I made a game about building a medieval town - Devlog 1

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  • Опубликовано: 28 май 2024
  • In this video I start creating a new game I'm working on where you can build, defend and progress your medieval town. The games being made in the scratch game engine although I am using a modded version called turbowarp :(
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Комментарии • 48

  • @jasongionis9454
    @jasongionis9454 Месяц назад +11

    Seeing Scratch was the last thing I expected when clicking on a devlog tf

  • @itssherif9777
    @itssherif9777 Месяц назад +6

    I loved the river generation system!

    • @MuuMuuGameDev
      @MuuMuuGameDev  Месяц назад +1

      Yh it was such a simple solution but I can't believe I didn't think of it sooner

  • @moonradio6962
    @moonradio6962 Месяц назад +2

    This guy is so underrated! Your skills in Scratch are actually insane!

    • @MuuMuuGameDev
      @MuuMuuGameDev  Месяц назад

      Thanks lol I tried my best. The stuff I did in this video ive been making for a long time so terrain gen is kinda my speciality.

  • @nature_boy_nn
    @nature_boy_nn 25 дней назад +1

    Looks like it's gon be a great game!

  • @boisthatgrow3764
    @boisthatgrow3764 19 дней назад

    Congrats on 400 subscribers 🎉🎉🎉🎉🎉🎉🎉🎉👍👍👍

  • @Supernova1252
    @Supernova1252 Месяц назад +3

    Oh wow! Really cool! Sadly you cannot move objects out of the frame with the normal Scratch so there the zoom wouldn't work... Really excited for more dev logs

    • @Mistereee
      @Mistereee Месяц назад

      actually you can

    • @MuuMuuGameDev
      @MuuMuuGameDev  Месяц назад +1

      Im planning on releasing it on itch.io so it wont be a problem :)

  • @agsarts5434
    @agsarts5434 Месяц назад +3

    It is really good bro, I am really excited for next devlog! keep it up

  • @JacobReid-iq9kt
    @JacobReid-iq9kt Месяц назад

    Love this channel please carry on with this game

  • @BrixFlix-l3g0
    @BrixFlix-l3g0 25 дней назад

    Im working on a game like this but mine is isometric. I subscribed, cannot wait to see how the game evolves.

  • @GoInFlames_
    @GoInFlames_ Месяц назад +1

    as expected from the Wow Gam-, I mean MuuMuu..

  • @AggrassivAbe
    @AggrassivAbe Месяц назад +2

    That's cool bro!

  • @hurakan360_yt3
    @hurakan360_yt3 Месяц назад +1

    Yooo I love this video a lot!

  • @hjeyki1702
    @hjeyki1702 Месяц назад +1

    Really Cool !! 😊😊

  • @ElPostschioJrJVI
    @ElPostschioJrJVI Месяц назад

    Actually cool!

  • @Rayne-Ames-YT
    @Rayne-Ames-YT Месяц назад

    Fore those wonderin why the scratch clone limitation of 300 is not working, because he is not using scratch. He is using Gandi IDE (scratch mod but better than scratch)

    • @MuuMuuGameDev
      @MuuMuuGameDev  Месяц назад +2

      Im using Turbowarp which is arguably worse than Gandi IDE but its what im use to and the export settings are sick lol

  • @blamechickenman7434
    @blamechickenman7434 Месяц назад

    what was the method you used for river generation? im looking to do something similar for my game, not making mine in scratch however so if you can explain the theory behind it that would be a huge help.

    • @MuuMuuGameDev
      @MuuMuuGameDev  Месяц назад

      Basically its one block that starts in a random point on the grid and then it creates a copy of itself and then moves in a random direction on the grid and continues that a random amount of times. when you spawn in a clone tho u have to delete it if theres a clone already in that space which is easy enough but u might have a problem where they are just touching the ones next to it instead of overlapping. So to avoid it deleting itself I first spawn them in smaller and then once all the spawning is done I increase each one to the size it needs to be. Hope that helped.

