Это видео недоступно.
Сожалеем об этом.
The Weapon Triangle in Fire Emblem - Realistic?
HTML-код
- Опубликовано: 16 июл 2018
- Since lots and lots of people have requested a video about Fire Emblem, here it finally is. :)
An in-depth discussion of how plausible it would be in real life that sword beats axe, lance beats sword, and axe beats lance. What are the advantages and disadvantages of each, and is there some logic here aside from gameplay balance? And how does the individual user's skill, experience, and fitness factor in?
The swords, axes, and spears in this video (where to get them):
Danish war axe by Arms & Armor
ww4.aitsafe.com...
12th century spear by Arms & Armor
ww4.aitsafe.com...
Type XVIIIb longsword by Lockwood
ww4.aitsafe.com...
The Knecht kriegsmesser (German for "war knife") by Albion
albion-swords....
Bardiche by Deepeeka
ww4.aitsafe.com...
The Brighton arming sword by Valiant Armoury (discontinued)
ww4.aitsafe.com...
Light Viking ax by Sharp Blades
www.shopsharpbl...
Hungarian axe by Arms & Armor
ww4.aitsafe.com...
Naginata by Musashi
ww4.aitsafe.com...
Fiore d'ei Liberi's Flower of Battle (14th century fencing manual)
USA - amzn.to/2LtGDMb
Canada - amzn.to/2uvvy6X
To support the channel:
/ skallagrim
www.patronblad...
For one-time donations: www.paypal.me/...
Background music:
1.) "RPG Ambient 2" by Hitctrl
opengameart.or...
2.) "Random Battle" by Controllerhead
opengameart.or...
Get in contact or see a list of my video uploads:
/ skallagrimyt
/ _skallagrim_
My favorite online store for buying swords (worldwide shipping):
ww4.aitsafe.com...
Where to get HEMA gear and practice swords:
www.woodensword...
Channel-related shirts and other merch:
teespring.com/...
skallagrim.spre...
Things I recommend on Amazon:
www.amazon.com...
Best-selling knives on Gearbest:
www.gearbest.c...
15% off on GearBest Outdoors & Sports products with coupon code "out15off": www.gearbest.c...
The logic behind the weapon triangle is:
A sword outmaneuvers an axe.
A spear outranges a sword.
An axe can break the haft of a spear.
That's literally all the reasoning.
That’s how I think of it when I play.
And I think that's pretty close to the conclusion Skallagrim came to: the swordsman has more agility and options than most axe users (assuming, as he did, the axe isn't a massive two-hander), and the lance or spear far outranges the sword, and the axe redirects and ties the lance. Also there will always be exceptions in th etype of weapon and the skill level of the users. FE isn't a perfect 1:1 translation of these principles, but close enough for a game.
Axe outmaneuvera an sword
@@janusturkko4399 actually if you watched the video he explains why that isn't the case except when upclose and which point you're a pretty shity sword user for letting a OH axe user get up close to you in the first place
Where as the same OH axe can actually hook the lance tip and grab the center, push down and then get up close (again, this was shown in the video, very interesting to see in motion)
That's literally how I've always imagined how it works. That's awesome haha
If we call a spoon/fork a spork
Then we should call a “halberd” a spax
you truly have otherworldly insight my man
Damn
SQUIRE! BRING FORTH MY SPAX!!!!!!!!!
Spaxe?
And we can call you sperva eh 😂😂.
The axe clearly has the range advantage against the spear. Depending on how far you can throw ofcourse
Try to throw a spear. It will destroy a axe throw.ar maybe make a bow for spears
@@aneesh2115 A balista?
Isn't the ballistician a class in Fates: Conquest?
Ballistician is a DLC class that you can get in all the stories (Sorry for the late answer, your question was left unanswered)
@@aneesh2115 dude some spears are not balanced for throwing :p
The games also agree with the “skill matters more than weapon” since in fire emblem the triangle impacts hit rate, but its significantly less important than the skill stat and luck stat for hit rates, crit rates, etc.
Pasdan 123 unless you use swords, then chances are you aren’t that good
Unless you use the silver blade you cant hit for shit with it
@Psyche Silver and Steel Blades are useless but Iron blades are pretty good. Higher blades are for selling.
I know blades are garbage, but there is something so satisfying about using a steel blade on a Falcoknight.......
@@portalguy2246 that's just a fates problem
I want a fully voiced Skallagrim tutorial for Fire Emblem 16.
Same. Seriously, would be pretty cool if they were like "Look, the weapon triangle actually kinda makes sense, and here's why:"
Knew I'd see you here sooner or later!
They should make him an npc in the next game
I want a tree named mangs in 16.
Mangs being Mangs like alwas :D
Why are you killing your clones? Aren't they expensive?
Nah he got them on the Amazon Prime Day sales
Who says it was only clones who were killed.....
