- Видео 111
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Suprapika
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Добавлен 7 ноя 2007
Home to a bunch of video game challenge runs, co-commentated with friends. Also a bunch of random Final Fantasy V content.
What are the Best Weapons in Final Fantasy V?
It's mostly pretty obvious, but maybe you actually like Bells and Whips. Also, shoutout to fantasyanime.com/finalfantasy/ff5/ff5saves.htm for making getting footage of this game so convenient. I used this for the original FFV Jobs video, too.
Intro 0:00
S TIER
Knives 0:24
Swords 3:26
A TIER
Katanas 5:37
Rods 8:03
Staves 10:05
Shields 11:32
B TIER
Spears 12:42
Short Swords/Boomerangs/Twin Lance 13:43
Fists 14:57
Bows 16:34
C TIER
Axes/Hammers 17:41
Whips 19:23
D TIER
Bells 20:31
Harps 23:16
Outro 24:44
Ko-fi: ko-fi.com/suprapika
Intro 0:00
S TIER
Knives 0:24
Swords 3:26
A TIER
Katanas 5:37
Rods 8:03
Staves 10:05
Shields 11:32
B TIER
Spears 12:42
Short Swords/Boomerangs/Twin Lance 13:43
Fists 14:57
Bows 16:34
C TIER
Axes/Hammers 17:41
Whips 19:23
D TIER
Bells 20:31
Harps 23:16
Outro 24:44
Ko-fi: ko-fi.com/suprapika
Просмотров: 8 384
Видео
Emerald Butterfree (and Beedrill) Conquers Hoenn
Просмотров 337День назад
The strongest Butterfree in Hoenn. Co-commentator: www.youtube.com/@RetroJam98 Thumbnail Butterfree by pastel_bearanimations?igsh=bjN0cmx1dnM1aWpy RULES Playing on the "third version" of every gen (Yellow, Crystal, Emerald, etc) Butterfree only for battles (other Pokemon are allowed for HMs/TMs) No using items on Butterfree mid-battle (X-items, potions, etc) No accuracy lowering/e...
Emerald Butterfree Flattens Ever Grande City
Просмотров 46414 дней назад
But it's not over yet! Co-commentator: www.youtube.com/@RetroJam98 Thumbnail Butterfree by pastel_bearanimations?igsh=bjN0cmx1dnM1aWpy RULES Playing on the "third version" of every gen (Yellow, Crystal, Emerald, etc) Butterfree only for battles (other Pokemon are allowed for HMs/TMs) No using items on Butterfree mid-battle (X-items, potions, etc) No accuracy lowering/evasion raisi...
Emerald Butterfree Tells Rayquaza To Do His Job
Просмотров 22121 день назад
Guest starring Beedrill. Our Stranger of Paradise highlight videos: ruclips.net/p/PLE5tF0_uzlFTQPV6e6n0qIsx27RBzV-gB Those Final Fantasy reviews we offhandedly mention: socksmakepeoplesexy.net/index.php?a=patff Co-commentator: www.youtube.com/@RetroJam98 Thumbnail Butterfree by pastel_bearanimations?igsh=bjN0cmx1dnM1aWpy RULES Playing on the "third version" of every gen (Yellow, C...
Emerald Butterfree vs. Team Magma and Aqua
Просмотров 249Месяц назад
Their teams are almost identical. Co-commentator: www.youtube.com/@RetroJam98 Thumbnail Butterfree by pastel_bearanimations?igsh=bjN0cmx1dnM1aWpy RULES Playing on the "third version" of every gen (Yellow, Crystal, Emerald, etc) Butterfree only for battles (other Pokemon are allowed for HMs/TMs) No using items on Butterfree mid-battle (X-items, potions, etc) No accuracy lowering/ev...
