CryingCube
CryingCube
  • Видео 21
  • Просмотров 87 242
The ULTIMATE Guide to Sheltered Beds in Fallout 4
In this video I will verify or debunk speculation around sheltered beds in Fallout 4. By testing flooring and roofing building pieces from the Warehouse, Barn, Cement and Shack building menus, I determined which items can be used to shelter beds and which can't.
This test was done on the PC using the Fallout 4 Next Gen Update (Ver 1.10.984.0) and utilized the following DLCs:
Contraptions Workshop
Far Harbor
Wasteland Workshop
00:00 Intro
01:08 Basic Happiness
02:23 Items Tested
02:36 Testing Method
03:48 Warehouse Floors
04:24 Warehouse Roofs
06:55 Barn Floors
07:26 Barn Roofs
07:52 Shack Floors
08:28 Shack Roofs
09:40 Concrete Roofs and Floors
10:37 Closing
This video featured clips from a few of my o...
Просмотров: 11 468

Видео

Repair Kingsport Lighthouse NO MODS NO GLITCHES Fallout 4 Build Tutorial
Просмотров 2,1 тыс.2 месяца назад
In this No MOD NO GLITCH build tutorial, we will repair the house at Kingsport Lighthouse. The house features a 3 story design, an elevator and roof top guard stations. This build utilized both the Contraptions and Wasteland Workshop DLCs. 0:00 Intro 1:00 The ceiling repair 3:35 The side addition 7:18 The elevator 8:29 The guard stations 10:00 The finishing details 11:59 Short tour (not decorat...
Working Factory Part 2 - NO MODS NO GLITCHES Warehouse Fallout 4 Build Tutorial
Просмотров 1,5 тыс.3 месяца назад
In this tutorial, we will complete the Contraptions Workshop factory by building warehouse structure. The Contraptions Workshop DLC is required to build this warehouse. 00:00 Intro 1:03 The warehouse build 13:20 Tour As mentioned in the video, credit for the tower lighting was inspired by Wastland Dovakinn's lighthouse video: ruclips.net/video/9sPwDwd9kmM/видео.htmlsi=jgFVs ZdwDkxnEl Part 1 of ...
Starlight Apartments Addendum - How to Place the 1st Row of Floors
Просмотров 7154 месяца назад
In this quick video, I will show more detail on how to place the 1st row of floors, what can go wrong and how to fix it. Here is a link to the original Starlight Apartments video: ruclips.net/video/_UClJIByyQA/видео.html 00:00 Intro 00:44 Placing the floors
Working Factory Part 1 - NO MODS NO GLITCHES Contraptions Workshop Fallout 4 Build Tutorial
Просмотров 2,9 тыс.4 месяца назад
In this tutorial, I will show you how to use the Contraptions Workshop DLC Manufacturing workshop items to build a working factory that can produce items for your settlement or to sell to vendors throughout the Commonwealth. The Contraptions Workshop DLC is required to build this factory. Link to my Starlight Drive-in settlement tour which featured this factory: ruclips.net/video/aDzeIShlaqQ/ви...
Starlight Drive-in NO MODS Tour - Featuring Marketplace and Working Factory
Просмотров 1,8 тыс.4 месяца назад
A NO MODS tour of my Starlight Drive-in settlement. This settlement features a large market place, a working factory, fully decorated throughout including the Starlight Apartments! This build utilizes all DLCs. I went way over the build limit (approximately 4 size bars!) and used console controls to increase the build budget. This build was made on the PC using the Fallout 4 NG update (Ver 1.10...
Taffington Boathouse NO MODS NO GLITCHES EASY Repair Fallout 4 Build Tutorial
Просмотров 14 тыс.5 месяцев назад
In this tutorial, I will show you how to repair Taffington Boathouse without any mods or glitches. The build includes includes interior rooftop access and a covered rooftop deck. This build was made on the PC using the Fallout 4 next gen update (Ver 1.10.984.0). For building I use an Xbox controller. 00:00 Intro 00:48 Repair the right side 02:11 Repair the left side 03:13 Add stairs 03:43 Add c...
Easy Basic Cabin - 3 Looks - NO MODS or GLITCHES Fallout 4Tutorial and Tour
Просмотров 7 тыс.5 месяцев назад
