[Simpleplanes] Skyly J-2 auto aim showcase
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- Опубликовано: 22 сен 2024
- This is Funky Tree auto aim showcase, footage captured from real gameplay with HUD turned off so I have no way on earth to aim.
I fly the plane and when I turned on auto aim, I let the FT system take over and control only guns and cannon.
My SP page here : www.simpleplan...
Perfect! Like ur jobs.
propeller plane doing PSM is absolutely normal.
*HOW*
They did PSM irl too.
Just not as fancy as mine.
@@guyfolksp8263 btw pls can you reply ? Pls :) so i need a funky tree code. I want it to activate a magnet every five seconds and immediately turn of. It is only activated by the FireWeapons Command. Pls i need it :)
@@erridkforname he never reply
(((TargetHeading - Heading) + (rate(TargetHeading) * ((TargetDistance) / 2000)))/ 180) * clamp01(TargetDistance < 20000) * clamp01(TargetSelected)
TargetSelected?(atan(((pow(2000,2)) - (sqrt((pow(2000,4)) - (9.81 * ((9.81 * pow((cos(TargetElevation) * TargetDistance), 2)) + ((2 * ((sin(TargetElevation) * TargetDistance))) * pow(2000,2)))))))/(9.81 * (cos(TargetElevation) * TargetDistance))) + rate(TargetElevation) * (TargetDistance / 2000)) / 90:0
clamp(acos(((sin(TargetHeading)*cos(TargetElevation)*TargetDistance + rate(sin(TargetHeading)*cos(TargetElevation)*TargetDistance)*TargetDistance/(16000 - rate(TargetDistance)))*sin(Heading)*cos(PitchAngle) + (cos(TargetHeading)*cos(TargetElevation)*TargetDistance + rate(cos(TargetHeading)*cos(TargetElevation)*TargetDistance)*TargetDistance/(16000 - rate(TargetDistance)))*cos(Heading)*cos(PitchAngle) + (sin(TargetElevation)*TargetDistance + rate(sin(TargetElevation)*TargetDistance)*TargetDistance/(16000 - rate(TargetDistance)))*sin(PitchAngle))/(TargetDistance - TargetDistance/(16000 - rate(TargetDistance))*rate(-TargetDistance))),-85,85)/30
Nice, your build is very cool.
I have a question, how do I make the weapons auto AIM?
@Hamish Alexander I already did it, don't worry
Funky trees, which is pain to learn.
@@Imdead1014 I don't think any one person can learn all of funky trees, lol, I only know like 5 things, landing gear, weapons is pretty much it, trying to learn how to make planes more steady with thrust vectoring, like doing Yaw 360s and 180s stuff like that, instead what I'm doing rn is 10050s lol and 20-60 backflips while doing a 10600
Took me a week to learn it. So I just save the data in my phone lol so that Everytime I experiment with random planes with their guns it's easy for me to do it.
@@christbenitez8797 I've started learning some funky trees, they're not hard as I tought, but there are so much things to learn so it will take me a lot of time
The plane is identical to the one in the movie called: Sky Explorers
Ultra instinct prop fighter
Good job, you have talent 👍
Your planes are just so awesome😆😆
They're too good to be true
Very good😳
a m a z i ng
Stop being good at the game
Hi Bluenose
@@muizsp9525 hello
How does ur plane do that kind of maneuver
Thrust vectoring also fix ur sentence it's kinda wrong
@@SomeRandomRUclipsr_ oops sry, autotype made a mistake
funky trees codings
@@SomeRandomRUclipsr_That’s for jets, not props. Guess it’s just simple planes logic.
@@TeenWithACarrotIDK there's something called propwash, but it can't do something like this
What music do you use in this video?
I think it's sky crawler theme
teacher vs studen be like
K so u probably won't reply but if anyone knows what that jet aircraft at 0:16 is pls send me the link or the name pls :-)
How do you make it?
Link pls?
Plisss build 100 part
HOW.
hey bro what music you use in this video ? i will subscribe this channel ,Peace From Indonesian ❤️
ruclips.net/video/1i0643HZjkY/видео.html
Kenji Kawai - The Sky Crawlers
@@guyfolksp8263 thankssss alot ❤️❤️❤️✨
I copied the auto aim system, it kind of worked but I can't blame the auto aim because my plane is unstable.
Edit: it worked after i pasted the original engine with mine. Don't know why mine didn't work even though I copied everything..