Hi, great Video, easy to follow ! I actually got it running! Good work. I was always wanting to use an app to play Videos instead of showing 3D objects. Is that also possible?
Miss, thank you very much for this tutorial. I had been having trouble handling Vuforia for some time and because of that, I couldn't take a final exam at university. Thanks to this video, I was able to solve this issue. Your video explains step by step what needs to be done in a very simple way. I give it a like and my thanks. Greetings from Argentina.
Hello! Thanks for the video. What's the advantage of creating a database through the Vuforia website over just importing the target directly into Image Target Behaviour section?
Hello thank you for the vid. It works on unity but when I built it in my android phone, only camera gets on in the app but I cannot display the model on the image target. Nothing happens when I show the picture, but in unity webcam it works. Why it is happening any idea?
There might be few reasons and have to check the issue further. Please join with our Discord channel for quick support and assistance regarding your issue. discord.com/invite/edtEUC29J7
Hello when i following your step i got this error "Invalid AssetDatabase path: D:/PI/My project/Assets\VuforiaLicense.cs. Use path relative to the project folder." I don't understand this can you help?
Hi! When I installed mine the apk i built into my android, it asked for permission to use camera, however, after that, it's just a black screen. What might be the problem?
Hi! There are few methods and mainly would like to explain 2 here. Thank you! 1. Simply you can use Google Meet to share the device screen from device to browser by connecting to the same meeting. 2. If you need to stream only the AR Camera then you can use a solution such as WebRTC with Unity to stream the device AR camera to the browser but this will be bit complicated and have to configure many things with Unity. docs.unity3d.com/Packages/com.unity.webrtc@2.4/manual/index.html
Yes of course that is possible! Please go through this document. Thank you library.vuforia.com/objects/detect-and-track-multiple-targets-simultaneously
Hi Thank you for the feedback and you can simply import objects with animations and then drag the object to the scene. Then you can simply drag the animation file which is included in the object file and drag it again on to the scene object it self. Then play the scene to see the animation.
Actually it depends on the tracking capability of the device and several things this has been a common issue for all. Mostly, with new versions of Vuforia will support for this perfectly in the future.
the project worked but i want to change something in the code, when it scans a target image, it loads in the 3D object, but when i change the image on the screen, it does not get removed, instead it stays there until a new target image is tracked. I want the 3D file to be removed or get invisible when the image is not scanned (when image is not on the screen)
Hello, when I hit play I can see my Canvas appear arround the ImageTarget but when I remove it, it stays on screen. Also, even if it works in Unity, when I make an apk and install it on my smartphone, nothing appears around the ImageTarget...
Package does not contain valid import settings for: Assets/StreamingAssets/Vuforia/image_target.xml bro iam getting this error . can you please help me out
sister could you explain me what happened at 5:24 please i have present this project this monday what is the prop house used ? is that a asset downloaded from asset store or is it a png image
@@SuryaPrakash-hn9vu yeah i got downloaded from prefab i think . But finally when i was downloading apk file suddenly my project was erased. So i couldnt do anything
@@SuryaPrakash-hn9vu I mean totally my project was not there . I think when I was downloading apk file it might stuck some where . So the whole was erased.
Can you help me ma'am, the application APK generated from Unity with Vuforia Augmented Reality displays a black screen on my device. can you help me solve the problem
@@RenderIsland I faced the same issue then i found that your device should be google AR Core supported to run AR. That's why it's giving a black screen
You can dirrectly connect the web camera and use it to preview the scan and target identfication. If you need more clarifications please get back here again. Thank you!
Hello. Thank you so much for this great tutorial. I did everything the same as you described. However, when I start the android application, it shows an empty unity scene and it has no vuforia engine watermark. Did I miss anything? I would be happy if you can help me..Thanks a lot..
Hi please watch this tutorial to configure Vuforia with Unity firstly. Thank you! Vuforia Unity Tutorial - How to configure Vuforia with Unity #1 ruclips.net/video/RMOMTyfECTk/видео.html&lc=UgyBAlhshWBQ-8FKANt4AaABAg
Hi, nice video! I tried to do everything as shown in the tutorial using a diferent 3D model. I'm using a .obj. Whenever I use the webcam on my notebook, i works just fine. But, when the project is builded in my android (Samsung S10e), my 3D object is replaced by the cube. Do you know how to solve it? Thanks in advance.
Hi, great Video, easy to follow ! I actually got it running! Good work.
I was always wanting to use an app to play Videos instead of showing 3D objects. Is that also possible?
Hello. It’s possible to play a video. Add a plane mesh with a Movie Texture to the AR target.
docs.unity3d.com/Manual/class-MovieTexture.html
Finally someone that gives clear explanations
Hello Ramya. Thank you. Please subscribe to the channel as a full Vuforia tutorial series is coming soon.