It's easy to tell the real Skall. He's the one with a removable pommel!
x2spooky4me aaaand it's now demonetized...
They are only shadow clones!
"User is what really matters"
To be fair, this is definitely a factor in the game as well - doesn't matter if you pit your swordsman against a spearman when you're 5 levels higher :P
KingBobXIV Put a beefed up axeman against 6 horsemen lined up at an entrance and it's an easy 1v6
*Awakenining flashbacks to axe user with 0% hit against Sumia*
Yep. The weapon triangle is DEFINITELY the most important trick to victory
Catfish In Awakening, the most important trick is grinding zombies, unless you actually want to play Fire Emblem instead of a dating game.
Catfish In the new games, yeah. The 3ds games were written by retards; shit stories compared to the gba ones and they dumbed iy down so much that even the hardest modes aren't particularky challenging. On normal you can basically ignore any tactical considerations and win.
Echoes is pretty good tbh. Removing the dating sim elements makes it a much better game because you focus on the things that actually matter. Map design and difficulty weren't too good tho and it's unfortunate that it didn't have a lunatic option but I'd put it at the top for the 3DS games.
"User is what really matters"
*Looks at my General who exclusively uses a log as a spear defeating yet another skirmish by himself*
Yeaaaaah you're not kidding.
High Skill & High Strength & High Weapon Mastery > Everything
@Ghost Yuki
You can break the Weapon Triangle if your Soldier has the Most Outstanding Stats if you had some.
Pfff Amelia as a great general clears landu by herself. It helps to have a massive armor.
@@LeonArgent
Thats also...
valid but optional.
Have you ever fought off someone strong enough to swing around a giant log as a weapon? That's when you know to run for the hills, you're not fighting a man you're fighting a bear with a weapon
The Weapon Triangle is usually meant to be an early game tool to ease players into combat during the early chapters. There comes a point in the games where a unit's raw stats are able to overcome the advantages provided by the Triangle.
That is why triangle scales with weapon skill to make it more powerful as you go further in the game.
It's also why a unit can be at a disadvantage yet still come out on top during combat, from dodging a hit to landing one
That makes sense, beginners would need to rely on their weapon more than their skill.
I never thought of it like that 0.0 more time spent with a weapon means that what you're against matters less! Good point!!!
FrankiePeanuts I always ignored the triangle. It was usually a problem of groups of enemies having multiple types of weapons, making the total bonus nil unless I could kill the entire group in one turn.
Purple Blood? Skall secretly one of the Reptillian Overlords?
He's just hiding from the DEMONetasation
Skaall Agrimm is the true mirthfull messiah
Never played Mortal Kombat on the SNES? It's "sweat"
No, he is one of the Draconic Destroyers!
He will end the resistance rightly!
Should be "user is what really matters, unless you're Roy"
That's a weird way to spell Hector.
Captain Falcon I think it’s cause Roy is just basically fucked against any match up
pimpin roys and wimpin roys
Roy is a pretty nice unit in binding blade though
@@tarushsardana4501 no. no he isn't. he promotes far tolate and has too shitty bases. especially in hard mode
and once he does promote, he's only good because the Sword of Seals is basically ragnell except not unbreakable
according to fe4
swords beat axes
swords beat lances
swords beat swords
According to FE4, holy blood>all else
@@alpharabbit2353 both of us are wrong horses>all
@@daelightayra7792 Bolganone > Sigurd > All
@@daelightayra7792 you can't kill enemies you can't get to.
@@Mario2980 You mean Valflame
1:38 To be fair, this is a factor in the games as well.
A high-level warrior using an axe is gonna crush any swordsman that isn't sufficiently experienced, weapon triangle be damned.
Reminds me of this comic: i.kym-cdn.com/photos/images/original/000/576/827/05f.jpg
"Pick a god and pray!"
i just bought fire emblem awakening, is this game a good starting game for a new comer?
Best game in the series
but will i miss out any of the plot?
"One handed axe vs two handed axe, I would bet on the axe"
_you don't say?_
But if you have 2 one handed axes then they may win.
I'll beat that with 2 two-handed axes.
wha, what????
Don't know if fire emblem uses this mechanic, but axes can also be thrown at the opponent very effectively. Especially if you have a shield to hide it behind.
but which one you will bet on i’m little confused
I always tried to rationalize the axes beat lances thing and just always blew it off as balancing, but the hooking argument really sounds effective!
I agree ,imho it actually should be swords beat lance,lance beat axe,axe beat sword
Imho, Swords are better to deflect lance's Swords are less unwieldy. Lance beats axe since axe has even shorter range than sword not even talking about lance. and Axe is a bit unwieldy.
Axe beats swords because its hits are more powerful than swords and may overpower or break block.
At least that is my argumentation.
