How to 3D sculpt a Backpack - STEP BY STEP (ZBrush+MD)
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- Опубликовано: 16 окт 2024
- Hey Artists!
In this video I'm showing the different steps I took in order to create a backpack with Marvelous Designer et ZBrush!
Hopefully helpful to those getting started in the 3D world :)
TimeStamps:
Blocking= 0:26
Marvelous Designer= 2:27
Projection in Zbrush= 4:34
Create the base in Marvelous= 6:07
Create the net = 7:10
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#tutorial #3dtutorial #sculpting #modeling #3dart #3d #art #character #characterartist #artist #character #maya #zbrush #blender
wow this was so helpful- thank you!
Nice Video, I just needed that!
So much excited and waiting for your full workflow tutorial on katniss 🤩
very nice
i love this. thank you
thanks a lot for this video!
I'm impressed a lot. It looks so sick and amazing. Amazing job
Thank you so much :)
i love it!
Amazing tut
pls make video on Head form scratch to game ready.
Amazing tut🌟
looking forward to it
Amazing Tutorial Thanks
Hey annabelle, plz can you make tutorial series on making game character model in blender or any 3d package u r comfortable with. Plz explain your full workflow from scratch to final render plz🙏
Hello Annabelle i'am still waiting for a complete tutorial on character 3d
I want to know more about it
Amazing really 💯, I do have a question that when you'd duplicate the pattern in md didn't you sewed both the patterns?
When you do the vclone over, it sews them together instantly :)
@ thank you so much for this info🙏
nice video
wow..............
Besides video i watch intro like 3 4 time and then watch next part.
Hahahah thanks for the views I guess 😂
Mam is there any scope in 3d modelling jobs in Canada modelling and texturing
can you do this in blender?
why would u do the fishnet in zbrush? if it is not a product and will be used in games for example, it would be better to have it as a mask layer in substance.
this allows me to have an accurate normal map, shadow baked as well in the textures and ID maps for more control overall.
There are multiple ways to do one thing, I just found this method to be the best one
hey Annabelle