In this video I will show you how to build a basic cabin that can be configured with 3 different looks. This cabin is fast and easy to build and perfect to get your settlement up and running quickly. This build was made on the PC using the Fallout 4 Next Gen Update (Ver 1.10.984.0). For building I use an Xbox controller. 00:00 Intro 01:14 The basic cabin 02:27 Cabin with front porch 04:15 Cabin...
Starlight Drive-in Apartments - NO MODS NO GLITCHES Fallout 4 Build Tutorial
Просмотров 18 тыс.6 месяцев назад
In this No Mod No Glitch Step-by-step build tutorial, I will show you how to build the Starlight Apartments located at the Starlight Drive-in! For this build, I used items from the Far Harbor, Wasteland Workshop and Contraptions Workshop DLCs. This tutorial was made on the PC using the Fallout 4 Next Gen Update (Ver. 1.10.984.0). For building, I use an Xbox controller. I also have a No Mod No G...
Repair The Castle Walls - NO MODS NO GLITCHES Fallout 4 Build Tutorial
Просмотров 4,6 тыс.7 месяцев назад
In this step-by-step tutorial, I will show you how to repair The Castle walls using NO MODS or GLITCHES! This tutorial was made on the PC using the Fallout 4 Next Gen Update (Ver. 1.10.984.0). For building, I use an Xbox controller. I also have a No Mods or Glitches step-by-step renovation of Coastal Cottage! You can watch it here: ruclips.net/video/JAs955zoTFI/видео.html All music is from the ...
Coastal Cottage NO MODS Settlement Tour
Просмотров 1,2 тыс.8 месяцев назад
This is the no mods decorated tour of my Coastal Cottage settlement. Previously I did a No Mods No Glitches build tutorial for this settlement linked here: ruclips.net/video/JAs955zoTFI/видео.html For this build I used no mods or building glitches, but I did use a console command to double the settlement build size.
Coastal Cottage NO MODS NO GLITCHES Fallout 4 Build Tutorial
Просмотров 18 тыс.9 месяцев назад
In this Fallout 4 build tutorial, I will show you how to renovate your Coastal Cottage settlement using absolutely NO MODS or GLITCHES. This step-by-step guide will create the perfect home for your settlers or can be used as a player home. This build utilized materials from the Wasteland Workshop, Far Harbor and Contraptions Workshop DLCs. Want to see a decorated tour? Watch it here: ruclips.ne...
Fallout 4 - The Tragic Aftermath of the Railroad Ending
Просмотров 33910 месяцев назад
The epilogue to the Railroad ending (*contains spoilers*) After destroying the Institute, the Sole Survivor returns to the Railroad HQ and learns of the tragic outcome.
Sim Settlements 2 - Starlight Drive-in: The Stadium - Masters City Plan Finalist
Просмотров 4842 года назад
Here is a trailer for my entry in the Sim Settlements 2 City Plan Season 3 Masters competition. See the narrated tour of the my entry here: ruclips.net/video/BveeFO-j3jw/видео.html This City Plan is available on Nexus Mods: www.nexusmods.com/fallout4/mods/63189?tab=videos Music from You Tube Audio Studio: Take Me Out to the Ballgame by E's Jammy Jams
Coastal Cottage Nuka-Cade -Transfer Settlement Blueprint Vanilla and DLC Assets
Просмотров 1452 года назад
Coastal Cottage Nuka-Cade -Transfer Settlement Blueprint Vanilla and DLC Assets
Helvetia, WV - A Fallout 76 and Real World Comparison
Просмотров 2812 года назад
Helvetia, WV - A Fallout 76 and Real World Comparison
Sim Settlements 2 Coastal Cottage Nuka-cade City Plan for Chapter 2
Просмотров 1682 года назад
Sim Settlements 2 Coastal Cottage Nuka-cade City Plan for Chapter 2
Sanctuary Hills Repairs - Transfer Settlement Blueprint Vanilla and DLC Assets
Просмотров 1,5 тыс.2 года назад
Sanctuary Hills Repairs - Transfer Settlement Blueprint Vanilla and DLC Assets
Sim Settlements 2 Oberland Station City Plan Tour - 1st Place November 2021
Просмотров 5242 года назад
Sim Settlements 2 Oberland Station City Plan Tour - 1st Place November 2021
Sim Settlements 2 -Coastal Cottage City Plan Tour July 2021 Finalist
Просмотров 1532 года назад
Sim Settlements 2 -Coastal Cottage City Plan Tour July 2021 Finalist