I always thought axes just could break a lance
@@mr.fanfedgiveaway7016 It depends.. If shaft of the lance/spear was used to block and was held with both hands. Yeah axe could possibly break/slice. But if you use spear/ lance as intended not as a quaterstaff then it is extremely improbable for axe breaking lance/spear/ It would just bat lance/spear aside.
@@MsKeylas is it inteded with 1 hand. I don't know cause you said quarterstaff is 2 hand
Want the thrusting effectiveness of a spear plus the deadliness of an axe strike? Halberd's got you covered!
For years mankind has used the spear to amazing effectiveness, but they also used the axe to amazing effectiveness. But the one problem they had was they couldn't combine the two to make the ultimate weapon.
With Halberd, you can just as easily skewer the opponent as well as chop them in half with Halberd! It's amazing!
But wait! Call now and receive a hook on the head of the halberd so you can hook those heathens off their horse. Or use it to hook their feet and then end their miserable existence with the halberd.
And if you call in the next 15 minutes, you will receive 5 sword pommels, the ONLY weapon that ends your opponent rightly! Yes, that's right, FIVE sword pommels. You can put them on the end of the shaft of the halberd for even more effectiveness!
You will be the envy of your enemies, as well as their demise!
Call now at 1-800-END-THEM-RIGHTLY!! That's 1-800-END-THEM-RIGHTLY!! Don't delay, buy today!
Lol jk, Skall, loved the video!
TheCrimsonIdol987 V-E-R-S-A-T-I-L-I-T-Y
I was thinking about this today, and Musashi really hated halberds, he considered them far too much a defensive weapon.
Well, they are basically a spear-axe.
You forgot to repeat the number a third time. That's the rule infomercial-type ads use. Say it three times, and the customer will remember. If you really want to get through to them, do it thrice.
@@jmlkhan5153 Duly noted.
Those clone kills tho! AWESOME editing!
Awesome!!? That rampant Skallicide was sickening! So many good beards gone to an early grave. . .
Jordan Fitzmaurice Nah, he can always just edit in more.
Skall should be dead, though. He killed his Replicate clones...
"Tis but a scratch"
No it isn't, your arms off.
dragonfireking1 I've had worse
You liar!
‘Tis but a flesh wound
Let's call it a draw
I really felt like I walked into a weapon shop from some rpg where the shops smith had insanely intricate dialogue responses.
Love it.
I'm glad he used the Naginata in this. Historically, in feudal japan, the Nagitana was used by women to defend their homes specifically from sword users.
Their longer reach gave an advantage to the women who would otherwise be at a disadvantage against the physically stronger invaders.
I've learned a bunch about battle axes in this. I wasn't even aware that they were practical weapons! Those grapple techniques are impressive!
Didn't feudal Japan samurai mainly use polearms and bows rather tha swords? And wasn't it the same with Ashigaru?
@@kubaGR8 yari spearmen
Franks used a lot of battle axes like the short "francisque"
*Happy Hinoka noises*
@@kubaGR8 samurais actually were more like a loose police force so they used katanas when dealing with everyday stuff since katanas are easier to use in peacetime than war weapons whereas in wars they used muskets, zanbatos and spears with the ocassional odachis.
Skallagrim fights for his friends.
I love you for that comment
Dave N Skallagrim doesn't pick fights he can't win.
He's an overrated lord.
*YOU'LL GET NO SYMPATHY FROM HIM!!!*
Dave N he challenges his fate.
He also does crack and heroin.
Pommel wins everything
Etunimi Sukunimi what else is new?
weapon of planet devastation
Pommel is a hidden weapon.
Pommel Nerf please or we riot
They all csn come with a pommel
funny thing is, earlier games lances were mainly on mounted units: very rarely did the show up on foot units. It's the more recent games that has given us more foot lance units.
Ben Victim and even then, those units are heavily armored- and have shields.
Dunno about you but knights/generals made an early appearance in the games I played.
timpar3 yeah Sacred Stones was swarming with lances on both cavalry and foot soldiers (who's sprites actually carried a shield now that I remember), axe users pretty much dominated the early game for me, especially when you had them equipped with hand axes so they had versatility compared to sword users.
there were always some foot units that wield only lances. it's mostly the solider/lancer class which is they were almost always locked to enemies only (but considering they're the worst class cause anything can double them and only appear in the first few levels I doubt anyone would of wanted them) . lol in fates the nohrians are the ones that have the lancer (soldier) but yet the class isn't even available to your unit even if your playing conquest and don't have promote as there levels go beyond 20,
and correct me if I'm wrong but none are captureable because they always appear as allies or vallites.
Lukas.nuff said
As a Fire Emblem player, I do actually agre with his analysis. In reality, the specifics of what kind of axe, sword and pole arm would change the matchup, and Fire Emblem has it more generalized for the sake of game balance. As well as skill, experience, equipment, armor, pretty much nullifying the advantages, yeah. If you've played Fire Emblem, you have probably been overleveled at some point, allowing you to own your opponent, matchup be damned. It actually happens quite frequently.
