Annabelle Sémaan
Annabelle Sémaan
  • Видео 28
  • Просмотров 362 737
Rig a CUSTOM METAHUMAN under 10 minutes!!
Hey Artists!
In this video I'm showing the different steps to rig your own custom metahuman!
If you liked the content don't forget to share it!
TimeStamps:
Intro= 0:28
Rig the Face= 1:09
Rig the Eyes= 2:50
Rig the Clothing 6:03
My social:
TikTok: www.tiktok.com/@annaberu.chan
Instagram: annaberu.chan?hl=en
ArtStation: www.artstation.com/annaberu_chan
Discord: discord.gg/p7hzDKBa3V
GET PROJECT FILE Gumroad: app.gumroad.com/annaberuchan
SUPPORT ME + MENTORSHIPS (⺣◡⺣)♡*
Patreon: www.patreon.com/AnnabelleSemaan
Credit:
"Alexander Nakarada - Lurking Sloth" is under a Creative Commons (CC-BY 3.0) license
Music promoted by BreakingCopyright: bit.ly/b-lurking
Credit to playonloop.com
"Versace" 90s ...
Просмотров: 9 747

Видео

Best Productivity Tips for Artists
Просмотров 4 тыс.Год назад
Hey Artists! In this video I wanted to share with you guys how to stay productive, and create some arts :) Hopefully helpful to my procrastinating friends haha TimeStamps: Agenda = 0:26 Find a motivating project = 2:12 How much time = 3:26 Tip to get to work= 4:28 Do other things = 5:00 My social: TikTok: www.tiktok.com/@annaberu.chan... Instagram: annaberu.ch... Artstation: www.a...
How to 3D sculpt a Backpack - STEP BY STEP (ZBrush+MD)
Просмотров 7 тыс.Год назад
Hey Artists! In this video I'm showing the different steps I took in order to create a backpack with Marvelous Designer et ZBrush! Hopefully helpful to those getting started in the 3D world :) TimeStamps: Blocking= 0:26 Marvelous Designer= 2:27 Projection in Zbrush= 4:34 Create the base in Marvelous= 6:07 Create the net = 7:10 My social: TikTok: www.tiktok.com/@annaberu.chan... Instagram: insta...
How to Find a *FREE* Base Mesh with textures!
Просмотров 8 тыс.Год назад
Hey Artists! This is the second video of a series that's going to cover how I did my Katniss Everdeen character. Hopefully helpful to those getting started in the 3D world :) TimeStamps: MetaHuman= 0:30 Importing FBX= 2:59 Zbrush= 4:37 My social: TikTok: www.tiktok.com/@annaberu.chan... Instagram: annaberu.ch... Artstation: www.artstation.com/annaberu_chan Discord: discord.gg/YhP6...
LIKENESS Sculpting: Finding references
Просмотров 3,8 тыс.2 года назад
Hey Artists! This is the first video of a series that's going to cover how I did my Katniss Everdeen character. Hopefully helpful to those getting started in the 3D world :) TimeStamp: 0:33 Installing PureRef 1:21 Outift references 2:00 Likeness references 3:40 My PureRef My social: TikTok: www.tiktok.com/@annaberu.chan?lang=en Instagram: annaberu.chan?hl=en Artstation: www.artst...
EASY Guide to XGEN: Step by Step to create hair
Просмотров 51 тыс.2 года назад
TIMESTAMPS Start SetUp Project: 0:37 Scale Assets: 1:37 Scalp: 3:52 Hair from block mesh: 6:01 Opening XGen: 9:30 XGen modifiers: 11:56 XGen to Mesh: 23:30 XGen To Marmoset: 26:05 3D TUTORIALS (with 15% OFF) WingFox Affilliate Link: www.wingfox.com/c/8336_29643_7247 Code: WFN15 My social: Twitch: www.twitch.tv/annaberu_chan/videos Instagram: annaberu.chan?hl=en Artstation: www.ar...
How I got my first job as 3D Character Artist (+Tips of how can you too!)
Просмотров 29 тыс.3 года назад
Hey everyone thanks for watching today's video! Just so you know all the advice mentioned in this video is based on my experience only and things I have heard from other artist's experience. 3D TUTORIALS (with 15% OFF) WingFox Affilliate Link: www.wingfox.com/c/8336_29643_7247 Code: WFN15 Artstation: www.artstation.com/annaberu_chan Instagram: annaberu.chan?hl=en Twitch: www.twit...
STAR WARS: Anakin 3D model (RealTime)
Просмотров 6 тыс.3 года назад
STAR WARS: Anakin 3D model (RealTime)
3D CHARACTER FULL BAKING GUIDE
Просмотров 33 тыс.3 года назад
3D CHARACTER FULL BAKING GUIDE
Marvelous Designer to ZBrush [WORKFLOW]
Просмотров 57 тыс.3 года назад
Marvelous Designer to ZBrush [WORKFLOW]
How to sculpt a shoe in ZBrush
Просмотров 47 тыс.3 года назад
How to sculpt a shoe in ZBrush
Get FREE Skin Scan Texture and HOW TO apply it in ZBrush (EASY)
Просмотров 41 тыс.4 года назад
Get FREE Skin Scan Texture and HOW TO apply it in ZBrush (EASY)
Anim3_H2018
Просмотров 1,9 тыс.6 лет назад
Anim3_H2018
Anim2_A2017
Просмотров 1 тыс.6 лет назад
Anim2_A2017
Anim1_H2017
Просмотров 7737 лет назад
Anim1_H2017

