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Board & Confused
Добавлен 1 ноя 2016
Board & Confused is a RUclips Channel run by me (Brett) for the hell of it. I draw inspiration from many different content creators and then try to copy them completely because I inevitably come to the overwhelming realization that I don't actually have any talent and its all about the GREEN if you know what I'm sayin'.
On a serious note, I make content because I enjoy doing it, and I sincerely hope you enjoy any and all videos I put out. You can expect to see footage from video games, board/table top games and whatever it is I feel like recording myself doing.
On a serious note, I make content because I enjoy doing it, and I sincerely hope you enjoy any and all videos I put out. You can expect to see footage from video games, board/table top games and whatever it is I feel like recording myself doing.
Session: Skate Sim Is Neat
Today I'm covering the excellent Session: Skate Sim. A skateboard simulation (duh) that sets a new bar for the genre.
Music:
Jazzy - Emapea
open.spotify.com/track/6AAIzRpfYHrgIA3R20FAFu?si=9bcde05e0d5c4a04
Music:
Jazzy - Emapea
open.spotify.com/track/6AAIzRpfYHrgIA3R20FAFu?si=9bcde05e0d5c4a04
Просмотров: 1 749
Видео
Teardown: Mors Longa Is Neat
Просмотров 1,5 тыс.8 месяцев назад
Today I'm covering the excellent Mors Longa mod for Teardown, which effectively turns the game into a lite-milsim survival game. Try the mod: steamcommunity.com/sharedfiles/filedetails/?id=2906369984 Music: Caravan - Robert L. Euvino open.spotify.com/track/0h4eELwUvGrHCnFF8ZMHEG?si=fa36acb11d7d4dcf Trancefusion - Robert L. Euvino open.spotify.com/track/0jRy0gqEOaLwbgNyTmolSz?si=6c489a04c877433e...
Lethal Company
Просмотров 1368 месяцев назад
The gang and I decided to try out Lethal Company. It went about as well as you'd expect. Music: Monster Mash - Bobby "Boris" Pickett, The Crypt-Kickers open.spotify.com/track/0xxZY5C9xxij3D1HkzbnfC?si=194b6922c0234d85
Project Diablo 2 - It’s Not Perfect, but It's Close
Просмотров 17 тыс.9 месяцев назад
Today I'm discussing Project Diablo 2. A fantastic mod that makes so many fundamental changes to Diablo 2, its impossible to cover them all. Try the mod: www.projectdiablo2.com/ Links: Project Diablo 2 REVIEW (1 Week out) - MrLlamaSC ruclips.net/video/6LELKZldmUc/видео.html&ab_channel=MrLlamaSC Project Diablo 2 - Season 8 - How the Dev Team Balances the Game - Lawlsuit and Wappn8r ruclips.net/v...
Pathologic 2 Review
Просмотров 1,9 тыс.Год назад
Today I'm finally tackling Pathologic 2, the game that inspired it all. I can die happy now. Links: Buy the game: store.steampowered.com/app/505230/Pathologic_2/ Volmer - Pathologic 2 - Performance Fix (FPS BOOST) steamcommunity.com/sharedfiles/filedetails/?id=2847169669 Hbomberguy - Pathologic is Genius, And Here's Why ruclips.net/video/JsNm2YLrk30/видео.html MandaloreGaming - Pathologic Class...
Ready or Not - Not Ready
Просмотров 417Год назад
Just a couple of well adjusted friends playing Ready or Not together...Again. What could go wrong? Music: Blame Brett - The Beaches open.spotify.com/track/7Az7rVogNu6XpLnykVI5fA?si=07489b3f4b1e4417
Ghost Recon Wildlands - How UI Can Ruin a Game
Просмотров 344Год назад
Ghost Recon Wildlands is secretly a really great tactical shooter, but its overly informative UI completely kneecaps the experience. Thankfully, you can turn it off. Music: Inner Animal - Scattle open.spotify.com/track/3lunKcmf2thdxi686Y4Q0i?si=b98f2ac504954e17 Thumbnail Source - GameTheSystemx2
Shadows of Doubt Review - Early Access
Просмотров 2,3 тыс.Год назад
Today I'm covering the excellent Immersive Sim, Shadows of Doubt. Its absolutely worth your time, despite its current issues. Music: Heynong Man - Chris Christodoulou open.spotify.com/track/1CAlFATVqOhepoFaGtf0KT?si=d3fe0f998d0d4c90
War of Rights Review - Early Access
Просмотров 251Год назад
Since I know the American Civil war is uhh... lets say a divisive subject, this is just a reminder that this video isn't intended to make anyone mad. Please keep it civil in the comments lol. Today I'm covering War of Rights, a really excellent civil war game that my buddy Jack introduced me to. Thanks bb ❤ Sources: Dual Liberty Firearms - 50 Cal black powder vs Human Head video: ruclips.net/vi...