Sword > Axe: The speed and agility of a sword outspeeds and outmaneuvers the slower and less agile axe.
Lance > Sword: Outranges the sword and (as shown in your quarterstaff video) is very efficient at deflecting swords.
Axe > Lance: The aggressive fighting style required would mean an axe wielder would close in past the end of the lance, putting the opponent at a disadvantage, and the force behind its swings could break the lance.
The designs of the weapons should be considered too. All the swords are one-handed or a shorter 2-handed, all lances are the of the spear variety, and all the axes are considerably large. This lends a bit more credibility to the triangle, for the reasons you stated
Except that the longer spear would kill anyone without a shield, as Skal explained many times
plus the axehead can be used to hook and direct the spear
We need to stop propagating this fantasy that spear shafts snap like twigs at the merest touch. Like... I assume you have an old woodcutter's axe lying around in a shed somewhere. Try picking that up and strike at a hardwood pole. You will barely make a dent in it, much, MUCH less if that pole is being handled by a spearman (Because the spear would be in constant motion).
Pretty much.
The swords ALWAYS beats it all...
As longer as is used by a teenager with wacky hair color of course!
N00B's Stuff Or Astra lobster.
Huh is that why Leif is trash?
N00B's Stuff what about ephraim smh
+MatMat35
Ephraim uses a Lance.
Its just Mid-Tier and won't damage much.
Don't be ridiculous. A Dazzling Wrathful Gravity+ from Elise with some movement skill support (like swap) always beats any teenager with any hair color and a sword, because they can't even REACH Elise to hit her with their sword, and even Distant Counter is useless with Dazzling.
Halberds are generally considered Axes in fire emblem
yeah that's the main reason i think axe beats lance
halberds were designed to counter knights on horseback and knights would generally be charging with a lance
Halberds are designed to knock the rider off the horse.
Naginatas are spears, but Minerva´s "halberd" is totally an axe in Fire Emblem Heroes. How to thrust effectively when the tip is shorter than the blade...
@@bernardoheusi6146 similar to the case of Katanas which are also swords
The halberd is the ultimate weapon, second only to the unscrewable pommel.
Your profile pic gives me nostalgia, the good old Google+ bell.
Rightly so
Age\gaming check. Ebolt halberd mage beats everything
Never thought about the axe hooking the spear, good point.
Ya but you have to quick af. It's one thing to hook a swing it's another to hook a trust, plus the person could always feint a strike leaving you open to get poked in the gut.
Axe can also hook the sword, especially bearded axe. It's a question about the wielder's skill.
Russ Leman Hooking a not very telegraphed thrust takes luck, not just enormous skill. It's no good if you hook the weapon after you're already skewered - the timing is supremely tight. And it's just a temporary problem for a good spearsman or swordsman unless you somehow strongly lock the weapon. (Like say holding it.) Locking the weapon down is much easier said than done even at a big skill advantage.
Yeah... one point for the weapon triangle.
tehMothMan which, to be fair, is about how it works in Fire Emblem in my experience: Axe users generally have a harder time avoiding damage from lances than lance users from swords or sword users from axes, unless their Speed or Luck stat is unusually high.
But there’s so many blades!!!, it’s so hard to actually put them in a triangle
Just use a wielder.
It's a generalization, that's all.
Hugo Wallot
You can't melt a triangle at more than 180 degrees
You can on non-Euclidean surfaces.
Brian Shea
Hmm... But the universe is known to be flat. So, even if you managed to put the blades in a 1300 degree triangle, an observer far way from the surface would see curved swords. Curved. Swords.
skallagrim holds a 2 handed sword and axe at the same time
me “ wait, that’s illegal”
Wow, this video serves as a great reference to my Fire Emblem Fanfiction! Thanks. I'm gonna watch through some other videos of you now. You're great
I had never though about those pro axe>spear arguments, really solid stuff.
On the halberd topic, some weapons in the game do count as a different class, I'm pretty sure there are lance-like-axes that are strong against swords and weak to regular lances, for example
Yeah, the reaver weapons.
reaver weapons do the opposite. for example, a spear becomes strong against axe and weak against sword, ect.
Except for Fates, where you wield 2 of the same weapons. F fates
Blake Blast What are you even trying to say?
BLD Dual Weapons. dual Katana, dual Naginata, Dual Club, Dual Bow etc.
Ah, yes, Skallagrim murdering Skallagrim. Now I may die happy.
Skall versus Skall, sounds cool!
So Lancereavers would basically be two handed longswords.
Axereavers would basically be fauchards.
And Swordreavers would be halberds.
arch entity but halberds already exist. So they would be special halberds!
Interesting design perspective
But Swordreavers are weak against lances, which is not exactly true if they were halberds with good reach.