Комментарии

  • @angel-x-7689
    @angel-x-7689 День назад

    Thanks so much for this super helpful guide, I used your format to build my own 3 storey apartment building at Starlight today (mine’s just not connected to the movie screen structure). I’ve spent years playing this game and I’ve never used scaffolding before, mind blown!! 🎉🎉🎉

    • @cryingcube2
      @cryingcube2 День назад

      Awesome! Glad that you were able to use this idea to create your own build! Hope you enjoy using the scaffolding. I've found that they give a little more flexibility with building.

  • @JanoschNr1
    @JanoschNr1 3 дня назад

    Damn and I were thinking the Villagers from minecraft were pickish demanding atleast 1 block above the door of the house containing a bed (old minecraft mechanik, has been changed since a long time, not they can sleep in the open with just a bed)

    • @cryingcube2
      @cryingcube2 2 дня назад

      LOL! It seems that settlers are never happy! In Minecraft (I play on Xbox), I've had a problem for a while that the some (not all) villagers won't use the door to get to their beds. They stand outside the wall where their bed is located trying to get in. Sometimes they glitch thorough the wall but have problems with using the door. They are just as frustrating as the FO4 settlers!

    • @JanoschNr1
      @JanoschNr1 2 дня назад

      @@cryingcube2 Have you placed the door sideways? In that case the AI can't get throu it as it gets confused, even keeps zombies out with this open door policy

    • @cryingcube2
      @cryingcube2 2 дня назад

      No I haven't tried that. Thanks for the tip - I will give that a try!

  • @nobigwhoopdawg
    @nobigwhoopdawg 3 дня назад

    Oh wow. The shelter mechanic explainer was great, and I really loved seeing what you've built!

    • @cryingcube2
      @cryingcube2 3 дня назад

      Thank you! Glad you liked it!

  • @mikeca9
    @mikeca9 4 дня назад

    Thank you for doing the real-world testing our settlers (kind of) deserve!

  • @Perkelektus
    @Perkelektus 4 дня назад

    Gotta love vanilla tutorials thank you.

  • @TA-dg5ve
    @TA-dg5ve 4 дня назад

    Thank you for the excellent step-by-step guide to constructing a usable settlement. I have watched many settlement building videos, but few if any have piqued my interest enough to bother trying to build a settlement and actually use settlers to provide some sort of entertainment value in the game. It turned out nearly perfect, and I attribute the error to myself as it is my first time trying to build anything useful. The shack balcony railing on the second floor north stairway would not snap into place. I imagine this is due to placement of the first tile that is placed on the second floor. I put a barn post in place of the shack balcony railing to prevent myself and settlers from walking off. Anyway, thank you again, and please keep creating these very useful guides.

    • @cryingcube2
      @cryingcube2 4 дня назад

      You're welcome and thank you for the feedback! I'm glad that you gave it a try. If the railing that you couldn't snap is the one at the top of the scaffolding stairs, there is a build order issue that prevents the shack railing from snapping. How to resolve this is shown in the video starting at 19:50. Hope this helps!

    • @TA-dg5ve
      @TA-dg5ve 3 дня назад

      @ Thank you.

    • @cryingcube2
      @cryingcube2 3 дня назад

      You're welcome

  • @mitchmegaw7201
    @mitchmegaw7201 4 дня назад

    Stupid leaky glass. Time to change some places to that concrete with the mesh.

    • @cryingcube2
      @cryingcube2 4 дня назад

      LOL - it's a good solution for the light but logically doesn't make sense that the concrete with mesh doesn't leak!

  • @PaithanMycerinus
    @PaithanMycerinus 4 дня назад

    learn to mod and you won't be limited to shitty rotting wood. jesus the vanilla building items are ugly.

  • @Legionarivss
    @Legionarivss 5 дней назад

    Good informative video. Would advice 1.25-1.5x speed, as video is way too slow paced for my taste. Thanks for the video though, helps a lot.

    • @cryingcube2
      @cryingcube2 4 дня назад

      You're welcome! I also appreciate your feedback on the video. It's always helpful to know what is and isn't working in the videos.

  • @flomoloko360
    @flomoloko360 5 дней назад

    Never realized some of the beds have really prominent pee stains on them. Do those also get a 1 ?

    • @cryingcube2
      @cryingcube2 4 дня назад

      LOL! Yes - they still get a 1. The appearance doesn't seem to matter - although maybe it should 🤔

  • @samholborn
    @samholborn 5 дней назад

    Hi from hull UK

    • @cryingcube2
      @cryingcube2 4 дня назад

      Hello and welcome! Thanks for stopping by!

  • @brennanodea1878
    @brennanodea1878 5 дней назад

    Bethesda is all jacked up. How does glass ceiling (roofs) without holes not provide settler, but a bed sheet partially thrown over a make-shift shack roof count as shelter?! 😮😮 WTF You wouldn't get me to sleep under a bed sheet roof if I were a settler! Or a barn roof with a hole in it. Nah... 😊 if I'm living in a settlement, I wanna live in style. Nothing but solid warehouse or barn or metal stuff for me!

    • @Dream0Asylum
      @Dream0Asylum 5 дней назад

      I think it's because glass doesn't have particle collision physics and won't stop rain.

    • @cryingcube2
      @cryingcube2 4 дня назад

      @brennanodea1878 The glass roofs are definitely a big disappointment!

    • @cryingcube2
      @cryingcube2 4 дня назад

      @Dream0Asylum Good to know! Thanks for the information!

  • @Fusako8
    @Fusako8 5 дней назад

    Thanks for the info! Making me want to play another run.

    • @cryingcube2
      @cryingcube2 4 дня назад

      You're welcome! Glad it is inspirational!

  • @hazzard1983
    @hazzard1983 6 дней назад

    Bugthesa is broken

    • @cryingcube2
      @cryingcube2 6 дней назад

      LOL - yes it is!

    • @hazzard1983
      @hazzard1983 6 дней назад

      @cryingcube2 if they took more care to the details and be able to scrap everything everywhere and build anywhere it would have a much much better experience. Don't get me wrong I like playing fallout 4 but those little things make a difference

    • @cryingcube2
      @cryingcube2 6 дней назад

      I agree - with the Nex Gen update, I was hoping that a lot of the problems would be resolved. I also hoped they would add nice things like the ability to scrap everything or allow things like rocks and grass/bushes to disappear if you build over them (similar to in FO76 if you play that game).