Emerald Butterfree Isn't Your Real Dad
Просмотров 373Месяц назад
You didn't hear it from me, though. Co-commentator: www.youtube.com/@RetroJam98 Thumbnail Butterfree by pastel_bearanimations?igsh=bjN0cmx1dnM1aWpy RULES Playing on the "third version" of every gen (Yellow, Crystal, Emerald, etc) Butterfree only for battles (other Pokemon are allowed for HMs/TMs) No using items on Butterfree mid-battle (X-items, potions, etc) No accuracy lowering/...
Emerald Butterfree: Gale of Darkness
Просмотров 733Месяц назад
New series gimmick unlocked! Although it only lasts for a handful of episodes. Co-commentator: www.youtube.com/@RetroJam98 Thumbnail Butterfree by pastel_bearanimations?igsh=bjN0cmx1dnM1aWpy RULES Playing on the "third version" of every gen (Yellow, Crystal, Emerald, etc) Butterfree only for battles (other Pokemon are allowed for HMs/TMs) No using items on Butterfree mid-battle (X...
How Easy is Final Fantasy V With Only the Best Jobs?
Просмотров 35 тыс.Месяц назад
The answer is, pretty easy. !Time and !Mix make any party god-tier. 0:00 Intro CRYSTALS 0:24 It's gotta be one of the mages 3:33 Time Mage 5:06 The gimmick crystal 6:18 !Mix 8:11 What are the four actual best jobs? BOSSES 8:42 Karl Boss 10:15 And Siran, Siran so far away 11:59 Magypsie and Urien 13:20 Frogger 15:23 Bluey 20:25 The only boss that is immune to Slow 23:30 Top Tier Blue Mage Spell ...
Emerald Butterfree vs. Magneton
Просмотров 352Месяц назад
HATE. LET ME TELL YOU HOW MUCH I'VE COME TO HATE YOU SINCE I BEGAN TO LIVE. THERE ARE 387.44 MILLION MILES OF PRINTED CIRCUITS IN WAFER THIN LAYERS THAT FILL MY COMPLEX. IF THE WORD HATE WAS ENGRAVED ON EACH NANOANGSTROM OF THOSE HUNDREDS OF MILLIONS OF MILES IT WOULD NOT EQUAL ONE ONE-BILLIONTH OF THE HATE I FEEL FOR MAGNETONS AT THIS MICRO-INSTANT FOR YOU. HATE. HATE. Mario Twins: ruclips.net...
Emerald Butterfree Hates Competitive Pokemon
Просмотров 1,1 тыс.2 месяца назад
Emerald Butterfree Hates Competitive Pokemon
Emerald Butterfree Secures the GOODS
Просмотров 7872 месяца назад
Emerald Butterfree Secures the GOODS
Emerald Butterfree is Entombed by Rocks
Просмотров 5782 месяца назад
Emerald Butterfree is Entombed by Rocks
Tears of the Kingdom - Clip Compilation
Просмотров 4192 месяца назад
Tears of the Kingdom - Clip Compilation
Emerald Butterfree Struggles Against Dark Types
Просмотров 5142 месяца назад
Emerald Butterfree Struggles Against Dark Types
Can You Beat Final Fantasy V With Only the Worst Jobs?
Просмотров 114 тыс.3 месяца назад
Can You Beat Final Fantasy V With Only the Worst Jobs?