@@stevengu1253 I'm pretty sure they are... I remember these reverse weapons actually being weak to what their type is strong to. For example I remember swordreavers being weak to lances and lancereavers being weak to axes. Also it has to work this way because otherwise it would be unbalanced.
@@archentity his point was that halberds in real life are not particularly vulnerable to spears, as Swordreavers are to Lances in the game.
those clones were sacrificed for the greater good ^^
Spoken like a true gue'vesa!
_Les Enfants Terribles_
Spuds Larsson La li lu le lo
olbap se aburre The La Li Lu Le Lo? It can't be!
Spuds Larsson Nanomachines, son
After a lot of larping, I can tell the triangle make sense in a simplified setting. Sword is faster than the axe, the axe can grapple and manipulate the lance, and the lance have too much reach for the sword.
Plus, it makes sense in the early game, when you have a Lord, who's almost always a swordsman, and most of the early enemies are bandits, who tend to favor axes. In the late game, you start facing a lot more spear-users, even.
Mister Bad Guy Not to mention that you tend to run up against the General class enemy more and more often, which are armored lancers. There tend to be more armor-killing axes than armor-killing swords, so that gives another reason to have axe users at the ready in the late game.
That's the way I have always thought about it
Yeah, in battle larps it makes sense. IRL i think spear is overall better (because you can win with first hit, but in most larps, you need more hits)
Long story short Hector beats all.
Sawyer or early awakening Frederick
You know, i actually managed to get him killed in one playthrough. I was so gimped after that haha.
Dont forget Ayra and Zelgius!
Regnal astra and black luna op.
Sawyer how the hell did you manage that on a non lunatic playthrough
ahhh, lets just say mistakes were made and leave it at that.
The experience & physicality point really rings true when you consider that properly leveled character will basically just steamroll through enemies, regardless of what kind of weapons you are using.
Unless you're an archer
Yeah, archers have it hard it this life. I wonder if there's some kind of ArcherLivesMatter movement in the FE universe🤔
Love that Symphony of the Night shirt. Thanks for the video!
So what you're saying is...context?
A wild Matt Easton appears... Oh wait; wrong Nintendo series.
good joke, but needs more penetration
ChaoticSorceror CONTEXT IS EVERYTHING
BUT WHAT ABOUT DRAGONS?!?!
What we like about dragons is that in any context their pommels penetrate French noble ones very well.
You forgot the pommel advantage!
Joaquin Fritsch Santis But then a mace is a pommel on a stick...
Maybe they represent agility(sword) reach(spear) and power(axe)
This is the most accurate and best explanation I've seen for the weapons triangle. Good job and thank you for the visual demonstrations. I feel like I'm a rare one to follow that weapon triangle a lot even at a level advantage
"Theres the swords, The lances, and the bad ones"
The most true statement when it comes to Fire Emblem.
KoKo Webb not really
Path of Radiance would like to have a word with you
KoKo Webb fe 6 would like to have a chat
7*
KoKo Webb Armads say hi
this is the only channel that makes me feel nerdy and smart at the same time...
Game Theory anyone?
Diamond Appendix
nope, that makes me only feel stupid, recently at least.
Diamond Appendix This is for you.....ruclips.net/video/o_pCM6gFXXE/видео.html
Nickolas Holmes
Oh! That one, a truly heart mending video. Unfortunately I still suffer from phantom pain due to Matpat's snarky voice...
Jacopo Armini I used to watch the guy, but after about a year or so, he just started to go down hill. (Using less science, bending things to his narrative, using bad source's, etc. etc.. ) That, and a few other vids, were just the nail in the coffin....
I think that dagger vs. spear illustration set was inadvertently hilarious. It's such a show of pride and skill that it makes you really wonder if it was indeed as amazing as illustrated.
"User is what really matters".
Just ask Hector.
Ah yes "What is a man?! A miserable pile of secrets!!" :)
Was looking for this comment. Surprised more haven't pointed it out.
Nothing can beat a long & thick shaft
Aldor accept my hand
With a pointy bit on the end
how about a longer and thicker shaft?
thats wat she said ( o.o)
Nothing can beat a pommel
Subbed purely for the Castlevania SOTN shirt, great content though.
Have at thee!
Can't relate to the weapon triangle situation, the Fire Emblem I'm from doesn't have it.
We don’t talk about the fates triangle
Runtaro Amemi We dont talk about Fates in general my friend
Daniel Do
Why?
Mechanically is the best so far.
Am I SERIOUSLY the only one that actually liked that weapon triangle?
AntiSkillshot
I kinda like it
It gives ranged weapons some kind of idiosyncrasy without being as complex as types of magic like in Radiant Dawn.
It's basically the same as the rest though, and the color-coding makes it much more intuitive.
Here is a thumbs up for the badass editing
“Makes video abkut The weapon triangle”...
