Polysketch VR Modeling & Optimizing in Blender (Cave Tutorial)

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  • Опубликовано: 19 сен 2024
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Комментарии • 13

  • @SarikaTM
    @SarikaTM Месяц назад +2

    Thanx Laex 😊

  • @The3EyedTiger
    @The3EyedTiger 2 дня назад

    Love it!

  • @OlivvesBranch
    @OlivvesBranch Месяц назад +1

    Totally excited if they do this! ❤

  • @Tay_NewNerd
    @Tay_NewNerd Месяц назад +2

    Thanks bro 🙏 🎉

  • @Layahlovekittiesandcats
    @Layahlovekittiesandcats 27 дней назад

    Can you like teach me on how to get the camera in build mode and freeze stuff together thank you

  • @Tay_NewNerd
    @Tay_NewNerd Месяц назад +1

    Does gravity Stetch work also

    • @AlexDChandler
      @AlexDChandler Месяц назад +1

      I haven't tried it yet, but know some creators who love it, I'd give it a try and see what you think! :) Please let me know how you like it! :D

    • @Tay_NewNerd
      @Tay_NewNerd Месяц назад +1

      @@AlexDChandler will do

  • @dominicstocker5144
    @dominicstocker5144 Месяц назад +1

    This vs Blender for low poly modeling for games? Or rather this and Blender vs only using Blender?

    • @Vidyuu
      @Vidyuu  Месяц назад +1

      Totally up to you, a mix of both seems like the best approach! But for fun VR modeling, I quite enjoy Polysketch, there are others to try too! :)

  • @KuyaRhamz
    @KuyaRhamz 29 дней назад

    can anyone can do that? is that trimesh can import now to horizon worlds?

    • @Vidyuu
      @Vidyuu  28 дней назад

      Sadly no, but we are hoping they launch this in September! FYI they call it Custom Model Import now :P I guess Meta really didn't like "______" we aren't allowed to say that word xDD