Yellow Butterfree Defeats the Champion, Mewtwo, and Professor Oak
Просмотров 1413 месяца назад
Yellow Butterfree Defeats the Champion, Mewtwo, and Professor Oak
Yellow Butterfree Beats Sablainovanni
Просмотров 1223 месяца назад
Yellow Butterfree Beats Sablainovanni
Yellow Butterfree Vaporizes Kanto's Bug Population
Просмотров 3354 месяца назад
Yellow Butterfree Vaporizes Kanto's Bug Population
Yellow Butterrrrfrrrree Rolls His R's
Просмотров 1524 месяца назад
Yellow Butterrrrfrrrree Rolls His R's
Yellow Butterfree Fights the Fattest Rat
Просмотров 2344 месяца назад
Yellow Butterfree Fights the Fattest Rat
Yellow Butterfree Defeats 2 Stones With 1 Bird
Просмотров 5604 месяца назад
Yellow Butterfree Defeats 2 Stones With 1 Bird
Final Fantasy V: Four Job Fiesta (2024) - All Bosses
Просмотров 3,9 тыс.5 месяцев назад
Final Fantasy V: Four Job Fiesta (2024) - All Bosses
Final Fantasy V - All Bosses At Level 1 (Uncommentated)
Просмотров 5785 месяцев назад
Final Fantasy V - All Bosses At Level 1 (Uncommentated)
Final Fantasy V (Co-op) - The True End of Final Fantasy V
Просмотров 5486 месяцев назад
Final Fantasy V (Co-op) - The True End of Final Fantasy V
Final Fantasy V (Co-op) - Odin Finally Destroys Sonic Battle
Просмотров 4546 месяцев назад
Final Fantasy V (Co-op) - Odin Finally Destroys Sonic Battle
Final Fantasy V (Co-op) - Lenna Calls the Persona Series Problematic on Twitter
Просмотров 4346 месяцев назад
Final Fantasy V (Co-op) - Lenna Calls the Persona Series Problematic on Twitter
Final Fantasy V (Co-op) - Krile Sets Up the Magic Underflow Glitch
Просмотров 4916 месяцев назад
Final Fantasy V (Co-op) - Krile Sets Up the Magic Underflow Glitch
Lebron James, scream if you love Mischief Makers
Просмотров 3816 месяцев назад
Lebron James, scream if you love Mischief Makers
my man saw his video get over 1k and went yeah i better make some shorts of that. I'm here for it!
I actually made all these shorts at the same time as the video, I'd say the inciting incident was moreso when the "2 JRPG experts talk about the jobs" video got decent traction.
15:58 fun fact the really early versions of terraria actually did use those sprites
i heard that one nostril zelda thing you can't get one past me
Using this to cure my chronic insomnia (not an insult, your videos are excellent)
1:50 This music here made me realize how inferior the GBA's sound hardware is to the SNES
It's why now I permanently have the SNES music mod for whenever I play the GBA version.
7:11 "I'm not a mind reader for crying out loud" says the guy who won a contest on a radio show when they didn't say anything
Howdy. I'm that weirdo who likes Animals. Nightingale was a decent heal all when my party comp was between dedicated healers.
Hell yes more FFV content
Good video, I would love to see an accessory focused video from you!
You actually can Magic Underflow with the Rune Axe. The Giant Gauntlet, a rare steal from Azulmagia, also gives -5 Magic so if you combine it with the Thornlet it counteracts the Rune Axe's bonus enough to reach -1.
Oh shit, that's great. Too bad you need the accessory slot for it, but still, I'll keep that in mind.
ablilty teir list when?
Maybe, although it would probably be better formatted as "essential and really good abilities" since I wouldn't have the patience to rank every ability in the game.
Don’t think you’ll see this but this isn’t in the ffv coop playlist
I did see it, and thanks for letting me know!
The Judgement Staff has another application, though it loses it's usefulness in Dimensional Rift unless you're using a class that uses staffs as the main equip, which if you're like me, you have all Jobs mastered long before actually going through that. If you master Ranger and obtain Rapid Fire skill, you can use it combined with Judgement Staff as a multihit that doesn't lose damage due to it being counted as a spell instead of physical damage. The downside, if something has reflect or is immune to Holy, this loses it's edge.
In regards to the fixed damage elemental attacks, while most of the time the element is only there for elemental weakness/immunity/etc, the gladiator's Finisher is actually kinda interesting. Not only does it have the standard elemental interactions (5k if halved, 0 if immune, 10k heal if absorb), it also functions like the -ga tier spellblades where if an enemy is weak to that element and not heavy, the attack will outright kill them. Useful in the void to potentially quickly kill some of the high hp enemies in the crystal area since they're weak to Lenna's water Elemental Attack.
