CryingCube
CryingCube
  • Видео 14
  • Просмотров 16 512
Fallout 4 - Starlight Drive-in Apartments - No Mods No Glitches
In this No Mod No Glitch Step-by-step build tutorial, I will show you how to build the Starlight Apartments located at the Starlight Drive-in!
For this build, I used items from the Far Harbor, Wasteland Workshop and Contraptions Workshop DLCs.
This tutorial was made on the PC using the Fallout 4 Next Gen Update (Ver. 1.10.984.0).
For building, I use an Xbox controller.
I also have a No Mod No Glitch step-by-step renovation of Coastal Cottage
ruclips.net/video/JAs955zoTFI/видео.html
and a No Mod No Glitch repair of the Castle walls
ruclips.net/video/ed7kMQ3HBf8/видео.html
Music from the You Tube Audio Library:
Sidepath by Kevin MacLeod
English Country Garden by Aaron Kenny
Просмотров: 7 541

Видео

Fallout 4 - The Castle Walls Repaired - No Mods No Glitches Build Tutorial
Просмотров 1,4 тыс.Месяц назад
In this step-by-step tutorial, I will show you how to repair The Castle walls using NO MODS or GLITCHES! This tutorial was made on the PC using the Fallout 4 Next Gen Update (Ver. 1.10.984.0). For building, I use an Xbox controller. I also have a No Mods or Glitches step-by-step renovation of Coastal Cottage! You can watch it here: ruclips.net/video/JAs955zoTFI/видео.html All music is from the ...
Fallout 4 Coastal Cottage No Mods Settlement Tour
Просмотров 3672 месяца назад
This is the decorated tour of my No Mods, No Glitches build tutorial that I previously posted, linked here: ruclips.net/video/ZlqDuhCoOJI/видео.html For this build I used no mods or building glitches, but I did use a console command to double the settlement build size.
Fallout 4 - Coastal Cottage NO MODS NO GLITCHES Building Tutorial
Просмотров 4,9 тыс.3 месяца назад
In this Fallout 4 build tutorial, I will show you how to renovate your Coastal Cottage settlement using absolutely NO MODS or GLITCHES. This step-by-step guide will create the perfect home for your settlers or can be used as a player home. Want to see a decorated tour? Watch it here: ruclips.net/video/VkmVmLwRNjI/видео.html I also have a No Mods or Glitches step-by-step repair of The Castle wal...
Fallout 4 - The Tragic Aftermath of the Railroad Ending
Просмотров 1314 месяца назад
The epilogue to the Railroad ending (*contains spoilers*) After destroying the Institute, the Sole Survivor returns to the Railroad HQ and learns of the tragic outcome.
Sage's Very, Very, Very Bad Day
Просмотров 2311 месяцев назад
This was my first Valorant match - it didn't go so well! Music You Tube Audio Library Soulicious by Dyalla
Fallout 4 and Sim Settlements 2 - Starlight Drive-in: The Stadium - Masters City Plan Finalist
Просмотров 382Год назад
Here is a trailer for my entry in the Sim Settlements 2 City Plan Season 3 Masters competition. See the narrated tour of the my entry here: ruclips.net/video/BveeFO-j3jw/видео.html This City Plan is available on Nexus Mods: www.nexusmods.com/fallout4/mods/63189?tab=videos Music from You Tube Audio Studio: Take Me Out to the Ballgame by E's Jammy Jams
Fallout 4 - Coastal Cottage Nuka-Cade - Vanilla and DLC Transfer Settlement Blueprint Tour
Просмотров 65Год назад
This is tour of my Coastal Cottage Nuka-Cade settlement build. This settlement is available on Nexus Mods as a Transfer Settlement blueprint so that you can import this into your game. The settlement was built with only vanilla and DLC assets so no additional building mods are needed! It is also designed to work with the vanilla trees and shrubs that can't be deleted (without scrapping mods) so...
Helvetia, WV - A Fallout 76 and Real World Comparison
Просмотров 203Год назад
I recently had the opportunity to visit the beautiful town of Helvetia, WV. As I have been playing Fallout 76 for several years, it was a surreal experience. All of the buildings were easily identifiable from the game and could be explored without worrying about the Scorched! This video compares Helvetia found in Fallout 76 and in the real world. Music from You Tube Audio Library Veracruz by Qu...
Fallout 4 - Sim Settlements 2 Coastal Cottage Nuka-cade City Plan for Chapter 2
Просмотров 107Год назад
I have updated my Sim Settlements 2 Coastal Cottage City Plan to include Sim Settlements Chapter 2 elements. This is a short video to show some of the features. This City Plan is available on Nexus Mods at: www.nexusmods.com/fallout4/mods/53517
Fallout 4 - Sanctuary Hills Repairs - A Fallout 4 Vanilla and DLC Asset Blueprint
Просмотров 1,1 тыс.Год назад
Now available as Blueprint for your game! The Sanctuary roofs, walls, windows, doors, windows and optional bridge have been repaired using only vanilla and DLC assets (Wasteland Workshop, Far Harbor and Contraptions Workshop DLCs). You can give your settlement a more polished look and not have to look at those hideous roofs anymore! The repairs don't return Sanctuary to its pre-war perfection b...
Fallout 4 - Oberland Station City Plan Tour - 1st Place Sim Settlements 2 November 2021
Просмотров 3432 года назад
This is a video tour of my Oberland Station City Plan entry which won the November 2021 competition. The City Plan tells the story of the discovery of a crashed spaceship during settlement excavation and how the settlers made it into a showpiece. The City Plan can be found on Nexus Mods: www.nexusmods.com/fallout4/mods/56118 Music from You Tube Studio Audio Library: "Mission to Mars" by Audio H...
Fallout 4 - Coastal Cottage City Plan Tour - Sim Settlements 2 July 2021 Finalist
Просмотров 812 года назад
This is a video tour of my original July 2021 City Plan contest entry. The City Plan features the development of the settlement into an entertainment area with a Nuka-World theme. This City Plan (original version) can be found on Nexus Mods at: www.nexusmods.com/fallout4/mods/53517?tab=files Music Credit: Merry Go Slower by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 lice...