  • @jackleith3502
    @jackleith3502 6 дней назад

    I really like this! Taffington was my first ‘big’ build when I first got into settlement building in this game, and whilst I like the overall settlement, my use/repair of the roof space was very… shoddy 😅 Once I’ve finished rebuilding Sanctuary Hills, I’m going back to Taffington with this video open 😎

    • @cryingcube2
      @cryingcube2 6 дней назад

      Thank you! Glad you like it and hope that you will give it a try 😊

  • @diogo_c
    @diogo_c 6 дней назад

    Great work, very informative. My biggest source of frustration with this mechanic however is when trying to make use of fixed existing structures and finding out beds put in places that look sheltered are counting as un-sheltered. After trying for so long to make sense of the rules I just gave up and installed a mod that sets all beds as sheltered regardless of placement.

    • @cryingcube2
      @cryingcube2 6 дней назад

      Thank you! I completely understand! It is very frustrating when you can't figure out why the happiness keeps going down but you are doing everything that you should. IMO all of the existing structures that have fairly intact roofs should be flagged as sheltered by default.

  • @jimmyfrench4722
    @jimmyfrench4722 6 дней назад

    Any insight on tiered dwellings? Does it look at top, or lower level. E.g. if you put glass or mesh roof/floor over bed but have a higher level with something that counts as shelter? The glass doesn’t really surprise me as you can shoot thru it. Learned this the hard way when I tried to put glass over arena to better watch caged beasts fight raiders & gunners.

    • @cryingcube2
      @cryingcube2 6 дней назад

      I had that question earlier - so I took a look at multi-level structures and they are pretty interesting. In the scenario of say a bed on the 1st floor covered by a mesh floor (unsheltered) and then a second floor covered by a sheltered material (such as a roof or wood floor), the bed on the first floor will be sheltered. But if you have a bed on the first floor covered by a mesh floor (or other unsheltered material) and then have a second floor covered by a mesh floor (or other unsheltered) and then a third floor covered by a sheltered material, the bed on the first floor is unsheltered. That's too bad for the arena - that would be a great way to view the fights!

  • @jackleith3502
    @jackleith3502 6 дней назад

    I reeeeeally like these! They’re very cute looking but also have that scrappy feel to them which I love when building in FO4! Happy to have found this channel 😁

    • @cryingcube2
      @cryingcube2 6 дней назад

      Thank you and welcome! Glad that you like them and hope that you will give it a try!

    • @jackleith3502
      @jackleith3502 6 дней назад

      I certainly will be! Think I’ll pop them on t’other side of the drive in screen, and have the bottom floor open as a bit of a patio/food court area, but I LOVE the inspiration this is giving me! 🤩

    • @cryingcube2
      @cryingcube2 6 дней назад

      Awesome! Love the concept! Glad this is helpful! Careful with the other side of the screen - it is curved and has lots of collision points with the bent metal. Be sure to start out far enough to avoid problems as you build up.

  • @davidewhite69
    @davidewhite69 6 дней назад

    1:01 how did you get the ghoul chair from nuka world? console command or mod?

    • @cryingcube2
      @cryingcube2 6 дней назад

      Neither - it came with the Nuka-world DLC. It is found workshop menu under Raider/The Pack. It's been a while since I've played the Nuka-world DLC so I can't remember if you need to clear the parks and assign the flags before it unlocks or not.

  • @KurtRoesener
    @KurtRoesener 6 дней назад

    Wonderfully Informational! Thank You so much!

    • @cryingcube2
      @cryingcube2 6 дней назад

      You're welcome! I appreciate the feedback!

  • @robflanagan6469
    @robflanagan6469 7 дней назад

    So all my awesome-looking glass houses are bad.... 😢

    • @cryingcube2
      @cryingcube2 7 дней назад

      I know - it makes me sad too!

    • @mikeca9
      @mikeca9 4 дня назад

      The raiders will throw stones, you know how they do

    • @robflanagan6469
      @robflanagan6469 4 дня назад

      You know the old saying, those with glass houses have plasma turrets on top as well.

    • @cryingcube2
      @cryingcube2 3 дня назад

      🤣

  • @loyalopposition-us
    @loyalopposition-us 7 дней назад

    Very enlightening. Thanks for doing this.

    • @cryingcube2
      @cryingcube2 7 дней назад

      You're welcome -glad you enjoyed it!

  • @SpaceFrogFromOuterSpace
    @SpaceFrogFromOuterSpace 7 дней назад

    I always use glass roofs. Now I know why my settlers are so pissed off.

    • @cryingcube2
      @cryingcube2 7 дней назад

      LOL! Yes, unfortunately that probably has something to do with it!