For me, the best weapon in this game are the elemental staves! 100%! I love getting past the early-game as quickly as possible so I can get to the Samurai as quickly as possible!
Some interesting points. I want to try a berserk run (not berserker). I wonder if dual-wield gaia hammers is the best it gets, or if other weapons can outperform it (maybe a twin lance/chicken knife with a high agility job mastered. Maybe a rune blade/axe with some mastered magic class. I doubt a kaiser knuckle barehanded berserker could, but maybe the crits do something, though katanas might be better).
The main Equipment that seems to be most notable from the Extra Sealed Temple Dungeon in Final Fantasy V Advance and the 2013 Mobile version to be the Gladius Knife with a power of 117, Holy Elemental, +2 Agility, Spellblade compatable The Knight Sword Apocalypse, with a power of 145, +3 Strength and Stamina, Spellblade compatable The Ultima Weapon Sword, 180 power +2 Strength, Stamina and Agility, Spellblade compatable, Dropped by Neo Shinryu The Mutsunokami Katana, 142 power, 50% crit rate The Force Shield, Immune to all Elements, -5 agility The Vishnu Vest, Half Fire, Ice, Lightinge damage The Gladius is notable because it allows a Mime to one shot Omega alongside the Chicken Knife and Hyper Wrist lets a Mimic one round omega which you have a rematch with multiple on the way to Omega MK II.
Pretty cool shit, funny that there's a katana wedged in the middle of all that.
I feel like red mage without a second caster class to make dualcast do something worthwhile is still worse than berserker. At least berserker can give other characters high strength, which automatically makes the rest of your worst party more useful. Dualcasting cura or protect isn't really doing anything.
It's possible, but I was thinking about this from the perspective of "how do these classes help the party in an unrestricted run", not really in synergy with other bad jobs. Because yeah, if you replaced Berserker with Red Mage in this party specifically, you could probably argue I'd have a more difficult time.
@@Suprapika But if we're talking about "the worst possible fiesta" then we have to consider the entire party.
Also, random observation about Kaiser Knuckles from messing around in Pixel Remaster. In some versions of the game, including Pixel Remaster, Kaiser Knuckles also boost the attack power of Kick in addition to barehanded attack. Pixel Remaster also changed the damage formula for Kick from using the Monk's unarmed attack power (level x 2) to just using Attack Power, so if you give your Monk an equip weapon ability and a high attack power weapon in that version it makes Kick do more damage. And Kaiser Knuckles still apply the attack boost to Kick even if you have a weapon equipped. I gave Monk Lenna the Masamune and a pair of Kaiser Knucles and she was kicking for 2500-3000 damage. Best part is you can swap weapons in combat so you can always just unequip your weapons if you need Kaiser Knuckle boosted barehand strikes and put it back on when you wanna kick.
Spears and Bells are the most undercooked weapon types by far. Spears are a big part of why Dragoons are so boring; the class is entirely built around using spears and an ability that practically requires spears and yet spears are mostly a "number go up" weapon with almost no variety. The best spear in the game is the Twin Lance which (despite being called a lance and using the spear icon) is coded as a boomerang and unusable by the Dragoon. It also doesn't get a Jump bonus in Pixel Remaster like it's supposed to which is even worse. The Blood Lance from FF3 and FF4 is entirely absent as are the Fire Lance and Ice Lance from FF4. The Holy Lance is kneecapped by the obnoxious number of endgame enemies that absorb Holy (including the Gargoyles and Minotaur) and the next best lance is a HUGE downgrade whereas a Knight using Excalibur can just swap to the Defender that the game just throws at you right before Minotaur. I'd honestly like Dragoons a whole lot more if this game had the Blood Lance and they could actually use the Twin Lance. Bells are a good idea in theory. There are definitely some encounters, especially bosses, where Gaia isn't useful and having access to a long range weapon that uses magic and agility for its damage is a good alternative for those fights. Or at least it would be if there was literally any new bell in between the Diamond Bell and Gaia Bell. On top of that, the two best bells both have massive flaws for the Geomancer. Gaia Bell uses the Axe damage formula, so it doesn't leverage their massive magic stat except when it procs Earthquake and the Rune Chime, in addition to not boosting Water for some reason, also isn't long range despite the fact that it was listed as such in older versions. Really is a shame; if there were a couple additional bells between Diamond and Gaia the way there is for harps (especially if they could cause status ailments) and the Rune Chime was properly long range and boosted everything it would make Geomancer quite a bit more useful overall.
