- Видео 26
- Просмотров 100 177
Computer Lab Highjinks
Канада
Добавлен 3 дек 2023
New videos every Wednesday at 2:37pm. Computer Lab is a talk show where Nathan revisits old games and pop culture ephemera with a variety of wonderful people, but mostly William.
We Made a Mockumentary About Myst! (Shameless Self-Promotion)
After a full year of filming and editing, our show ""Exile's Beyond"" is available to watch on RUclips!
Episode One: ruclips.net/video/i4PIwpDGOUI/видео.htmlsi=31r5bg8NS8We8MWm
Episode Two: ruclips.net/video/Gemiz5HNZvw/видео.htmlsi=jn0NpfrGoFMKV_dN
Episode Three: ruclips.net/video/npiGjZ_bUZk/видео.htmlsi=TBxSmMCeA9-YHqPL
Episode Four: ruclips.net/video/RmFqBKJSa70/видео.htmlsi=nzclgeI5BpjGv23F
Episode Five: Coming Soon!
Episode One: ruclips.net/video/i4PIwpDGOUI/видео.htmlsi=31r5bg8NS8We8MWm
Episode Two: ruclips.net/video/Gemiz5HNZvw/видео.htmlsi=jn0NpfrGoFMKV_dN
Episode Three: ruclips.net/video/npiGjZ_bUZk/видео.htmlsi=TBxSmMCeA9-YHqPL
Episode Four: ruclips.net/video/RmFqBKJSa70/видео.htmlsi=nzclgeI5BpjGv23F
Episode Five: Coming Soon!
Просмотров: 164
Видео
What was LittleBigPlanet Karting?
Просмотров 1,7 тыс.День назад
In 2012, during the height of the PS3's late recovery in the console wars, Sony published a game that felt eerily similar to an existing DIY kart racing title. Was it merely a rehash of Modnation Racers, or something new? In this video, we get into it.
Anime North 2024 - Friday Vlog (Cosplays, Giant Gundam, and Melee!)
Просмотров 10014 дней назад
Lemonade Stands, Pipo Monkeys, GameCube(ish) gaming, and more! In this video, we share all the best sights and sounds of our Anime North 2024 Friday experience, captured forever in vlog format.
Revisiting "The Guild": Season 1 (3/3)
Просмотров 18221 день назад
In the final part of our conversation on "The Guild", we look at the finale of Season One, and it's many unique (though often baffling) cinematography and staging choices. Thumbnail art by Uguubella
Revisiting "The Guild": Season 1 (2/3)
Просмотров 218Месяц назад
We continue our conversation on Season One of Felicia Day's "The Guild", the Cheesybeards saga, and depictions of race. Digressions include the Metal Gear Solid HD Collection, and Taylor Swift. Thumbnail art by Uguubella
Revisiting "The Guild": Season 1 (1/3)
Просмотров 458Месяц назад
Years before the term "web-series" became synonymous with aspiring actors and do-it-yourself inspirational stories, Felicia Day made "The Guild", a story about whacky gamers and MMORPG addiction. What can we learn about the mid-2000's canon of "nerd stuff" by watching the show today? In this three-part series, we get into it.
Does Giant Tiger sell NES clones?
Просмотров 589Месяц назад
In a more laid-back episode, we take a look at the "VX Gaming Bravo", a device that boasts 300 built-in games! But just what kind of games have they procured for us? And are these just NES roms on a flash drive? Let's find out!
Revisiting Roger Ebert's Phantom Menace Review
Просмотров 2 тыс.Месяц назад
Despite the first Star Wars prequel having mostly-negative reviews, America's most popular movie critic wrote a full-throated defense for the Chicago Sun-Times. In this video, we ask: what did Ebert like about The Phantom Menace, and how does his review hold up over two decades later? Read the full review: www.rogerebert.com/reviews/star-wars-episode-i-the-phantom-menace-1999
The Case for MIDI Music in Games
Просмотров 37 тыс.2 месяца назад
In the years since MIDI music was officially deemed "obsolete" by the games industry, the technology has quietly continued to exist as an essential part of music production. In this video, I ask the big question: is it time for developers to re-adopt MIDI technology in games?
