Clydiie
Clydiie
  • Видео 23
  • Просмотров 214 123
How To Make Cinematics Using Take Recorder #2
In this video we walkthrough how to use take recorder, time dilation and how to use FX's in the sequencer. Using the game animation sample project.
#unrealengine5 #cinematics #tutorial
Просмотров: 430

Видео

How To Set Up Crouching In Game Animation Sample
Просмотров 2,7 тыс.День назад
if you want this explained way better watch this video - ruclips.net/video/VTxTx7kUwCg/видео.html In this video I show how to set up crouching using motion matching in the game animation sample project #unrealengine5 #motionmatching #animation
Game Animation Sample Walkthrough Highlights
Просмотров 727День назад
Game Animation Sample Walkthrough | Inside Unreal ruclips.net/video/mhVp_cC9MLc/видео.html 00:00 - 00:48 - Intro 00:48 - 3:55 - Quick Breakdown 3:55 - 6:45 - Databases 6:45 - 10:37 - Choosers 10:37 - 12:11 - Interrupt Mode 12:11 - 15:19 - Traversal 15:19 - 21:58 - Live Tutorial Crouching 21:58 - 27:32 - Q&A 27:32 - 28:15 - Outro #unrealengine5 #animation
Quick & Easy Way To Set Up Paragon Characters #2
Просмотров 2,8 тыс.14 дней назад
Game Animation Sample - www.unrealengine.com/marketplace/en-US/product/game-animation-sample?sessionInvalidated=true PARAGON Assets - www.unrealengine.com/marketplace/en-US/assets?count=20&keywords=paragon&sortBy=relevancy&sortDir=DESC&start=0 This is a quick and easy way to add and use Paragon characters in the new motion matching game animation sample project. We also take a look at how to ad...
It's Finally Here...
Просмотров 3,4 тыс.14 дней назад
Game Animation Sample www.unrealengine.com/marketplace/en-US/product/game-animation-sample We have been waiting for this for so long. The 500 animations for motion matching are here, and I can't wait to dig my claws into them! #unrealengine5 #motionmatch #animation
I Would Have Paid For This Plugin
Просмотров 13 тыс.Месяц назад
Basic Montage Sequence Manager www.unrealengine.com/marketplace/en-US/product/basic-montage-sequence-manager Target System Component Plugin www.unrealengine.com/marketplace/en-US/product/target-system-component-plugin #unrealengine5 #plugins #assets
Full Motion Matching Tutorial Using Choosers
Просмотров 7 тыс.Месяц назад
In this video we go through how to set up motion matching using choosers. We implement walking, jogging, crouching, jumping, and pistol animations. We also, as a bonus, add foot IK and we add the pistol mesh to be hidden and unhidden when it's being used. I did forget to show you how to get the rewind debugger. In tools, just type 'Rewind' and you enable both rewind debuggers. Then, in the debu...
This Is GTA6 IRL...
Просмотров 5 тыс.6 месяцев назад
These are all the GTA6 real life refenrences ive found... Big Gator Swimming Pool ruclips.net/video/-Wn8nhO7ZGg/видео.html Woman On Car Roof ruclips.net/user/shortsClkXDW1yKw0 Alligator In Walmart ruclips.net/video/rjGVzxapPgo/видео.html Police chase naked man ruclips.net/video/8zU_UTRnMkY/видео.html Naked Florida Man ruclips.net/video/Cbevxi8uM0o/видео.html For the Love of Mud ruclips.net/vide...
My First Attempt At Making A Game
Просмотров 2,4 тыс.7 месяцев назад
Making My First Video Game with Zero Experience in Game Development I've implemented a death system for both the player and the enemy. When the player dies, the game restarts without a death scene; but, I plan to showcase an improved version in the next update. When the enemy dies, it currently drops to the ground. I want to improve it by adding a disappearing animation, possibly using black pa...
This Is What 2000+ Mods Looks Like
Просмотров 3,6 тыс.9 месяцев назад
www.nolvus.net AUTOMATICALLY INSTALL 2000 SKYRIM MODS | Nolvus Install Guide ruclips.net/video/1aRJ6SLwuBY/видео.html #skyrim #skyrimmods #nolvus
Make Cinematics In A Dash
Просмотров 60910 месяцев назад
Download Dash With A 14 Days Free Trial - www.polygonflow.io RUclips Channel - @polygonflow Dash presents a novel approach to world building: You can go full screen in UE5, and through the Dash prompt bar, create an entire environment, without knowing anything about Unreal Engine. How it Works: Dash takes every step of the 3D creative process and makes it either a prompt or drag and drop away. ...
Quick & Easy Way To Make AI NPCs
Просмотров 7 тыс.10 месяцев назад
Lip Sync Plugin - drive.google.com/drive/u/0/folders/11jAzxkrjUj7FBMeM8w3ENii6KKH-gB5K Find the Convai plugin here - www.unrealengine.com/marketplace/en-US/product/convai Sign up at convai.com to create your own character & make an account & get your API Key. Voice Enable Code - [Voice] bEnabled=true In the presented video, I demonstrate the process of creating an AI non-player character (NPC) ...
How To Make Horror Cinematics
Просмотров 696Год назад
How To Make Horror Cinematics
4 Tools To Make Cinematics
Просмотров 2,9 тыс.Год назад
4 Tools To Make Cinematics
This Video Game Makes Me Qustion Reality
Просмотров 8 тыс.Год назад
This Video Game Makes Me Qustion Reality
How To Make Cinematics Using Take Recorder
Просмотров 24 тыс.Год назад
How To Make Cinematics Using Take Recorder
Quick & Easy Way To Set Up Paragon Characters
Просмотров 11 тыс.Год назад
Quick & Easy Way To Set Up Paragon Characters
After 2 Months Of Making Cinematics
Просмотров 256Год назад
After 2 Months Of Making Cinematics
Interstellar Inspired Render
Просмотров 841Год назад
Interstellar Inspired Render
My First Time Using UE5...
Просмотров 164Год назад
My First Time Using UE5...

