The first level was so good... The specific hold button combo it used is pretty uncommon, so a lot of the things it did were unique, plus the fact that Mario actually did things made it feel more like I was watching someone play a game, instead of just a bunch of meaningless flash like on other auto levels. The screen wasn't cluttered, and there was enough time to process the obstacles and wonder how they'll be solved. The "rules" that Mario follows because of his control scheme are just complicated enough to be interesting. The central room that kept showing up gave a sense of progress and accomplishment, because Mario managed to get a little farther each time he entered. In the first trap room, a koopa presses a switch to save Mario. In the second trap room, a koopa is walking towards a switch as time is about to run out, and then Bowser just comes out of nowhere and hits the switch first. That legitimately made me laugh. This level is a work of art tbh. I've never played this game in my life and I'm reviewing a level in the comments of a RUclips video.
@@synslick it kind of makes sense why would bowser keep sensitive Peach in a castle that is Basically self destructing (peach is desensitized after so many misadventures)
these are actually pretty easy to make if anyone is wondering. but if u want to make impressive ones with lots of shit on the screen to make it look hard then you will spend a good hour or so doing it.
I once did this really cool level, I’ve seen it in several YT videos, where no matter what button combination you hold, you’ll auto-complete the level, it was awesome
That first one was hilarious. The psyche outa were great. The fireflower is .. no wait I smashed it away... about to make the pipe ... nope. The thwomp got me! Think the koopa will save you again.. no, he goes in the pit and bowser saves you! Awesome.
The absolute best "Auto Hold Button" is with this code: 1883-0000-02C1-89AC There are 36 different paths depending on the combination of buttons you hold.
1:07 as you can see, in this level you need 6 pink coins. Some levels you have to collect 10 pink coins. When I make a level, I can only get up to 5 pink coins.
I don't want to know how lomg they've probably spend on those levels to match every frame, to make the landings perfect, so Mario lands right on time on those shells for example
Does crouching decrease your hitbox or something? If not, the #3 and #2 have no reason to be on this list. Also, too many Boo Clocks and Buzzy Beetles 7.8/10
Whenever i try to do a nice easy 100 mario challenge i always get auto levels, I mean auto levels are just levels that play themselves, that obviously defeats the purpose of said level.
5:04
Luigi:Hey mario,What happened in that castle?
Mario: EVERYTHING °^°
A random Boo: No, Bowser forgot to bring the chicken for the party.
Or it goes like this
Luigi:hey mario what happend in that castel
Mario: I dont what to fu#king talk about it
Where even is Mario there I can't even see him XD
Isaiah Torres o
Bowser: I Found This Giant Bag Of Coke, Wanna Put It In Mario's Spaghetti?
Random Minions: HELL YEAH!
2:50. Just Wow!
Seriously!
people who made this............fucking genius
and first level = best level
Kotori Chan the First one was by a dutch man Im dutch to
Kotori Chan I'M A KID!!!! 😡😡😡😡😡
Actually, not exactly genius, just hours of testing and editing and patience....
@@amypruitt8120 Yeah, so?
@@amypruitt8120 what about that???
5:05 Even the Game cant understand what the heck's goin on
Ha
13:18 as well.
The first level was so good... The specific hold button combo it used is pretty uncommon, so a lot of the things it did were unique, plus the fact that Mario actually did things made it feel more like I was watching someone play a game, instead of just a bunch of meaningless flash like on other auto levels. The screen wasn't cluttered, and there was enough time to process the obstacles and wonder how they'll be solved. The "rules" that Mario follows because of his control scheme are just complicated enough to be interesting. The central room that kept showing up gave a sense of progress and accomplishment, because Mario managed to get a little farther each time he entered. In the first trap room, a koopa presses a switch to save Mario. In the second trap room, a koopa is walking towards a switch as time is about to run out, and then Bowser just comes out of nowhere and hits the switch first. That legitimately made me laugh. This level is a work of art tbh.
I've never played this game in my life and I'm reviewing a level in the comments of a RUclips video.
Okay, that first on was great. I usually hate auto levels, but that one's pretty legit.
Sweet Spirit
TheKingdomGamer
Sweet Spirit same+ he's from the same country as me xd
Sweet Spirit why do people FUCKING hate auto levels their everything you could ask for
F
The 1rst one's my favorite!