Did Somebody Say...
Просмотров 240Год назад
Man these Skip commercials are getting weird. (Not actually an ad.... duh). Sources: Katy Perry Skip AD: ruclips.net/video/AVjwuj4bXZ4/видео.html Hotdog Water: ruclips.net/user/shortsl-5x7ZoDjhA?feature=share
WW1 Medic Is Neat
Просмотров 824Год назад
WW1 Medic is an awesome trench warfare arcade game, made by the same developer of Dwarf Fortress, Tarn Adams. Always loved this little game and considering how long I've been playing it, I figured it deserved the spot light lol. Original Version: www.bay12games.com/ww1medic/ Internet Archive (Wayback Machine): web.archive.org/web/20091027003742/geocities.com/zippedmartin/ww1m/ Drive Link: drive...
Ready or Not
Просмотров 400Год назад
Here's some highlights from a couple recent games of Ready or Not. See if you can guess how long it'll take before the intrusive thoughts win. If anyone knows the original creator of the thumbnail, please let me know lol. The deserve the credit. Music: Go Away Little Girl - Steve Lawrence open.spotify.com/track/7njaM2eztw1mjxOAjFrgHF?si=7159e7934b4940cb Patience (feat. YUNGBLUD & Polo G) - KSI,...
SpaceBourne 2 Review - Early Access
Просмотров 5 тыс.Год назад
Today I review SpaceBourne 2. For all its faults, I really do enjoy this game. I hope that one day it can be the best version of itself, because that is something we all deserve. Music: SimpsonWave1995 - FrankJavCee open.spotify.com/track/0qqRNnwh86N1XBV94GVgQN?si=d39008ad6b2941ee
MechWarrior 5: Mercenaries - A Half-Assed Review
Просмотров 1,4 тыс.Год назад
Today I'm covering MechWarrior 5: Mercenaries, a sandbox entry in the series that kicks ass. Mod Recommendations: Hellfire and Brimstone: steamcommunity.com/sharedfiles/filedetails/?id=2677964110 steamcommunity.com/sharedfiles/filedetails/?id=2677959500 steamcommunity.com/sharedfiles/filedetails/?id=2677957332 War FX: steamcommunity.com/sharedfiles/filedetails/?id=2651422814
Dwarf Fortress - Vampire Hunting (Recap)
Просмотров 1,4 тыс.Год назад
Dwarf Fortress - Vampire Hunting (Recap)
Dwarf Fortress Tips - Aquifers (Light)
Просмотров 1,2 тыс.Год назад
Dwarf Fortress Tips - Aquifers (Light)
Dwarf Fortress Tips - Try the Game for Free
Просмотров 4,8 тыс.Год назад
Dwarf Fortress Tips - Try the Game for Free
Dwarf Fortress - Forgotten Beasts and Where to Find Them (A Recap)
Просмотров 5 тыс.Год назад
Dwarf Fortress - Forgotten Beasts and Where to Find Them (A Recap)
Dwarf Fortress Tips - Managers & Bookkeepers (Work Orders)
Просмотров 2,7 тыс.Год назад
Dwarf Fortress Tips - Managers & Bookkeepers (Work Orders)
Dwarf Fortress Tips - Smelting & Forging
Просмотров 6 тыс.Год назад
Dwarf Fortress Tips - Smelting & Forging
Dwarf Fortress Tips - Butchering & Pens/Pastures
Просмотров 4 тыс.Год назад
Dwarf Fortress Tips - Butchering & Pens/Pastures
Dwarf Fortress Tips - Gates (Bridges)
Просмотров 7 тыс.Год назад
Dwarf Fortress Tips - Gates (Bridges)
Dwarf Fortress Tips - Camera Hotkeys
Просмотров 3,3 тыс.Год назад
Dwarf Fortress Tips - Camera Hotkeys
Dwarf Fortress Tips - Cooking Restrictions
Просмотров 5 тыс.Год назад
Dwarf Fortress Tips - Cooking Restrictions
Right wingers - be they fascist or merely conservative - cannot appropriate this song. This song is from the left of Biden. Thumbs down,
Nah, I disagree. The point of charms is that you have to decide whether you want more MF, power, or room to pick items. D2 was so successful because it remembered to real life, real pain, real rewards felt more intense... Now we replace all hard decissions with "quality of life improvements", so many, that then you don't even think anymore. Stacked gems look just like an image with a number, instead of having an identity. Only stuff for the worse.