Комментарии

  • @user-gl3ew5pe2z
    @user-gl3ew5pe2z 22 часа назад

    Silly Ai deleting my comments

  • @user-tw1ns5tt1g
    @user-tw1ns5tt1g День назад

    good work !

  • @boumapanda7624
    @boumapanda7624 День назад

    You are the best , some big content creator made some freaking 10 min tutorial to explain something that isnt working properly and not using this new MM system thank you so much even tho they will add it in 5 5 I learned a bit about MM and thats what matters Also for the crouch in air issue I think its just and issue with the default crouch BP logic , it should check if charachter is in air before allowing the character to crouch.

    • @Clydiie
      @Clydiie День назад

      @boumapanda7624 thanks man I'm really glad you see it that way I'm still leaning unreal myself so I ain't the best but having people comment solutions or advice helps out alot not just for me but anyone else reading I appreciate that bro

  • @fernandodesa952
    @fernandodesa952 2 дня назад

    Sick tutorial as usual, thanks man!

    • @Clydiie
      @Clydiie 2 дня назад

      @fernandodesa952 thanks bro

  • @mohamedalmala
    @mohamedalmala 2 дня назад

    THANKS KING.

  • @funkyguy0
    @funkyguy0 4 дня назад

    This worked flawlessly thank you. I used a mixamo character straight from mixamo and followed these steps.

    • @Clydiie
      @Clydiie 4 дня назад

      @funkyguy0 glad it worked bro

  • @iamry4ndee
    @iamry4ndee 4 дня назад

    Amazing video! Keep it up bro

  • @ghstproject
    @ghstproject 4 дня назад

    Crouching and sprinting will be features that are going to get added in 5.5 and or later so you can then swap out old animations for the new ones that will be added :-)

  • @chenjason8601
    @chenjason8601 4 дня назад

    There are many bugs with crouching. One of them is when you press ctrl to walk mode it will be crouching sometimes. This is why they didn't put crouching in the settings as default.