“The Conduit” and Good Wii Graphics
Просмотров 3,5 тыс.2 месяца назад
If you like dynamic lighting and space guns, then I've got just the game for you. In this video, we look at High Voltage Software's "The Conduit", and how it attempted to bring traditional FPS gameplay to the Wii. We also look more broadly at the Wii software library in 2008/2009, and the world of shovelware. Digressions include Chicken Shoot, the N64 Expansion Pack, and skyboxes.
The Adventures of MicroMan - A 90's Shareware Classic
Просмотров 9162 месяца назад
Haunted by memories of those mysterious CD-ROM shareware compilations of my childhood, I finally revisit "The Adventures of MicroMan", later released as "MicroMan Adventures". What exactly *is* this game, and did its creator use all that registration money to retire on a yacht? Digressions include Bill Gates, WAP, and blockchain games.
Filler Episode?! Opening Pokemon Cards
Просмотров 1132 месяца назад
As we wait for the editing backlog to catch up with real-life, Nathan and William open some Pokemon cards. Digressions include Naruto and empaths.
The Art of 3DS Photography
Просмотров 5312 месяца назад
Wiggle GIFs? Anaglyphs?! What is a 3D image anyway, and why should you care?! In this episode, we take a look at the rise of stereoscopic photography in the era of the Nintendo 3DS, including the odd halflife of "wiggle GIFs". Digressions include Spy Kids 3, Gemini Man, and the musician Mura Masa.
Revisiting "Angry Video Game Nerd: The Movie"
Просмотров 12 тыс.3 месяца назад
Ten years later, we review "Angry Video Game Nerd: The Movie" in long form. What's it about? How did they turn video game reviews into a feature film? And why all the puppets?! Digressions include The Daily Show, practical vs. digital effects, and Larry David.
The Chaotic History of Myst Online
Просмотров 1,5 тыс.3 месяца назад
How did a commercially-unsuccessful MMO become the playbook for online communities? In this episode, we look at "Uru: Ages Beyond Myst" in various forms, and discuss the exodus of its online players into other virtual worlds. Digressions include The Sims Online, EverQuest, and the struggle of finding good walkthroughs. Chill Wave Kevin MacLeod (incompetech.com) Licensed under Creative Commons: ...
EverQuest’s Accidental Classic Server: "EQMac"
Просмотров 2,9 тыс.3 месяца назад
EverQuest’s Accidental Classic Server: "EQMac"
Is This Really a Podcast? Everyone’s Been Asking.
Просмотров 2964 месяца назад
Is This Really a Podcast? Everyone’s Been Asking.
What the hell is "Budokai Tenkaichi"?
Просмотров 1,2 тыс.4 месяца назад
What the hell is "Budokai Tenkaichi"?
Gender in Resident Evil - A Conversation with Dr. Chris Alton (Part 3)
Просмотров 1314 месяца назад
Gender in Resident Evil - A Conversation with Dr. Chris Alton (Part 3)
Gender in Resident Evil - A Conversation with Dr. Chris Alton (Part 2)
Просмотров 1605 месяцев назад
Gender in Resident Evil - A Conversation with Dr. Chris Alton (Part 2)
Gender in Resident Evil - A Conversation with Dr. Chris Alton (Part 1)
Просмотров 3625 месяцев назад
Gender in Resident Evil - A Conversation with Dr. Chris Alton (Part 1)
The Tech Behind “Croc: Legend of the Gobbos"
Просмотров 4636 месяцев назад
The Tech Behind “Croc: Legend of the Gobbos"
Was "True Fantasy Live Online" a Fake Game?