Project D2 has become nothing but open bnet...
norm and nm are easy on reg d2 too man but thanks for the video havent tried this yet
Same same, but different
Just started skating last year, at the the age of 42, but I was diagnosed with gout earlier this year. Looks like I'll have to stick with Session for my skating fix. I'm about 350 hours in, but I still manage to have fun.
That's rough :( Hope Session can at least kind of fill the void
@@BoardAndConfused It absolutely does. That, and random skate videos.
Is this better than diablo 2 resurrected? Whats ur opinion? I played the original game btw lol :)
True, melee in vanilla is too weak, especially after the successive nerfs over time, like what they did to whirlwind. And you kinda have to use Grief to be efficient. OTOH, splash damage makes PD2 too easy. It should probably be an item mod, with range and/or quantity of mobs hit expressed as a stat. There should be a jewel or rune to increase these numbers, and most melee uniques and RW should have at least some splash damage, but way less than what we have now. It would be cool to have a set dedicated to melee that gives the best possible splash damage as full set bonus, but with other drawback like not being the best option for damage or survivability.
Great video I have a question where can I play this game
perspective user
Yeah the main point of me sticking to original D2 was I liked the balancing more. It feels better while lvling.
This was an interesting video. Every 4 seconds I would agree with something you said, and 4 second later would disagree completely with something else. I am also a d2 nerd and have been playing pd2 since season 3, so I am very easily offended and cry at even the slightest criticism. For the sake of being argumentative on the internet, here are some counter points: 1)You are "drowning in [trash] loot" because you are the only person not using a loot filter which is built into the launcher. 2) The increased item drops fit well into to a ~4 month season. The marketplace/economy works extremely well and I think that supports my opinion that the rarity of items and season lengths has a good balance. You may be accustomed to never ending non-ladder grind. 3) There are EXTREMELY rare drops that you are likely not even aware of, so that satisfaction of grinding for a grail still exists even when vanilla d2 items may more common. The "less rewarding" feeling you describe makes sense when you compare apples to apples, so if you get a shako you're not spitting out your coffee anymore. But let me know how you feel when you get a Vial of Lightsong. 4) Immaculate attention to detail was paid when designing the increased drops around usability of added/adjusted runewords and builds. It is NOT as simple as a linear increase in items so everyone gets good gear. 5) Norm and NM are easier because of the added mechanics that end up being important in hell. No argument there. They shouldn't be a chore. I find them a chore in d2r, especially with a narrow selection of builds and play styles. TLDR: If you're on the fence about trying PD2, play it when a new ladder starts for 3-4 weeks. Come back to this thread and comment how great pd2 is. Good video! Good content.
@@BootShootBoogie Hey thanks for taking the time to put together such a thoughtful response! I wouldn't say anything you've said is "crying" over the criticisms I've made. You actually responded thoughtfully and politely, Which is more than I can say for some of the weirdos who've engaged with this video 😂 That said, it's been really awesome to read all the different perspectives/opinions on the video and PD2 in general. When I first put this video out I thought I'd be crucified lol. So it's been nice to see the reception be largely positive, and maybe even start a broader conversation or two. By most people's definitions, I think I'd slide firmly into the "casual" spectrum of D2 enjoyers, so I'm not the least bit surprised that some of my opinions don't match that of the broader player base, or might even be considered bad takes by hardcore fans. I still stand by a lot of what I said in the video, but can totally appreciate how if I invested even more time into the mod or if I had been playing D2 for 2 decades, my perspectives could/would change. As you pointed out, I'm sure there is tons of shit I haven't even seen 😅 Anyway, thanks for being passionate and taking the time to comment on my silly video. Hope you have a good one!
splash dmg is dumb, i would love to try it without having to have fkn mellee splash damage
It makes it to easy I don't like it
Im hardcore lover of Diablo 2 LOD....i still have character from 2001 Barbarian....i still didnt complete Immortal King set for him. But now i stopped long time ago since i find moded Diablo very very good for playing. I am using 5 mods
@@nebeskocarstvo2953 Damn that's impressive! Your Barbarian is old enough to drink, and then some :P
it would be perfect if blizzard wasnt assholes and allow full mod support for d2r. graphics... just too old
@@myhorseisamazing5883 Yeah it's a real shame that D2R isn't compatible 😞
Its 70% off rn. Will definitely conciser it.