    • @Clydiie
      @Clydiie 4 дня назад

      I haven't had any bugs except for the initial flicker when you first crouch. Also, they show this method of how to set up crouching in the livestream they said the only reason they didn't set it up was cause they didn't have enough time.

  • @xXShowGameXx
    @xXShowGameXx 5 дней назад

    Cant wait to see you explore this further. Subscribed !

    • @Clydiie
      @Clydiie 5 дней назад

      Appreciate you bro thank you

  • @iamry4ndee
    @iamry4ndee 5 дней назад

    Thanks for the tutorial. Awesome work! Not sure why but when I am starting the level, the very first crouch attempt always flickers and skips the entire animation and goes straight to crouch pose. Doesn't happen again on your second attempt and onwards. Also, I discovered that when you jump and press crouch while on air, the character teleports upwards in the air a little bit and lands in crouch position. Not sure if anyone else if getting the same minor issues. let me know if I may have missed anything. Thanks!

    • @Clydiie
      @Clydiie 5 дней назад

      I've experienced the flicking too but I never tried jumping, I'm gonna have a look at that, might be something to do with the choosers. The flickering I'm not 100% sure why that happens but it also happens in my other method of setting up motion matching in my tutorial. Anyway thanks for the comment man means alot.

    • @iamry4ndee
      @iamry4ndee 5 дней назад

      @@Clydiie Weird but the flickering went away haha, not sure if it come back when I restart UE. Regarding the jump issue, can we disable crouching while in mid air? Maybe that will fix the micro teleport for now. Keep up it buddy. Subbed.

    • @Clydiie
      @Clydiie 5 дней назад

      @@iamry4ndee the flickering is weird I wont be surprised if it does happen again and yeah you can try to set crouching to stop jumping while crouched and set jumping back on when not crouching - not sure if that's the best practice but just to see if it works I would try that

    • @iamry4ndee
      @iamry4ndee 5 дней назад

      @@Clydiie Alrite bud thanks. Let me know how that will go.

  • @Silverjice
    @Silverjice 6 дней назад

    That most have taken some time to make, looks great ! In fact if you would be up for it, We are making a horde shooter And we are currently looking for another programmer ! In the game you deliver cargo from point to point while defending yourself from all kinds of monsters. We have all sorts of concept art, animations and models just let me know where I can share some of them with you ! (might be a cool thing to drop into portfolio as well !)

  • @betraid
    @betraid 7 дней назад

    Looks absolutely awful. This animations does not match between them a lot, would be strange if someone charges for this kind of "product".

    • @Clydiie
      @Clydiie 7 дней назад

      bro, you can't just use any animation that don't work together it's not the plugins' fault it does its job. It's up to you to make it look good, As the name suggests, "basic montage sequencer" it plays montages in sequence. Don't hate the plugin, bro lmao

  • @lite9215
    @lite9215 7 дней назад

    I'm new to making games, but when I made the character a first-person perspective, when I did (rotation yaw and pawn control rotaion), the player no longer rotates with the character, and when he stands still, you can see the player from behind. Can you fix this?

    • @Clydiie
      @Clydiie 6 дней назад

      first person at the moment doesnt look good with the project and tired a few ways to make it work but at the moment I dont have a clear answer for you

    • @lite9215
      @lite9215 6 дней назад

      @@Clydiie THNX

  • @lite9215
    @lite9215 7 дней назад

    I'm new to making games, but when I made the character a first-person perspective, when I did (rotation yaw and pawn control rotaion), the player no longer rotates with the character, and when he stands still, you can see the player from behind. Can you fix this?