Комментарии

  • @joyce_zhong
    @joyce_zhong 3 дня назад

    Nice video. I am v excited to see more from you !

    • @cryingcube2
      @cryingcube2 3 дня назад

      Thank you! I appreciate your support. Definitely more to come!

  • @poopsweats5043
    @poopsweats5043 4 дня назад

    off topic but why are there skeletons at the drive in even though the bombs dropped during the day?

    • @cryingcube2
      @cryingcube2 4 дня назад

      You don't know how many times that I have wondered that exact same thing!! Why were there cars and people still at the drive-in the morning that the bombs dropped??? There seems to be a little oversight by the developers!

  • @JanoschNr1
    @JanoschNr1 4 дня назад

    Hercules melody? Sounds like it

    • @cryingcube2
      @cryingcube2 4 дня назад

      The music is from the YT audio library - American Frontiers by Aaron Kenny. It is definitely a Herculean task to fix up Sanctuary!

  • @JanoschNr1
    @JanoschNr1 4 дня назад

    THE SALT! Where is the pinch of salt?!

    • @cryingcube2
      @cryingcube2 4 дня назад

      Needs more flavor? What did you have in mind?

  • @user-fh3wg8oj6q
    @user-fh3wg8oj6q 4 дня назад

    This is how Sanctuary Hills should look like after monthes of hammering the walls by commoners

    • @cryingcube2
      @cryingcube2 4 дня назад

      Thank you! Now if only we could make them stop hammering!!

  • @bettyannbest
    @bettyannbest 5 дней назад

    Awesome!!

  • @drsybaris
    @drsybaris 6 дней назад

    Outstanding. Old shakey-handed, post-stroke gamer here revisting the game now that I'm retired. Fallen in love with settlement building, but I can't always align things. Your tips are a godsend, THANK YOU!!!

    • @cryingcube2
      @cryingcube2 5 дней назад

      You’re welcome and thank you too! Aligning things without mods can be frustrating so I’m happy that the video helped you. I’m glad that you are loving settlement building - I’ve never grown tired of it myself.

  • @nicolascarrion5285
    @nicolascarrion5285 6 дней назад

    An extremely charming place, my settlement in Starlight is like the monsters of H.P. lovecraft, abstract and beyond human comprehension.

    • @cryingcube2
      @cryingcube2 6 дней назад

      Thanks! I love that this game allows everyone the freedom to design their settlements however they want.