Mw Will *1st
Same
5:13 dodging people in school
yes
FauxFox _ lol
Vs me mission failed we'll get em next time
1:00 how you feel while doing an exam
FauxFox _ yee
0:52 perfect pixel moment
alberto benedettini eddd
that first one made my nerves bad 0_0 omg
it's just "you are gonna die-PSYCHE you just barely live to tell the tale that you survived 4 deathtraps"
N BR I Know...!
EtherealBlader X that ending though
EtherealBlader X well I mean it did take a long time to finish but imma still agree with you bro
+Solomon Chalouh hehehe
I can't imagine just how much time went into each of these levels.
That One Random Gamer Technically,That'd be 16 minutes and 51 seconds 😶
Isaiah Torres nice
Thank you Mario... But your princces ia in another castle
FFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
FUUUUUUUUUUUUU
What is my purpose in life!?!?!?!?!?!?!?!
@@synslick it kind of makes sense why would bowser keep sensitive Peach in a castle that is Basically self destructing (peach is desensitized after so many misadventures)
Fu
5:04 trying to keep track of life be like
And that’s what it feels like to chew five gum.
Penguinplayz- Terraria/Minecraft yep
NOPE THATS TWO GUM 5 is too much
Peter Burto how to get high on gum...
Stimulate your senses
Pengconic Gaming haven’t I seen a comment like this in a video of sonic mania mods that’s called “Strange isn’t it?”
13:18 LOL this level looks like mario was too scared to play the level, and without noticing, he beat it!
The ones that are so cramped that you can count the frames per second
*seconds per frame
Mostly they’re 1 frame per hour
5:20 oh so thats what you see when your on drugs
liasg 13:12 this is what you hear if all of your family members are laughing, shouting and fighting
Ha drugs
liasg h
liasg *you're
Nope that is when your drinking coke
I like how the one says "thanks for playing" when it's an auto level. Like what? I didn't play at all.
Random Gamingzzz no w hold button level to make it automatic
exactly
It's like a "Thanks for trying my map :D"
You had to stop holding the button and start walking to go in the pipe after the message.
5:12 Lags say legends is true!!!
At 5:05 I couldn't see Mario at all!!
LunderMinder YouTubing 9
same
I know right
LunderMinder YouTubing
Stop
These are insane
Agreed lol because Mario FLYS OFF THE SCREEN! And they are over “boo”ing the levels (don’t mind me I copied someones pun lol)
2:11 .that was extremely well timed. nice job!
these are actually pretty easy to make if anyone is wondering. but if u want to make impressive ones with lots of shit on the screen to make it look hard then you will spend a good hour or so doing it.
5:04 when the shrooms kick in
Saw Carl run the first one. I loved the little story that was going on in it. Really well done.
2:49 WHAT
HOW DID THEY MAKE THIS
Avoiding death by not even a subpixel
ITS PERFECT TIMING.
I like auto levels and keep button levels because it makes my look good at Mario maker
Precisely what they are made for
i really liked the first level of the video's end. it makes you feel like you accomplished something. small but feels good man.
Why do people always make courses that end right when the timer reaches 0? Are they proving something?
Lil_A_20 2.0
Yes, they are proving they know when to stop
And proving that they have great TIMING
Ah? Ah? :3
I get it!
Lil_A_20 2.0
:)
iBox Games How is that even a joke? There's no pun there or anything, that sentence would work if you weren't making a joke.
--Wyvern07-- No, there isn't.
I once did this really cool level, I’ve seen it in several YT videos, where no matter what button combination you hold, you’ll auto-complete the level, it was awesome
2:23 wow mario does a kamahameha
It feels so good looking back at the old Mario maker...
3:42
“How it feels to chew 5 gum!”
2:48 you know that some koopa troopas are heros sometimes.
Remember when they played minecraft. Only pepperidge farm remembers
these are all BLOWING MY MIND
imagine if these levels were on super expert you’d get like a quintillion 1-UPs
The second one is making my eyes and ears bleed, its like a 5yr old scribbled every block he could find on the screen and it somehow worked
Very amazing levels! They are even better than mine! Great video!
These levels look impossible to make but truly it's easy but it does take along time to make. It's all trial and error
10:11
Mario looks up
Mario: Huh, weird how I didn't die by those things.
The first one was okay. The rest pissed me off; way too much happening
Yep
2:55
That first one was hilarious. The psyche outa were great. The fireflower is .. no wait I smashed it away... about to make the pipe ... nope. The thwomp got me! Think the koopa will save you again.. no, he goes in the pit and bowser saves you! Awesome.
TBH I personally prefer the first one you showed.