Hope you enjoy it! :D
I want Diablo 2 classic to be developed, never liked LoD and the unique and runeword meta
@@MycketTuff I'm right there with ya. Never liked the runeword meta either, makes loot extremely boring once you've managed to find/put a handful of them together.
I'll subscribe just because you like ARPGs, good vibeo
Thank you! :D
STOP cursing God. It's disgusting.
@@Yeshua_Will_Arrive_Soon No lol
Not to be picky but you don’t seem to understand what the sunk cost fallacy actually is.
I made my own mod. Has bags. Has blood shards item sot gambling. Has inscription. Has enchants. Has special cube recipes to reroll uniques. Reroll sets. Has ancients. Has primals. Has variant stats on sets and uniques. Has about 1000 new uniques and several new sets. Has 100 more bosses. Harder content. More zones. Has fixed spells. Has dex and str matter. Has hero charm that can appply legendary effect to end game. Has quests line for each act they are randomly chosen with end quest line reward. Way more difficulty. No town portals. Way slower xp gain. Each difficulty has its own new enchantment materials and materials from salvaging. And it’s no d2 not crappy d2 res so you can play with friends I’m going to set up a server soon Also has special potions. Enchant mats oh and a salvage system that progresses with random outputs.
please tell more :D
I made my own mod. It’s easy. Mine is better.
The video would have better viewer retainment if you saved the negatives for last - people might decide that it's not for them from hearing just the negatives, and stop watching before you get to the positives. Just a friendly note :)
Hey thanks for the suggestion! Bizarrely this video actually has some of the best audience retention out of all my videos lol. I'd like to think that's partly because I spend the better part of 2 or 3 minutes in the beginning making it painfully clear I'm not just here to shit on the mod, but hey who knows :P
@@BoardAndConfused >that's partly because I spend the better part of 2 or 3 minutes in the beginning making it painfully clear I'm not just here to shit on the mod I think that's true, but I think that's because the vast majority of viewers are already fans of PD2 - there is a sorry lack of decent quality videos on PD2, so I imagine a lot of people, like me, just appreciate seeing a decent video on the game. What I noted only applies to people who aren't already familiar with PD2, which, as I realize now, constitutes a minority of the views
ya i have kids now and dont skate anymore so it gives me that fix. love the insane difficulty
This dude doesn't know what he's talking about. PD2 feels easier during campaign because class reworks and buffs however the PD2 devs made the campaign significantly harder than vanilla LOD Diablo. More monster health and damage thus requiring the gear upgrades with worldstone shards. The chase for GG gear is just as high in PD2 than vanilla, actually.... it's more challenging in PD2 to hit your "end game" build. In vanilla you could have a fully fledged out character within a week with endgame gear but in PD2 it takes roughly a month at least. Don't listen to this casual and try their mod, it's sick!!
Thanks for all of the kind words. Always makes us devs happy when we see people enjoying the things we make. :)
The loot changes is a double edged sword. You're absolutely right about the frequency of drops lowering the dopamine. But as a busy dad I just can't grind the way I used to so I also appreciate being able to find good items without grinding for 30 hours straight, as I just can't do that anymore lol
Awesome...🎉😇 Critters would be lovely too ...through Level up ...Just Like WOW...🎉..
Currently trying for an Imago "save everyone" run ("everyone" meaning the named characters) and stumbled across this. Great video!!
Good luck!! And thank you!
Very underrated video! if it wasn't because teardown is not as popular as other games this would get like 50k views, Very good editing!
Thank you! 😁
Why not just play MedianXL?
Yeah honestly Hell Unleashed definitely did difficulty progression much better, but just about everything else is much better in Project, especially Inventory OMG.