  • @christopherjoachimwallat1429
    @christopherjoachimwallat1429 7 дней назад

    Very nice and cosy build, good use of the space. Really fits the aesthetics of Fallout 4.

    • @cryingcube2
      @cryingcube2 7 дней назад

      Thank you! Glad you like it!

  • @garymacneill7041
    @garymacneill7041 7 дней назад

    After several play throughs I have never been happy with this location. I am going to do my best to replicate this and make it my characters home. Great job

    • @cryingcube2
      @cryingcube2 7 дней назад

      Thank you! Ideally, I think this location is best suited for a player home - it gets a little crowded if you have too many settlers in a fairly small space. Glad that this inspired you - hope the build goes well!!

  • @Voronwe46
    @Voronwe46 7 дней назад

    This looks great! I'm about to start building there and was looking for some inspiration. Very nice 😊👍🏻

    • @cryingcube2
      @cryingcube2 7 дней назад

      Awesome! Thank you! Happy building!

  • @Black_Phillip_215
    @Black_Phillip_215 7 дней назад

    Thank you for this amazing video! So detailed and precise. The music, your voice, the pacing is just perfect. I’m happy your video popped up in my algorithm! Liked and subscribed as well. I look forward to going through your other videos and for new settlement builds as well.

    • @cryingcube2
      @cryingcube2 7 дней назад

      Thank you and welcome! I appreciate your feedback too! I only recently started to post no mod, no glitch tutorials and tours and plan to do more (my older videos are mainly my FO4 with Sim Settlements 2 City Plan Contest entries).

    • @Black_Phillip_215
      @Black_Phillip_215 6 дней назад

      @@cryingcube2 I’ve enjoyed all the videos I’ve watched so far 😎 I don’t use mods or glitches in any games so I definitely look forward to more of these lol but yes of course I wish you nothing but happiness and success!

    • @cryingcube2
      @cryingcube2 5 дней назад

      Thank you - I really appreciate your support! It’s good to know that the videos are helpful to viewers!

  • @BOLT4417
    @BOLT4417 7 дней назад

    Thank you for the some inspiring ideas. I've had trouble with that settlement of its size and a big hole in the middle. You made it look great nice vid

    • @cryingcube2
      @cryingcube2 7 дней назад

      Thank you! Glad that I could give you a few ideas for you to use in your game!

  • @lauramarjoram2692
    @lauramarjoram2692 8 дней назад

    Omg this is awesome! Is my app glitching it says im the first to like and comment and its from 2 years ago?

    • @cryingcube2
      @cryingcube2 8 дней назад

      Thank you! This is my Sim Settlements 2 City Plan contest entry in July 2021 (wow that was actually 3 years ago 😲). If you are using Sim Settlements 2 with Fallout 4, I updated this City Plan on Nexus Mods to include some of the Chapter 2 plots (sanitation and hospital IIRC).

    • @lauramarjoram2692
      @lauramarjoram2692 7 дней назад

      @@cryingcube2 I'm on Xbox, I play with no mods, like the glitches like the rug glitch & WiFi glitch. I build everything myself, I like to look on YT for ideas 😁

    • @cryingcube2
      @cryingcube2 7 дней назад

      YT is a great place to find ideas! Happy building!

  • @OwliSketches
    @OwliSketches 8 дней назад

    Cute I dunno why I’ve never built on the back, the ground is nice and flat

    • @cryingcube2
      @cryingcube2 8 дней назад

      Thanks! It was only out of frustration from not being able to build anything that I liked on the other side that made me look at the back. I also like that the street is along this side - it kinda makes it look like settlers might have actually used this as a stable structure to build against.

  • @AugmentalGameplay
    @AugmentalGameplay 8 дней назад

    Sensational

  • @cybergrrl
    @cybergrrl 8 дней назад

    Thanks! The tips on getting the stairs/rails etc. to snap in are gold. I might to this, but using Warehouse instead of Barn because I like all the window options. Great work!

    • @cryingcube2
      @cryingcube2 8 дней назад

      Thank you! The build order to get everything to snap together is frustrating in this game - glad that tip helped. I agree with you on the window options with the warehouse set - as an alternative you could also use the 1/2 barn or warehouse wall on the bottom with the 1/2 greenhouse glass wall on the top.

  • @disciple1381
    @disciple1381 8 дней назад

    Ben there done that. What is the point of no modes? No glitch, so you made a regular construction good for you. Zero originality.