Просмотров 5866 месяцев назад
Was "True Fantasy Live Online" a Fake Game?
please make a long form uru video i need this in my life as someone who grew up on it
Boyyyyssssssss I'm the solaire! Great video! Also the ape escape dude was sick
Loved the cosplay! Thanks so much for being in the video.
I'm still in Uru Online. Been there since beta 2003 and still pop in occasionally. I'm also a Greeter :) Can't take to There or SL really. I loved Uru it's shame it never quite made it
I lost my mind when this game was announced; the idea of exploring and solving puzzles with folks online seemed irresistible at the time. I know it ended up on the burn pile, but I always loved the concept. Great content, subscribed!
ModNation racers was SOOO good
Crazy that this only has 1.4k views rn. This is a multi thousand if not more, type of video
Also saw the mention in the folding ideas video and it made me smile :) Well deserved! Absolutely checking out exile's beyond, I'm really glad to find that there's still people out there making episodic web content with some actual effort put in to it
Modnation was so much fun. Little big planet racing wasn’t bad but 1 and 2 were the best
I saw the folding ideas video and thought it was super cool he referenced your channel. It was low key mind blowing lol. Hope it brings some more attention to this great channel. Looking forward to watching this new series!
Good timing I'm posting this considering the remake of Riven came out yesterday.
11:35 Almost none of those things require MIDI, you could implement those features easily with audio files. Have different versions of the songs in audio files and crossfade between the two for the 1sty one, the piano puzzle is pretty much the same, just assign the correct note audiofile to a timecode in the background music. They didn't do it in the remaster because they're lazy and suck. Timecode tracking is just a very primitive way to do it but it'd still work fine. Mother you just need the bpm of the track, like what. The ocarina song/animal crossing thing is really the only one where you need to implement a rudimentary sequencer (still not "MIDI" though) within the game to play back the player created melody, but it would be much simpler to limit it to that and have recorded audio for the music.
I don't disagree that some of these tricks would be possible through fairly time and labour-intensive workarounds, but in the game industry as it currently exists, we know that music composition and final textures/models/assets are being adjusted right up until release. It's no coincidence that the more recent tracker-based examples given in many of the comments are things that Nintendo has done, as they're arguably the only AAA company who spends the time to perfect those little details. Can you imagine the pipeline if a composer wanted to change a note in a song that had to be re-bounced, re-implemented into the engine, the timing/BPM/notes re-adjusted for whatever trick is being done, and then sent to QA? Can you imagine the mess of emails and meetings if a new issue cropped up at the QA stage because someone tried changing a music note? Game development is increasingly a perpetual process, and if the graphics are done in real-time, I feel that the audio should be as well.
@@ComputerLabHighjinks With what you call "MIDI" they HAD to find clever tricks to do what we do now, with much more complex systems that can handle pretty much everything you're talking about, it's already in games, haven't you noticed? Dynamic music has come a long way, there are tools like WWise and FMOD that allow for complex adaptive behaviour to game states, with effects being parameterized to allow for seamless experience. The music is also composed from the ground up with interactivity in mind, we're far from the early days of "Exploration 1.mp3" "Battle 1.mp3", pieces can be broken down into smaller loops or segments that can be recombined in various ways, stitched together based on players' actions. We can already do more than what you seem to be proposing
How come their ice cream cones don't melt ?, it cant be that cold because one guy is wearing a sleeveless shirt.
solid video, great research. keep up the good work dude
I remember buying this game used at GameStop and it having an online pass. I didn't play much.