If this game ever got a full-on remake, maybe they could fully realize more of the jobs; they're definitely pretty sad as-is.
@@Suprapika I have done a LOT of musing on class balance in FF5 and I honestly don't think you'd need to change all that much to make a big improvement. For example, changing Berserk from a passive ability to a command ability, letting Red Mages go up to Level 4 magic, and scattering the Dancer gear throughout World 2 would change the gameplay of those classes a lot without changing too much in the game itself.
@@FoxyFiremelon-fp1ww Having Esuna on Red Mage does sound pretty sweet.
i think we all know the real reason why swords are the best weapon in this game
Loved this and your video on weapons.
A better way to rank the weapons might be a diamond, where the horizontal axis represents general/situational use and the vertical axis represents attack power.
The rune chime is nice. It boosts all elements except water. One of the bells is a magic attack.
The killer bow is handy at times. The gale bow is alright. Artemis bow is nice.
13:16 the dragon Lance can be stolen from the old guys in the jail area with Catastrophy
Stalves: judgement staff is good.
Rod smash with rod equiped is even better.
Hmm...best weapon for what? The most powerful and accessible weapon is definitly the chicken knife. The biggest problem with the brave blade...involuntarily fleeing/teleporting/exiting from battle.
I'm hoping a "best weapon for each Crystal" vid comes out. My list is the Mithril Sword (Wind Crystal; Blue Mage), Mage Masher (Water Crystal; Summoner), Whip (Fire Crystal; Beastmaster) and N/A for Earth Crystal since I haven't tackled Ronka Ruins yet. I took into account what's available at the time of/in between each Crystal, compatibility with the chosen Job, and added effects, including those of Blue Magic.
If we're talking best weapons period, then it'd probably be some combination of the legendary weapons plus the Chicken Knife. Although the more I think about it, the more interesting the question gets.
Hey man-I don’t have anything to add here content wise. Just think your presentation is lovely and makes the information extremely accessible for how much information there actually is. Very clean, very nice. And your voice and sense of humor is nice too. “I apologize in advance if I’m pronouncing Gauche wrong; I’ve never actually tried to learn how to say it” lmao this is just charming dawg
Thank you very much!
I'd probably switch axes and the ninja/thief weapons, if I was doing something weird like Freelancers only I would definitely end up using axes numerous times(Death Scythes alone are so immensely useful and available at a great time), but I don't see myself ever equipping any of the ninja weapons besides maybe the one in the fire ship or the twin lance for a bit at the end of Exdeath's castle. Late game Thors Hammer, Rune Axe, Titan's Axe are all pretty solid options. Axe's ignoring defense is also sporadically pretty useful if you're in some kind of melee locked situation Other than that I think I pretty much agree, despite years of Fiestas now I've only had like a single run ever that I finished somehow with a Staff user (a Red Mage Krile just last year) so I haven't really messed with them too much but the heal rod probably earns that spot on its own with how many times its dragged my natural runs thru liquid flame and soul cannon
You're probably right in that if I was using freelancer, I'd be way more likely to use axes, but part of the list is the context is where and how they can be used with the jobs by default. So even though the Death Scythe is awesome, it being limited to the Berserker sucks a lot
I'd say a Monk's bare hands are the real strongest weapons in the game. They are duel wielded by default with no shields, also atk stat is buffed by 2 points each level up. And by the time level 90 is reached, it's stronger than a duel wielded Ultima Weapon.