  • @HotelWhiskey12
    @HotelWhiskey12 8 дней назад

    Grrrrr....so angry that I have to reinstall to make this now. Also, not angry at all.

  • @joshy45266
    @joshy45266 9 дней назад

    Great build and easy to follow. Would you consider making a decoration tutorial? I love building but never know how to liven up my builds.

    • @cryingcube2
      @cryingcube2 9 дней назад

      Thank you and thanks for your suggestion. I've thought about a decorating tutorial but wasn't sure if that would interest anyone. I will add it to my list!

  • @NorthstriderGaming
    @NorthstriderGaming 9 дней назад

    The verticality in this one is really great. Do you have plans for the other side of the building too?

    • @cryingcube2
      @cryingcube2 9 дней назад

      Thank you! I've tried numerous times to build something similar to what I built on the back, but the front side of the screen is curved and uneven which causes collision issues in a vanilla build. However - I have been studying the front side to see if there is something else that I can do with it. Not sure at this point what to do - but I would like to do something with that huge eyesore.

  • @cygna1237
    @cygna1237 10 дней назад

    This is an excellent build. I tried to build apartments using both wood pieces on one set, and railway cars for another. In sanctuary, the npcs walk in the apts no problem. In Starlight, for some odd reason, the npcs refuse to walk through doors to get to their assigned beds/rooms. They get stuck on the side of the door or stand in the rain like drenched monkeys. I've had to remove walls for them to go inside, then put them back with the door. Odd. I made walking roofs so they can climb up and see fireworks. instead, they sit by the drive in.

    • @cryingcube2
      @cryingcube2 10 дней назад

      Thank you! The use of railway cars is very interesting for an apartment build. Pathing has always been a problem in this game. I was really hoping that the next gen update would fix some of the pathing issues so that the settlers' movements would be more realistic.

    • @cygna1237
      @cygna1237 9 дней назад

      @@cryingcube2 You're welcome. Thank you for the reply! I really enjoyed this vid. Yes the pathing is wonky. ha sometimes it works, sometimes not. I figured since the cars were there, to remove the cars and use railboxes. It worked when it worked After I removed a wall. ha

    • @cryingcube2
      @cryingcube2 9 дней назад

      You're welcome! The railcars are definitely a great idea because the train tracks run right next to that settlement - so they make a lot of sense to use there.

  • @shireboundscribbles
    @shireboundscribbles 10 дней назад

    Nicely done. Bonus points for music that is not annoying too!.

    • @cryingcube2
      @cryingcube2 10 дней назад

      Thank you! I also appreciate your feedback on the music - although the You Tube audio library has a lot of choices - it's difficult to find something for this type of video.

    • @shireboundscribbles
      @shireboundscribbles 10 дней назад

      @@cryingcube2 the music was nice and not at all districting from the video. Definitely a direction to stay with.

    • @cryingcube2
      @cryingcube2 9 дней назад

      Thanks again - I really appreciate your feedback - it's the only way I know what is working and where I can improve.

  • @Griezz
    @Griezz 10 дней назад

    An original use of an area that is awesome often overlooked, a building style that seems to mostly fit in with the setting... Very well done. The only suggestion that I would make, in order to better blend in with the Commonwealth, would be to try alternating different walls & fences

    • @cryingcube2
      @cryingcube2 10 дней назад

      Thank you! Great suggestion too - it would be easy enough to swap out some of the solid barn walls with wall with holes or even add some warehouse walls. There is a variety of railings that could be used instead using the same railing. That would give it a scrappier Commonwealth look.

  • @gg_sam7847
    @gg_sam7847 11 дней назад

    Sometimes I like to encase it in Scaffolding and make the inwards facing part a hotel and the outwards part the Armory/other general defenses

    • @cryingcube2
      @cryingcube2 10 дней назад

      That is a good idea - it provides both housing and protection! Very cleaver - thanks!

  • @john0doesnt
    @john0doesnt 11 дней назад

    looks great dude

    • @cryingcube2
      @cryingcube2 11 дней назад

      Thank you! Glad you like it!

  • @jamesc8523
    @jamesc8523 11 дней назад

    Have just build a giant glass mega-structure on the other-side but was forced to build a wee alley way against the front. Was worried building so close to boundary but looks fantastic and has definitely inspired me to use more barn tiles in my builds.