These are the natural consequences of not having publicly-funded digital creative sharing areas/tools. So long as profit-extraction is the primary goal of a platform you'll see them undergo increased financialization and its downstream predatory monetization until the thing collapses under its own weight or achieves monopoly status. The reason I have such strong nostalgia for the PS3 era is that many games were still creatively exploring the new capabilities of online connectivity (at least from a console perspective) and hadn't yet hit the hyper-monetization stage of capital development that's a result of increased investor return demands as the rate of profit begins falling in the existing model (aka the "you make a game and sell the game" model). While there were games and services that began exploring microtransactions and other increased monetization vehicles during that era, it was still largely a less-creatively-restricted and less-infinite-profit-centric business model as people hadn't "proved" the predatory mobile markets as the primary investment-return growth strategy across both mobile and traditional gaming mediums. There can still be incredible works created under the now-existing model, but the quantity of creative exploration of the medium of gaming is increasingly relegated to indie's gambling on their personal financial destruction in the face of failure.
Anyone remember the sound effects of Croc's attacks? My dad found them so funny. Thanks for taking me back to those better, simpler times.
7:44 To be fair, it was also partly because _Pulp Fiction_ was the next film from the director of _Reservoir Dogs_ (and one of its producers). Bruce Willis wasn't the only person who was crazy about Tarantino and believed in his box-office potential in 1993: _Reservoir Dogs_ was a sensation at the time.
In one of the old AVGN making offs, James says he considers his facial acting his best acting asset, which i find interesting. In terms of writing, even tho part of the charm was the super vulgar swearing, i find the best AVGN episodes to be kind of laid back and chilled out (which seems closer to how james is IRL? Super chill, very clever but not really fast with jokes, etc).
I always felt like I was the only one who noticed these two games were the same. I lost my copy of LBP Karting like less than a year ago. I was in the middle of remaking levels from the phone app game called wreckless racing and it just disappeared one day.
Here from Folding Ideas' latest video :)
This was legitimately an insightful & great analysis on James' filmmaking, thank you Dan Olson for bringing me here
What a brilliant channel. I'm so happy I stumbled upon this.
What's even sadder about the part around 29:00 is that Roblox itself went through this phase. I used to play the game back in 2008 and there were no irl monetization systems for creators or anything like that. People just created worlds (called "places" at the time) for the sake of it. You'd get "tickets" or "tix" each time someone visited your place, which you could then use to buy cosmetics, but there was no real money involved in that entire process. Roblox itself had an optional subscription called Builders' Club, which gave you more slots to create more places, but that was it. Eventually that game succumbed to greed, it began around the time they had a "DisneyXD" crossover which brought in a lot of impressionable kids to the game. Great video.
Roblox as a company too back then was involved with the community a lot, even made events with real rewards for players
I remember watching a video of some person recreating the bunnies from JMKit in Mod Nation. I couldn't figure out the name of the game for years, until I think 2 years ago where I came across the video again and found the game I think in the title.
Great video! I'm glad it got recommended to me! 😊
Love me some Unreal! LBP definitely had flimsy controls. Good vid!
congrats on that small clip in the Folding Ideas James Rolfe video! Immediately thought of your video in the intro.
Modnation Racers was my favorite PS3 game lol but so was LittleBigPlanet
Given the relative recency of events mentioned in the video (LBP server shutdown, Karting being 10+ years old), I can assume that video was made sometime in the last 2 years. Given the quality of that video and of the videos on this channel, it's sad to think that there are other videos like it lost to time, at least publicly. Now at the end of the day I'm just making assumptions about that channel. This re-upload could have been the only video like it on that previous channel, but I hope this channel doesn't get lost in the ether like your previous one. Computer Lab has some of the best topical discussion videos that I've seen on this platform in a long time and I hope to be able to see them for a long time. Keep up the good work!
I''m glad you re-posted this video, because I sure didn't see your older channel's version. This was a great breakdown of multiple aspects of gaming.
Why did it launch Mark Duplass? Because he had rich parents who gave him an interest free loan of $10,000. This is the only real reason.
bro... I walked to bestbuy on a school lunch period to pick up mod nation racers... what a different time! iconic video topic choice 💪😎
Came here from the folding ideas video
Congrats on the Folding Ideas video mention ruclips.net/video/b3gZOt1Lo4A/видео.html
As a LBP and Modnations Fan, I did not like LBP Karting despite 100% the game. I felt it needed a lot more in the Modnations department when it came to track creation plus handling and the extra creation tools LBP2 had. I was very let down by that.