I think there are 3 buzzers beaters in this video but I don't know.
I am sad! These buzzer are beating me up! Help me! :(
DuduBonesBr lol
I’ll give you a hint,
Your wrong /o/
These sorts of stages would be the holy grail of lives in the 100 Mario Challenge. xD
The absolute best "Auto Hold Button" is with this code: 1883-0000-02C1-89AC
There are 36 different paths depending on the combination of buttons you hold.
05:05 (lol) holly jezuz WHAT IS THAT WHAT THAFUCK IS THAT
When it on shrooms invading a castle
4:24 did you notice how the beginning part of that level completly synced with the music?
Do you know this new hard kaizo level? I can beat it in one try - blindfolded
1:07 as you can see, in this level you need 6 pink coins. Some levels you have to collect 10 pink coins. When I make a level, I can only get up to 5 pink coins.
So why can I only get 5 pink coins if other people can get up to 10 pink coins?
3:42 10 Pink coins!
Tyler Lorence If you make a pipe leading to another area, you can get 10 red coins
Mario after doing all that:FINALLY!! WHERE'S PRINCESS PEACH??
Toad:Sorry Mario but our prince...
Mario:FUUU-----
The Agouman that was 11 out of 10 in funnynes and i laughed so much my neighbors thouht i was crazy
Mario must be so dizzy.
That timing of fire in the first one must have taken forever, lol
Do top 10 spin jump levels plz
They are quite impressive!
I love this episode of dragon ball Z
No Japanese dialogues or bad official dubs though
dude the first one is already awsome
I just watched the first one. It is awesome
FINALLY I'M NOT THE ONLY ONE WHO WATCHED ONLY FIRST LEVEL
What it feels like to chew 5 gum.
5:05
5 gum. Stimulate your senses.
13:16
How to ruin a good pair of pants by shitting in them 101
2:12-2:25 - Pure genius
The second was not a hold a button you had to move and it said spin and you don’t hold that button
0:40
Wow, i was not expecting that
The first one impressed me
make a top 10 most easiest courses in super mario maker
2:55 noclip hax
This is why i like SuperMario Maker
Really cool second course 😄
The third was crayseeeeee
Too many lags
5:04
Frame drops*
Need one- ups?
Play one of these levels!
I don't want to know how lomg they've probably spend on those levels to match every frame, to make the landings perfect, so Mario lands right on time on those shells for example
Mario during all these levels: *AHHHHHHHHHHHHHHH OH GOD HOW AM I DODGING ALL THIS STUFF??!!*
The Second one made my Brain Shiver
These people are bloody geniuses
That second one HOLY CRAP!
Some auto levels I play is a bad one but it was cool on the first one you showed
Does crouching decrease your hitbox or something? If not, the #3 and #2 have no reason to be on this list. Also, too many Boo Clocks and Buzzy Beetles 7.8/10
these levels are way to rare, they're actually kinda cool
5:37
Player: i will make an easy Level
Nintendo: OK when youre finish we will try
30minutes later
Nintendo: why you pullin me XD
I made one but I forgot the ID but the title was 'Hold down RB' or something like that
I haven't played in a long time.
I love how it says button but a few of them require multiple buttons
2:24 that was awesome
The King slayer was awesome
Was the first one like 0.5 A presses or something like that?
3:29 WHERE'S LUIGI WHEN YOU NEED HIM
Its kinda like Mario is doing trick shots.
2:23
SUPER-MEGA ULTRA ATTACK!!!!!!!!!!!!
2:23 Bowser:Nani!? Mario:omae wa mu shindeiru
there is in total 16 projectiles getting thrown on Bowsy. he deserves a -punch- little respect!
Whenever i try to do a nice easy 100 mario challenge i always get auto levels, I mean auto levels are just levels that play themselves, that obviously defeats the purpose of said level.
Why is it that on a video your user name is game chap, but outside a vid it's AdamzoneTopMarks?
I can definitely see dashie next this one lmaooo😂😂
Top 3 best levels on super Mario maker
7:20 when they do a crazy ass auto level but can’t time a pre-programmed jump
Mario reaction: AAAAAH, UUUUUUH, OH SH** LUIGIIIII¡¡¡¡¡
New drinking game
Take a shot every time you hear a 1-Up noise
Vex the Pichu
I got a DUI
I’m dead
The first
Level was so cool 😎
These levels are made by the mind of a god.
First one is the best. It has a story.
You should check out the video of my SMB1 DeDeDe auto level.