  • @EmptyVd
    @EmptyVd 8 дней назад

    I LOVE OYU Keep THEse Videos The ting is ⭐⭐I have obe Of the best ideas For Making One Video it is that⚡ in City Sample We have Fly and etc. So I am saying Like Take Motion Matching and add thatat fly etc, From City sample Game mode Export itand add to Motion matching Game mode and with that🔥🔥 Everwone Would Watch it even not one GUy Did THat 🔥🔥 (IF YOU DO THIS IT WOULD BE GREAT I LOVE OYU)

    • @Sina.a1
      @Sina.a1 8 дней назад

      Yeah That Woudl Be great Good idea👌

    • @EmptyVd
      @EmptyVd 8 дней назад

      @@Sina.a1 I Know❤

  • @EmptyVd
    @EmptyVd 8 дней назад

    I LOVE OYU Keep THEse Videos The ting is ⭐⭐I have obe Of the best ideas For Making One Video it is that⚡ in City Sample We have Fly and etc. So I am saying Like Take Motion Matching and add thatat fly etc, From City sample Game mode Export itand add to Motion matching Game mode and with that🔥🔥 Everwone Would Watch it even not one GUy Did THat 🔥🔥 (IF YOU DO THIS IT WOULD BE GREAT I LOVE OYU)

  • @CTRLsway
    @CTRLsway 8 дней назад

    i followed this but it seems like only my characters legs work properly his upper body is still in a t pose, the retargeter said it was unable to find the root bone, amongst other bones

    • @Clydiie
      @Clydiie 8 дней назад

      idk what to say bro i haven't had any issues with this method and I've done it with multiple different characters... it might be that the character you are trying to use doesn't use the manny skeleton

    • @CTRLsway
      @CTRLsway 8 дней назад

      @@Clydiie it doesn't it's my custom character, i shall try and rig it with the manny skeleton

    • @Clydiie
      @Clydiie 8 дней назад

      @CTRLsway I would suggest trying to rig with a character that already uses the skeleton like the paragon ones just to confirm it works for you... I'm pretty sure it will, but just to be on the safe side

  • @SuperCinema4d
    @SuperCinema4d 8 дней назад

    I tried to run net mode play is 2 clients, but character control doesn't work, maybe you know why?

  • @Vittorio717
    @Vittorio717 8 дней назад

    You should try adding first person

    • @Clydiie
      @Clydiie 8 дней назад

      Yeah I have but it doesn't look very good, if I can figure a way to make it better I'll defo make a video for it

  • @user-qw6rr1hs1y
    @user-qw6rr1hs1y 8 дней назад

    Great!

    • @Clydiie
      @Clydiie 8 дней назад

      Thank you bro I appreciate the support

  • @GoldlimeDevhub
    @GoldlimeDevhub 8 дней назад

    Yo, bro, Just saw this!, Where is this now???

    • @Clydiie
      @Clydiie 8 дней назад

      still a work in progress bro - there's a lot I want to do with it and don't feel very comfortable at the state its in at the moment, I have updated it a lot but I just don't feel ready yet to show it off. Plus I'm learning something new everyday which is helping with the devolvement. There's so many bodycam games coming out I kind of want something unique to add to mine so it can stand out. Finding it hard trying to do it by myself but if two 17 year old's can make that bodycam game look as good as it does I can at least make this little project lmao

  • @noahbrewer2476
    @noahbrewer2476 9 дней назад

    If its possible to retarget these to the mixamo skeleton it'll save me hours of work.

  • @luislanca7658
    @luislanca7658 9 дней назад

    Hi. Great tutorial. It works perfct even with the new 5.3 versions of unrela and Convai. I have a question about the nav control. My environment has different heights/levels. When I try to increase the size of the area in height my character is floating. How can we configure the new mesh bounds volume where they move including different heights? Thx

    • @Clydiie
      @Clydiie 9 дней назад

      I'm glad to know this actually still works. I haven't tested it in a while. The default navmesh is really basic. There are ways to tweak and edit it, but for that, I'm afraid you will have to watch a different tutorial. If you just search for navmesh unreal on RUclips, you should have a ton of tutorials covering that subject. Hope that helps, man, and thanks for watching.

  • @ADMNick1
    @ADMNick1 9 дней назад

    nice video bro, but on my project i didn't find any idle break crouch animations on UEF_Mannequin/Idle or any other folders =/

    • @ADMNick1
      @ADMNick1 9 дней назад

      for some reason, when i created a new project, came up with the files lol

    • @Clydiie
      @Clydiie 9 дней назад

      @ADMNick1 try searching for it bro it should be in the project... they should really be in the idles folder. I really can't imagine they not being in the project, or maybe have you updated the project yet?