I TOTALLY agree that the challenge for Normal/Nightmare can get a boost. However, striking the balance for the 5-10% of your gameplay (and that's generous) for a team of volunteers is tough. It IS slowly being tweaked every now and then still, so maybe it'll work out. Plus, you are playing Barbarian. It is still somewhat difficult to die on them compared to a early level Sorceress (obvious, I know). Fighting normal, basic monsters isn't ever special even in hell with immunities, it's the elites and rare packs that kick ass every time. The lack of skills also counts towards difficulty. Nightmare for me is the easiest because the skills are all available. The frenzy will really make most mobs feel slow or samey. As for loot, I feel ya there too man. I prefer the loot changes because running solo is just usually harder (maybe subjective/class based) and I like the bonus rewards of it, you still get more from running a full party, but I like my solo playing. Solo Self Found (SSF) is super fun in PD2. PS. Please use one of the loot filters lol. I did read the edited post in comments. Keep a look out for the next seasons. <3 Great video.
Hey thanks for such a thoughtful comment. Totally! PD2 is clearly a labor of love, but it's not as if the mod team is making a living off of it, nor is rebalancing the whole game and adding additional systems easy so I totally understand why the chose to focus on end game since that seems to be what their target demographic is after 😅 It was suggested to me to boost early game difficulty by cranking the player count, which is not a perfect solution of course but definitely makes early game more enjoyable imo. I'll be following the mod as it continues to develop for sure 😁
@@BoardAndConfused I love the walk, so I always provide feedback on my walks with classes. A3 went from my least fav to my close second because PD2.
Hell yeah playing PD2 while listening
I'm 6 months behind but I am @ing you. I'm now doubling my intro time on the analogies.
Haha, jokes aside you're the one I'd credit most with getting me interested in the mod initially, so thanks for that! Many hours were lost lol.
@@BoardAndConfused This reminds me of geopolitical situation in Thailand in the 1970s. I'll be sure to do a 15 minute intro on it for you next time.
"Maps are rifts from Diablo 3" Loved the video, but ngl, that sentence destroyed my mind Maps are a system that is directly copy+pasted from PoE, same with corruption of gear
Haha, yeah not a big POE fan myself. Hadn't actually made it to its endgame at the time of making this, but knowing what I do now I 100% agree with you. Sadly can't update the video 😛
@@BoardAndConfused That's fair, again, loved the video regardless :)
@@maddyleaf Thanks! Glad you enjoyed it!😁
I specifically remember going into the video game store and asking the clerk if they made an MMO like Everquest but based on Starcraft. I felt super bad when he laughed and said no... in my kid brain I was positive they'd have it.
Awe, funny how those things stick with you eh?
This one was a game changer
Glad to hear it helped 😁
Regarding the loot system, the addition of variance to many items and WSS/corruption (plus the fact that the playerbase is a lot more casual than it used to be) justifies increasing the drop rates slightly imo. It definitely feels overboard in LoD content though. You're right that Normal and most of NM feel like a joke, with sets and uniques and PGems dropping left and right. Kind of ruins the leveling experience. I wonder if this is driven by the most active/streaming/"elite" players who tend to rush every ladder as a team to start EXPing and farming in hell/maps ASAP. It's been suggested to the dev team many times to lower the drop rates to e.g. P1/P2/P3 instead of uniform P5 like right now. They've also added new mechanics like Corruption zones and map events that provide wss, keys, etc. that have flooded the market and hurt specialization of labor. Still the best hack&slash around.
Noice.. right now i'm looking for my old discs , that mod accepts only original copies uh ? Not a problem.. xD Thanks for your review !
So long as you've got a copy installed and patched up to 1.14d you're golden 😁 Alternatively if you have d2 on battlenet, you can actually download the 1.14d version directly from blizzards website. Have fun!
Bruh didnt even mention slamming uniques with worldstone shards...thats the most fun part of pd2!
He did
The fact that this "mod" is free is mindblowing. I have chosen to donate to the development team and i would encourage any PD2 enjoyer to do the same. This is how we keep it going.
100% Modder's never cease to amazing me. The folks behind PD2 definitely deserve it.
Nice video, it's a good experience as a skater, despite all the flaws and bugs. Not sure if I could recommend the game to regular players though that aren't already really into skateboarding. It's certainly unique in terms of skate simulation.
Yeah, the missions are basically the weakest aspect of the game. I did all of them, purely for the achievements. The vast majority of my time with this game is just skating around and doing stuff. As well as filming it.