Uses a circle in the thumbnail
Que music
Hey, circles are relevant to trigonometry! ;)
Been watching videos on this channel for a long time, the quality of the videos and effects have gone up considerably over time 👍
Long story short, everything dies to Ryoma. He dodges everything, Raijinto lets him attack from range 1 and 2, and he feels the need to Astra and critical everything that moves.
This is true, but I have one question: Does he die to Reinhardt? =P
Andrew Rockwell Fuck Reinhardt.
He is obnoxious but I always laugh at the old memes. I use him occasionally to clear new maps IS puts out.
Andrew Rockwell Worst part is he wasted a slot on the Thracia banner. Smart thing would have been replacing Reinhardt and Olwen with Finn and Orsin, and putting Eyvel as the TT reward. But I digress.
Oh boy, Morgan from Awakening will shred Ryoma if they have good skill inheritance. Even in FEH, Hardin basically smashes all red units into dust.
"I am the sword, deadly against all weapons. Neither spear, nor poleaxe, nor dagger can prevail against me. I can be used at long range or close range, or I can be held in the half sword grip and move to the Narrow Game. I can be used to take away the opponent’s sword, or move to grapple. My skill lies in breaking and binding. I am also skilled in covering and striking, with which I seek always to finish the fight. I will crush anyone who opposes me. I am of royal blood. I dispense justice, advance the cause of good and destroy evil. To those who learn my crossings I will grant great fame and renown in the art of armed fighting." - Fiore de'i Liberi
Flint
What Epic?
Plus, you can have your pummel thrown.
I like it! I think it's flowery bullshit, but I like.
I expected a pommel joke, got a quote and now I'm moved, but disappointed
Ha
Spear in the back
"What is a lance?" Have a feeling your shirt played a part in that line.
I love your professionality in the matter, always fun things to watch and interesting to learn
Reinhardt disagrees with the weapon triangle
Magic is everything
Magic *BEATS* everything
S.S. Name pommel can beat magic
A mage knight should be equipped with more than just magic, my friend.
Jeff D. For example, a pommel
There's also the reaver weapons, special weapons in the game that basically reverse the weapons triangle, so the weapon they would normally lose to they beat and vice versa. But that's a little bit too complex for the basic idea of the video especially since, as you said, any of these three could counter each other given the specifics of the weapons as well as the skill of the wielders of these weapons.
There are also weapons which are effective against certain types of units, and those sometimes make sense. Then you get something like the Halberd, which in Fire Emblem is just an Axe weapon that does a lot of damage to horse-mounted units and that's the only thing special about it.
No Skallakrims were harmed during the making of this video
I've been following your channel for nearly 3 years and this is by far your most important video.
Almost to 1 million subs there, mate. Good work
That intro is gold
It's 7 am in the morning where I live, I'm tired as hell and this one channel have to be the best I've seen. The consept, the topics, mister Skaallagrim... fuckin' every thing is good. You made my day so thank you mate
*Me while watching video:*
*Skallagrim: Sword beats the axe.*
*Me: Laughs in Hector.*
Laughs in Edelgard
*Laughs in Surtr*
@@thegamingfourstars8709 *n o*
Laughs in Ross
@@d.altounian244 "i'll break swords with my axe!'
Fire Emblem cannot make up its mind as to whether halberds are axes or lances. In Path of Radiance and Radiant Dawn, they were considered axes (they were called poleaxes, but they were clearly halberds based on their length), while halberds in Echoes not only were considered lances, they were the default lances.
It's worth mentioning, though, that Echoes doesn't have the weapon triangle, and has no playable axe-wielders. Doesn't really disprove your point, but it's why I'd personally count the Tellius games over Echoes.
I clicked so fast that the page didn't load properly
Mizuki Himeji same
me too :D
Lance's and axes don't have pomes, thus rendering their bearers defenseless against swordsmen
Not if that lance is stuck in your face though
@@migukmoonpark4312 if you have a pommel that wouldnt be a problem
@@migukmoonpark4312 If you'd have had a pommel you'd already have ended them rightly
Lindybeige showed that spears hard counter swords (assuming no combatants have shields, which actually _reverses_ this relationship) as it takes an incredible amount of skill on the part of the swordsman to counter the spears' range advantage for almost no cost to agility.
This is made even worse when you consider that all test participants were specialized in swordfighting, meaning they had zero practice with spears... and still managed to defeat their swordsmen peers in nearly every trial.
Supposedly axemen have the option to catch the spear and negate this mobility, but we'd have to run more tests.
What is a Lance? A little miserable stick of wood.
Stick of Wood... STICK of WOOD... SERIOUSLY!!!
Hahahaha no Spears are very sophisticated
What is a sword? A little miserable stick of iron.
DelphosPlay paraphrasing a vampire to speak out against pointy shafts of wood....sounds suspicious to me!
Your words are as empty as your axe.
In Fire Emblem, poleaxes and halberds are still axes, and sometimes have effective damage against cavalry.