Комментарии

  • @MauWellnessJourney1610
    @MauWellnessJourney1610 15 часов назад

    Want this for 3ds max 🥲

  • @nevillebossilo7088
    @nevillebossilo7088 День назад

    Thanks for the tip ! 😮😮😮 How can export this to another software ? 🤔🤔🤔

  • @pitchblockgames9395
    @pitchblockgames9395 4 дня назад

    Definitely the best step by step baking tutorial I’ve come across. Do you have a video on retopping?

  • @_TheSuperHero_
    @_TheSuperHero_ 4 дня назад

    Hao to animate this hairs?

  • @shayandutta2295
    @shayandutta2295 5 дней назад

    I understood everything in your tutorial. However, I have one question. How to create the low poly mesh from the high poly in maya?

  • @AllThatJuice-
    @AllThatJuice- 9 дней назад

    Damn, defintely checking this out

  • @user-tz6zv8td9r
    @user-tz6zv8td9r 11 дней назад

    I want to know more about it

  • @user-tz6zv8td9r
    @user-tz6zv8td9r 11 дней назад

    wow..............

  • @_s_s_world_
    @_s_s_world_ 15 дней назад

    Very interesting but for me unclear, why every UVs insame tile and not choose UVtiling option in Substance... how its work? also not clear for me is materials, you assign some mats in maya but add vertex color in high polys in zbrush too, so what is metter for substance?

  • @bilosofie
    @bilosofie 23 дня назад

    how did you rig this girl ann?! 😅

  • @zooking27
    @zooking27 25 дней назад

    How can one use this as a avatar in vrchat

  • @frescolaveen3139
    @frescolaveen3139 26 дней назад

    Any suggestions on how to fix eye clipping with the custom eye? When My eyes look down it kind of looks like they are out of the socket

  • @CGYI-zb3ho
    @CGYI-zb3ho Месяц назад

    More quick tipps❤

  • @frescolaveen3139
    @frescolaveen3139 Месяц назад

    Omg how am I just now finding this channel ?! 😭😭😭😭 this is EXACTLY what I needed!!!

  • @shook3153
    @shook3153 Месяц назад

    Does it preserve the UVs?

  • @star_hood
    @star_hood Месяц назад

    Can use in the character in game

  • @AeditZ
    @AeditZ Месяц назад

    what about Coller reverse polyiland? add thickness only on the reverse poly island!

  • @nickholl
    @nickholl Месяц назад

    do you have any tips on baking mouth cavities? With mouth closed i always get so many artefacts around the mouth/lips

  • @Svi3sa
    @Svi3sa Месяц назад

    wow this was so helpful- thank you!

  • @vagner78100
    @vagner78100 2 месяца назад

    Nice tutorial, but a head is about 23, 25 cm. 54 cm head is tooooo big head.

  • @bacleedon5670
    @bacleedon5670 2 месяца назад

    Coool

  • @Steven-pt7ph
    @Steven-pt7ph 2 месяца назад

    Thank you soo much

  • @centralattac
    @centralattac 2 месяца назад

    your so biutifull

  • @abraaosegundoart
    @abraaosegundoart 2 месяца назад

    Really Good content Annabelle!