Miss, thank you very much for this tutorial. I had been having trouble handling Vuforia for some time and because of that, I couldn't take a final exam at university. Thanks to this video, I was able to solve this issue. Your video explains step by step what needs to be done in a very simple way. I give it a like and my thanks. Greetings from Argentina.
Nice and clear video. You deserve more audience. Subscribed and liked already 😊
Much appreciated! Thank you so much!
Hello! Thanks for the video. What's the advantage of creating a database through the Vuforia website over just importing the target directly into Image Target Behaviour section?
Hi! May I know where can I get the 3d image of the house and tree from?
Can you plx provide your 3d model of house which you have used for the target image
Hi. How can I make a 3D icon? Is there a way that I can create my own using unity? Or should I download from websites? Thank you
Hi, great tutorial video. really help better understand how to use unity to develop AR as total beginner.👍👍👍
Glad to hear that!
Hello thank you for the vid. It works on unity but when I built it in my android phone, only camera gets on in the app but I cannot display the model on the image target. Nothing happens when I show the picture, but in unity webcam it works. Why it is happening any idea?
Hello. What is your phone model and the android version??
@@RenderIsland samsung s10+ and android version is 12
There might be few reasons and have to check the issue further. Please join with our Discord channel for quick support and assistance regarding your issue.
discord.com/invite/edtEUC29J7
I have the same problem
We will assist you soon on this. Thank you!
Many thanks for amazing tutorials!
Glad you like them!
Hey, Is there any way to place augmented objects to the side of target image ???
I got it, just place the 3d object where you want
Great Videos! I have a question: How do you get others phones to recognize the augmented app? Would you have to upload to an app store?
Yes you have to publish the app to App Store or Play Store for the app distributions. Thank you!
Hello when i following your step i got this error "Invalid AssetDatabase path: D:/PI/My project/Assets\VuforiaLicense.cs. Use path relative to the project folder." I don't understand this can you help?
does the engine work with any android device or are there specs that the device should have in order to install the app?
May i ask why instead of using devices emulator, my laptop decided to open my camera? How to fix it?
hello, i have a small problem: when i try to add pictures in the database i get this error : Wrong_Color_Model can u please help me ?
me too ,Have you solved it?
convert your image to fit the vuforia requirement
Hai , what is use of skip to drop in video player and if can able to start and stop the video.
im stuck at the play test part my object is not showing up when i have the picture right on the camera
can you do a video on how to create the child target with a video for a poster please!
Hi! When I installed mine the apk i built into my android, it asked for permission to use camera, however, after that, it's just a black screen. What might be the problem?
Can you please tell us, is it working properly with the Unity editor?
yes it is, but not in the phone@@RenderIsland
hello dear, how To use the device camera and display the AR experience on the browser?
Hi! There are few methods and mainly would like to explain 2 here. Thank you!
1. Simply you can use Google Meet to share the device screen from device to browser by connecting to the same meeting.
2. If you need to stream only the AR Camera then you can use a solution such as WebRTC with Unity to stream the device AR camera to the browser but this will be bit complicated and have to configure many things with Unity.
docs.unity3d.com/Packages/com.unity.webrtc@2.4/manual/index.html
I set up a scene with multiple images for tracking, is there any way to detect which specific image being tracked by Vuforia during runtime
Yes of course that is possible! Please go through this document. Thank you
library.vuforia.com/objects/detect-and-track-multiple-targets-simultaneously
Vuforia Engine to a Unity Project changed to new version , will that be ok
Yes that will be fine. if you get any specific issues please contact us. Thank you!
hey plz can you explain how you made prop_house @RenderIsland
Why do we add the key again? Can't we just use the previous one?
clear explanations
hello, this is an incredible and very helpful video. do you know how to add an animated object too?
Hi Thank you for the feedback and you can simply import objects with animations and then drag the object to the scene. Then you can simply drag the animation file which is included in the object file and drag it again on to the scene object it self. Then play the scene to see the animation.
how to lock the position of the model when the image is tracked? my models is not being stable... please give me solution
Actually it depends on the tracking capability of the device and several things this has been a common issue for all. Mostly, with new versions of Vuforia will support for this perfectly in the future.
the project worked but i want to change something in the code, when it scans a target image, it loads in the 3D object, but when i change the image on the screen, it does not get removed, instead it stays there until a new target image is tracked.
I want the 3D file to be removed or get invisible when the image is not scanned (when image is not on the screen)
Do u find the solution?? I also have same problem
Can you please check that you have attach the object as a child object of the image target object
Hello, when I hit play I can see my Canvas appear arround the ImageTarget but when I remove it, it stays on screen. Also, even if it works in Unity, when I make an apk and install it on my smartphone, nothing appears around the ImageTarget...
