OIL WELL & STEAM VENT SETUP - Oxygen Not Included: Ep. #13 - Building The Ultimate Base

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  • Опубликовано: 31 дек 2024

Комментарии • 87

  • @rafaelgoncalvesdias7459
    @rafaelgoncalvesdias7459 4 года назад +4

    Best priority loops of all youtubers I've seen. Good Job

  • @Asdeer101
    @Asdeer101 3 года назад

    Love how you address everything like a program. I've been bingeing this series.I problem I keep seeing you do is when you use a temperature reading to stop a machine, you use the machine's input as a bypass

  • @kaizeiinensho1276
    @kaizeiinensho1276 3 года назад +2

    Damn.. I totally get addicted watching your series lately after starting to play ONI, I really wanna have some of your designs

  • @aldog6320
    @aldog6320 4 года назад +6

    Awsome videos as always you deserve millions of subscribers ❤

  • @danielplsek1299
    @danielplsek1299 4 года назад +8

    Awesome video, the decorative roof piece is still missing though :D ;)

  • @Si_mo_na
    @Si_mo_na 4 года назад +5

    I'm new subscriber, great content! I like how your approach is quite different than anything I saw before and occupies my time while I wait for the new addition to ONI, which I believe will change everything.

    • @Nathans-Sandbox
      @Nathans-Sandbox  4 года назад

      I'm excited for the new DLC, gonna be great!

  • @karandaduck6615
    @karandaduck6615 4 года назад +2

    I just saw your old city skylines episodes and I really enjoyed them! Continue the good work!

  • @KozmicAbby
    @KozmicAbby 4 года назад

    After 200 hours in this games I’ve learned a lot on my newly started world from you. I keep your videos open like a podcast while playing 😂

    • @Nathans-Sandbox
      @Nathans-Sandbox  4 года назад

      Hehe appreciated, the game is more fun the more you learn about it! Good luck;)

  • @adriannovelli7837
    @adriannovelli7837 4 года назад +1

    Another one of your amazing videos i hope you keep it up :)

    • @Nathans-Sandbox
      @Nathans-Sandbox  4 года назад +1

      Thanks! Got the next one already recorded for tomorrow;)

    • @adriannovelli7837
      @adriannovelli7837 4 года назад

      @@Nathans-Sandbox niceee cant wait

  • @thetostplayertv
    @thetostplayertv 4 года назад

    Dude, you are making videos faster that I can watch them,be careful not to get bored of the game.

  • @shaqtaku
    @shaqtaku 4 года назад +1

    Now that I finally understand priorities I was able to implement the oxygen cooling system using the gas storage by myself 😅 But I looked at your design just to double check

  • @grandfremdling3841
    @grandfremdling3841 4 года назад

    A very cool Episode! I never had to use the oil reservoire, so it was cool to watch your ideas.
    One thing i noticed: you build your cooling room 3 tiles to place tempshift. But did you really do it? 😏

    • @Nathans-Sandbox
      @Nathans-Sandbox  4 года назад

      It was about time, just ran out of oil. I think I placed the tempshift plate, but I might have to check some time.

    • @grandfremdling3841
      @grandfremdling3841 4 года назад

      @@Nathans-Sandbox yes, i saw your oil was low. I normally don't use petroleum generator much, i like to use steam Turbines (4-5) with magma and a pitcher pump/Shipping rail setup- similar to your volcano-setup last Time.

  • @creeperthekingcreeper8234
    @creeperthekingcreeper8234 4 года назад

    Ameazing video,Nate.
    Though I had a question,bat forgot it.....

  • @shaqtaku
    @shaqtaku 4 года назад

    Hey Nathan, I have to ask, in which episode will you connect the 30 smart batteries that you constructed in episode 12? I have to see in which configuration you connected them to the grid and the automation reader bit settings. Thanks ;)

    • @Nathans-Sandbox
      @Nathans-Sandbox  4 года назад +1

      I don't remember that, would have to look it up.