    • @cryingcube2
      @cryingcube2 11 дней назад

      Oh wow! Thank you, glad this worked for your settlement. To be honest, I don't like the red color of the barn tiles (a more neutral brown color would work better IMO) but they work well for some builds. This whole structure could be built with the warehouse instead of the barn tiles but it looks better with the barn tiles.

  • @livinglife3386
    @livinglife3386 11 дней назад

    Very good build please post more builds

    • @cryingcube2
      @cryingcube2 11 дней назад

      Thank you and thanks for your encouragement!

  • @DazDevine
    @DazDevine 11 дней назад

    Great idea & great build 😊 Thank you 😊

    • @cryingcube2
      @cryingcube2 11 дней назад

      Thank you and your welcome! Glad you like it!

  • @Prixias
    @Prixias 11 дней назад

    Rent : $5

    • @cryingcube2
      @cryingcube2 11 дней назад

      LOL! Wonder what the exchange rate for dollars to bottle caps is??

  • @TunzoFun
    @TunzoFun 12 дней назад

    Guuurl those are NOT apartments... those are jail cells... You got the Starlight Drive-In Sheriff's Office 😂😂

    • @cryingcube2
      @cryingcube2 11 дней назад

      lol! I can see that - creative! 😂

  • @indiestripper5374
    @indiestripper5374 12 дней назад

    bro I've always wanted to build apartments up against the drive in screen and I never thought to do it on the backside of it. This is so good!

    • @cryingcube2
      @cryingcube2 12 дней назад

      I have tried many, many times to do something with the front side of the screen but was never able to do anything with it. The backside worked because it is fairly flat and doesn't cause collision issues. The existing structure below the apartments could be used for additional living space too. Thank you - glad you like it!

    • @cygna1237
      @cygna1237 10 дней назад

      @@cryingcube2 I wanted a guard house there, with guards on top, and bunks in the room, but the guards all stand on the restrooms on the front of the pavement. I have a stupid set of npcs.

    • @cryingcube2
      @cryingcube2 10 дней назад

      The NPCs are known to have pathing issues in this game and they might not be able to walk in the storage room by the street? However, I like your design idea for that area!

    • @cygna1237
      @cygna1237 9 дней назад

      @@cryingcube2 Thank you. Yep, the apartments were next to the drivein, and faced the screen where I shot off fireworks.ha Pathing is an issue for sure.

    • @cryingcube2
      @cryingcube2 9 дней назад

      yea - I was hoping the at the next gen update would fix some of the pathing issues!

  • @choochooelectric7381
    @choochooelectric7381 12 дней назад

    Thank you for this vid. Very well done and it educated me on the basics I was missing. This video is going to help me finally enjoy all of FO4....

    • @cryingcube2
      @cryingcube2 12 дней назад

      Fantastic! Glad to hear that this helps you! Thank you!

  • @laurelkromer5756
    @laurelkromer5756 12 дней назад

    Only 84 subscribers? You deserve many more. Fantastic job on the build tutorial. More please. You have earned a Like and Subscribe from me. 😊

    • @choochooelectric7381
      @choochooelectric7381 12 дней назад

      Im 86

    • @cryingcube2
      @cryingcube2 12 дней назад

      @choochooelectric7381 Ahh thank you! I really appreciate your support!

    • @cryingcube2
      @cryingcube2 12 дней назад

      @laurelkromer5756 Thank you so much - I really appreciate your support!

    • @purple_sim
      @purple_sim 8 дней назад

      @@choochooelectric7381 201 🎉💜

    • @cryingcube2
      @cryingcube2 8 дней назад

      @purple_sim Thank you!

  • @AzazelTheFallen
    @AzazelTheFallen 12 дней назад

    Ahh RUclips once again reminding me I lack creativity 😅Nice build and great tutorial video.

    • @cryingcube2
      @cryingcube2 12 дней назад

      Ahh - I'm sure you're not giving yourself enough credit! Thank you - glad you like it!

  • @Renderman-Official
    @Renderman-Official 12 дней назад

    Very nice! I built this in my own Starlight Drive In settlement and i love it :)

    • @cryingcube2
      @cryingcube2 12 дней назад

      Oh wow! Thank you - glad you like it!

