Create AI-Powered Games in Godot Without Coding: Step-by-Step Tutorial (Ep. 11)

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  • Опубликовано: 5 сен 2024

Комментарии • 18

  • @GameDevForNoobs
    @GameDevForNoobs  2 месяца назад +3

    I read all comments and love interacting with my viewers. Feel free to share your thoughts or ask questions - I'll do my best to respond!
    Main quest: Watch video. Side quest: Leave a comment. Let's see which one you complete first!

  • @actepukc
    @actepukc Месяц назад

    Thank you for sharing this, I have a point to make - right now you can create custom GPT's with instructions - if you add the thing you describe in your initial prompt it should - I think so .. work in a similar way. Also you can use someone else's Custom GPT if they have shared it with the world - there is one issue with those GPTs that they break after several prompts - but you can restart - due to character limit or idk what's the issue. Great tuttorial/s :D

    • @GameDevForNoobs
      @GameDevForNoobs  Месяц назад +1

      You are completely right -> you can create GPTs. However GPTs are like mainly custom instructions but 'named' and put inside GPTs. You set rules what to do/what not to do/what you like your answers to be etc. and you can call them any time using "@", which is super useful.
      As you had noticed after several prompts GPTs 'break' - they start hallucinating and give worse answers. It's because context gets too big and it's hard for AI comprehend all the text that you have put into AI.
      After you solve something using AI it's always good idea to start the talk from the start and provide context for the next problem if these problems do not relate to each other.
      'context' that you attach should always be as small as possible but enough to solve the problem.
      Good luck

  • @GameDevForNoobs
    @GameDevForNoobs  2 месяца назад +1

    Why don't Godot users ever get lost?
    Because they always follow the 'path' node!

  • @yaboidoesstuff3997
    @yaboidoesstuff3997 2 месяца назад +5

    why would you want games to be AI-generated

    • @GameDevForNoobs
      @GameDevForNoobs  2 месяца назад +4

      Why do you think I want games to be ai-generated? :) I wish for ai to be a copilot in this awesome journey. I want to support the learning process and speed up things even for people who know how to program. Believe me, I've over 15 years of programming experience, I also specialize in Ai, and asking proper questions is useful if done properly for anybody with any amount of experience. Have a good day 😌 💕

    • @GameDevForNoobs
      @GameDevForNoobs  2 месяца назад +4

      To be more precise...
      1) AI tools can lower the barrier to entry for aspiring game creators who may lack extensive coding experience.
      2) AI can help identify and potentially fix bugs more efficiently.
      3) AI can help optimize game performance across different hardware configurations.
      4) AI can speed up your learning process
      5) AI can make you a better programmer in a shorter time
      I definitely do not want AI to be used for creating games with 'no human soul'.

    • @yaboidoesstuff3997
      @yaboidoesstuff3997 2 месяца назад +1

      @@GameDevForNoobs that makes sense, im shit at coding too lol

    • @DC-ts6og
      @DC-ts6og 2 месяца назад +1

      look at AI as a tool. AI even adds a string at the end of the answer each time "Feel free to change to your likeness". So if you don't know the coding or just starting - it's a pretty good assistant that can explain the process.

    • @Siroitin
      @Siroitin 2 месяца назад +1

      @@DC-ts6og Not sure how people forget that AI is a tool. If I have "writer's block" kind of situation, I explain my situation to ChatGPT.
      Like if I'm looking a philosophy or statistics book and I can't understand the text, I copy text to ChatGPT and it can rephrase it. Often it is too simplistic but it doesn't matter if you are hard stuck