Can you please let us know the Unity version that you used?
@@RenderIsland Yeah it's Unity 2020.3.48f1 and Vuforia 10.16
Package does not contain valid import settings for: Assets/StreamingAssets/Vuforia/image_target.xml
bro iam getting this error . can you please help me out
@@AlexRonai upgrade unity to 2022, they support at least 2022.3.5f1+
I try it and it work on Simulator, but when I bulid it, it turn out have 0 byte and no work. Why? Help
Can you please recheck with the significant steps of the tutorials and specially Vuforia configurations.
can you help me out with my first VR app. i am with zero knowledge of unity
Thank you for reaching us and please join with our Discord channel to get a help on your issue.
discord.com/invite/edtEUC29J7
For me the vuforia database is not compiling, it has been 15 minutes since it started and it did not start the download.
Can someone tell me why?
May be you can try the process again and check your connections. Thank you!
sister could you explain me what happened at 5:24 please
i have present this project this monday
what is the prop house used ? is that a asset downloaded from asset store or is it a png image
same doubt have u got the answer
@@SuryaPrakash-hn9vu yeah i got downloaded from prefab i think . But finally when i was downloading apk file suddenly my project was erased. So i couldnt do anything
@@assk1728 your unity project erased, please tell clearly
@@SuryaPrakash-hn9vu I mean totally my project was not there . I think when I was downloading apk file it might stuck some where . So the whole was erased.
@@assk1728 I now want to do a image target project, please tell me where i have to get the 3d game object to place in the image
Nice akka
in ar build android not working, Black Display
the unity works fine but I can't bulild the app I have some issue why is that ? It says it can't move assets
Can you please specifically let us know what are those issues. Thank you!
Can you help me ma'am, the application APK generated from Unity with Vuforia Augmented Reality displays a black screen on my device. can you help me solve the problem
Could you please let us know, what is the device you use to test the application?
did you ever fix the problem im currently have that issue right now.
@@algorithmtrader it happens with some Unity versions. Can you please use 2022 Unity versions and try out the same issue. Thank you
@@RenderIsland I faced the same issue then i found that your device should be google AR Core supported to run AR. That's why it's giving a black screen
Package does not contain valid import settings for: Assets/StreamingAssets/Vuforia/image_target.xml
iam getting this error please reply me mam
Can you please use another Unity version
bro you found some alternate option because i dont want to replace unity version
@@sameerlikes7241 can you please reimport the Vuforia configuration package and restart the Unity project. Thank you!
What file do you use for the object?
We can use any 3D object file such as fbx or Obj.
All credits must go to the actual developer who made the tutorial, not the voice actor.
I see black screen in Unity Editor and in my android phone, how can I fix it?
Can you please check again that you have followed the Vuforia Configurations tutorial correctly. Thank you
Does anyone knows how to rotate the image using fingers?
Hi, how can I add the simulator?
You can dirrectly connect the web camera and use it to preview the scan and target identfication. If you need more clarifications please get back here again. Thank you!
Hello. Thank you so much for this great tutorial. I did everything the same as you described. However, when I start the android application, it shows an empty unity scene and it has no vuforia engine watermark. Did I miss anything? I would be happy if you can help me..Thanks a lot..
Hi please watch this tutorial to configure Vuforia with Unity firstly. Thank you!
Vuforia Unity Tutorial - How to configure Vuforia with Unity #1
ruclips.net/video/RMOMTyfECTk/видео.html&lc=UgyBAlhshWBQ-8FKANt4AaABAg
how to add a message when the target image is not detected?
You can use OnTracked and OnUntracked events to handle this operation. Thank you
How to add the game object. And where we can get those object to import. Plzz any one can tell me plzzz
If u find the solution plzz tell me bro
There are many places you can get free 3D assets such as Sketchfab
sketchfab.com/feed
How can I see the simulator of Android in Unity??
Using the top menu, choose Window> General> Device Simulator
Thank you for the sugession.
.greaatttttttttt videoooo...🥳🥳🥳🥳🥳🥳🥳🥳🥳🥳🥳
Thank you!
Hello, Can I hire you for a project?
Hello, Yes you can. Please send your requirements to render.island@liveroom.xyz
Hi, nice video! I tried to do everything as shown in the tutorial using a diferent 3D model. I'm using a .obj.
Whenever I use the webcam on my notebook, i works just fine. But, when the project is builded in my android (Samsung S10e), my 3D object is replaced by the cube. Do you know how to solve it?
Thanks in advance.
Can you please check the hierarchy window whether you have a cube object again please.
Im just using textmeshpro or text popups
@@kieranzaj3103 textmeshpro or text popups don't affect for the mentioned issue.
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