How to Play Rise of the Empire in 7 minutes
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- Опубликовано: 3 июл 2024
- Learn how to play Rise of the Empire (the expansion to Star Wars Rebellion) in just 7 minutes (there's a bit of silliness at the front and back)
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Want to buy this game? Get it here amzn.to/2mNIg0q and it'll kick back a few bucks to me (or go to your friendly local game store, that's cool too)
Corrections:
6:05 - When you play the last combat card, you gain back all the cards in that discard pile except for the card you just played. (Thanks to Twhylight for spotting this one)
Want to rewatch something?
Changes: 0:39
New Stuff: 2:17
Cinematic Combat: 5:07
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Interdictor? I barely know her!
*GROOOAAAAN* :D
Somewhat important rule notation: When you play your final card during combat and add the discard pile back to your deck, you leave the last card you played in the discard.
“return all cards from that card’s discard pile to his deck (except for the card he just resolved)”
Ah, quite right! Looks like I done goofed on that one. I'll add a note, thanks!
Love the Danger Egg SU&SD reference^^
Combat is definitely improved in terms of player agency, although it remains fairly slow. Call me superstitious, but I almost hesitate maxing out on combat dice (13 in all). A very strong expansion for an already great game. Thank you for your review!
So if you have a max of 13 (5,5,3) does it make sense to have a large force if they are going sit and take damage?
Wow thanks! This is awesome! You the man!
From India
Awesome! Thanks!
Thanks
The Death Star shows that it can carry 8 troops. Does that mean Move the Death Star just like I do Star destroyers and other space craft?
Yep. If it's still under construction, it has to stay put, but as soon as it's fully built, you can treat it like other ships.
Question related to setup with expansion: the Death Star under construction, is this replaced by the one in the build queue? Then allowing it to move as normal etc.?
Yep. It works just like a normal death star under construction.
1:25 if you can randomly set up objective deck with two Death Star plans, does that included the base and rise cards in each of those decks?
Yes, the objective deck will be randomized, so it'll probably have a mix of both the base and expansion cards
I found going second gave a HUGE advantage. Especially in blocking hits.
One question though, can you assign more hits than needed against a ship to possibly negate them blocking a hit?
Yes, but also, in this version you aren't blocking hits, you're healing damage. Meaning you can remove hits dealt in prior combat rounds.
@@RTFM Hmmm. That is not how my opponent thinks. He's the one who taught me the game. We did the first game with the base system only and then the next with the cinematic combat. What you are saying makes sense, but that's now how he interpreted it.
@@iamspamus8784 The rulebook doesn't say anything about only healing damage dealt this round. It just says that you remove a damage token, meaning that ships that are already damaged can be healed.
@@RTFM Interesting. Thanks. I'll take a look. That was my only problem with the cinematic combat. Cheers.
To streamline combat, we have 4 sets of the 13 dice (Rebel Ground, Rebel Space, Empire Ground, Empire Space) and changed Lightsaber symbols to be 2 Colored Hits instead of Heal.
Dice rolling is done simultaneously - speeds things up a lot, but love the rest of the new rules for the expansion as Cinematic Combat is just so great and feels a lot more exciting than base game combat. Also gives you more decisions, strategy and control with the decks!
Anyone who uses a "garbage pile of ships" is the kind of person I avoid at all costs
Would you say that it's not worth it to play the game without the expansion refreshing combat then ?
Like, it was "actually that bad" ..?
I think the game is good without the expansion, but I certainly wouldn't want to go back now that I've tried it with. It's worth it to play without, but if you at all enjoy the game, I fully recommend the expansion.
answering two years later, however the expansion transforms an already very good game into an excellent one:
once you start playing with its rules you won't go back to base combat cards and rules. Ever.
@@mescaLEO yeah that's basically what my Friends told me afterward
I was like #666.
So I guess I willl have to choose the imperial faction for my first game later this day... :D
So in short... the combat is totally from Forbidden Stars.
I mean it is the same.
Btw it is a good system.
There's definitely similarities, though I wouldn't call them exactly the same.
soo no rebel units showcase?
The new rebel units don't have any unique skills, so I didn't feel that showcasing them would have much value.
Where did you get that shirt??
It was a gift, so I'm not 100% sure where it came from. I think it was a limited edition Marc Ecko design though, so maybe that will help if you're looking for it.
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