KSP Tutorial: How To Build A Stock Space Shuttle | NO DLC REQUIRED |

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  • Опубликовано: 20 дек 2024

Комментарии • 567

  • @TheBobert567
    @TheBobert567 4 года назад +349

    Hold the 'alt' key when placing the engines, makes the engine snap to the node instead of surface.

  • @tsunamiman5512
    @tsunamiman5512 Год назад +32

    I couldn’t believe my eyes when my shuttle actually worked. This tutorial was so extremely detailed and you didn’t forget the tiniest things. In my opinion, this is the best KSP tutorial I have seen

    • @MartinsTimermanis-ed6jm
      @MartinsTimermanis-ed6jm Год назад +1

      Well actually he forgot struts at fuel lines coz when I takeoff the SRB''s just fell apart and fuel lines coz my vector engines didn't have enough fuel

    • @tsunamiman5512
      @tsunamiman5512 Год назад

      @@MartinsTimermanis-ed6jm yeah, I just added those myself, but I'm still glad my spaceshuttle launched successfully

    • @LunarMARAUDER
      @LunarMARAUDER Год назад

      ​@@tsunamiman5512There's auto strut you can enable that if that'll help

  • @ethangbb
    @ethangbb 4 года назад +85

    Tip: Hold Alt while placing a radial attaching part to not radially attach. Helpful for Aerospikes and Vectors!

    • @Piolet1549
      @Piolet1549  4 года назад +5

      thanks

    • @radium6962
      @radium6962 4 года назад +1

      Thank you so much vectors are the most irritable thing to place

    • @racingmhf9157
      @racingmhf9157 4 года назад

      @@radium6962 really

    • @Tulin258
      @Tulin258 4 года назад

      How to do it on Xbox?

    • @ethangbb
      @ethangbb 4 года назад

      @@Tulin258 I have no idea

  • @scottwilliams846
    @scottwilliams846 Год назад +13

    A trick I figured out myself (though I'm probably not the first one to do so) is put a probe core angled the same as your RS-25s (I usually put mine on the external tank) and control from there during ascent. It has allowed me to pretty much do a normal ascent profile when launching my shuttles.

    • @lucasgrd4258
      @lucasgrd4258 Год назад

      i had the same idea recenty, although i did not execute it the same way. i placed the probe core at the back of the upper main engine and offset it into the engine base so i could still reach it by mouse if i wanted to. did the same thing with the oms (two for symmetry). then bound keys to them so i could easily switch between the first, the other or the cockpit for descent.
      Edit : btw i used terriers as OMS, the puff engines in this game are not near realistic appart from the fuel it's using

  • @firestorm8432
    @firestorm8432 3 года назад +26

    My first ever shuttle left the pad and then belly flopped, Starship style into it’s demise

  • @MaximillionBucks
    @MaximillionBucks 4 года назад +30

    I recommend the the mod RCS Build Aid. It allows you to see the center of mass with fuel compared to the CoM empty. It makes it a lot easier to balance space planes so that the CoM doesn't shift too far back and make the plane flat spin on re entry.

    • @Piolet1549
      @Piolet1549  4 года назад

      thx, I'll look into it!

    • @MaximillionBucks
      @MaximillionBucks 4 года назад

      @@Piolet1549 I'm honestly not sure how I ever played this game without it

    • @poopjeans1135
      @poopjeans1135 3 месяца назад

      Or you could just take the fuel out of the tanks while in the VAB or SPH. No mods needed.

  • @MrSlyFox
    @MrSlyFox 4 года назад +20

    K, protips from the Buran: use the fairing as a nosecone of the shuttle. It's got higher max temp.
    While reentering, set your pitch to 40° just as NASA used to do, it really helps.
    And your center of mass of the orbiter itself is too far back. Try to move it towards the front, with some additional weight, like the airlock mockup and docking system.
    And maybe put a few separatrons on the fuel tank. I did that, bit that's just a suggestion.

