there that posts drawing timelapses, it is so good to learn from your process as a relatively new artist :D
the one who did aphelios base splashart and another who did qiyanas base splash also do it. It's so fun to see how they each take different approaches to get it right. Qiyanas using and making photos with his wife, Aphelioses just using his anime powers xD and this one using 3D models.
I don't know why but his channel is gone from my subscriptions and I can't find it manually either rn .__. which is really sad because he was very interactive and even allowed people to send him their art and he'd talk about what he thinks turned out well and what could be improved. So instead I give you Zeronis aka Paul Kwon who did most of the spirit blossom designs and all the tiny versions for the event as well as KDA Akali. He doesn't upload very frequently but personally I adore his coloration. (the colours always look literally edible and tasty xD) Link: ruclips.net/video/eZaRB1sp764/видео.html
3D renderers are the mordern, cheaper and more versatile equivalent of hiring a model to pose for you. There is absolutely no reason not to use those tools for such a large and commercial project.
Exactly! Its the same concept. I also have some action figures i can pose if ever im lazy to use 3D. I also take lots of selfies before starting to really help me get the feel. Its a trial and error thing to find what works best. :)
@@stinkymcgee778 Blender - Can do anything and has more control, but it is also more technical. DazStudio - I heard lots of professionals use this for posing. Especially for realistic concept art. Clip Studio Paint - There is a pretty useful built-in 3D engine with base characters and some scenes for posing and a model hub that allows sharing models.
Only amateurs say that to make themselves feel less insecure about their inexperience. A professional knows the fundamentals well enough to draw any pose from any composition. They have built an extensive visual library in their mind to aid them as well. What are you gonna do if you are in front of a client and they ask if you can draw a quick sketch in a difficult composition? Wait, let me booth up my PC, wait for everything to load in, start software up, look for 3D models and then after 24 hours show them what you had in mind, when you could've done that in 10 minutes?
I remember someone on Twitter asking one of the Riot Artists how long a particular piece took and the Artist said a couple weeks or something, it was a while back since I saw it but it gave me so much reassurance that I can take my time on a piece, because professionals do it too.
@@theblackcatgirl7013 a couple weeks doesnt mean anything, they could have worked a total 4 hours a week, so lets say two weeks, so 8 hours on this. my 12 + hours do not compare anywhere to these professionals... i wonder if ill even get to this skill in my art... and everyone is hush about how long it takes them and their secrets
@@deletedddddddddd True, but it helped me feel less self-conscious, and their SPEEDpaints are hours long. They obviously do put in a lot of time in one piece and it really did make me feel better even if "A Couple Weeks" doesn't say much. Also don't think that I'm saying you're wrong, you are completely right!
How someone is able to produce art like this is absolutely _insane_ to me, and I've been doing art a while. It's really stunning. Thank you for sharing your process! It's interesting and very inspiring.
As someone who’s super self conscious about the amount of time I put in a render and also wants to work in the industry some day, this just really makes me feel lighter about it, looks absolutely gorgeous and this must’ve take so long!
so refreshing to see, as a young artist, that even the pros still make changes to their art project throughout the whole process. Just because someone is extremely good, doesn't mean that they know exactly what to do from the start. Love to see it :D
Tre transition from a line drawing to a painting is something that always gets me. It looks like magic to me. I still can't figure out how that works, but it's fun to watch.
I hate when people say digital art is "cheating" or that you don't need as much skill. Just look at the amount of work that goes into an illustration like this. Super well done and impressive!