If you're willing to go past level 50 in this game, you're a stronger person than me.
Honestly I'd put Axes in B Tier for, well, all the notable weapons you pointed out. They're definitely not as reliable as anything in A tier, but I find the existence of Death Scythe/Gaia Hammer/Rune Axe alone makes them better than anything in B tier. They do come with the caveat of being attached to berserker, but eh, I don't think that job is as bad as people say. I'd genuinely take a berserker over a dragoon.
I basically put them in C BECAUSE of the Berserker; you're right that the good axes are very good, but they aren't able to be used to their fullest potential because of the random targeting. But boy I can't deny it's satisfying to nuke some guy with 5K damage in world 3.
@@Suprapika Axes in FF5 really suffer from the class they're attached to more than any fault of their own. There's actually a pretty good spread of axes and hammers throughout the game and Equip Axe is probably my most used equip ability in fiesta runs as they tend to be some of the nastier options available at any given point and strength transfer is not insignificant.
In a Fiesta, if you can equip knives and rod, you can ensure rare steals after Twin Towers. Have your fastest character with Thief Knife, second fastest with Wonder Wand, and cursor on memory. While looking for your encounter/before engaging a boss, have your first character attack, your second character use item->Equiped items->Wonder Wand but don't confirm, go back to the main command menu and defend. End the random encounter with 3rd and 4th characters by winning/fleeing. When you find your encounter/boss, use autobattle/press confirm to in order attack with Thief Knife then cast return from the wand. Once you see you stole the rare thief, finish the fight however you want. Notable W3/Void steals include Rune Blade (Stingray), Enhancer (Sword Dancer), Aegis Shield, Dancer equipment and expensive accessories and Ribbon/Elven Cape/Protect Ring (Mirage Tower), Dragon Lance (Crystal Dragon), Bone Mail (Necromancer), Artemis Bow (Dragon Aevis), Lilith Rod (Farfarello), Judgement Staff (History Lithos), Thor's Hammer (Death Claw), Murakumo (Yojimbo), Defender (Sea Devil), Dragon's Whisker (Shinryu). The only annoying ones are Man Eater (as the frogged dragon/Ghydra are in front), Golden Hairpin on Gogo (timer), Kornago Gourd on Omniscient (but there's another setup with Mage Masher and Reflect Ring), and any steal that's only on a second form (Twintania, Jura Aevis, Neo-Exdeath)
The thief knife is super nice.
How good would some of the axes/hammers be with rapid fire cause it removes accuracy issues
It's pretty decent, but the damage variability of them still makes them worse overall than basically every other melee weapon.
@@Suprapika True but maybe rapid fire earthquake hammer wearing the gaia gear would be hilarious
@@DlosStrongestSoldier I've never tried Rapidfire with the Gaia Hammer, but I don't think that it would work that way because Rapidfire ignores a lot of weapon's extra effects; that's why it works so well with the Chicken Knife, because it ignores that Flee chance.
@ True so its probably still eh, is the hammer at least earth type or is it just when it does earthquake? Cause im just tryna think of some (if horribly small) niche use of those hammers lol
@@DlosStrongestSoldier It does do Earth damage, and I honestly have no idea what is weak to Earth. My go-to use case for it is just wiping random encounters with the magic underflow glitch.
I'm noticing a trend on the weapons that don't have a penalty for attacking on the back row being ranked low. I'm partial to mixing long range weapons with magic such as a ranger with white magic so I can have them on the back row to take less damage but they can still physically attack without penalty when I want to conserve MP. That is until the endgame when everyone is a freelancer.