  • @keyay1239
    @keyay1239 9 дней назад

    Damn, I saw that they did that livestream but could never bother to watch the entire thing, so ur video appearing in my feed out of the blue really helped me out! Your work does not go unappreciated.

    • @Clydiie
      @Clydiie 9 дней назад

      I wont lie I felt the same way literally the reason why I decided to make this im glad it helped bro

  • @wtfmiki
    @wtfmiki 9 дней назад

    thats great, do a serie from the sample project ☺, there is no tutorial for change state like weapon, you can be the first in youtube

    • @Clydiie
      @Clydiie 9 дней назад

      Good idea

    • @YoriPlayzz_Official
      @YoriPlayzz_Official 6 дней назад

      ruclips.net/video/d_p1WhfPw5A/видео.htmlsi=S-8LCkZAC4tUNeIE He already done that

  • @mohamed0286
    @mohamed0286 10 дней назад

    can u do a video how to add a weapons system to this project

  • @MaxStudioCG2023
    @MaxStudioCG2023 10 дней назад

    ...what i started for the running armed with rifle ...is i made a enum for the states (rifle,pistol etc) ....then call the enum to the main ABP (update states) to have the variable there ...then creating the databases (is kinda working but not entirely happy with it ) need to split intoo more databases to diferenciate between aiming /jumping/parkour and all that ...mabe you pull it out :)

    • @Clydiie
      @Clydiie 10 дней назад

      I appreciate you letting me know how you did it bro it helps

    • @MaxStudioCG2023
      @MaxStudioCG2023 10 дней назад

      @@Clydiie no problem ,as dev comunity is nice to help eachothers (any ideea help us improove and get better ! ..ty too for sharing with the comunity your knowledge!

  • @OGveashr6
    @OGveashr6 10 дней назад

    Yo Clydiie, I like your explanations very much. Is there an option to do the same thing also with running animations? Thanks for the video and keep it up!🦾

    • @Clydiie
      @Clydiie 10 дней назад

      Yeah it should be similar to how crouching is done, I can't say exactly how it's done as I haven't tried it yet but my plan is to make a full tutorial on crouching, sprinting, upper body layering like holding a pistol soon. Thank you for the comment and view bro ❤️

    • @MaxStudioCG2023
      @MaxStudioCG2023 10 дней назад

      you meant sprinting i gues

    • @Clydiie
      @Clydiie 10 дней назад

      @@MaxStudioCG2023 sorry running

    • @OGveashr6
      @OGveashr6 10 дней назад

      @@Clydiie Thanks for your instant response you deseved it. I realy appriciate your plans. Do you have a community discord where people can met and talk about unreal engine? If not it would be realy nice side thing for your comunity. Sorry for my english i am from germany. ♥

    • @Clydiie
      @Clydiie 10 дней назад

      @OGveashr6 will be making a discord (I should have already made one) ill announce it hopefully in the next video

  • @MaxStudioCG2023
    @MaxStudioCG2023 10 дней назад

    easy when is all setup :D (meaning all prep ..anyways they will update in 5.5) ,,,,, what is harder nobody dowing :)))) ...i tried a rifle locomotion (imported the lyra) is working but not entirely happy with it diagonaly not smood run i don;t know is we missing out animations in lyra for all directions (but right/left/forward/back working perfectly, also jump works) ...if you find a better solution for rifle locomotion please do share :) (note that when running we should have the gun not aiming and when aiming we should walk mainly :))) so there is the hard part to figure out :D

    • @Clydiie
      @Clydiie 10 дней назад

      Yeah, I will definitely be doing a tutorial for that soon. I just need a bit more time figuring it all out. I do have some theories on how to do it, but how I did it in my old tutorial properly isn't the way. I got a feeling layering is the way forward.