    • @Piolet1549
      @Piolet1549  4 года назад

      The fairings would look a little weird imo but I'll give it a try. I actually tried to pitch to 40 during reentry, but it would ultimately still spin out. The COM being too far back was a definite problem, thx

    • @_RandomPea
      @_RandomPea 3 года назад

      I'm having no luck doing a reentry with the stock 'slim shuttle' ... Everytime it just overheats and burns up. Is it worth trying to come in backwards? Any chance you could try it as at the moment I have 3 pilots all stuck until I can be bothered to launch a rocket to get them :( I expected a stock example build to work correctly :(

    • @MrSlyFox
      @MrSlyFox 3 года назад +2

      @@_RandomPea Your reentry angle is probably too high. Set the periapsis at about 20km and point your nose 40° above prograde. It should help

    • @_RandomPea
      @_RandomPea 3 года назад

      @@MrSlyFox ahhh I set periapsis to 41k like I do for command pods so that might be the issue. The passenger cabins just seem to be made of cardboard :D

    • @MrSlyFox
      @MrSlyFox 3 года назад +1

      @@_RandomPea Hm...that's strange. 41km periapsis should be more than safe for reentries from low kerbin orbit

  • @WEM2016
    @WEM2016 4 года назад +9

    My first (and only) shuttle did everything but glide. I rescued it by rendezvousing in orbit, putting parachutes in the cargo bay, and landing it like a capsule. Now, that's the only way I land a shuttle.

    • @Piolet1549
      @Piolet1549  4 года назад

      It's really annoying when you spend hours working on a shuttle, or SSTO and it finally works. but then you try to land and it just flips out

  • @antonwestergaard5211
    @antonwestergaard5211 4 года назад +7

    Even though ive played the game for 800 hours i still find these incredibly useful! Thanks for em mate :)

  • @elijahwills7331
    @elijahwills7331 4 года назад +10

    Well, thing is with stock space shuttles.... you need a larger external fuel tank. the 5 meter saturn v parts are the correct size, but color is a problem. The best you can do is make take a load of orange 2.5m tanks and shove them into a spherical shape.

    • @scubaduckk
      @scubaduckk 4 года назад +2

      You _could_ use a fairing but it would just add more weight to the vessel.

    • @scubaduckk
      @scubaduckk 4 года назад +2

      You could also use the 3.5 meter parts

    • @elijahwills7331
      @elijahwills7331 4 года назад +2

      @@scubaduckk Well thing about the 3.75m parts is that they are too small. And using a fairing adds a negligible amount of weight, and the faring orange colour setting is mostly green. Overall multiple 2.5 meter orange tanks moulded into a 5m diameter is best.

    • @meeast1169
      @meeast1169 4 года назад +2

      @@elijahwills7331 I don’t even have the game(yet) and this just interests me so much!

    • @ironagent45
      @ironagent45 4 года назад +1

      @@elijahwills7331 I use a mode tweak scale to get the 3.75m parts scaled up to 5m, its a good solution if your on PC and really trying to make it accurate. (Its also good for other recreations I've made)

  • @mikesozickgaming1012
    @mikesozickgaming1012 Месяц назад

    Thank you so much! I've been struggling to get my shuttle engines to fire up for over a month now! It worked! Thank you so much!

  • @zerozerosprivate5547
    @zerozerosprivate5547 3 года назад +39

    This was a perfect recreation! Except for these things: (see them as hints)
    -the boosters were a bit too big
    -you didn’t put a droge Shute on

    • @Piolet1549
      @Piolet1549  3 года назад +5

      idk what to do about the boosters, I could have maybe done a 1.875 liquid fuel tank and then an engine below it but I dont think that would be as good. And yeah, forgot the drogue shoot :(

    • @zerozerosprivate5547
      @zerozerosprivate5547 3 года назад +1

      Still a great video :)
      Keep doing what you do!

    • @rbxless
      @rbxless 3 года назад

      @@Piolet1549 maybe TweakScale with the SRBs

    • @amyaragundi8710
      @amyaragundi8710 3 года назад

      Sorry I think you meant drag chute

  • @Loke101
    @Loke101 4 года назад +19

    tip: You can use Heat Shields at the bottom of the orange fuel tank

    • @Piolet1549
      @Piolet1549  4 года назад +5

      oooOOooo, I like it, thanks

    • @Coli2603
      @Coli2603 4 года назад +1

      Can’t you just use the top cap thingy for both sides?

    • @Loke101
      @Loke101 3 года назад +1

      @@Coli2603 true but I think its heavier

    • @jacksgamingpsx7908
      @jacksgamingpsx7908 2 года назад

      How do you set the back of the orange thing

    • @christophergonzalez6527
      @christophergonzalez6527 2 года назад

      that's what I did in the early days

  • @dawidk1360
    @dawidk1360 4 года назад +17

    These are actually so useful I'm still bad at this lol I've not landed on any other planet than Kerbin. Great tutorial 😎😎

    • @Piolet1549
      @Piolet1549  4 года назад +1

      thanks! Glad the vid was helpful!