as an ‘artist’ who only draws on occasion but still wants to someday do graphic design myself, it makes me really happy to see that the little approaches and tactics i use are also being used by a professional in a not so different way than me the dedication put into these splash arts is incredible, there are so many details you won’t notice when just scrolling through a champions skins but when you’re looking at one artwork for a couple minutes you can really admire them
u are genius and total inspiration for me, watched every single your process so far -very inspiring and the pattern you are using is rly efficient like the sketch>lineart>3d adjusts etc, just so wonderful to have you on youtube was rly cool to track ur progress on artstation aswell, looking forward to match your skill someday
Watching you reassuring proportions and re-doing so many things and so many times makes me feel better about doing so. Sometimes I feel like I shouldn’t change things so much because “I spent so many time in this just to erase it and do it again? What a waste” but it’s not a waste, it’s part of our creative process and it’s also part of the final result. Thank u for this Timelapse, it helps a lot ❤️
seeing that you’ve grinded and painted for atleast 11 years to get to this level from all the videos you posted is super inspirational. It gives me encouragement to trust the process of learning over time : )
wow, seeing a pro's work is insanely amazing! your attention to detail and process is just astounding to behold. thank you so much for uploading this, i feel like i can learn a lot!
Wow. I always thought there was some magical technique involved to make this kind of art, but to see someone of your caliber using tools I use all the time, it’s inspiring… And I’m not even an artist. 😆 It’s just lots of elbow grease and practice.
I have followed you for a while now and you've been a big help and inspiration to me and many others. I'm currently working on my own splash art and writing a thesis based on it. Hoping to become as great as you some day, thanks a lot for sharing art and videos
One can learn a lot by watching these videos. For example: the use of negative/positive space. Notice that on your right side of the painting there is one uninterrupted negative space, whereas the left you have lots of activity that creates interesting, organic, very flowy spaces. That forces the eye to look at the left of the illustration, where the cake, the doll and the character are all interacting. Next, look ath the main character (Gwen?) and compare how she is rendered to how the cake and the floating doll are rendered. The artist makes more enfasis on the volumes and folds of the dress and hair to direct your eye to look at Gwen's happy face. Really love these splash art speedpaints.
Man im happy to feel relieved seeing this because ive also modeled everything in 3d and painting in 2D and that I thought it was not a process to be taken by other artists lightly. Im more motivated to hone both of my skills now together. Thank you for this
This video is like a masterpost of rendered illustration information. I'm looking to get more official about how I approach rendered illustrations, and the FAQ literally answers everything! I almost can't believe it, like, this is literally all the content I needed, all in one video. Thankyou so much for taking the time out of your schedule to make this, I am really really grateful for the information and I felt compelled to leave you a comment letting you know you've really made this artist's week, and will continue to inspire me for months if not years to come.
I remember when the first nocturne spotlight came out and they released a speed painting feature. I was in awe of the talent and creativity, downloaded the client and never looked back. It's nice to see a more in-depth take on the character creation and design. Thank you for making these videos, you are not only gifted but truly extraordinary.
honestly these kinds of videos give me the inspiration to keep going as a digital artist. whenever i even try to draw a pose i just scrap it or delete it just because the proportions weren’t right or the stance was too bland but just seeing how a few scribbles and time can transform into something amazing with just enough patience, motivation, and willingness to learn!
Just by the first two minutes, you taught me to always come up with multiple drafts before finalizing with the one you like. Ofc, I always go with the first draft, but sometimes redrawing it from different perspectives or diff poses may generate better ideas!
This is still one of my favorite splashes in the game; i absolutely love how you captured gwen's character so well! Also the cameo of soraka and meowssant are incredibly adorable. Extremely dynamic and fun piece!
I'm glad this video exists because these types of drawings are so detailed and overall beautiful that sometimes I find it hard just to imagine the process, everything is just so well balanced against everything else that it's difficult to think about what comes first and what comes next while it's being drawn. It's also insane to see how, near the end, the illustration seems to keep getting getting more and more perfect, it's really beautiful.
This is the first time I've watched the artist's time lapse of the creation of splash art, and I gotta say, holy shit. Like this is a time lapse that is still an hour and a half! The amount of dedication is astonishing! I find it really cool how when I see the skin in-game, I can go "I got to watch this be made!" Also, I bet the file size for this has to be pretty impressive lol
I love how you pulled the base splash face for reference at 1:21:41, it's something a lot of artists forget about and it causes a champion to have different skin tones (Nidalee) and faces (Irelia).
