Look it up starfield is so much smaller than No man sky and no man sky has 255 galaxies 18Quadrillion or 18,000,000,000,000,000 planets your measurements are wrong. if a player were to visit one planet per second it would take almost 600 billion years to visit them all.
Yeah but the difference is Started is an actual map and No Man's Sky is randomly generated and isn't a complete map you can look at just like Minecraft. If the map is procedurally generated then it simply shouldn't count as "map size" since the engine essentially just creates more map as you go along. Again, it's not like you can look at the actual map as a whole since my No Man's Sky map would look different than yours.
Yaman says that if you where too go outside the world border of minecraft and use a mod so it doesnt crash you could go too 10^127(the universe has 10^80 atoms) i would compare it to something but that number is just to big
Yes totally, it's soo full of content and interactions with the environment that it makes just a walk of 100 meters seem very huge. Unlike in these other games where you pass 1km by just driving on it.
Eh...not sure about Starfield being above NMS, since NMS is relatively seamless, while Starfield uses instanced maps that are like 10km2 at most. Both technically have a next-to infinite map, but the way those maps are structured makes Starfield feel much smaller.
Zelda should be bigger in fact, cause of verticality, as there's underground map which almost 1:1 to the normal + sky islands which are, idk, i'd say weight another 20-30% of "normal" map And seeing Starfield at the top with this useless map which is kinda there but makes 0 sense if funny Great work dude!
Eve online / Elite / No Mans Sky kann schon mal nicht sein da es sich bei diesen Spielen die levels immer neu laden nach jedem Sprung. Man kann also nicht von A nach B springen ohne eine zwischensequenz.
@@WhatThisSupposedToBe To be fair, we have vehicles in GTA games (excluding the DL1 DLC). In a game like DL where youre almost always on foot, wouldnt want it to be as big as a GTA game. DL and DL2 still feels large because of no vehicles. To put it into perspective, Im pretty sure taking and airplane in GTAV from the bottom of the map to the top would take way less time than on foot in DL2.
Kid before comment use your brain, DL2 map smaller then GTA 3. But Dying Light 2 have more detail can 80% can explore the building with many floors. This why DL2 look bigger then GTA 3.
The gmod multiverse map is 1undecillion 802decillion 240 nonillion total and 42,452,797,316,549,118km² In short 42quadrillion 452trillion 797billion 316million 549 thousand 118 km²
No man's sky is obviously bigger than Starfield.
Look it up starfield is so much smaller than No man sky and no man sky has 255 galaxies 18Quadrillion or 18,000,000,000,000,000 planets your measurements are wrong. if a player were to visit one planet per second it would take almost 600 billion years to visit them all.
yea those measurements are all wrong, no way black flag map is double of odyssey, and no way forbidden west map is less than 1/3 of zero dawn
Yeah but the difference is Started is an actual map and No Man's Sky is randomly generated and isn't a complete map you can look at just like Minecraft. If the map is procedurally generated then it simply shouldn't count as "map size" since the engine essentially just creates more map as you go along. Again, it's not like you can look at the actual map as a whole since my No Man's Sky map would look different than yours.
@@christopherespinoza-darnel8514 So all the planets added to gether is how big do you think
@@christopherespinoza-darnel8514the size is still the same.
Yaman says that if you where too go outside the world border of minecraft and use a mod so it doesnt crash you could go too 10^127(the universe has 10^80 atoms) i would compare it to something but that number is just to big
I swear fallout 4 would have look bigger, maybe its because all the events that you can find in the middle
Yes totally, it's soo full of content and interactions with the environment that it makes just a walk of 100 meters seem very huge. Unlike in these other games where you pass 1km by just driving on it.
Йййййййй
Now add the GMOD 2048 Universes Multiverse Map
STARFIELD??? NEVER!!!
As someone who drives/rides around map edges for fun to see how long it takes. I question some of these sizes!
Eh...not sure about Starfield being above NMS, since NMS is relatively seamless, while Starfield uses instanced maps that are like 10km2 at most. Both technically have a next-to infinite map, but the way those maps are structured makes Starfield feel much smaller.
Valhalla smaller than Odyssey and Starfield smaller than No man's Sky!
microsoft flight simulator one earth
What about dying light 2s second map?
Zelda should be bigger in fact, cause of verticality, as there's underground map which almost 1:1 to the normal + sky islands which are, idk, i'd say weight another 20-30% of "normal" map
And seeing Starfield at the top with this useless map which is kinda there but makes 0 sense if funny
Great work dude!
Mirage's map sise of playable area is 13km²
What happened to burnout paradise?
can you compare caseoh to these maps
There would be no maps
You Forgot Iki Island on ghost Of Tsushima So it is 49 Kilometres
Horizon Forbidden West is bigger than Forbidden Dawn...
Forbidden Dawn?
World of Warcraft standing in the corner like 👁️👄👁️
Yeah .... Where is Azeorth?
Eve online / Elite / No Mans Sky kann schon mal nicht sein da es sich bei diesen Spielen die levels immer neu laden nach jedem Sprung. Man kann also nicht von A nach B springen ohne eine zwischensequenz.
Out all the maps gta san andreas felt the biggest.
Until you hop in a plane
Garry's mod inf map😐
Gta 3 is bigger than dying light😂😂😂
Dying light is more detailed than 3D liberty city
@@breadstick8502man, it doesn't make sense, a city in gta 3 isn't the size of a neighborhood in dying light
@@WhatThisSupposedToBe To be fair, we have vehicles in GTA games (excluding the DL1 DLC). In a game like DL where youre almost always on foot, wouldnt want it to be as big as a GTA game. DL and DL2 still feels large because of no vehicles.
To put it into perspective, Im pretty sure taking and airplane in GTAV from the bottom of the map to the top would take way less time than on foot in DL2.
Kid before comment use your brain, DL2 map smaller then GTA 3. But Dying Light 2 have more detail can 80% can explore the building with many floors. This why DL2 look bigger then GTA 3.
@@vtg1800 Sure, but even a child knows it's shameful and dumb to defend a 2015 map smaller than one from 2001.🤣🤣🤣
Where’s wow?
Spore🧐
No. 1: GMod 2042 Multiverses
Daggerfall?
Is GTA IV skipped? Will be good if Palworld is included also
wondering about genshin map...
I'm sure that it doesn't added because the game are not finished.
Youre telling me that the Hogwarts Legacy Map is only 7km?
Yes
bad comparison
Euro truck Simulator 2 It has as much as 150,000 thousand km 2 . Too bad he's not in this movie
Da gebe ich dir recht nicht nur Euro truck simulator 2 sondern auch American truck simulator ist auch sehr groß
Yo, no man's sky needs a new update, map isn't the biggest one anymore
E
Bro if roblox was there 💀
Minecraft has 9.3 quatrillion
The biggest is world of Warcraft by far
No no man’s sky is the biggest
The gmod multiverse map is 1undecillion 802decillion 240 nonillion total and 42,452,797,316,549,118km²
In short 42quadrillion 452trillion 797billion 316million 549 thousand 118 km²