    • @kendalcbrown1814
      @kendalcbrown1814 4 года назад

      hi
      ineed you look mind video
      okay you like and like me

    • @aidenbrewster4209
      @aidenbrewster4209 4 года назад

      Use delta V map I don’t use it but I heard it’s good

  • @ninovitaliano7943
    @ninovitaliano7943 4 года назад +4

    Tip: if you click 1, 2, 3 and 4 on your keyboard in the VAB or SPH, you can switch between Place, Move, Rotate and Root pat respectively.

  • @fuelrich299
    @fuelrich299 4 года назад +12

    I dare you to try to build the ISS, but assemble it in orbit exactly how the real one was assembled. Shuttle, robotic arms, etc.

  • @capttom144
    @capttom144 3 года назад +19

    amazing, how accurate it looks..and even at launch and landing on the runway..fantastic job!! 👍

    • @Piolet1549
      @Piolet1549  3 года назад

      thanks

    • @CACgaming007
      @CACgaming007 Год назад

      ​@@Piolet1549the wings fall off mine and she ship falls forward or backwards????

  • @cheezysot
    @cheezysot 3 года назад +1

    This man has a lisp.
    And I like it.

  • @arthurmorgan3103
    @arthurmorgan3103 3 года назад +5

    Thanks so much for this build, i have got one of many parts of my space station in orbit thanks to this build

    • @justinanglin1635
      @justinanglin1635 3 года назад +1

      You are not my friend cause your bad at fortnite

    • @AsimovXV
      @AsimovXV 3 года назад

      @@justinanglin1635 Gayming

  • @Kontro_7
    @Kontro_7 Год назад +1

    Tip: instead of using a fairing as the bottom tank, use a heat shield thats the same size. It is DLC and mod free too!

  • @NathanWakeman
    @NathanWakeman 3 года назад +3

    I don't play video games but this was still helpful.

    • @unknowngamedev909
      @unknowngamedev909 3 года назад +1

      how?

    • @NathanWakeman
      @NathanWakeman 3 года назад

      @Santiago Im so when I'm an adult and can play video games I will know how to build a space shuttle.

    • @mechanicalturkproductions7349
      @mechanicalturkproductions7349 3 года назад

      @@NathanWakeman are you not allowed to play video games as a kid or?

    • @NathanWakeman
      @NathanWakeman 3 года назад +1

      @thateggkid I am 13 and no I am not allowed to play video games.

    • @mechanicalturkproductions7349
      @mechanicalturkproductions7349 3 года назад +1

      @@NathanWakeman Oh.. why? I don't see how video games like this could be harmful for kids. Kerbal Space program is even educational

  • @pricelessppp
    @pricelessppp 4 года назад +19

    Stock Shuttles are a pain to land! 😂

    • @Piolet1549
      @Piolet1549  4 года назад +3

      100% agree, much easier than starship tho lol

    • @Tulin258
      @Tulin258 4 года назад +3

      Wait, you can launch?

    • @aidenbrewster4209
      @aidenbrewster4209 4 года назад +1

      @@Tulin258 same

    • @odeioenzos
      @odeioenzos 3 года назад

      Hahaha did you guys land it? I always put a escape pod and let it burn

    • @admiralrus8098
      @admiralrus8098 3 года назад

      I just makes mine a test before side busters and external tank

  • @samuellambert6152
    @samuellambert6152 4 года назад +2

    The space shuttle OMS was actually a not monopropelent, it was hypergolic fuels. So I think it is more accurate to use a liquid fuel and oxidizer engine.

  • @ZURTAN_L
    @ZURTAN_L 4 года назад +8

    Greetings from the Russian "Buran")

    • @Piolet1549
      @Piolet1549  4 года назад +1

      lol

    • @randomguyoninternetidk4014
      @randomguyoninternetidk4014 3 года назад +1

      I built a really good looking Buran (not sure if it’s completely accurate) planning on putting it on my channel soon

    • @ZURTAN_L
      @ZURTAN_L 3 года назад

      @@randomguyoninternetidk4014 Good buildings are really good
      if I don't forget I'll take a look
      (I am Russian and I write through a translator, this is in case something is not clear)

  • @XF90
    @XF90 4 года назад +5

    If not you, I wouldn't know how to autostrut, thank you very much!