I know nothing about art and haven't played League in quite a few years, but this video is so fascinating. It's no wonder these splash arts are so effective, you can spend 15 minutes just admiring all the small details of it... but that's because you spent 15 hours adding them all. Thanks for sharing, really cool stuff and you are an amazing talent.
Your work inspired me a lot. Especially the combination of technique between 3D and 2D to enhance your workflow. I always questioned myself about using 3D to improve my working experiences because I was taught when in uni was "using 3D is cheating and you will never be a good artist for that". When seeing you done such things, I have some confidences for using 3D in my workflow now.
you don't know how much you help with this!!!, all you give are tools, I am a junior conceptual artist and I think that much of what I have achieved is applying the tips and methods you give in these videos! thank you!!!!!
I main Gwen and this is by far my favorite skin of hers, maybe even my favorite skin in the game! when this video was reccomended to me on yt, my jaw dropped. You are a very skilled artist and should be very proud of your work! Im amazed! I like to draw and what not too, but I can only dream of being this talented!
I‘m not only amazed by the outcome but by the fact that this took 60 hours. I always underestimate the time of art so bad. I’ve probably never worked on a piece longer than 5 to 10 hours and nowadays I rarely draw longer than 30-60 minutes. Damn. I really need to step up my game.
You did a wonderful job! Watching the initial creative process I could see myself a lot, I usually get frustrated quickly, but the way you persisted and used all the tools available was really inspiring!
PLEASEEE- IVE BEEN LOVING THE SPLASH ART SINCE DAY ONE AND IT GAVE ME MOTIVATION TO MAKE A FANART OF HER AND I WORK ON HER SINCE NOVEMBER I LOVE YOUR WORK #SLAY
It's oddly comforting seeing someone else using 3d models, because I always felt like it was cheating but now I see that's it's just. Common sense - 'work better not harder' or something like that.
It`s kinda common technique for all digital artist do for their artwork, image reference, 3d references, sketch, layers, blend, liquify, flip canvas horizontally, etc. But the secret always the `Color Value` and `Composition`, that`s what make huge a different.
Your process videos are so helpful, Im really grateful that you decide to post these on youtube. Just bought your tutorial "from lineart to hyper realism" in artstation. Thanks again for your work, I hope to reach a good level one day in art!
If you think i will spend 1 hour of my life whatching an art Timelapse YOU'RE TOTALLY RIGHT THIS IS INSANE. Your work is NEXT LEVEL. Loved this splashart of one of my main and favorite characters
thank you for uploading this a lot of the methods and techniques used in the video is very helpful even for beginner artists you helped me with a lot of stuff 💗
I appreciate you so much for sharing this with us. The journey to being an artist is long and hard and often I don’t know where to go. Seeing a talented and experienced artists process inspires me to keep going. Thank you!
thank you for posting this. a lot of love went into this piece! I noticed so many detail that i would otherwise miss by just looking at the picture. this is amazing
Wow, thank you for posting your process! As an aspiring artist it's very interesting to see. Also, I appreciate your explanations in the description :D The drawing looks stunning btw, you clearly worked super hard for this!
I’m watching the process of working on this splash and I really like it! I wanted to play my beloved Gwen again in this skin... artist, you are incredibly cool
This is absolute gold, the splash art, the process and the amount of information you've given in the description box! It feels like a masterclass! If one day you've decide to teach, I am absolutely sure students will be lining up! Thank you so much for spending the time to make this video!
youre the literall definition of trust the process !! all that hard work just to sketch everything out its so aspiring for me, keep up the good work !!!
I used to be more carefree but I learned that it is more important to sketch out things properly especially for client work. This way, the client knows exactly what they will get early on and it saves time and reduces unnecessary revisions. :)
Seeing the first 10 minutes of the video is very reassuring to me as an artist who's just starting their journey on the professional scene. I often struggle with the initial set up, and help myself with 3d models to get the composition down, but I tend to feel quite self conscious when I use them! There's this voice telling me that "a real pro wouldn't need that", so seeing someone I aspire to be one day using them is very reassuring. It's a great reminder that these are just tools like any other and no artist should feel self conscious about using everything in their arsenal :) Lovely splash art as always!