  • @Descriptor413
    @Descriptor413 7 дней назад

    From the intro theme I would have thought this would be about VCR repair...

    • @cryingcube2
      @cryingcube2 7 дней назад

      LOL! It's much better than that!!

    • @Starolfr
      @Starolfr 7 дней назад

      lol Initially, I thought it was about farming (like, making raised beds and how to build cool structures for them...) xD

    • @cryingcube2
      @cryingcube2 6 дней назад

      @Starolfr I understand and see how that could happen....not a bad idea though - thanks! 😊

  • @Blackheathenly
    @Blackheathenly 7 дней назад

    Can you do one that covers "walls"? I feel like the glass warehouse walls let rain come in, even under a good roof.

    • @cryingcube2
      @cryingcube2 7 дней назад

      Sure - I can take a look at them. Are you interested in the warehouse walls that have the roofs attached in the Warehouse/Prefab section?

  • @DaDunge
    @DaDunge 7 дней назад

    The hole in the ground is somewhere where NPCs tend to be placed by the game.

    • @cryingcube2
      @cryingcube2 7 дней назад

      Unfortunately, that does happen. If I am missing a settler - I know where I can find them!

    • @DaDunge
      @DaDunge 7 дней назад

      @@cryingcube2 I was afraid of that, I was hoping your video meant they had fixed that but appearently not.

    • @cryingcube2
      @cryingcube2 6 дней назад

      I think it is more related to the settlers spawning in when the cell loads (similar to how they end up on the roofs - I think). They don't seem to be able to fall into the hole if it is covered though.

  • @jaye1967
    @jaye1967 7 дней назад

    I'm curious about buildings like thee houses in Sanctuary. I guess I now know how to test them. It seem like the criteria used was if you can see the sky.

    • @cryingcube2
      @cryingcube2 7 дней назад

      I took a quick look at a couple of the areas with large holes and found that they were sheltered. However other viewers found that there are both sheltered and unsheltered areas (not sure of the exact locations though). I never liked using the houses in Sanctuary. I thought it was sad when Moma Murphy was sleeping in her bed and the rain was pouring in on her. Generally, I build houses for the settlers on some of the scrapped house lots.

  • @oldbadgui3351
    @oldbadgui3351 7 дней назад

    Very helpful!

    • @cryingcube2
      @cryingcube2 7 дней назад

      Thank your! Glad it was helpful.

  • @robertborello7939
    @robertborello7939 7 дней назад

    This was great! The time and detail you put into this is awesome. Very well done!

    • @cryingcube2
      @cryingcube2 7 дней назад

      Awesome, thank you! I appreciate the feedback!

  • @DarukiNeo-il2jt
    @DarukiNeo-il2jt 8 дней назад

    wait, placing a bed roll in a muddy place doesn't count as a house and make them mad? how ungrateful 😂😂

    • @cryingcube2
      @cryingcube2 7 дней назад

      LOL! Ungrateful indeed! They are difficult to keep happy!

  • @lauriewood3916
    @lauriewood3916 8 дней назад

    Excellent report, well tested and explained.

    • @cryingcube2
      @cryingcube2 7 дней назад

      Thank you! I appreciate the feedback!

  • @WardenWolf
    @WardenWolf 8 дней назад

    One thing you'll notice is that rain appears to fall right through glass roofs. This is because the game treats the glass as basically not there. It has an entity collision mesh, but from the perspective of everything else it doesn't exist.

    • @cryingcube2
      @cryingcube2 7 дней назад

      Thank you for the explanation! I have noticed that even with rain occlusion turned on, the rain goes right through the glass roofs - now I know why!

    • @DaDunge
      @DaDunge 7 дней назад

      Can you shoot through the glass walls?

    • @jimmyfrench4722
      @jimmyfrench4722 6 дней назад

      @@DaDungeyes, try having a gunner v raider cage fight surrounded by glass walls & ceilings & be ready for pain if you try to watch from anywhere other than behind the cages.

    • @cryingcube2
      @cryingcube2 6 дней назад

      @DaDunge I haven't tried it yet 🤔

    • @jimmyfrench4722
      @jimmyfrench4722 6 дней назад

      @@cryingcube2 I’ve always been trying to find a way to easily watch & enjoy the gladiatorial games, haven’t found it yet. Have to block away settlers too as they’ll start killing my gladiators off. Which I don’t mind when I, ready for them as despawn can be way too fast.

  • @NorseGraphic
    @NorseGraphic 8 дней назад

    Build Jackpot machines and Small Cage (to add cats) to improve to 100. If there’s synths, they might decrease happiness. But with enough cats, that can be countered. Don’t forget bowls for the cats.

    • @cryingcube2
      @cryingcube2 7 дней назад

      That definitely works! I generally add both to my settlements.

  • @vegastrina
    @vegastrina 8 дней назад

    This was super helpful. I heard rumors that none of the concrete anything worked as shelter, glad to see that mystery put to rest.

    • @cryingcube2
      @cryingcube2 7 дней назад

      Thank you! I'm glad that this video is helpful!