    • @bobbybobby4
      @bobbybobby4 4 года назад +2

      Autostrut might be one of the most useful things in all of ksp

    • @XF90
      @XF90 4 года назад

      @@bobbybobby4 Agreed

    • @Piolet1549
      @Piolet1549  4 года назад

      Glad I helped

  • @oreosmith2862
    @oreosmith2862 2 года назад +1

    You can do three time symmetry on the vector engines then remove the one at the top from the symmetry

  • @fade1606
    @fade1606 4 года назад +1

    i love your videos. I hope you gonna get 2k before year end up!

  • @Leifdoe
    @Leifdoe 4 года назад +12

    I needed this video

  • @nico_qwer1732
    @nico_qwer1732 3 года назад +1

    Man, you are so underrated

  • @ninovitaliano7943
    @ninovitaliano7943 4 года назад +3

    ah I missed the premier. keep up the good work!

  • @a7t0r98
    @a7t0r98 Год назад

    Thank you for the tips! I was finally able to get it orbit and dock with my space station.

  • @helplessdoggoyt6508
    @helplessdoggoyt6508 3 года назад +6

    For some reason my vector engines aren't being fed any fuel, can you help me solve that?

    • @Piolet1549
      @Piolet1549  3 года назад

      make sure you enable crossfeed on the orange tank decoupler

    • @helplessdoggoyt6508
      @helplessdoggoyt6508 3 года назад

      @@Piolet1549 thank you i just noticed i had crossfeed on enable and not disable

    • @christophergonzalez6527
      @christophergonzalez6527 2 года назад

      Add fuel ducts or enable crossed on the seperator.

  • @Aceb_k
    @Aceb_k 4 года назад +2

    The external tank could be a little lower, it would also help the COM to be lower for the Vector engines, but great job!

    • @bobbybobby4
      @bobbybobby4 4 года назад +1

      Lowering the COM would mean the vectors would have to compensate even more. Although I do also think the tank was unrealistically high up on the orbiter.

    • @Piolet1549
      @Piolet1549  4 года назад

      agreed, orange tank was slightly high

  • @ajj9981
    @ajj9981 Год назад

    Thank you very helpful to angel engines had problem with all my shuttles before i did this thank you

  • @efantheman8757
    @efantheman8757 3 года назад +1

    Thanks I’m a absolute noob at this game this really helped

    • @christophergonzalez6527
      @christophergonzalez6527 2 года назад

      tips; 1, if you want to splashdown, end your deorbit when your gonna hit at a shore, then there, except if it is a lake.......

  • @TruthIsTheNewHate84
    @TruthIsTheNewHate84 4 года назад +2

    Thanks for the tutorial. I tried flying the stock shuttle that comes with the Making History dlc(?) and iI couldnt figure it out. I just followed your tutorial and made my own. Its a lot better. Thank you.

    • @Piolet1549
      @Piolet1549  4 года назад

      thanks! Glad you found it helpful!

    • @TruthIsTheNewHate84
      @TruthIsTheNewHate84 4 года назад

      @@Piolet1549 your welcome. Just found your channel and I'm really enjoying the ksp tutorials.

  • @scottwilliams846
    @scottwilliams846 2 года назад

    Hey, something you can do is add a probe core and tilt it foreword (with snap on and holding shift) 3 times. That way you can aerobrake on reentry by hitting control from here on it. Learned that from VAOS and it worked when I tried it.

  • @MakeItFlyofficial
    @MakeItFlyofficial 3 года назад +1

    1:12 I dint have the things below the gimbal limit which version are u using mine is 1.10
    I had to tilt the vector engines to make the shuttle fly and after separating SRBs in vacuum it just pitches up because of it

    • @Piolet1549
      @Piolet1549  3 года назад +1

      the thing below the gimble thing is from a mod called tweakscale. And you should have to tilt the vectos before launch.

    • @MakeItFlyofficial
      @MakeItFlyofficial 3 года назад

      @@Piolet1549 ok will try

  • @angusantley2542
    @angusantley2542 3 года назад

    @Piolet1549 the space shuttle actually did have the 4 way RCS blocks at the back but they where kind of not noticible

  • @blaineburgess
    @blaineburgess 2 года назад

    Damn, you thought you had subs when you made this video. you got SUB subs now bro, congrats!