I know some people think they're crutches, but anything that can help you achieve your goal can be good. Not everyone can visualize a scene and nail their perspective on the first drawing, 3d help you play around and find a good angle. The whole "cheating" mentality is stupid. Even old masters planned a piece for weeks, drew multiple angles and had people pose for them. We're lucky we can do all that in a computer. And best of all, if that feels enjoyable and easier for you, go for it. Never be ashamed of what you use to finish a piece.
the dude is gonna spend like 40-80+ hours on a piece, I think he needs all the good base he can get
he can grind his 3D form study on his own and not tight deadline client work
The end result matters the most, so the method used doesn't really matter may it be sketch, 3D models etc which ever method yields you the best result is the right way
Its totally part of the process! Why spend countless hours trying to eyeball the perfect perspective when you can just do it in 3D in a few hours. Its all about working smart and fast especially these days when high quality is required.
What I recommend though is to still try mastering how perspective works. I can do this even without any 3D if I wanted to. It really makes a difference to be familiar with the basics. 😊
@@idkwayta1722 Yup! We are literally given 5 weeks to do these so I spend the first 3 weeks to really explore and figure out what works best. I show the client multiple versions they can choose from each week. This usually results in a better artwork in the end. :)
I'm so glad you did this splash.
You're one of the very few Riot artists out there that posts drawing timelapses, it is so good to learn from your process as a relatively new artist :D
the one who did aphelios base splashart and another who did qiyanas base splash also do it. It's so fun to see how they each take different approaches to get it right. Qiyanas using and making photos with his wife, Aphelioses just using his anime powers xD and this one using 3D models.
@@jos-josradvanji6203 what is the qiyana base splash chanel ?
@@Zertened Atey Ghailan
Here a link: ruclips.net/video/poAC0ALXJe4/видео.html
@@jos-josradvanji6203 if you don't mind can I also get the link to the aphelios one.
I don't know why but his channel is gone from my subscriptions and I can't find it manually either rn .__. which is really sad because he was very interactive and even allowed people to send him their art and he'd talk about what he thinks turned out well and what could be improved.
So instead I give you Zeronis aka Paul Kwon who did most of the spirit blossom designs and all the tiny versions for the event as well as KDA Akali.
He doesn't upload very frequently but personally I adore his coloration. (the colours always look literally edible and tasty xD)
Link: ruclips.net/video/eZaRB1sp764/видео.html
3D renderers are the mordern, cheaper and more versatile equivalent of hiring a model to pose for you.
There is absolutely no reason not to use those tools for such a large and commercial project.
Exactly! Its the same concept. I also have some action figures i can pose if ever im lazy to use 3D. I also take lots of selfies before starting to really help me get the feel. Its a trial and error thing to find what works best. :)
Yeah! Why not use an art tool when the art tool exists!!🥰🥰
I know I'm almost 6 months out from this comment, but any idea what people would use if they cannot afford Maya?
@@stinkymcgee778 Blender - Can do anything and has more control, but it is also more technical.
DazStudio - I heard lots of professionals use this for posing. Especially for realistic concept art.
Clip Studio Paint - There is a pretty useful built-in 3D engine with base characters and some scenes for posing and a model hub that allows sharing models.
Only amateurs say that to make themselves feel less insecure about their inexperience. A professional knows the fundamentals well enough to draw any pose from any composition. They have built an extensive visual library in their mind to aid them as well. What are you gonna do if you are in front of a client and they ask if you can draw a quick sketch in a difficult composition? Wait, let me booth up my PC, wait for everything to load in, start software up, look for 3D models and then after 24 hours show them what you had in mind, when you could've done that in 10 minutes?
the fact that this is a SPEED paint and its 1 HOUR really shows how much time was put into this, wow-
I remember someone on Twitter asking one of the Riot Artists how long a particular piece took and the Artist said a couple weeks or something, it was a while back since I saw it but it gave me so much reassurance that I can take my time on a piece, because professionals do it too.