    • @blamechickenman7434
      @blamechickenman7434 Месяц назад +1

      @@MuuMuuGameDev cheers, i was thinking of a similar method

  • @earthbender731
    @earthbender731 25 дней назад

    Hello! i've used your water gen system in my project. changed the variables and some math so it fits mine but i've got this error that when the river gen is complete the water disapears :/. have you got this error too when coding ?

    • @MuuMuuGameDev
      @MuuMuuGameDev  25 дней назад

      Nah I havent had that. Try making sure it goes to the front layer and shows. Maybe its even the ghost effect.

    • @earthbender731
      @earthbender731 24 дня назад

      @@MuuMuuGameDev im gonna check that out, if u remove the blocks that move it with the camera it doesnt do that. ill debug today and see where's the problem. thanks dude 😎

    • @earthbender731
      @earthbender731 24 дня назад

      @@MuuMuuGameDev I GOT IT WORKING YESSSS IM A PROUD SCRATCH DEVELOPEEEEEEER !!!

  • @mystroskipped8350
    @mystroskipped8350 Месяц назад +1

    Add a link or screenshot to the code please 🙏

  • @user-cb1oe9wh4c
    @user-cb1oe9wh4c Месяц назад

    dude.. im working on a very similar project, do you wanna collab? iv got functioning zooming and camera movement, maybe you could get it implemented into your game by looking at my code or we could merge our projects

    • @MuuMuuGameDev
      @MuuMuuGameDev  Месяц назад

      Really? Could u send a link or send a pic on the discord? Would love to see what u got n compare code.

  • @todeilfungo
    @todeilfungo Месяц назад +7

    Seeing someone coding a game with blocks hurts

  • @CapTap123
    @CapTap123 26 дней назад

    Make a tutorial

    • @MuuMuuGameDev
      @MuuMuuGameDev  26 дней назад

      On what part specifically? The whole nature gen?

    • @CapTap123
      @CapTap123 26 дней назад

      @@MuuMuuGameDev on the river and the zoom part pls

    • @MuuMuuGameDev
      @MuuMuuGameDev  25 дней назад

      @@CapTap123 Might make it some day but ill add it to my list. Heres a link to the project if u wanna have a scan over it. This is an older version tho so it may be a bit buggy in places and im sure the code could be improved upon. (also u may have to open it in turbowarp desktop engine) drive.google.com/drive/folders/1i7m2O_IzT4VHTwuDJc9UCo-cAzRSEP_f?usp=sharing

    • @CapTap123
      @CapTap123 24 дня назад

      @@MuuMuuGameDev I’m not sure how to use that

    • @MuuMuuGameDev
      @MuuMuuGameDev  24 дня назад

      @@CapTap123 Its the same as scratch. Im sure tutorials out there if you get stuck.

  • @Plocikbezskadu
    @Plocikbezskadu Месяц назад +1

    Please stop using Scratch, you will have to implement a lot of mechanics by yourself. Instead of making a game you will think how to make physics, collision, etc. You will make games, faster and better in a another game engine like Unity, or Godot. I think that, if Unity is too hard for you, you should try Godot. Godot isn't that hard to understand, and has very good UI even for beginners

    • @MuuMuuGameDev
      @MuuMuuGameDev  Месяц назад

      Yh but this is just a silly hobby tbh. Im not really interested in making games properly. I just wanna have fun, grow a community and make some cool scratch prototypes along the way.

    • @Plocikbezskadu
      @Plocikbezskadu Месяц назад

      @@MuuMuuGameDev Even if it's hobby, try to watch a few tutorials

    • @scratch_dev
      @scratch_dev 14 дней назад

      There are a lot of tutorials/devlogs out there with Unity/Godot or whatever.
      I love it to see this in Scratch - keep in going :-)

  • @officialniga
    @officialniga Месяц назад +2

    u just got a new sub