  • @mzieland
    @mzieland 2 месяца назад

    Thats good and all but how do you then rig that hair mesh to follow the head?

  • @jayyheyy4734
    @jayyheyy4734 2 месяца назад

    Just fyi for erryone U have to have the same topology and vertex order for it to work :)

  • @vasyljrorshak7455
    @vasyljrorshak7455 2 месяца назад

    read the metahuman license. And also indicate this under the video. Do not mislead people.

  • @weblotus
    @weblotus 2 месяца назад

    But how you bring custom metahuman back to Unreal Engine?

  • @antonjilg8631
    @antonjilg8631 2 месяца назад

    Last thing does not work.

  • @rayramos2644
    @rayramos2644 2 месяца назад

    Thanks again! This is super useful for 3D Scans with morphable base meshes! The website doesn't offer a good step-by-step by your instructions is a perfect application! Thanks again!

  • @atelai7531
    @atelai7531 3 месяца назад

    Zremesh can do this and better:D

  • @SecularGod
    @SecularGod 3 месяца назад

    Is it available for blender?

  • @mohammadrazakhan3852
    @mohammadrazakhan3852 3 месяца назад

    Lol For me It crashes or It just makes the Mesh more High poly and dense 😂😂. Can someone help how does it works ? Seriously

  • @vincentz2631
    @vincentz2631 3 месяца назад

    Thank you for the video Anna.

  • @xandersmith7574
    @xandersmith7574 3 месяца назад

    Awesome video, thank you🔥🔥🔥

  • @izeta3d
    @izeta3d 3 месяца назад

    Are you doing mentorship?

  • @letoatreides8098
    @letoatreides8098 3 месяца назад

    Good job. Really great tutorial! This works great if you can split up your model in equal parts. I'm having an issue with a model that's mostly metal and I want all metal to use the same material. I'm not sure what's the best approach here. I can't fit all the metal into one texture tile, I need two tiles, but then the UV:s are both in the 0-1 UV tile if I use this approach so it will bake on top of each other. I don't want to put different materials on the metal parts because it's supposed to be the same metal. If I use two different materials then I have to texture the parts and make sure the metal looks the same in both sets. If I use udims it would work, but then I have to merge all tiles back after I export my textures which is a PITA. What do you suggest?

  • @user-gc4tf1sc1m
    @user-gc4tf1sc1m 3 месяца назад

    Do I have to start the basic mesh with meta-humans? If I blend it with my own mesh and meta-humans, will it not be able to be rigged?

  • @edcf1807
    @edcf1807 3 месяца назад

    Is there a reason why id maps from zbrush wouldn't show up in blender and/or substance painter?

  • @olivercook2589
    @olivercook2589 4 месяца назад

    Why not just use Z Wrap and wrap your model to the scan data then you can project it to your model, no painting required.

  • @mov733
    @mov733 4 месяца назад

    love you

  • @danilovX
    @danilovX 4 месяца назад

    followed!

  • @mariyamkhan1427
    @mariyamkhan1427 4 месяца назад

    i want to go in rockstar games i applied last year ( vehicle department) i passed the technical but failed in my interview now i want to re-apply in tca department , can someone help me ? to get my porfolio according to that

  • @0waza
    @0waza 4 месяца назад

    Dont forget to click on the floor button and xyz on the bottom of this button if not it dont work

  • @healthytrout
    @healthytrout 4 месяца назад

    ❤ your tutorial. thanks so much

  • @claudiosettiart
    @claudiosettiart 4 месяца назад

    How did you get this to work? When I import the OBJ I lose my morph target.

    •  4 месяца назад

      That probably means your topology did not have the same vertex order!

    • @claudiosettiart
      @claudiosettiart 4 месяца назад

      @ yes, you are correct. I figured it was something like that. In the video it looks as though you are using two very different meshes. Were they sculpted from the same base topology?

  • @vijayg3669
    @vijayg3669 4 месяца назад

    you never shown the important segment of the video after 20.30 as how the hair groomed properly.

  • @kien197
    @kien197 4 месяца назад

    Will you make a real time hair tutorial at one point

    •  4 месяца назад

      Would love to, will have to see how I could because I signd a contract with Artheroes

  • @gautamverma9694
    @gautamverma9694 4 месяца назад

    Loved it

  • @matbeedotcom
    @matbeedotcom 4 месяца назад

    maya? gross