    • @MaxStudioCG2023
      @MaxStudioCG2023 10 дней назад

      @@Clydiie yea ,because we will not find complette set of animations like this ones (the packs out there are always incomplette)

    • @Clydiie
      @Clydiie 10 дней назад

      @MaxStudioCG2023 Yeah, finding free diagonal anims is hard, but I'm hoping my layering theory works on so we won't need them

  • @minusnine5036
    @minusnine5036 10 дней назад

    Love these kind of videos

    • @Clydiie
      @Clydiie 10 дней назад

      Thank you bro I'm glad you liked it

  • @Clydiie
    @Clydiie 10 дней назад

    timestamp - 00:00 - 00:48 - Intro 00:48 - 3:55 - Quick Breakdown 3:55 - 6:45 - Databases 6:45 - 10:37 - Choosers 10:37 - 12:11 - Interrupt Mode 12:11 - 15:19 - Traversal 15:19 - 21:58 - Live Tutorial Crouching 21:58 - 27:32 - Q&A 27:32 - 28:15 - Outro

  • @patrycjapecak2435
    @patrycjapecak2435 11 дней назад

    Hey, I wanted to contact you about a collaboration. Do you have a discord account or some kind of an email I could reach out to? 😊

  • @juliodiaz4891
    @juliodiaz4891 11 дней назад

    Thanks.. your video is just what I needed. Could you do an animation retargeting in 5.4

    • @Clydiie
      @Clydiie 9 дней назад

      It's pretty simple and I kind of showed it in this video

    • @MasterPiffy
      @MasterPiffy 8 дней назад

      Been done 1000 times by other people as well just go look

    • @Clydiie
      @Clydiie 8 дней назад

      @MasterPiffy yeah also it would really be like a 10-second video

  • @user-qw6rr1hs1y
    @user-qw6rr1hs1y 12 дней назад

    Hi, it would be great to see a tutorial about Aim Offset!

    • @Clydiie
      @Clydiie 9 дней назад

      I'll have a look

  • @ayititobahtiar2967
    @ayititobahtiar2967 12 дней назад

    when using pistol, jump is not correct

  • @souhaibbenchaker4824
    @souhaibbenchaker4824 13 дней назад

    is that death VFX included in the plugin ?

    • @Clydiie
      @Clydiie 13 дней назад

      Nah its a paid asset called dissolve any mesh

  • @AlyrioNeto
    @AlyrioNeto 13 дней назад

    Please, do you have any idea on why it not works when I use imported animations from the new Game Animation Sample? Importing Lyra animations it worked just like a charm. Using animations from the new Game Animation Sample the locomotion of the character becomes really crazy lol

    • @Clydiie
      @Clydiie 13 дней назад

      The project is still pretty new, so it would he hard to give a real answer, but I think it has to do with the root motion. I would suggest watching the 2 hour live stream they had a few days ago (I'll leave a link to it here) there's a lot of great information on how they made the animations and how they set up motion matching its pretty different from how I did it. I'm still looking into how to set it up, how unreal intended, and will make a follow-up video to this tutorial when I can. In the meantime, watch the livestream. I know it's pretty long, but it will definitely help you out a lot. ruclips.net/user/livemhVp_cC9MLc?si=X2iKzJxCFm3-BL9H

    • @AlyrioNeto
      @AlyrioNeto 13 дней назад

      @@Clydiie Thank you! getting my hands on it I think I found the problem. It's was a retargeting problem. The right way to retarget in this case is first turn off Root Motion and Root Lock for all the animations. Then regarget using the new Auto Generate Retargeter (retargeting it to UE5 Mannequin). Then finally exporting as a FBX file, importing in the project where I followed your tutorial and activating Root Motion and Root Lock again. Now I can use the Game Sample Animation in your tutorial project =)

    • @Clydiie
      @Clydiie 13 дней назад

      @AlyrioNeto nice work, bro! I had a feeling it had something to do with root motion, I'm glad you figured it, and letting me know how you made it work. This really saves me a lot of time. Thank you, bro!