@@theblackcatgirl7013 a couple weeks doesnt mean anything, they could have worked a total 4 hours a week, so lets say two weeks, so 8 hours on this. my 12 + hours do not compare anywhere to these professionals... i wonder if ill even get to this skill in my art... and everyone is hush about how long it takes them and their secrets
Yeah no wonder my 3 hr drawing looks horrible 🤣🤣
@@user-tk6ev1xt9w 😂😂 same
@@deletedddddddddd True, but it helped me feel less self-conscious, and their SPEEDpaints are hours long.
They obviously do put in a lot of time in one piece and it really did make me feel better even if "A Couple Weeks" doesn't say much.
Also don't think that I'm saying you're wrong, you are completely right!
How someone is able to produce art like this is absolutely _insane_ to me, and I've been doing art a while. It's really stunning. Thank you for sharing your process! It's interesting and very inspiring.
As someone who’s super self conscious about the amount of time I put in a render and also wants to work in the industry some day, this just really makes me feel lighter about it, looks absolutely gorgeous and this must’ve take so long!
I appreciate it so much when artists from splash arts let us see the process! Amazing job♥
this is amazing. every time i think, “yeah that’s good” you continue to add more or even restart the whole thing. the details are just wow
Just seeing how many layers that masterpiece has, is enough to make me dizzy 😌👁️👄👁️
Now that you mention it💀
so refreshing to see, as a young artist, that even the pros still make changes to their art project throughout the whole process. Just because someone is extremely good, doesn't mean that they know exactly what to do from the start. Love to see it :D
being an illustrator at riot is my dream job. thank you for letting me see this timelapse it helps a lot and I get to learn new stuff!
Omfg. A Filipino concept artist. And works for riot games. Couldn't get anymore better.
Tre transition from a line drawing to a painting is something that always gets me. It looks like magic to me. I still can't figure out how that works, but it's fun to watch.
impressive level of focus to reiterate a drawing that many times without getting bored and annoyed.
Not many artists can do splash art because of the amount of patience required... 😅
I hate when people say digital art is "cheating" or that you don't need as much skill. Just look at the amount of work that goes into an illustration like this. Super well done and impressive!
as an ‘artist’ who only draws on occasion but still wants to someday do graphic design myself, it makes me really happy to see that the little approaches and tactics i use are also being used by a professional in a not so different way than me
the dedication put into these splash arts is incredible, there are so many details you won’t notice when just scrolling through a champions skins but when you’re looking at one artwork for a couple minutes you can really admire them
i never thought i'd be able to see the painting process of a league splash art! this is beyond cool.. amazing work!!!
u are genius and total inspiration for me, watched every single your process so far -very inspiring and the pattern you are using is rly efficient like the sketch>lineart>3d adjusts etc, just so wonderful to have you on youtube
was rly cool to track ur progress on artstation aswell,
looking forward to match your skill someday
Glad you like the process! Its important for me to still do lineart so that I can maintain the dynamic feel even if I also use 3D. :)
The amount of details and hours in just a splash art is amazingly insane
Watching you reassuring proportions and re-doing so many things and so many times makes me feel better about doing so. Sometimes I feel like I shouldn’t change things so much because “I spent so many time in this just to erase it and do it again? What a waste” but it’s not a waste, it’s part of our creative process and it’s also part of the final result. Thank u for this Timelapse, it helps a lot ❤️
I cant even imagine how satisfied you feel when you complete those gprgeous splash arts, riot art team always finds the Best artists
Yep, I'm very satisfied and proud! 😁
A whole fuck ton of layers slapping my eyes
This is one of the best splash art I ever saw! I hope you are one that does all of gwens skin splash arts! Amazing
what boggles my mind the most is the way he manages the layers... impressive
seeing that you’ve grinded and painted for atleast 11 years to get to this level from all the videos you posted is super inspirational. It gives me encouragement to trust the process of learning over time : )
wow, seeing a pro's work is insanely amazing! your attention to detail and process is just astounding to behold. thank you so much for uploading this, i feel like i can learn a lot!
this is soo amazing also thank you for including soraka in the background she looks super cute!