  • @xlerb2286
    @xlerb2286 8 дней назад

    Nicely done, thank you. And the info on the getav command was appreciated as well. It's been ages since I played but I'd noticed that if rain comes through the roof the bed always seemed to not count as sheltered, which was how I figured out whether a block worked for a roof. also was quite disappointed that the glass roofs don't work for shelter. I wonder if anyone's made a mod, it could be just a simple tweak to some property on those blocks.

    • @cryingcube2
      @cryingcube2 7 дней назад

      You're welcome! It seems that everyone is as disappointed about the glass roofs as I am! I've been away from playing a modded game for a while but I'm sure that there is a mod out there to solve this problem.

    • @milesbartlett
      @milesbartlett 7 дней назад

      There is a mod on Nexus - Glass Roofs Stop Rain and Snow. As it says it stops the rain, I haven't used it yet so I don't know it affects the sheltered status of beds(Not sure if they are seperate values in the coding).

    • @cryingcube2
      @cryingcube2 6 дней назад

      Thanks for the info 😊

    • @xlerb2286
      @xlerb2286 6 дней назад

      @@milesbartlett Sweet. I'll give it a try next time I play. Thanks.

    • @cryingcube2
      @cryingcube2 6 дней назад

      👍😊

  • @Nippendale
    @Nippendale 8 дней назад

    Hmm, I found that both bed designations and sheltered status change randomly. Like the same bed in the same place is sometimes sheltered and sometimes not, with nothing else being altered.

    • @cryingcube2
      @cryingcube2 8 дней назад

      I didn't find this when I was testing. Which roofs/floors and beds are you looking at?

  • @AaronHuneycutt
    @AaronHuneycutt 8 дней назад

    I keep getting my entire settlement unassigning themselves from all beds.

    • @cryingcube2
      @cryingcube2 8 дней назад

      I don't know why that happened. I've noticed that settlers don't always go the beds that I assign to them from time-to-time. Do they reassign themselves to a different bed automatically?

    • @vegastrina
      @vegastrina 8 дней назад

      I've seen some unassigning, but not entire settlements. I've also seen them assign themselves to multiple beds and I've also seen them get lost if they weren't assigned to a bed. Strong assigned himself to a bed one time, he stood on it...couldn't lay on it I guess, then he unassigned himself. It was sometime after that when I noticed the weird activity regarding the beds.

    • @NorseGraphic
      @NorseGraphic 8 дней назад

      Sometimes when I away from Sanctuary, the number of beds decreases, leading to decrease in happiness. Never happens in other settlements. Though, it’s one with the most settlers (25 settlers, including the refugees from Concord). The other settlements I keep the default number of settlers, and this doesn’t happen (from 2-3 settlers typically).

    • @cryingcube2
      @cryingcube2 6 дней назад

      For me, I have noticed that when I look at a settlement stats in the Pipboy, it is sometimes incorrect. Typically, it will read that a settlement has less water, defense or beds than it actually has. When I travel to that settlement, open the workshop (to see the correct values) it seems to sync up again with the Pipboy. I have to say that I've never seen an entire settlement unassign from their beds though.

    • @vegastrina
      @vegastrina 6 дней назад

      @@cryingcube2 I get that a lot with Red Rocket, saying no beds and/or water, then correcting itself upon arrival. I always make my way there, just in case, because I've made the mistake of ignoring settlement stats and learned my lesson.

  • @JadeDude1973
    @JadeDude1973 8 дней назад

    Some settlemnts, like Abernathy Farm and Tenpines Bluff, start out with unscrappable uncovered beds. You can "fix" this by building sheltered beds and physically assigning the settlers to specific beds. You may need to periodically re-assign them because Bethesda.

    • @cryingcube2
      @cryingcube2 8 дней назад

      I'm not really sure why they would design it that way (unless it was an oversight). It is frustrating to players - especially at these settlements that you get early in the game, to have to battle with an unknown factor that is hurting the settlement happiness. Although it is Bethesda LOL!

  • @andersripa
    @andersripa 8 дней назад

    Very useful!

    • @cryingcube2
      @cryingcube2 8 дней назад

      Thank you! Glad it is helpful!

  • @palaver40
    @palaver40 9 дней назад

    Appreciate your time and thought that went in to this. I often wondered about it but never took the time to understand it. Subscribed!

    • @cryingcube2
      @cryingcube2 8 дней назад

      Thank you and welcome! I'm glad it is helpful!

  • @markmueller-rougier3098
    @markmueller-rougier3098 9 дней назад

    Great information for both new and old players. I got so frustrated with this issue when the game first came out that I used to mod. That flags all beds as sheltered.

    • @cryingcube2
      @cryingcube2 8 дней назад

      LOL - completely understand. Some of the materials don't really make sense - so hopefully your settlers are happy (is that possible??)

  • @njsanders
    @njsanders 9 дней назад

    Just using a roofed/walled corner piece and a sleeping bag under/in it will act as covered too.