You did a mistake about the additional column of inventory space (above the dedicated charm space). There are 10 columns, same as the base game. Only the cube got this extra column you've displayed in red. When it comes to the drop rate of the loots, it has been "increased", but for the best given how the new currency named "World Stone shard" works. But I was thinking the same, during the first seasons, especially coming from almost 20 years of D2 LOD, and playing it religiously until then. And I also felt this kind of loss of flavor when finding some items that seemed to take way more time to find in the base game. But, actually, it wasn't a fair impression. The drop rate hasn't been increased directly, but the game runs in /players 5 everytime you create a game. And in D2 LOD, when there were 5 players in the same game, monsters had more chances to drop items. But, as far as I know, this rule hasn't been changed between D2 LOD and PD2. I also felt the game was easier than the base game, during the first seasons, but numerous of changes and item balance have been made until now, and several seasons later, if doesn't feel that easier. The only complain I still have with the mod is this "splash damage" thing tied to the melee classes, especially early of the game where it makes everything really easy, indeed. But, in a way, the beginning of the game isn't the most fun part aswell, especially 20 years later... so making it more easy to run for the classes that struggled the most to go through it isn't such a bad idea imo. What's the most interesting to me about PD2 is how the mod managed, over the seasons, to balance items in order to not have to rely on runeword only. And crafting is more relevant than ever too.
Hey thanks for the call out lol. Here I was trying to be super careful not to make mistakes, but seems regardless of what I do some will inevitably slip through 😅 A lot of folks here have echoed the same points you have, especially veterans who have been playing the game for decades. I know that is PD2's target demographic as well, and my perspective is very much that of someone whos only been playing for handful of years. That said, I do think early game being a total breeze sucks, but again I've not been playing for 2 decades and I can totally appreciate why someone who has doesn't want it to be a time consuming "chore" just to get to the part of the game they enjoy. I like my games to be challenging throughout their entire run times, so I'd make that same criticism for any game/arpg with similar issues (most ARPGs have the same problem in my experience). D2 is my golden goose in terms of progression and difficulty for the genre, so when the delicate "balance" of the base game was upended, it took quite a bit of time to adjust on my end. Crafting and rebalanced rune words are among my favorite changes with the mod as well 🙂
Listen: I spend like 45 Minutes yesterday battle my trick at that little walk over bridge at the Skateshop in NYC, where I tried a BS Tailslide onto that very short railing, turn like 45 degrees instantly and FS Nosegrind down the ledge to ground level... was it stupid? Yes. Was it testing my patience? Yes. Was I feeling like a Session god the next 15 after I landed it before eating shit on the next rail i tied skating? Absolutely! And that's what this game and Skateboarding (at least aas far as what I've heared, since I never stepped onto a skateboard before myself) is all about? Hell Yeah! Also, I got it for like 16 Euros after preparing myself to pay 60 for it. Turns out it was tagged wrong AND was on sale too!
That pretty well encapsulates Session in a nut shell. 45 minutes of wipes outs on a tough trick and 15 minutes of riding the high of actually landing it 😂
Normal and nightmare have always been easy for casters in normal d2. Pd2 did bring melee in line with that and they are pretty breezy, perhaps too much. But hell progression is where pd2 shines. You can actually find and craft upgrades. The extremely slow old school play throughs of untwinked melee druids gives you a pretty niche perspective. The way d2 is normally played is everyone runs a caster, and powers to teleport or gets a rush. Pd2 gives competitive and varied ways to level all the classes with great balance, which even carries to endgame where teleport isn’t even necessary.
Oh for sure! I think PD2 is a far more balanced experience overall, and it deserves all the praise in the world for that. Sorc not being the only viable ladder start character is probably extremely refreshing for longtime fans of the game. Hell is as you said, is where the mod shines and I couldn't agree more with ya, its an absolute blast to progress through, along with maps. I just wish it didn't come at the cost of Normal/Nightmare being absolute child's play (regardless of your class).
Found a goblin vampire in legends that killed 6591 moslty other goblin but like 300 demons as well.
Damn that's quite a kill count lol
I’m a HC party player so I disagree with the points about it being too easy during the early game, but I can see how you have that opinion on SC ssf. If I had a Pul for every death during p4+ normal I might actually be able to make a Ber.
gonna check it out
Heck yeah, hope you enjoy it!
it was just a little bit to klunky for me@@BoardAndConfused