Thanks! Yeah, I thought she was super cute too so I added her. :)
Wow. I always thought there was some magical technique involved to make this kind of art, but to see someone of your caliber using tools I use all the time, it’s inspiring… And I’m not even an artist. 😆
It’s just lots of elbow grease and practice.
I am an artist and i can tell you, there is a lot of magic going on here. Tbe sheer amount of skill this person has is the magic.
I have followed you for a while now and you've been a big help and inspiration to me and many others. I'm currently working on my own splash art and writing a thesis based on it. Hoping to become as great as you some day, thanks a lot for sharing art and videos
One can learn a lot by watching these videos. For example: the use of negative/positive space. Notice that on your right side of the painting there is one uninterrupted negative space, whereas the left you have lots of activity that creates interesting, organic, very flowy spaces. That forces the eye to look at the left of the illustration, where the cake, the doll and the character are all interacting. Next, look ath the main character (Gwen?) and compare how she is rendered to how the cake and the floating doll are rendered. The artist makes more enfasis on the volumes and folds of the dress and hair to direct your eye to look at Gwen's happy face.
Really love these splash art speedpaints.
Great analysis! Yeah, I think you totally got the intentions! :)
had no idea of how much work and effort are put into splash arts... this is impressive
Man im happy to feel relieved seeing this because ive also modeled everything in 3d and painting in 2D and that I thought it was not a process to be taken by other artists lightly. Im more motivated to hone both of my skills now together. Thank you for this
That's great to hear! Yeah.. this is what's awesome in art. There are so many processes that we can do to help the final outcome. :)
This video is like a masterpost of rendered illustration information. I'm looking to get more official about how I approach rendered illustrations, and the FAQ literally answers everything! I almost can't believe it, like, this is literally all the content I needed, all in one video. Thankyou so much for taking the time out of your schedule to make this, I am really really grateful for the information and I felt compelled to leave you a comment letting you know you've really made this artist's week, and will continue to inspire me for months if not years to come.
I remember when the first nocturne spotlight came out and they released a speed painting feature. I was in awe of the talent and creativity, downloaded the client and never looked back. It's nice to see a more in-depth take on the character creation and design. Thank you for making these videos, you are not only gifted but truly extraordinary.
I baffles my mind that a single human being can make such beautiful, detailed, and exquisite art, it’s just crazy, this is god tier art ❤️
honestly these kinds of videos give me the inspiration to keep going as a digital artist. whenever i even try to draw a pose i just scrap it or delete it just because the proportions weren’t right or the stance was too bland but just seeing how a few scribbles and time can transform into something amazing with just enough patience, motivation, and willingness to learn!
Just by the first two minutes, you taught me to always come up with multiple drafts before finalizing with the one you like. Ofc, I always go with the first draft, but sometimes redrawing it from different perspectives or diff poses may generate better ideas!
This is still one of my favorite splashes in the game; i absolutely love how you captured gwen's character so well! Also the cameo of soraka and meowssant are incredibly adorable. Extremely dynamic and fun piece!
his works of art are so spectacular that it makes me shiver to see the result.
I'm glad this video exists because these types of drawings are so detailed and overall beautiful that sometimes I find it hard just to imagine the process, everything is just so well balanced against everything else that it's difficult to think about what comes first and what comes next while it's being drawn. It's also insane to see how, near the end, the illustration seems to keep getting getting more and more perfect, it's really beautiful.
i dont play LoL but i watched this out of curiousity and wow! this is amazing! i love watching people show their process making art. this is amazing!!
This is the first time I've watched the artist's time lapse of the creation of splash art, and I gotta say, holy shit. Like this is a time lapse that is still an hour and a half! The amount of dedication is astonishing! I find it really cool how when I see the skin in-game, I can go "I got to watch this be made!" Also, I bet the file size for this has to be pretty impressive lol
Usually around 1 gig. Thats the reason splash art is on another level. Its just takes so much time and effort.
