- Видео 29
- Просмотров 41 697
Seco
Южная Корея
Добавлен 25 ноя 2023
Hello! I'm a Korean student whose hobby is gamedev and 3d modeling
I love Retro & Ps1 style
I'm not good at English well.. sorry
I can upload in my free time.
This channel is personal channel.
No one is associated with this channel without me (rootfour or secordrian)
I love Retro & Ps1 style
I'm not good at English well.. sorry
I can upload in my free time.
This channel is personal channel.
No one is associated with this channel without me (rootfour or secordrian)
Commission work for RedVase
#blender3d #lowpoly #retro #handpainted #timelapse #ps1 #commission
Thank you for allowing me to upload this video, RedVase!
Lowpoly Green Army men model commission
(commissions are opened!)
musics :
[System Shock2 OST]
Medical
Operations # 1
Operations # 2
Command # 1
Command # 2
(Sorry, the photo at the end of the video disappeared due to a video rendering error.)
Thanks for watching Everyone!
Discord : discord.gg/UWHENfyr7J
BlueSky : bsky.app/profile/secordrian.bsky.social
Thank you for allowing me to upload this video, RedVase!
Lowpoly Green Army men model commission
(commissions are opened!)
musics :
[System Shock2 OST]
Medical
Operations # 1
Operations # 2
Command # 1
Command # 2
(Sorry, the photo at the end of the video disappeared due to a video rendering error.)
Thanks for watching Everyone!
Discord : discord.gg/UWHENfyr7J
BlueSky : bsky.app/profile/secordrian.bsky.social
Просмотров: 485
Видео
Blender Lowpoly ShotGun Model
Просмотров 1,1 тыс.21 час назад
#blender3d #lowpoly #retro #handpainted #timelapse #ps1 Low-poly shotgun model created from scratch (Not fot Klostyn!) 00:00 sketch 00:18 Modeling 01:34 UV Mapping 02:16 Texture Painting 11:47 Finishing, Replacing textures with 8-bit colour Musics: [System Shock OST] Cyberspace Medical Security, Bridge Executive Ending Thanks for watching Everyone! Discord : discord.gg/UWHENfyr7J BlueSky : bsky...
Klostyn Weapons (Godot Retro FPS Game)
Просмотров 600День назад
#godot #retrofps #retroshooter Weapons for Klostyn(almost done with the weapons) 16 Weapons (Enemies are space pirates) (The player character (named Ethan Nova) is an archaeologist on a research expedition to the unknown planet Arcadia. But Ethan Nova and his crew crash-land after being ambushed by space pirates who have already taken over the planet. And he realises that the only way out is to...
Gun model Commission (dr_hingis)
Просмотров 47014 дней назад
#retro #lowpoly #handpainted #gun #blender #timelapse Thank you for allowing me to upload this video, dr_hingis! lowpoly model commission open! (usually 15$ ~) If you want, Talk to me on discord! music: [FreeDM 0.13.0] Zero Fort by Ralph (Map01) Panic by Anthony (Map17) Deathmach Construct by Korp (Map16) Parallax by Korp (Map12) The Heroic Battle by Picklehammer (Map14) Jump is not allowed by ...
Commission work for dr_hingis
Просмотров 1 тыс.21 день назад
#retro #blender #lowpoly #handpainted Thank you for allowing me to upload this video, dr_hingis! lowpoly model commission open! If you want, Talk to me on discord! music: [Freedoom 0.13.0 Dm,1,2] caution progress by lola 'BlueWorrior' Harvey (E3M4) Scorned by flesh by lola 'BlueWorrior' Harvey (E3M5) Liberate the stars by continuum.mid (E4M1) Main Code by Korp (E4M5) Refrigeration by Korp, base...
Modeling a Lowpoly Character
Просмотров 37321 день назад
#ps1 #lowpoly #blender #retro #handpainted a character model for Klostyn (mid-boss) full video : ruclips.net/video/gx3XQ-GJ8Gc/видео.html Musics : [ Freedoom 1 & 2 0.13.0 ] Space Spectre by Matzu (E4M3) Look At Me I'm Underhalls Too by TheMisterCat (E1M2) No-Clip to the End by Lola (E3M9) Moonstone by Korp (E2M1) Fear by Discoholic (Map13) Beasts of Horizon by DH4050 (Map20) Stormer by Korp (Ma...
Klostyn(Godot) Demo (unfinished)
Просмотров 705Месяц назад
#Godot #retrofps klostyn is late 90's style Retro FPS game. inspired by Gunman chronicles, Quake2 and half life discord.gg/UWHENfyr7J ruclips.net/video/kaPx-ToqnXE/видео.html
Vortex 0.1 pre alpha GamePlay (Seco(FOV), Ospaggi)
Просмотров 5802 месяца назад
#Godot #Retro #fpsgame Thanks for watching Everyone! Itch . io : secordrian.itch.io/ Discord : discord.com/invite/UWHENfyr7J
[VERY LONG] Late 90's style Texture Painting
Просмотров 4962 месяца назад
#blender #retro #handpainted Music [Holst: The Planets] Venus , Earth , Mars , Jupiter , Saturn ruclips.net/p/PLOuTaF_LKTlGxumHLkW6eAK9RWEHIL3RK This video is just a recording of texture work. the developer of 68 was changed and I'm making a new game(inspired by Gunman Chronicles and Quake2) And this model will be used in that game. Thanks for watching Everyone! Itch io : secordrian.itch.io/ Di...