  • @MattChaffe
    @MattChaffe 2 года назад

    Glad to know you're having the same issues with reentry. I'll have to try that fuel drain you mentioned to see if that helps, but even for you it still seems really unstable.

  • @kerbal8216
    @kerbal8216 4 года назад +2

    If you do a non dlc shuttle use the 5m tanks you get more control and it can get orbit using just the tank leaving loads of fuel in the shuttle systems to get a really high orbit for flexibility (also its the correct size in terms of looks)

    • @Piolet1549
      @Piolet1549  4 года назад

      k thx

    • @CACgaming007
      @CACgaming007 Год назад

      ​@@Piolet1549when I built the shuttle recently it falls over off its stands when trying to launch, breaking the wings off.
      Why does this happen?

  • @StormChaser._Twisted
    @StormChaser._Twisted 11 месяцев назад +1

    Columbia at almost at the end

  • @Ethan.YT.
    @Ethan.YT. 3 года назад

    If you use liquid fuel engens as your orbital maneuvering system swap the monopropellant tank for a liquid fuel one and then a decoupler and disabled staging then the mount whitch you clip into it so you don't use the fuel from the liquid tank

  • @Spaceflight_nerd
    @Spaceflight_nerd 2 месяца назад

    To make it more realistic you could’ve made the front lands gear lower and add a parachute reform landing. And for better control I would put a reaction wheel in the back clipping. Into the fielsualage

  • @Row06n
    @Row06n 3 года назад +7

    When mine launches it goes up a little then goes down a crashes. Btw I play on controller

  • @austin6086
    @austin6086 4 месяца назад

    I don't know if they're intended to be used this way IRL or not but the tail fin of the orbiter and the bottom of the SRBs are level with each other on the real space shuttle, I've built mine to be similar and I haven't had any issues with it falling over without using launch clamps. I think I may have mounted my orange tank too low though, so that could be helping with keeping the center of mass low enough to not be an issue with this

  • @DabFanatic
    @DabFanatic 3 года назад +2

    Great tutorial! Looking forward to seeing more :)

  • @alt8791
    @alt8791 3 года назад +4

    Actually, the real OMS engines are bipropellant engines that are of nearly identical design to the Apollo’s SPS engine.

  • @rifqiathafif9962
    @rifqiathafif9962 4 года назад +3

    The ppl who buy dlc: bruh you joke to me KSP
    The ppl who no buy dlc: ahh i love the tutorial

  • @banlyzhaun8385
    @banlyzhaun8385 Год назад

    With the mod radio heat shields, you can make a heat shield on the belly of the shuttle like a real shuttle

  • @sahilarora7162
    @sahilarora7162 4 года назад +1

    Thank you I was looking for a video to create shuttle 😃

  • @adwaith9516
    @adwaith9516 2 года назад

    Use the shuttle's front nosecone for the oms pods so you don't have put the extra thing in the cargo bay so you can have more cargo

  • @camerondeatcher9668
    @camerondeatcher9668 4 года назад +3

    Thanks for this, all of my shuttles tend to explode

  • @Shiwo_2
    @Shiwo_2 4 года назад +1

    Hmm nice content I like it (I'm new on your channel :))

  • @togusarc8882
    @togusarc8882 4 года назад +2

    Nice video. That the shuttle becomes unstable upon re-entry was already evident during the construction. Center of mass is too far back, it should be clearly in front of the lift point. And only 575 m/s in the tank of the OMS is too little. Especially when you consider that there was no cargo in the cargo bay. So empty it should be at least 900 to 1000 m/s.
    The tip with the Trainvalve is great.

    • @Piolet1549
      @Piolet1549  4 года назад

      I believe the Center of Mass was slightly in front of the center of lift during landing, or else it would have been completely unstable. About the OMS's, a big reason the delta V was a bit low was because I never drained the fuel from the MK2 adaptors I used to make the OMS pods which was just dead weight. thanks btw :)

  • @jonvanmaaren
    @jonvanmaaren 3 года назад +1

    Maybe you could make an payload tutorial and add a parachute to the space shuttle to decelerate at the runway

  • @Coli2603
    @Coli2603 4 года назад +3

    You should make an action group to toggle the gimble on the vectors

  • @TexasRailfan09
    @TexasRailfan09 Год назад +1

    hey quick thing, I have no idea if it's DLC or not, but there is a fuel tank that is like the bottom of the external tank, it's the S3-900R
    Hope this helps anyone looking for a better solution to fairings!