@@deivcalviz may I ask you what canvas size did you use for this piece or what size do you use in general? Thank you
@@zeecaptainz Check out the description under the video for the FAQ :)
@@deivcalviz thank you for the reply! Silly of me to not have thought about it :))my bad. Have a good day!
thank you so much for the extra info in the desc!! i love seeing your thoughts and extra notes on your process!
i literally bought the skin just because of the splash art even though i never play gwen, thanks for drawing this masterpiece
a finger drawn by this person is more incredible than a full body with a scene drawn by me, this process is simply AWESOME
I love how you pulled the base splash face for reference at 1:21:41, it's something a lot of artists forget about and it causes a champion to have different skin tones (Nidalee) and faces (Irelia).
Love this! I am drawing her right now myself! Just love the way you made this!!!!!
I know nothing about art and haven't played League in quite a few years, but this video is so fascinating. It's no wonder these splash arts are so effective, you can spend 15 minutes just admiring all the small details of it... but that's because you spent 15 hours adding them all. Thanks for sharing, really cool stuff and you are an amazing talent.
Glad you appreciate those details! :)
the amount of detail, work, and info put into this has my automatic respect and subscription till the end of time
Thank you for this wonderful creation. Honestly the whole game should stay as sunshine and rainbows nothing sad ever please
I`m learning a lot with you Deiv. You are an inspiration for me! Don`t stop making these videos, it helps a lot !!! THANKS MAN !!!!
one of my all time favorite splash arts!! just so adorable and detailed!!
Your work inspired me a lot. Especially the combination of technique between 3D and 2D to enhance your workflow. I always questioned myself about using 3D to improve my working experiences because I was taught when in uni was "using 3D is cheating and you will never be a good artist for that". When seeing you done such things, I have some confidences for using 3D in my workflow now.
you don't know how much you help with this!!!, all you give are tools, I am a junior conceptual artist and I think that much of what I have achieved is applying the tips and methods you give in these videos! thank you!!!!!
Gwen is my favorite character and this is a masterpiece, i instant bought it lol
I main Gwen and this is by far my favorite skin of hers, maybe even my favorite skin in the game! when this video was reccomended to me on yt, my jaw dropped. You are a very skilled artist and should be very proud of your work! Im amazed! I like to draw and what not too, but I can only dream of being this talented!
this splash art is one of the best in the game
I like how you share your thoughts and methods behind your art. It's very inspiring for beginners like us who have big dreams!
I feel so inspired seeing your work, this is amazing and im loving every minute of its process
The fact that even as a time lapse it took one entire hour is kinda scary... Good job!
I‘m not only amazed by the outcome but by the fact that this took 60 hours. I always underestimate the time of art so bad. I’ve probably never worked on a piece longer than 5 to 10 hours and nowadays I rarely draw longer than 30-60 minutes. Damn. I really need to step up my game.
Thank you for the detailed description on these videos and showing your full process, incredibly motivating to see your posts in the feed
I love how you keep on adjusting and redesigning some concepts that'll look good for the scene, it's so amazing to see :D
You did a wonderful job! Watching the initial creative process I could see myself a lot, I usually get frustrated quickly, but the way you persisted and used all the tools available was really inspiring!
PLEASEEE- IVE BEEN LOVING THE SPLASH ART SINCE DAY ONE AND IT GAVE ME MOTIVATION TO MAKE A FANART OF HER AND I WORK ON HER SINCE NOVEMBER I LOVE YOUR WORK #SLAY
It's oddly comforting seeing someone else using 3d models, because I always felt like it was cheating but now I see that's it's just. Common sense - 'work better not harder' or something like that.
You absolute hero, you made me main Gwen and now I'm 100% happy with my decision. Thank you!
one of the best splashes of all time
i love the fact that you dont go box by box but that you randomly choose boxes to your liking
Hahaha yeah. I like the chaos when starting. Helps me get more ideas out.