Godot Co-op multiplayer Test ( Seco(FOV), Ospaggi )
Просмотров 8355 месяцев назад
#godot #coop I just made it to test the co-op multiplayer (This game is just for testing purposes and is not intended to be finished)
Retro FPS game with Godot (Dev9)
Просмотров 4,8 тыс.6 месяцев назад
#godot #devlog #retrofps I think it will take a long time to release... but it will be released on Steam, so if you want to download it, please wait Sorry... I'm too late... I had a lot to add and fix Thanks for watching!
[Short] Retro FPS game with Godot (Dev8)
Просмотров 10 тыс.9 месяцев назад
[Short] Retro FPS game with Godot (Dev8)
Retro FPS game with Godot (Testing Friendly AI)
Просмотров 1,2 тыс.10 месяцев назад
Retro FPS game with Godot (Testing Friendly AI)
(Long, no comment) Modeling a low poly soldier
Просмотров 1,1 тыс.10 месяцев назад
(Long, no comment) Modeling a low poly soldier
Retro FPS game with Godot Engine (Dev3)
Просмотров 3,6 тыс.10 месяцев назад
Retro FPS game with Godot Engine (Dev3)
Retro FPS game with godot Demo (Dev2)
Просмотров 1,8 тыс.10 месяцев назад
Retro FPS game with godot Demo (Dev2)
Awesome! Do you use a mouse to paint the textures?
Yes! I use mouse to texture painting
@@Secordrian That's so cool, you're really good at it! :D
I really love the art style, i wanted to try to draw my own UVs but i failed since i have no drawing tablet... but i will try to learn this art style using a mouse. But.. keep doing what youre doing! 😃
Thank you again for this model it looks great ! I'm really excited to put it in some use !
Great work!
Bro is just locked in, making awesome stuff. Hell Yeah!
Nice lil project
Another good project, where did you learn using blender to model and texture like this?
I learned modeling in Blender by watching RUclips tutorials. As for texture painting, I didn’t really learn it formally.. I just kept practicing because I found it fun.
@Secordrian Pretty good job on improving your skills i say.
wow, nice work!
Nice work!
how much time did it take you?
It took 1 hour and 10 minutes
yooo thats cool!
@@farp3 Thank you!
really cool sense of motion :)
epic
I feel dumb, legit had no idea you could doodle in blender
This looks amazing! it already feels like a GoldenSrc game, like Half life or Counter strike
i liked the painting style, good stuff
amazing art style
NICE THATS PRETTY GOOOD
his is very nice, I want to play, what is the name of your game?
the name of this game is Klostyn. thank you!
@@Secordrian where can i play?
@@ATHENA-nd6iq The game is still in development and will be released on Steam at a later date.
this weapon preview is (not gonna lie ) a very good show case of your talent for designing 90s-2000s video game weapons. with that being said, i do have a piece of criticism however, which is best expressed in one word..."redundancy" specially with the abundance of full-auto guns/rifles, (from my perspective at least) each of the full-auto weapons have around the same role/function (aside of mabye power differences) there aren't even any recoil differences. my suggestion:try to slim down the roster of full auto weapon from 4 weapons to mabye 2,or try to establish more unique attributes to each of the full auto guns so each weapon has it's utility/play-style in the sandbox, for example in HALO CE,the assault and plasma rifles had their different play-styles from one and another ,in the sense that each one has advantages and disadvantages that balanced the usage of both weapons(especially when the game forces you to occasionally equip new weapons off of the ground via it's two weapon limit), research about this more,it may help you have a better and more balanced sandbox(i also recommend you to keep my advice in mind while finalising enemy and level design,balance is what distinguishes the decent from the great !) Edit: I'm so happy that the creator responded
I appreciate the criticism and will work to make the game even better!
Nice! I esspecially like your weapons tutorials, keem em coming 😁
One of the best examples of truly retro look that i've seen. Most devs would apply pixelization filter and call it a day
i love the ammo counters
잘보고있습니다. 여전히 개쩌네요
The sound variety is amazing. Every weapon sounds unique
Yoo this is sick!
Your work looks great! I'm excited to play it❤
el arsenal más normal de cod:
Neat!
its shaping up to be a great game.
Those weapon models are so fantastic, especially the living alien weapons. I thought at first the giant green weapon would be a nuke launcher rather than something that disables mechs.
i really love this so much
I am new to blender and can't understand any of the actions🥲
Dr. Hermann Wye :
I really like the look of the buzzsaw weapon and the face on the hud. The level design needs work but level design is super hard so I don’t blame you. Looks great!
Great work! Looking forward for more tutorials like these in future as always. 👍
absolutely amazing work, I love the style, the animations, and the sound design.
Great texture work!
damn these are good! i really want to leanr 3d modeling and texturing like that!
Character controller based on rigid body or kinematic?
Amazing work!
Damn, great job! Would love to see you modeling guns as well.
Looks great and thanks for uploading these timelapses, they are very helpful
Looks very awesome!!!
Great! Looking forward for more tutorials in the future
Can't wait to play the game
Excelente tutorial.
Ehy, I'm working on a FPS game with Godot too. How do you attach arms to the weapon model? Are arms separate entities from weapons or they're merged into a single model (like Half-Life does)? Thanks. Nice work as always.
Like Half life, they're merged into a single model Thanks for watching!
@@Secordrian thanks 👍