    • @Renderman-Official
      @Renderman-Official 12 дней назад

      @@cryingcube2 I really do, very creative use of what is otherwise wasted space. Well done.

    • @cryingcube2
      @cryingcube2 12 дней назад

      Thanks again! I appreciate your comments!

  • @PresidentMARF
    @PresidentMARF 12 дней назад

    Magic once again. Well done.

    • @cryingcube2
      @cryingcube2 12 дней назад

      Thank you! I appreciate your comment! (Sorry no deathclaw available for this video 😊)

  • @moudiz6229
    @moudiz6229 12 дней назад

    One of the best Starlight Drive-In builds I have seen very nice

    • @cryingcube2
      @cryingcube2 12 дней назад

      Thank you! Glad you like it!

  • @PresidentMARF
    @PresidentMARF 13 дней назад

    Genuinely one of the best settlement builds I've seen, and vanilla at this settlement? Truly a magician. P.S. love the bold design choice to include the corpse of a glowing deathclaw as a lighting fixture.

    • @cryingcube2
      @cryingcube2 13 дней назад

      Thank you! Glad that you like it! Yes it is no mods and vanilla (with DLCs). I did use a console command to increase the settlement build size though. Your comment about the glowing deathclaw made me laugh! I forgot that it was there! The settlement got attacked before I started the tour and IIRC it was too heavy to drag away - so it stayed.

    • @TheBurningWarrior
      @TheBurningWarrior 8 дней назад

      @@cryingcube2 Without console commands, you can always drop and scrap items like raider armor etc. Dropping the items doesn't add to the build limit used, but scrapping them does remove from it, so you will slowly but surely free up build limit this way. (for the any poor console plebs out there)

    • @cryingcube2
      @cryingcube2 8 дней назад

      Thank you for adding that comment! You are right , this is a good way to free up building space (maybe a better way?). I think the rule is - the more complex the item that you drop - the more build space you reclaim. It takes more time but can be used on consoles (as you pointed out) and you can control how much space you free up too.

  • @cybercapri
    @cybercapri 14 дней назад

    I'm working on cutting down my mods but there are a few I won't play the game without. No specific order but Place Anywhere, Scrap Everything and I don't mean most EVERYTHING, a few that allow for Fast Travel that also cut the BS time for loading screen, called Fast Travel and something else. LOL... I'm sure you know what I mean. But Scrap Everything allows you to get rid of bodies with the quickness plus a lot of other things like the Door to the Oberland Station Building so you can access the only building. Yikes, just realized this is the other video... Ooops.... LOL.... More on the other video then...

    • @cryingcube2
      @cryingcube2 13 дней назад

      No problem at all! I really enjoy using the Sim Settlement mods (especially Sim Settlements 2) but they are not compatible with any scrapping mods. I completely understand their appeal but never used them in my modded builds. I've learned to build around the annoying hedges and bushes even though I think in real life, you would probably chop them down!

    • @cybercapri
      @cybercapri 13 дней назад

      @@cryingcube2 Good to know. I'm currently using SS2 and also using Scrap Anything and it works for me so far. I'm still getting used to SS2 and have yet to complete Sanctuary Hill with it but it's a work in progress. Can you expand on why those two are not compatible? Maybe I'm missing something. Thanks...

    • @cryingcube2
      @cryingcube2 13 дней назад

      Unfortunately I don't know why they aren't compatible but there is likely good information on this topic on the Sim Settlements 2 forums: simsettlements.com/site/index.php If you can't find what you are looking for - you can also post a question - they have a lot of experts can help you.

    • @cybercapri
      @cybercapri 12 дней назад

      @@cryingcube2 Thanks for the info I will check it out...

  • @cybercapri
    @cybercapri 15 дней назад

    I would so live here IRL LOL, this is fabulous....

    • @cryingcube2
      @cryingcube2 15 дней назад

      Thank you! It's one of my favorite settlements - it would be a nice place to live!

