Can I say how much of a fantastic job you did on the Beta Bullsquid. I always imagined and wished the Beta Bullsquid's tentacles and eyes to move and you made it come true. Good job!
I mean, the bullsquid were never cut from half life, they just didn't include them in the final half life 2. This model was leaked from the beta of Half life 2.
Literally cant wait!, just a question; do you have in mind to adding as a customization option that the combines use their original animations from the beta?
Can I say how much of a fantastic job you did on the Beta Bullsquid. I always imagined and wished the Beta Bullsquid's tentacles and eyes to move and you made it come true.
Good job!
Bullsquid: "thank you"
Tbh this feels like an alternate timeline that bullsquid weren't cut.
I mean, the bullsquid were never cut from half life, they just didn't include them in the final half life 2. This model was leaked from the beta of Half life 2.
Literally cant wait!, just a question; do you have in mind to adding as a customization option that the combines use their original animations from the beta?
I will look into it eventually but it probably won't be an option, I would just replace retail animations with their beta counterparts
its wholesome
One of my fav details in games. I hope one day we will see this in Counter Strike
Bullsquids In CS? What
@@cyrid1038 inverse kinematiks for cs player models
@@warsaho Already in CS2.
@@warsaho It's already in Half-Life 2 and episodes, Half-Life Alyx and now in CS2 too.
So what is this that you are making, a mod, half life beta retail edition? Pleas tell me
it's
the
most
beautiful
inverse kinematics
thing