  • @DaftTFD
    @DaftTFD 3 года назад +2

    Why can't I make and action group to disable / enable the ailerons

    • @Piolet1549
      @Piolet1549  3 года назад

      IDK, thats weird

    • @christophergonzalez6527
      @christophergonzalez6527 2 года назад

      go to actions>custom 1>click on the ailerons> configure them to; toggle pitch, roll, and yaw,>press build, there

  • @richmountain1128
    @richmountain1128 3 года назад

    One thing that would make this thing better: If the main engines are not gonna be used for the rest of the flight, why not put them on the tank and expend them? That would allow for a more efficient flight profile and means more monopropellant for more Delta-V and therefore a Mun or Minmus mission would be possible.
    Or would that break the accuracy and result in a “That never happened” attitude with your fellow subscribers?

  • @meeast1169
    @meeast1169 3 года назад +3

    Loved the vid! Do you think this is possible to perform this all on a ps4?

    • @Piolet1549
      @Piolet1549  3 года назад +2

      thanks! This should all be do able on ps4

    • @meeast1169
      @meeast1169 3 года назад +2

      @@Piolet1549 awesome! Thx

  • @2gunjimmy144
    @2gunjimmy144 Год назад

    Haha im new to the game and wanted to go in over my head with a build like this, I thought I did it correctly until when I began to take off, the Clydesdales somehow decoupled from the orange tank leaving the shuttle on the launch pad

  • @Decefied
    @Decefied Год назад +1

    Ok, so im having a problem, the engines on the space shuttle dont get the fuel from the orange tank so it fires up but shuts off because it ran ouut of fuel, how do i fix this?

  • @Doomslayer2163
    @Doomslayer2163 Год назад

    Great job on space shuttle 👍

  • @YourAverageVrPlayer
    @YourAverageVrPlayer Год назад +1

    Good build but I couldn’t make the external tank nose cone orange

  • @CACgaming007
    @CACgaming007 11 месяцев назад +1

    for some reason when I made this it broke wings, detaching the clamps and fell backwards.
    It worked before but when I updated the game I did it the same exact way you did here, auto strut and all and it just breaks and falls for no reason.
    Might just be auto strut jank shaking it apart but I'm to lazy to try anything else rn just to be disappointed when it don't work

  • @fevsea
    @fevsea 4 месяца назад

    Instructions unclear, now I have a Buran.

  • @Reflective_09
    @Reflective_09 3 года назад

    Thanks for the tutorial! Now I can build a space station

  • @Alex-jd8if
    @Alex-jd8if Год назад

    Nice design , easy to get to orbit, thanks!

  • @nicodo123
    @nicodo123 3 года назад

    technically the OMS engines were a variant of the AJ10 engines, so if you wanted to be more accurate, you could've used the Wolfhound engines (of course, you would need Making History for that).

  • @justbuilding8598
    @justbuilding8598 3 года назад

    Tip: You can use 2 Radial Parachutes for the SRB's

  • @letsdosomething6691
    @letsdosomething6691 2 года назад

    Have you tried heat shielding on the belly? The real version had about 6 inches thick of heat shielding and there are some cool stories of it failing and the science of how it was supposed to work and does work.

  • @scottwilliams846
    @scottwilliams846 2 года назад +1

    When I click action groups and then any control surface, I see "#autoLOC_6006035". There is "Toggle", "Enable", and "Disable" same vessel interaction, "Toggle Deploy", "Extend", and "Retract" before the #autoLOC_6006045.

    • @splinterdbl9103
      @splinterdbl9103 2 года назад

      Same problem here. Have you found a solution?

    • @scottwilliams846
      @scottwilliams846 2 года назад

      @@splinterdbl9103 yeah. A pencil and paper to copy what they are off this video. I went and tested in game and they all match up.

    • @scottwilliams846
      @scottwilliams846 2 года назад

      @@splinterdbl9103 I have it in shorthand and written in the physical order they appear on screen with A being activate, D being deactivate and T being toggle. I also have room in case some other things has the weird code instead of what it does. So far, control surfaces are the only things I've found.

    • @scottwilliams846
      @scottwilliams846 2 года назад

      @@splinterdbl9103 I can make a community post on my channel which no-one ever visits with a picture of my notes.
      Just for you and any other future readers of this comment thread.