  • @cybercapri
    @cybercapri 15 дней назад

    After careful consideration, and playing this game as I just started this year, I'm here to say War does Change, the concept of War, never changes, but WAR itself does. Simply look to History for that, the first caveman stared War when he picked up the first bone fragment and club the first person he saw. Soon everyone had Bone Fragments so War had to change to adapt to what came next. I've not researched it, don't want to spoil your fun researching it yourself, but I'mma assume the next weapon was Rock, then Bow and Arrow, then Gun Powder, and the list continues. So War, by it's very definition is a type of CHANGE. War also adapted as Chemical Warfare became a thing. Now the only thing stopping one from killing another is their own imagination. Not matter how advanced War becomes it must CHANGE in order to adapt to what comes next. If War Never Changed we'd still be armed with Bone Fragments to this very day... Of course that's one take. When I mentioned the Concept of War, Never Changes, two armies killing each other is War so, no, that Won't ever change unless they create a different name for War like how many think a man can chop off his man parts and become a Woman, so anything's possible with enough time and stupidity... Sadly War Never Changes...

    • @cryingcube2
      @cryingcube2 15 дней назад

      You bring up thought provoking concepts! Thanks for your ideas and comments.

    • @cybercapri
      @cybercapri 14 дней назад

      @@cryingcube2 Your welcome, happy to help... I'm very new to the game, playing 60 days, got heavy into modding and got overwhelmed so taking a small break for a few days to reconsider what mods I really need vs the ones I'm currently using. Also still trying to figure out which is better, Vortex or MO2 as each has their ups and downs and neither seems just right LOL... If that makes any sense...

    • @cryingcube2
      @cryingcube2 13 дней назад

      Careful with deleting/uninstalling mods mid game (if you are doing that) - it can cause all kinds of problems. Choosing mods can be very overwhelming - there are endless possibilities which can allow you to play the game anyway that you want. With regard to MO2 or Vortex, Gopher has a few tutorial videos that might help you decide. You can find his videos here: www.youtube.com/@GophersVids

    • @cybercapri
      @cybercapri 13 дней назад

      @@cryingcube2 Oh ya, found out the hard way of changing mods mid game, started over 50 times already LOL... Yes I already followed GopherVids and enjoy his content, thanks for the link... Vortex is easy but can be limiting where as MO2 is not easy to figure out what's wrong so I'm back and forth LOL...

  • @obiwankenny1966
    @obiwankenny1966 17 дней назад

    Very nice! I dread trying to build here. Kevin Alibert has a solution that requires an extreme amount of glitching that works but I like this method better. I especially like the large deck that can be turned into an open-air market. Well done. Very creative.

    • @cryingcube2
      @cryingcube2 17 дней назад

      Thank you! I totally understand dreading to build here! I think this has to be the least popular settlement in the game. I hope that this has given you ideas and inspiration to build here!

  • @robertiams4198
    @robertiams4198 18 дней назад

    Multiple playthroughs, hours of frustration trying to fix the house using every trick I could think of and giving up. You, my friend made it look so easy....Thank you for sharing this.

    • @cryingcube2
      @cryingcube2 18 дней назад

      Thank you and you’re welcome! It took me awhile to figure out how to do this - so I thought it was worth documenting and sharing. Hope it helps you in your game!

  • @michaelmacdonell4834
    @michaelmacdonell4834 19 дней назад

    I think I need a Shaker-style furniture and fittings mod.

    • @cryingcube2
      @cryingcube2 19 дней назад

      There aren’t a lot of good furniture choices that came with the base game and DLCs. The Creation Club has a modern furniture add-on but shaker would be a better option. The modern furniture doesn’t fit my current building style.

  • @Jaxom35x
    @Jaxom35x 19 дней назад

    Such a precise video with excellent placements, thank you.

    • @cryingcube2
      @cryingcube2 19 дней назад

      Thank you - appreciate the feedback!

  • @Jaxom35x
    @Jaxom35x 19 дней назад

    I was just thinking of how I should make Coastal Cottage look and....voila, here we go.

    • @cryingcube2
      @cryingcube2 19 дней назад

      Perfect! Glad this inspired you to build at Coastal Cottage!

  • @hollowfoundry
    @hollowfoundry 22 дня назад

    You really made something cool out of a complete eyesore of a settlement, and on vanilla no less. Impressive.

    • @cryingcube2
      @cryingcube2 22 дня назад

      Thank you! It’s definitely one of the worst settlements to build but it has potential when it’s finished and decorated. Glad you like the finished product!

    • @samwowra7946
      @samwowra7946 16 дней назад

      @@cryingcube2😊😊😊😊😊😊

    • @cryingcube2
      @cryingcube2 12 дней назад

      Thanks! Glad you like it!