Never played LBP karting but I played modnation racers, and it was fun for the time. Interested to see what your thoughts are on this topic.
I had a hunch that you've had more experience on Youtuibe. Great video, hope to see the channel really grow!
Thank you muchly, I appreciate it!
Really enjoyed this retrospective over the past few weeks. The Guild has always been one of those web shows that stuck in the back of my mind even though I’ve never actually wanted to rewatch it- even though it’s how I remember that a “gross” refers to a quantity of 144 units, “yeah, guys would think they’re pretty gross”. Funny that you mention being based in Toronto and wanting to do episodes on other vintage web series because the first two that come to mind for me personally when the topic of old web shows comes up are Pure Pwnage and Nirvana the Band the Show- a weird coincidence then that both of those shows were also produced in Toronto. Thanks for all the great eps so far, has been really cool seeing the videos improve.
Thanks so much! Glad to hear you’re enjoying the episodes. And funny you mention those two shows, one of those is something we definitely want to cover in a future episode for a variety of reasons, and the other I unfortunately haven’t seen at all. But both seem like great examples of how geek/nerd culture presented itself around this time, which is always fun to explore.
Love that you're the same people but outside. Be outside. It's good for you 👍🏽
This movie sucked
It was bad, and I was so looking forward to it too.
Thanks for putting in the hours to show off all the neat things. :)
Glad to hear you're enjoying the uploads! This one was much more interesting to edit than the usual podcast format, so it was a fun one for sure.
the conductor hat is so swag
Huge swag status
Never heard of "The Guild" in my life, but I imagine these reviews are the optimal way to experience it. Love your analysis!
Huh, a RUclips channel that did this one video on Cinemassacre and doesn't post a video every time James brushes his teeth or something like some certain other channel associated with the color Red. Finally a breath of fresh air at last! Seriously that other channel was just straight up defamation and slander, even if they made good points.
Not just that channel, but also *that* one particular subreddit. I’m sure you know the one I’m referring to.
@@Pundit07 The[redacted]Truth? Ever want to find a fanbase more toxic than Fire Emblem, look no further.
Oh and here's something: One of the sub reddit's rules is "no slander" HAHAHAHAHA! THAT'S WHAT IT'S FOR!!! Again, even if what they say is true, they act like total d**ks about it!
Thanks for this video. Unfortunately, "The Adventures of MicroMan" seems to be an - almost - forgotten classic. I purchased a retail version 1.0 of Episode 1 and 2 back in the day from BHV Playware, a German publisher. Of course, version 1.5 and 2.0 were much improved, but I still cherrish this original release. It didn't even have sound!
That whole practical vs Digital talk was so hard to watch. Yea; let’s see if you can make better gore effects in digital than something like Tom Savini’s work in Day of The Dead or the prowler; lol
enjoyed hearing you guys talk about the season. the guild kinda went over my head at the time since i was only 14-15 and wasn't into the MMOs of the era when it dropped, but the one web series i absolutely followed at the time was Pure Pwnage and i would LOVE to hear a retrospective on that first season.
I've been thinking about The Online Gamer by RecklessTortuga quite a bit lately and I'm pretty shocked looking back at what people were willing to overlook in terms of comedy. There is a sort of soft reboot that happens that is most likely inspired by The Guild (called The Clan) and I remember that one being decent in terms of craft, but then again I was 12 and I don't trust the opinion of a 12 year old. In general I think this channel is super underrated. I started watching around the James Rolfe video and I'm pretty into what's been put out as of late. It's also super cool to see other creatives from Ontario.
Yeah I hope views pick up on this channel because these guys are engaging and obviously super well-read and thoughtful.
freeso
This channel is awesome!