    • @splinterdbl9103
      @splinterdbl9103 2 года назад

      @@scottwilliams846 thank you so much

  • @pollo-of-space
    @pollo-of-space 2 года назад

    8:54 yeah how do you get that orange nose one?

  • @MakeItFlyofficial
    @MakeItFlyofficial 4 года назад +2

    Hey when I separated the SRBs it went and hit the wing of the shuttle even though I had sepetrons on the SRBs
    Pls help

    • @Piolet1549
      @Piolet1549  4 года назад

      Try cutting the throttle on all the engines during separation, then throttle back up when they are clear. If that does not work, let me know

    • @MakeItFlyofficial
      @MakeItFlyofficial 4 года назад

      @@Piolet1549 The time when I separate the SRBs u know that the space shuttle should go upside down like the shuttle will be facing down so after I cut off the engines still it comes and hits the wing because it is slanting.
      Any ways thank you for replying
      But this time it broke only the ailerons
      Hey even I have a small channel with 25 subs and posted 5-10 videos on KSP Kerbal Space Program
      Pls subscribe and like and share it on your channel pls🙏🙏🙏🙏🙏🙏🙏🙏

    • @MakeItFlyofficial
      @MakeItFlyofficial 3 года назад

      @bruhify army I tried a lot but didn’t work

    • @Coli2603
      @Coli2603 3 года назад

      @@MakeItFlyofficial try using mite srbs clipped into the srbs with little fuel

  • @BickSnarf
    @BickSnarf 4 года назад +1

    I'm sure you know this but if you hold alt while trying to connect the nodes it'll auto snap to the nodes and not try and place it on the side :p

  • @aghostofrazgriz5137
    @aghostofrazgriz5137 3 года назад

    You have a Lisp. I'm Hooked. Subscribed.

  • @SheepyKSP
    @SheepyKSP 3 года назад +1

    Hooray a tutorial that does not need the dlc :D

  • @intrainboy
    @intrainboy 2 года назад +1

    Hello! I hope your day is going well! I recently followed your video and made the shuttle, and I can easily get to a stable orbit around Kerbin. However, when I attempt to re-enter the atmosphere, and point the Orbiter in any direction other than prograde, as you do in the video to slow down, my wings and tail fin break off. I've activated auto strut and rigid body on the party as you've done in the video. Is there any solution to stop the wings from breaking off?

    • @christophergonzalez6527
      @christophergonzalez6527 2 года назад

      turn off parts g force limits, maybe your doing it too aggressively

    • @theairacobra
      @theairacobra Год назад +1

      all my supernaueverable planes killed themselves with the slightest movement i did until i turned off rigid attachment, for some reason rigid attachment makes stuff shatter if it pulls too much gforces, and yeah shuttles are fucking annoying to land, they always just stall unless i aim directly prograde

    • @intrainboy
      @intrainboy Год назад

      @@theairacobra Hmm, fair enough! I'll have to take a look at Rigid Attachments in-game and see about messing with the setting! Thank you for the reply!

  • @shaggybottomtext8363
    @shaggybottomtext8363 4 года назад +1

    I have a playthrough in science mode and have Mk1 plane parts unlocked, is it possible to make a shuttle that could do high altitude observations of Kerbin?

    • @Piolet1549
      @Piolet1549  4 года назад

      It would be really tricky to make a realistic shuttle out of MK1 imo

  • @rocketthezmogus3743
    @rocketthezmogus3743 4 года назад +1

    wow you are just better than matt lowne at making shuttles lol

    • @Piolet1549
      @Piolet1549  4 года назад

      IMO Matt does weird stuff to his shuttles, like why does he put canards and use MK3 as part of his orange tank.. But hey I still liked his vid so I guess it doesn't matter that much lol

  • @bekeiijewere6204
    @bekeiijewere6204 4 года назад +1

    Thanks so much for the tutorial, please can you do like a series?

    • @Piolet1549
      @Piolet1549  4 года назад

      NP. Already have plans to do SLS, N-1, buran/ Energia and saturn V

  • @Kontro_7
    @Kontro_7 Год назад

    Unfortunately alot of people (including me) can't make the orange tank nose orange. I used a bunch of converters going from big to small and a small nose cone. Its not perfect but it's very good. If you don't like that, just follow the tutorial as he says and don't paint the tanks and its like the old shuttle launches.

  • @complex3297
    @complex3297 4 года назад +1

    Great video as always!