    • @cryingcube2
      @cryingcube2 8 дней назад

      Thank you - Good to know - they are pretty popular items to use in builds.

  • @ikelevermann1491
    @ikelevermann1491 9 дней назад

    Thanks for doing this

  • @stormcry8202
    @stormcry8202 9 дней назад

    This was an interesting video. Thank you for teaching me something new. With over 6000 hours in Fallout 4, I had no idea that the glass roofs were unprotected, nor did I realize that so many flooring pieces counted as "roofing material". I'm now curious about things like the scaffolding boards/wooden ramps with another thought about the ( 2 x 2 ) set of wooden platform stairs from the wood flooring tab. One thing that is fun that the RUclipsr SarDeliac showed us that I love using is that the ( 1 deep x 2 wide ) walls from the wood tab with roofs, count as covered when you plop a sleeping bag under them. You can even use a ( 1 x1 )corner piece with a bit of roof on it as cover for a sleeping bag. He used that for a nearby guard since they actually never sleep, and it is just needed for the happiness tally. You can also offset a happiness hit with bars and weight benches and pommel horses. Then things like arcade games and Vault 88's experimental devices came out to help with happiness. So slap a bunch of those around the place and feel free to have Marcy Long sleep in the rain with 100% happiness :)

    • @cryingcube2
      @cryingcube2 8 дней назад

      Thank you! Congrats on over 6000 hours of FO4 - impressive!! I haven't tested the scaffolding yet - but will give that a try. Thanks for the ideas from SarDeliac builds. I have used a few of his ideas for guard stations and like the idea of having a cot or sleeping bag to have the appearance that guard might need to rest (even if that never happens in the game) It's good to know that the shack walls (with the small roofs) count as covered. The slot machines (from the vaultec workshop dlc) that provide happiness are one of my favorites to use but you have to be careful because they cost caps to build. LOL on Marcy Long - couldn't agree more!

    • @stormcry8202
      @stormcry8202 8 дней назад

      @@cryingcube2 I used to make the slot machines that robbed my settlers and gave me a steady flow of caps. But I found that if I take scrounger (even with a low luck ) I had tons of bullets to use for trading caps off from the vendors. Then with the proceeds of my arms sales I can pay for the 500 cap super happy settler slot machines. I found that going into each settlement and having every place constantly complaining about losing or being called a degenerate. If people are happy when I arrive, it really elevates the mood of the places that I am building at. I have a few radio station mods installed and it is very fun to blaze up and build on my settlements while Atomic radio or Galaxy News is playing away. I also like to do that while wearing all my +Luck gear to "Fish" for Perfectly Preserved Pies :)

    • @cryingcube2
      @cryingcube2 8 дней назад

      @stormcry8202 In 4500 hours of playing, I've never been able to get a piece of Perfectly Preserved Pie except for the guaranteed piece in the Nuka-World junkyard Port-a-Diner. I think even with high luck there is less than a 5% chance of getting a delicious slice of pie and I never have my luck up high enough to make it worth the time. Maybe my character's New Year's resolution will be to get finally get a slice of perfectly preserved pie!

    • @stormcry8202
      @stormcry8202 8 дней назад

      @@cryingcube2 I'm sitting on 5 pieces of pie in my inventory. At just takes time to get the pie. Even with a low luck of 2 I have gotten a piece. It took 20 mins..... but I got it. If you get some luck gear like the greaser jacket, and knit cap and any other "Lucky" gear it will take even less time. I just get stoned AF (like I need an excuse :) and just keep pushing buttons until I get it. Just be careful, I know that there was a bug that from the time the pie is successfully grabbed to the time it is being brought to the machine. It sometimes would not appear at the end if the player kept mashing buttons. No idea if it still happens but I still take my hands off the controller when I notice the machine is going to get the pie (the crane arm readjusts itself just before dropping, if it is going to really grab the pie). It sometimes even with a high luck, that the pie takes 10 mins to get. I had a character with a 22 luck when I added +Luck gear on and it took 11 mins. A few days ago with a 3 Luck and no gear, I wandered by the Super Duper Mart and snagged the pie in 30 secs. I personally like going after the one near Starlight at the diner. The Nuka-cola fridge refreshes it's stock, so I can grab a pie and Nuka on the way up north to visit/steal all the water outta my workbenches to stick in Drinkin' Buddy to make them Ice Cold and sell for 50% more.

    • @cryingcube2
      @cryingcube2 7 дней назад

      @stormcry8202 OK you talked me into it! I will get more Perfectly Preserved Pie!! Thanks also for the tips - they will definitely help! I also saw on the Wiki that there are a few pieces of pie free for the taking (I think) in the game. One is in an Eat-o-tronic in the Mechanist's Lair, two on a counter in Cappy's Cafe in Nuka-world and one above the entrance to Fizztop Mountain (also in Nuka-world). I'm going to have to check these out too.