"A halberd can beat an axe, and a spear, and a sword"
*Lu Bu has entered the chat*
I've always thought the advantages would go like that:
-Sword vs Axe: The agility of the sword makes it easier to fend the axe away and find an opening to strike
-Axe vs Lance: The large surface of an axe makes it far easier to protect against the lance's thrust (Just like a shield, except an actual shield is more efficient)
-Lance vs Sword: On top of being outranged, the small surface of the sword makes it very difficult to guard against the lance's thrust
But when I look at that one-handed axe you're presenting us... yeah, I'd rather dodge or deflect the lance rather than try blocking it :c
"Axe vs Lance: The large surface of an axe makes it far easier to protect against the lance's thrust (Just like a shield, except an actual shield is more efficient)"
What? You would never try to do do that.
Skall the new editing you have been doing is amazing! Keep it up man this is awesome. Edit: Forgot to mention very imformative video as well haha.
Swordmasters will now have a ranged pommel attack in 16!
you don't even need criticals anymore
About damn time
Hey man, I just discovered your content today--it's really cool to see you go into depth about weapon effectiveness and the like, along with giving actual examples of how they'd be utilized. It's a real treat!
I can tell you put a lot of work into this video and I wanted to appreciate you for a bit, awesome job Skall!
Thanks.
Do a video on the practicality of some of the Melee weapons from Warframe (not including infested weapons)
Yes, I'd love to see this too
Scindo prime lol
But especially some of the stranger weapons like glaive would be cool to see commentary on
afaik a lot of them are just fantasy designs of real weapons, and then there are those that are pure fantasy. If you want him to do this you might need to give him a list of weapons that he can actually talk about and not be just, yes this one works, this one doesent, you know
Would be nice with the recent hype for fortuna
Yes pls.
The weapon Triangle serves it's purpose while making a decent amount of sense. Fire Emblem being an RPG also has stats to represent a warriors skill which makes the triangle more of a guideline than a hard set of rules. Theres also been tons of special weapon varients through the years that have specific advantages on different types of unites in spite of their weapon types (the armour slayer comes to mind). Fates specifically introduces Lance's, Swords and Axes that are Specifically good at countering what the weapon would otherwise have a disadvantage against once again showing that it isn't a hard set of rules.
That's not Fates, reavers have been around for a few generations of FEs by now.
The reavers already exist since Fire Emblem Binding Blade (FE 6), so it wasn't something that Fates invented. What was new in Fates is the kodachi as a 1-2 range sword, finally giving the sword users the same coverage that axe and lance users had since the very beggining.
lenlimbo nope not even new, there was the shadow sword in Sacred Stones which was a 1-2 range but it only appeared in the late game, compared to the javelin and hand axe (though lance users also had the short spear as well oddly enough, and all these could be countered if an archer had a longbow instead).
@@insertname1667 There was also the light one, basically magic swords
Introduced in fates oof. The gba games cry in forgotten 😂
Skallagrim just confirmed Minerva is best girl in Fire Emblem!
Want to end things swiftly and look cool doing it? Get you a girl that can do both
Caeda is better
All but one of the flyers of Archenea are great.
@@ericamborsky3230 Poor Est.
To be fair, the weapon triangle isn't the end-all be all in FE. Character behind it is worth a lot more of the equation. It's mostly a hit/dodge bonus with a little bit of damage added on. So user 'skill' does factor in via how good the character is, but for weaker characters it's a good boost. The little bonuses from the weapons play in more when you start to stack them. IE an anti-cavalry axe vs a mounted unit with a spear, from experience you can even get 3 and 4 advantages all at once, which can make the situation laughable even for a rubbish character versus a strong opponent.
So in the end it actually makes his point more valid, that the skill of a user can win a fight, even if it's disadvantageous.
That might be the best sponsor shout-out I've ever seen.
Can I just say how nice that short sword looks?