Nice job on this video, you have learned much about FFV and this is a fairly correct tier list. Knives and swords are indeed S and that's the most important placement to get right. -Pixel Remaster rod breaking is extra OP because you can hold an elemental rod in your hand and break the same type of rod from inventory, thereby boosting its damage AND rod breaking doesn't take the halved multitarget damage penalty on PR. Basically rod breaking is so good it's still one of the best options when fighting Neo ExDeath in the final battle on PR. This is a ridiculous change from the earlier versions, it makes Red Mage more viable at the end at the expense of making all rod users OP for the whole game. Wonder Rod is only really needed in 4job fiesta runs to get you access to a few key spells your team might not have otherwise in order to defeat a superboss or make that one squishy unit survive longer. -Staves are a bit too niche to warrant A tier to me, and a few of them are annoying to get too. I'd probably bump them down at least one tier. -Spears are limited in number and most of them suck or are hard to get. Even the legendary holy spear is given right before you fight the Gargoyles and Minotaurus who both absorb the holy element. The Javelin is only available in W1 as a rare steal, and it's basically the same power as the heavy spear which you get right before the end of W2. Extremely lame, I'd put spears down at least one tier since Dragoon can just use knives instead and wants to stay on the ground tanking anyway. Dragoon spear rules, but it's a rare steal that you get incredibly late and it's often not worth the effort at that point unless you want to kill Shinryuu. Dragoon is a pretty bad job, and spears being bad is part of that. -I'd put Axes in low B tier, they're pretty useful esp. when you know the enemies that are weak to death status. The endgame axes are solid too, with decent hit rates. In a fiesta setting, you can get a lot out of axes and you listed a lot of their good points. I'm biased toward fiesta runs though, playing unrestricted there's less reason to use axes. -I always say the legendary bell should have been the rune chime. Bells are still mostly rare trash though, and deserving of bottom tier. Geomancer rarely uses them instead of the Gaia attack or a knife. -All the harps are complete trash except the apollo harp, which rules. 8x dmg to undead and dragons. I still don't know if that pulls harps out of bottom tier though, lol. Bard with a main gauche and elf cape to avoid getting knocked out of singing is more common than an attack bard anyway. -I made an accessories tier list, I'll try and send it to you since I'll never be making a video about it. -One nice thing about the FFV Career Day randomizer is you'll get more common access to more of the game's rarer/quirkier weapons so you can play around with them more. I recommend trying it out.
One of the weirdest changes to me is that they made rod breaking even more busted than it already was. I'm not complaining since I don't do it anyway, but yeah... weird.
The Bard's main use I find is killing everything in sight for free in that one Pyramid when you're down a character with Requiem.
It's funny, another video coming out later involves the Bard, and I fuckin forgot to get Requiem like an idiot. The only thing it isn't good for is the Mecha Heads, which are legitimately dangerous for some parties.
@@Suprapika I pulled up the video of the pyramid from my run to see just how often I was using Requiem there and all the ways I tried to optimize having it around. Couldn't gain Bartz ABP in Ninja with Sing as his secondary since Ninja's Magic is so abysmal Requiem won't do enough damage to things, so I had to have him in other classes.
About rod breaking, it casts a -aga spell on all enemies at FULL power, while targeting all enemies with an actual -aga spell halves the damage. So a Black Mage is way better if you Rod break the same elemental rod that they’re using as it further boosts the damage.
dragon lances are cool but I felt like giving up on getting one after like 1.5 hour of stealing attempts lol I didn't even need it because I deleted shinryu with dual wield rapid fire chicken knife and some other weapon which destroyed his hp, just thought they were cool and wanted one.
I can say this for the Dragon Lance, dual wield rapidfiring them against Shinryu gave me a headache in the level 1 run.