  • @TheInsaneShecklador
    @TheInsaneShecklador 9 дней назад

    Nice work. I was surprised by the glass roofs and the concrete mesh roof but seeing how it is a Bethesda game I really shouldn't have been. Now I'm curious about the "raider" tents.

    • @cryingcube2
      @cryingcube2 8 дней назад

      Thank you! I took a quick look at two of the raider tents and they are both sheltered as long as the bed is under the tent. In the sections where the tents are narrow, it seems that if the majority of the bed is under the tent, it is sheltered but i would stick to putting beds more in the center or under the wider ends.

    • @TheInsaneShecklador
      @TheInsaneShecklador 8 дней назад

      @@cryingcube2 Wow, thanks for replying so quickly and thanks for testing it out. Much appreciated.

    • @cryingcube2
      @cryingcube2 8 дней назад

      You're welcome 😊

  • @Chef42
    @Chef42 9 дней назад

    Thanks for this. I am curious what the game uses to determine coverage. At first i assumed it was a keyword, untill you showed the roofs with the large holes. Thanks again!

    • @cryingcube2
      @cryingcube2 8 дней назад

      You're welcome! Yeah - I don't know the answer to that either!

  • @DanDan-t2s
    @DanDan-t2s 9 дней назад

    nice video, but I don't think the first scaffolding can be put there when you play on pc, i really tried 😥😥

    • @cryingcube2
      @cryingcube2 9 дней назад

      The problem is likely with collision with the wall light or the ceiling fan. Try sliding the scaffolding at an angle. Standing at the top of the stairs. Move back to the corner where the broken outside wall meets the broken inside wall. Holding the scaffolding so that it will be square with the corner of the house where it needs to be placed, walk diagonally in that direction. It helps me if I look more at the floor than at the ceiling or walls. It should allow you to place it in the corner. If you don't have it in the right spot, you should be able to make fine adjustments. It might also help if you place the scaffolding anywhere in the room first and then try to slide it in place (using the steps above). Hope this helps!

    • @DanDan-t2s
      @DanDan-t2s 9 дней назад

      @@cryingcube2 OMG, i did it, was a bit hard but i really did it, thank you 😘

    • @cryingcube2
      @cryingcube2 8 дней назад

      Awesome!! I’m glad that you got it in place 😊😊

  • @ErosXCaos
    @ErosXCaos 9 дней назад

    Even though you tested the vanilla wood roofs, I was wondering if these configurations are still acceptable: The Vanilla Wood roof with missing corners, come in 2 varieties, like mirrors of each other. I like to line up the missing corners of those 2 roofs in order to make a big hole. Either side by side, or 2 sets back to back to form one big giant hole. If I put a bed under the hole, is it still sheltered?

    • @cryingcube2
      @cryingcube2 8 дней назад

      I did a quick check of the 2 scenarios using both the flat and slanted roofs with the missing corners. It looks like in both cases (2 side-by-side to make a hole and 4 to make a big hole) and with both the slanted and flat roofs, if the bed is mostly under the hole, then it is unsheltered. As the majority of the bed moves to be under the roof, it is then sheltered.

    • @ErosXCaos
      @ErosXCaos 8 дней назад

      @ Thank you so much for testing that! That’s very helpful!

    • @cryingcube2
      @cryingcube2 8 дней назад

      You're welcome!

  • @Vandal_Savage
    @Vandal_Savage 9 дней назад

    Very interesting, especially the console commands to check coverage, I'm wondering now whether i can use 'setav 334' to force beds to be covered... Thanks for the upload 😊

    • @cryingcube2
      @cryingcube2 9 дней назад

      You're welcome! There are commands to check and change the value of the other resources (food, water, defense) but I only found a command to check the beds - not modify the beds. I haven't tied it though 🤔

    • @Vandal_Savage
      @Vandal_Savage 8 дней назад

      @@cryingcube2 I just had a quick look and it seems that a bed can be made covered by clicking on it (in cheat mode) and using the command- Setav 334 1 I fast travelled away from the settlement and back again to see if the status would change and it didn't, the game still recognised the bed as being under cover. Could be handy for pc players who like to sleep under skylights...

    • @cryingcube2
      @cryingcube2 8 дней назад

      @Vandal_Savage That is good news - there seem to be a fair amount of skylight sleepers in this community! That command didn't show up on any of the lists that I have but it makes sense that it would change the beds designation. Thanks for giving that a try and posting the update 😊

    • @Vandal_Savage
      @Vandal_Savage 8 дней назад

      @@cryingcube2 you are welcome! 🙂

    • @cryingcube2
      @cryingcube2 7 дней назад

      😊

  • @rayvn03
    @rayvn03 9 дней назад

    Now I know why my settlements were never as happy as they could be. I'm guessing the game checks to see if the sky can be viewed at all through the floor or roofing from the bed placement. Since the sky is very much visible through glass, the game decides there's no coverage. Even though there is. Bethesda logic!

    • @cryingcube2
      @cryingcube2 9 дней назад

      LOL! Bethesda logic is the only explanation that I can think of 🤔