  • @slickdiggler1197
    @slickdiggler1197 4 года назад +1

    Good video. Keep em coming.

  • @johnberger51
    @johnberger51 2 года назад

    For some reason, whenever I point the mouse directly over the coupler to attach a fuel tank or rocket, the coupler doesn't show up highlighted in green. All I see is through the craft. I don't know what's wrong, but I can't get the coupler to show up when I try to attach a fuel tank or rocket.

  • @rafaelgapud1619
    @rafaelgapud1619 3 года назад

    11:17 I'm confused It's not working right click????

  • @theyounghistorian5791
    @theyounghistorian5791 4 года назад +1

    That is a great build, but the external orange tank could be bigger

    • @Piolet1549
      @Piolet1549  4 года назад

      thanks. And yeah I could be

  • @apollovr6744
    @apollovr6744 3 года назад

    Why does mine continuously pitch down at launch. Ive tried lowering vector thrust with no avail. I can keep it straight for a bit then it always goes nose down

  • @cyrtonic
    @cyrtonic 4 года назад +3

    One question, how do I get the "Activate Yaw Control" and "Deactivate Yaw Control" and stuff like that? Otherwise, amazing tutorial!

    • @Piolet1549
      @Piolet1549  4 года назад +1

      if you go to assign a control surface to an action group, the option should be there. thanks!

  • @paktony2
    @paktony2 9 месяцев назад

    Im trying to get the hang of this man but you're moving so fast 😭 i can't keep up. Having to pause and rewind to see what parts you used and damn idk if this was meant to be beginner friendly but its coming along nicely atleast lol much love

    • @lambdaboy9999
      @lambdaboy9999 9 месяцев назад +1

      There is a vid from Mike Aben but idk if he uses mods

  • @Cheese145b
    @Cheese145b 2 года назад

    Add landing parachute to slow down enough

  • @hosamamawi7213
    @hosamamawi7213 4 года назад +1

    Nice voice btw 💜🖤
    Microphone i mean 😅😄

  • @Lynwood_Jackson
    @Lynwood_Jackson 3 года назад

    I'm a n00b and I need help. I'm having such a difficult time attaching tanks to the radial decoupler. What am I missing?

    • @Piolet1549
      @Piolet1549  3 года назад +1

      try holding Alt when you do it

    • @Lynwood_Jackson
      @Lynwood_Jackson 3 года назад

      @@Piolet1549 thank you. I've been having such a hard time with some of the simple things.

  • @lunniykorabl7182
    @lunniykorabl7182 4 года назад +1

    Amazing replica and I will definitely try this at home.Reckon I might use terriers for their higher twr tho.Dont know if they have a higher isp as well

    • @bobbybobby4
      @bobbybobby4 4 года назад +1

      Terriers have a much higher isp and they provide substantially more thrust. The only downside is realism

    • @Piolet1549
      @Piolet1549  4 года назад

      ^ yup

    • @lunniykorabl7182
      @lunniykorabl7182 4 года назад

      @@bobbybobby4 Thank you!

  • @GDR007
    @GDR007 2 года назад

    This was the first ever rocket I built in Sandbox mode so technically my first rocket!

  • @MrBigMan25
    @MrBigMan25 6 месяцев назад

    you deserve more attention

    • @MrBigMan25
      @MrBigMan25 6 месяцев назад

      just the editing and the work

  • @grahamr2809
    @grahamr2809 4 года назад +1

    I believe that the Space Shuttle usually has cargo in it on launch...

    • @Piolet1549
      @Piolet1549  4 года назад

      Cargo moves the COM closer to the orbiter which makes it easier to control. For the sake of the tutorial I wanted to show people the hardest to control state

    • @grahamr2809
      @grahamr2809 4 года назад

      @@Piolet1549 right.... I think it makes sense to show that it has the fuel to get a payload into LKO.

  • @henryviii2091
    @henryviii2091 3 года назад

    Hi, great video. I also built a shuttle pretty much like yours, but not exactly the same, and at launch it behaves very well, but after I decouple the SRB's, it keeps steady for a few more seconds, and then it starts rolling, and I can't for the love of me figure out what is the matter. Everything is balanced properly, I also tried turning off the gimbal and the control surfaces, i tried moving the fuel tank left and right, but nothing seems to work. Do you have any idea what could be the issue? I also followed your tutorial and built one exactly like yours, but it still does the same thing. Could there be an issue with the fuel consumption?