When I was seeing 3D renderer opened, I knew that this vid going serious lol. Props to you for the amount of effort put into it
man that cake looks seriously incredible 😭 awesome job!!!
i love the smiley face you draw on her face in those sketches, soooo cute
Thanks! When I look at it now.. I know I can definitely do better than that haha
The splash art is stunning
And the music choice ? Chef’s kiss
omg i literally wanted to buy this skin only for the amazing splash art, it's so good!!
I still struggle to draw a full character, and he redrew her so many times after already having the values rendered. I truly need to learn patience!
Just try drawing anatomy again and again like 300+ times and you will surely get good.. XD
@@deivcalviz brutal but effective, I like it! I’ll have to give that a try (:
It`s kinda common technique for all digital artist do for their artwork, image reference, 3d references, sketch, layers, blend, liquify, flip canvas horizontally, etc.
But the secret always the `Color Value` and `Composition`, that`s what make huge a different.
this is my favourite skin on the game really good job, hope you keep working on gwen skins, seriously
Your process videos are so helpful, Im really grateful that you decide to post these on youtube. Just bought your tutorial "from lineart to hyper realism" in artstation. Thanks again for your work, I hope to reach a good level one day in art!
Thank you so much for the support! I hope i can make new updated tutorials soon when im less busy XD.
If you think i will spend 1 hour of my life whatching an art Timelapse YOU'RE TOTALLY RIGHT
THIS IS INSANE. Your work is NEXT LEVEL. Loved this splashart of one of my main and favorite characters
as an artist and a lol player too i love that skin and u nailed it more thatn the original ♥
How did I not know about you. But now I'm glad that I saw this on new year.
Imagine having to work both in 2D and 3D to finish a piece. Getting the right volume is already a pain as it is. Very helpful though! thank you!
This is my favorite skin from the set, now knowing that you did the splash is a huge plus! Amazing work.
i could've stopped at 32:00 but i love how you never gets tired from adding wonderful details
respect
okay but
how many Hours/days did it took you to finish this tho 😭😭
@@suikimooru1223 Check the FAQ in the description :)
This video finna have great impact on my current artstyle especially that im still exploring several artstyles😳
thank you for uploading this a lot of the methods and techniques used in the video is very helpful even for beginner artists you helped me with a lot of stuff 💗
I appreciate you so much for sharing this with us. The journey to being an artist is long and hard and often I don’t know where to go. Seeing a talented and experienced artists process inspires me to keep going. Thank you!
The amount of polish and detail hurts my head, and I mean that in the best way possible :)
thank you for posting this. a lot of love went into this piece! I noticed so many detail that i would otherwise miss by just looking at the picture. this is amazing
i love this art so so much and one of my fav skins and arts in the game
Wow, thank you for posting your process! As an aspiring artist it's very interesting to see. Also, I appreciate your explanations in the description :D The drawing looks stunning btw, you clearly worked super hard for this!
I’m watching the process of working on this splash and I really like it! I wanted to play my beloved Gwen again in this skin... artist, you are incredibly cool
Thanks for watching!
I really appreciate seeing your process its like watching magic happen
Quedo estupefacto e impresionado al ver tal derroche de talento e imaginación. Gracias por compartir.
this was oddly relieving to watch as a fellow artist... it's so beautiful
I love to see all the details, you're such a great artist
I hope I can draw like this one day. This really inspired me
This is absolute gold, the splash art, the process and the amount of information you've given in the description box! It feels like a masterclass! If one day you've decide to teach, I am absolutely sure students will be lining up! Thank you so much for spending the time to make this video!
Maybe someday when Im older ill do more teaching. XD
youre the literall definition of trust the process !! all that hard work just to sketch everything out its so aspiring for me, keep up the good work !!!
I used to be more carefree but I learned that it is more important to sketch out things properly especially for client work. This way, the client knows exactly what they will get early on and it saves time and reduces unnecessary revisions. :)
@@deivcalviz yepp i agree, just got my first job this year as an illustrator and watching how you makes your concept really helps alot man !
Thank you very much for sharing so much information also in the description. I feel honored. It's a joy to watch you process!