Just wanna say I, and your fan base, appreciate all of your effort. You're one of my favorite you tubers. Much love, and may the force be with you Skall
Your edition skills are far better since the last time I saw one of your videos, congratulations, I love you contend
0:20 Nice job on the edits
So, the weapon triangle. Constantly debated, and after practice with some foam weapons i made with my brother, i can say. pretty safely, that it is fairly accurate. Axes can wrench pole arms quite well, in addition, the axes seen in FE have very wide and heavy heads. This makes them as very good impromptu shields, as well. Now, it can be said that an axe head that size and of that weight will be a hindrance, but i am willing to have a slight bit of suspension of disbelief from the fact that most units are unnaturally strong, and it works fairly well. Swords are simple; they can outmaneuver the axe quite well, even in the hand and a half swords that most games portray the standard sword as. Lances, or more accurately spears, as you surmise in the beginning, have the range advantage to both, but someone who has learned to fight well with an axe-like weapon will typically beat an pole arm, simply because of the hooking and blocking or deflecting possible with the side. Now, you are right. Some of the more unique weapons, such as the poleaxe that Minerva has, which is, more accurately the Hauteclere, a magic named weapon, is considered an axe and not a lance, even though it's more than long enough to do so. Well, this comes from the fact that, until Fates I do believe, there was never a slashing lance, such as the naginata. Thus, poleaxes and halberds were more of an axe fair. Effectively, it's still an axe, just with a longer handle. Even using it with two hands, since this was primarily a cavalry (or in the fantasy realm, a wyvern rider) weapon, it lends to itself not to use it choked up at all. With the heft at the tip of it, thusly, it will do what it should- have a ton of power behind it and be able to cleave through cavalry. Now, I'm not sure what exactly Hauteclere did in Fire Emblem, but other poleaxes that are added in later games have this effect. Effectively, it's the crushing power of the axe that makes it strong against lances, along with the other trickery one can pull with hooking and deflecting a thrust-based weapon. Meanwhile, lances are able to out range swords, and most swords don't have the tricks to compete with the range and speed of a spear. And, as said before, swords are too fast and versatile for axes to be used effectively against. And, as you said in your video, skill matters most of all, which is even seen in the series; once you units are strong enough, the notion of a weapon triangle disappears.
Now, there are the weapons that reverse the triangle, also known as the reaver weapons. The Swordreaver is, effectively, a highly balanced poleaxe that is designed to fight swords. Since it gains the advantage of range, and it manages to retain its speed because of the balancing, it beats most swords. Lancereaver is a sword, meanwhile, in most artworks, appears to have a heavier blade than normal, along with a guard with several curves and hooks, likely to catch and wrench the lance aside, but the heftier weapon reduces mobility against axes. Lastly, Axereaver in the bit art that accompanies most weapons, portrays it as a sort of dual-sided scythe with short blades. I believe the implication with this one is that even if it gets hooked by an axe, the blade protrudes far enough to strike regardless, piercing their guard, while it is far too top-heavy to use effectively against a sword.
So those are my thoughts on it. I've been playing the series since the release of Sacred Stones, so I've seen most of these quite a few times...Regardless, I do hope this is an interesting read for any who bother.
HOLY SHIT.
Really cool video! Clearly a lot of effort went into this. Subbed
This was very well made. Alot of the arguments you've made hear are ones that I would make whenever I would discuss this with my brother, who is a huge fire emblem fan.
Hey i would rly like to know you're opinion on the god of war kratos axe from the newest game!
Well, as a massive nerd and fire emblem fan, AND a medieval enthusiast...I feel obligated to weigh in...though at this point nobody will see it.
In all games where the weapon triangle is present, there are only several ways that each weapon appears:
Swords: Hand and a half swords/two handed swords on unshielded infantry, shielded and unshielded cavalry. Several protagonists have shields, but do not make use of them (not including flying units)
Lances: For infantry, are always used with shields. In addition, they are used by unshielded pegasai riders, shielded and unshielded cavalry.
Axes: Only poleaxes/executioner axes are the only axes present in fire emblem
As I figure, The sword is more maneuverable than the axe, and with two handed axes you need not worry about distance. The lance (Spear, whatever) has the obvious advantage that comes with having a spear and shield, and with a two-handed axe it's possible to hook the shield and bypass the defense...but that's just my figuring.
There are one handed axes in the series. They're all used for throwing though.
FENomadtrooper
But weak against Swords.
A week late replying to this, mayhaps, but there are one-handed axes used in the series. In the GBA games, the Hero class uses their axe one-handed with a shield, as does the Paladin on horseback. The Pirate class wields two one-handed axes, and the Brigand enemies wield a one-hander with a free hand.
+JiiKoo
Brigands are strong enough to wield an Axe with just One Hand but the weight of an Axe lowers their Speed.
Agent of Chaos It also varies by battle sprites. For example; Thieves have tiny little daggers while Mercenaries have blades. And jumping skills.
Very cool video! For the axe v spear bit that hooking technique never even came to mind for me! As you said after, I always assumed it had to do with axes damaging spears, but hooking makes it way more plausible! As for polearms and weirder weapons yeah the line gets blurred, though you should know that in the game there are weapons that reverse their triangle, so swords have lance breakers, axes have sword slayers, and lances have Axe Killers; so that could explain them.
" What is man? A miserable pile of secrets."
The killing yourself effects were very nice!
Slowly inching to one million followers. Now if RUclips would monetize you again, that would be great.
federico033 I thought he was monetized again. That sucks they keep messing with his monetization.
THANK YOU!! I've actually often pondered how to describe the advantages of the weapon triangle for a table top rpg I'm planning for Fire Emblem and for the sake of keeping in the weapon triangle I have to get rid of some realism... but I don't want to say it works "just because". Your description of how an axe could beat a lance user REALLY helps me out! Thank you again!!
The sword can be most advantageous, depending on how fast you can unscrew the pommel.