  • @thunder1110
    @thunder1110 4 года назад

    another awsome video!

  • @AshleeHarveyMusic
    @AshleeHarveyMusic 3 года назад

    Hi Nathan, I'm absolutely useless at this game but it's been great being able to follow along with your videos! I was just wondering what you had your thermo sensors set to in the oxygen loop? I'm having trouble getting my oxygen to come out at a nice temperature - rather it's coming out at -3 or so degrees and I'm not sure how to fix it. Thank you!

    • @Nathans-Sandbox
      @Nathans-Sandbox  3 года назад

      You gotta help me it's been a while since this video, what oxygen loop do you mean? I should be able to recall it once I know what setup you're talking about;)

    • @AshleeHarveyMusic
      @AshleeHarveyMusic 3 года назад

      Haha sorry, at around 7:30 :)

    • @Nathans-Sandbox
      @Nathans-Sandbox  3 года назад +1

      Ah, it depends on what you want, I had it set to 18 degrees, but anything between 20-25 is also plausible. You must make sure that enough oxygen is in the reservoir, otherwise it will get cold too fast.

  • @MrSteve_CWG
    @MrSteve_CWG 4 года назад

    That 'hehehe' after his "that's gunna suck" at 15:45 made me do a spit take...

  • @p_serdiuk
    @p_serdiuk 4 года назад

    I wonder, given that you want to both desinfect and cool down both water and oxygen, wouldn't it make sense to join those systems together?

    • @Nathans-Sandbox
      @Nathans-Sandbox  4 года назад

      That's exactly what we'll be doing in the episode titled The Water Maker;)

  • @sparkdaniel
    @sparkdaniel 4 года назад +6

    First, for the Algorithm

  • @kjtemmes
    @kjtemmes 3 года назад

    What mod is needed to plan where you havent yet dig...
    You do it all the time. I need that mod. pls...

    • @Nathans-Sandbox
      @Nathans-Sandbox  3 года назад

      You can place objects where you haven't dug yet, that is Vanilla. What you maybe mean is the "build without material" mod?

    • @kjtemmes
      @kjtemmes 3 года назад

      @@Nathans-Sandbox Dong haave vanilla either

    • @Nathans-Sandbox
      @Nathans-Sandbox  3 года назад

      What?

  • @Paulnguyen748
    @Paulnguyen748 4 года назад +1

    The water and gas compression sounds like an exploit

    • @Nathans-Sandbox
      @Nathans-Sandbox  4 года назад +1

      It probably is, but I'm at least doing it in a realistic way;)

    • @grandfremdling3841
      @grandfremdling3841 4 года назад +1

      There are so many exploits. E.g. Infinit Storage on one tile... I think this way is ok for Gases, don't think you could compress liquid in reality...

    • @Nathans-Sandbox
      @Nathans-Sandbox  4 года назад +1

      No, but it seems logical if you didn't know about that;)

  • @audiogarden21
    @audiogarden21 3 года назад

    In real life, liquids are not compressible but gases are. The devs should have made it so any gases that were compressed significantly increased the temperature of the room such that it would eventually explode as a nice surprise for people that like to exploit. And yes, I do consider using doors for anything other than entering or leaving a room to be an exploit, personally speaking.

    • @Nathans-Sandbox
      @Nathans-Sandbox  3 года назад

      It is possible in the game and allows for some nifty contraptions. I will not mind an update changing the behavior of liquids, however, as long as it's a phyical property liquids have in the game I think it's fine to make use if them. If you argue about realism, then there are many features to get rid off in the game, e.g. Hydrogen generators.