The very concept of the Healing Staff across the FF series is just hilarious to me. The idea of beating someone over the head with a quarter staff and their wounds healing is an image I will never not find funny
And future games continue in that trend, like I'm pretty sure FFTA2 has 2 or 3 of those to get rid of debuffs and such.
One good thing about heal staff: when it hits, you feel no pain.
On the point of the pronunciation of "main gauche" - "main" is pronounced like "men", and "gauche" has the same vowel sound as "ghost"
I didn't really think the "main" part would be pronounced differently, but in hindsight that makes a lot of sense. Thanks!
@ It's because the phrase "main gauche" is French. It means "left hand." This is because that type of dagger was wielded in the left hand as a parrying dagger by French fencers
@@RushStudios101 Simple as it is, that's pretty badass.
The platforming of Crystal Project is by design somewhat limiting, because when you access mounts the navigation is meant to become significantly easier. The main reason it can feel too hard without them is that it *allows* you to do a number of area skips and tricks to get loot early on if you want to platform harder for it. It's actually intended to be sequence broken by obtuse jump sequences if you know what you're doing. Then when you unlock each mount it is a breath of fresh air for each kind of navigation they specialize in. As an aside, the game itself includes what you normally would see as mods, like multiple randomizer options. It is very clearly a game designed by game nerds.
A few weapons that I feel haven't been talked about enough that I feel should be notable. Enhancer (Sword): This acts as a nice Magic statstick for classes that can equip swords, if for any reason you want them to use !Black or !White commands, but don't have access to Rods or Staves respectively. But also, if you're running a class that can't use Knightswords (EG: Mystic Knight), it is the strongest sword you have access to. Great weapon all around and allows you to pass the Chicken Knife over to someone else if the situation desires it. Rune Blade (Knightsword): Auto-critting is such a broken mechanic, honestly. I've ran randomizers before where I was reliant on this weapon for high-end DPS and for the most part, Rune Edge gets the job done. I've ran Sword Dance builds with this weapon and I've found myself hitting close to damage cap, even leaning on this weapon to defeat Shinryuu sometimes. Sure, there are other builds that might be more consistent, but don't sleep on Rune Edge. Thief Knife (Knife): In a FJF run, this is your only means of stealing equipment pieces if you don't have a Thief in your party. It is also the third strongest Knife you have access to (barring Sword Dance procs from Dancing Dagger), so it's not shabby in melee combat either. Dancing Dagger (Knife): This was listed under notable weapons and was briefly touched on, but I need to remind that having Lamia's Tiara eliminates a lot of the RNG associated with the Dance command itself. The problem is you still have to activate the 50% proc chance of getting the Dance command to begin with, but once you do, you'll get Sword Dance far more often. In short, any class that has access to mage-type equipment get an advantage here, but Red Mage, Blue Mage, and Chemist are particularly notable, as they can also use the Power Sash/Black Garb to go with it. Granted, they'll actually need the stats to make good use of this, so handing them any ability that augment their Strength stat would help tremendously.
All good points. The Rune weapons are great, especially the Rune Axe, and I basically always use the Thief Knife to get the last Genji equip from Gilgamesh. I wish I had more reason to use the Enhancer, I should try some kind of "Equip Sword" build on a Summoner sometime.
There are many stealable weapons in the last dungeon that are stronger than legendary ones. There is the dragon lance and a katana which name I forgot.
The last section of the game has tons of easy to miss, great weapons. It's kind of annoying, honestly.
so id say that was a pretty good ranking. things just come down to "this is good when it meets these specific situation" like Dancer using Barehanded with Sword dance. but outside of that im not partial with the "job specific" weapons. i guess it comes down to "this job makes more use from weapon A vs weapon B" kind of scenario. i guess.
Yeah, it was partially a ranking of weapons in how they work with certain jobs, but also it can be the likliness of you to use that weapon once you get to the Freelancer/Mime part of the game. Katanas would probably be a lot lower if they were stuck on something like the Berserker, as a... random example.
Yay!