  • @AlyrioNeto
    @AlyrioNeto 13 дней назад

    This is the best motion matching tutorial on RUclips. Thank you!

    • @Clydiie
      @Clydiie 13 дней назад

      Means alot coming from you bro

  • @redkalupt_hd8231
    @redkalupt_hd8231 13 дней назад

    you can make a tutorial on how to do the animation with a sword, for example, so the animation is then changed slightly so that it looks like he is carrying a sword 😅?

    • @Clydiie
      @Clydiie 13 дней назад

      I could potentially put the swords on the back of the character and make it so that with a button, you can bring the swords out and put them back on the back

    • @redkalupt_hd8231
      @redkalupt_hd8231 13 дней назад

      @@Clydiie sounds difficult

    • @Clydiie
      @Clydiie 13 дней назад

      @redkalupt_hd8231 nah its simple

    • @redkalupt_hd8231
      @redkalupt_hd8231 13 дней назад

      @@Clydiie could you maybe make a tutorial about this?😅

    • @Clydiie
      @Clydiie 13 дней назад

      @@redkalupt_hd8231 got you

  • @nij4785
    @nij4785 13 дней назад

    you need to become an influencer/blogger, the way you talk and describe what is happening in the videos is funny

    • @Clydiie
      @Clydiie 13 дней назад

      Thanks bro that's always been in the back of my mine but never thought it would be something I could do

  • @indianastilts
    @indianastilts 13 дней назад

    Can you edit the animations they have provided? I love their showcase but some of the animations feel very parkour like the flip when going over the small wall. Just wondering if we can use all these and edit the animations

    • @Clydiie
      @Clydiie 13 дней назад

      I don't think so, but I'm sure you can add your own animations onto the project

  • @Silverjice
    @Silverjice 14 дней назад

    This looks awesome ! you know my Friend and I (+some other guys) are making game in the climate of an old 70s railway. And we are currently looking for another programmer. Are you available ?

    • @Clydiie
      @Clydiie 13 дней назад

      Thanks, nice of you bro I'm not at the moment, but I will be making a discord soon, so please stick around for that you never know in the future

  • @luciolofi5623
    @luciolofi5623 14 дней назад

    is there any way to mix this into virtual reality? i mean, only the legs, so the lower body is animated but the upper body is fully motion controller driven

    • @Clydiie
      @Clydiie 14 дней назад

      No idea never looked into vr but I know this would work in first person not sure if that helps at all

    • @luciolofi5623
      @luciolofi5623 14 дней назад

      @@Clydiie maybe can work, i recently saw a video where a guy mixed Advanced Locomotion System with VR expansion plugin, but he didnt gave any tutorial on how to, so i cant really figured out how he made it.

    • @Clydiie
      @Clydiie 14 дней назад

      @luciolofi5623 I'm sure someone's made a tutorial bro keep searching and learning. You'll figure it out

    • @luciolofi5623
      @luciolofi5623 14 дней назад

      @@Clydiie thx bro i hope

  • @theone6048
    @theone6048 14 дней назад

    Does anyone here know if it is possible to export these animations as fbx or another format?

    • @Clydiie
      @Clydiie 14 дней назад

      Yeah it should be possible

  • @noname_2108
    @noname_2108 14 дней назад

    Would be nicer if you explained things a bit deeper, but thx anyway

  • @Pete_Mitchell_
    @Pete_Mitchell_ 14 дней назад

    Can you import it to godot ?

    • @Clydiie
      @Clydiie 14 дней назад

      I have no idea lmao

    • @cashoyboy
      @cashoyboy 14 дней назад

      i really doubt it but maybe

  • @ChimpanzeeUltra
    @ChimpanzeeUltra 15 дней назад

    Unreal: free assets, high quality animations Unity: free samples

    • @Clydiie
      @Clydiie 15 дней назад

      gotta love unreal

  • @ALI-rw5jj
    @ALI-rw5jj 15 дней назад

    Is it still possible to use slots? like upperbody

    • @Clydiie
      @Clydiie 15 дней назад

      Yeah, it should be tho I haven't tried it myself