    • @audiogarden21
      @audiogarden21 3 года назад

      @@Nathans-Sandbox Well, as a developer myself of various mods, I know why they didn't remove that "feature" and it has to do with backlash. It would have been more trouble than it was worth to remove it as they invariably would have received all sorts of angry comments on the forums and Steam page about their removal.
      Everything else in the game simulates realism, so yes, I would argue that it was never intended, just because they left it in the game isn't a good enough justification to argue in their favor. If that's what someone wants to do then that's fine, but let's not pretend that the devs had a choice in the matter.

    • @Nathans-Sandbox
      @Nathans-Sandbox  3 года назад

      I can't agree with your assumptions, you are probably wrong. The devs removed many exploits over the Spaced Out early access cycle which were used way more frequently. They removed most methods of easy permanent food storage without blinking. Do you really think they are afraid of backlash for a way less significant exploit? Nope.

    • @audiogarden21
      @audiogarden21 3 года назад

      @@Nathans-Sandbox That's precisely why I believe they didn't remove it, because it's not nearly as egregious of an exploit as others. In most cases it doesn't confer an advantage in the same way as "easy permanent food storage".
      As a non-developer you probably have little clue as to how much work could go into solving an issue that is probably embedded very deep into the game logic that fixing it would take a lot of work and could potentially introduce new bugs and other issues. It's not always as simple as "removing" something to fix a bug or exploit. This is a reason why a lot of long standing bugs remain in various games and never get fixed.
      You're also talking about early access, which is code built on top of the base game, so it's much easier to fix - especially in the early stages such as EA - since it's not part of the core game logic.
      We can at least agree to disagree. I'm just trying to explain why such a "feature" might still exist even if the devs don't necessarily agree with how it's used. =)

    • @Nathans-Sandbox
      @Nathans-Sandbox  3 года назад

      I spent thousands of hours programming games, that is besides to point. I only rejected your idea the devs leave the exploit in because of the backlash.

  • @shaqtaku
    @shaqtaku 4 года назад

    My slicksters are consuming carbon dioxide too fast, the carbon dioxide vent can't keep up with them

    • @Nathans-Sandbox
      @Nathans-Sandbox  4 года назад +1

      Depends on your setup, but yes they can eat a lot;)

  • @Spearmint22425
    @Spearmint22425 4 года назад

    7:45

  • @salahmohammed1328
    @salahmohammed1328 4 года назад +1

    :3

  • @Illusion-clock
    @Illusion-clock 4 года назад

    not sure why you're going through this for water when you have gazillion of it

  • @joelpearce1372
    @joelpearce1372 4 года назад

    Austrian?

  • @annablixt7105
    @annablixt7105 21 день назад

    Quite messy and hard to follow with all the changes. While the solution may be nice, this was very hard to follow.

  • @impishwolf21
    @impishwolf21 4 года назад

    seems like u r using same designs repeatedly and u r also using mods...now I didn't see u using the Blueprint mod yet...so if u haven't tried that yet, I would recommend it, it's a pretty handy mod

  • @akosovari8794
    @akosovari8794 3 года назад

    you can't compress liquids in real life

    • @Nathans-Sandbox
      @Nathans-Sandbox  3 года назад +1

      Yeah just a tiny amount, but in this game it's unlimited.

  • @Schmorgus
    @Schmorgus 2 года назад

    Funny enough, it's videos like this that makes me want to uninstall the game :P

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 года назад

      How so?

    • @Schmorgus
      @Schmorgus 2 года назад

      @@Nathans-Sandbox Trying to figure things out and then be overwhelmed by these things, I just don't feel like copying. Like meta builds in competitive games 😂

    • @Nathans-Sandbox
      @Nathans-Sandbox  2 года назад

      Oni doesn't have that much meta in it in my opinion, I make my builds different every time I replay the game and still have fun with it. Sure sometimes it goes out if hand, but I enjoy it nonetheless.

    • @Schmorgus
      @Schmorgus 2 года назад

      @@Nathans-Sandbox Yeah I always end up reaching a point where power becomes an issue, and then I have to rearrange my whole base, and I just get bored 😂