- Видео 28
- Просмотров 210 759
Melbourne w/o Coffee
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Добавлен 5 июл 2018
I play hard mods so you don't have to
Building my DREAM STORAGE solution in GREGTECH - Star Technology
I actually do! today I begin storing everything in a beautiful recreation of the periodic table, it looks *chefs kiss* beautiful and I couldn't be happier. We also make some other funny chemicals and recreate breaking bad
It's also pink and I can't control that
Consider subscribing if you like my stuff, I try to post every weeks but no promises
--- modpack information ---
modpack link: www.curseforge.com/minecraft/modpacks/star-technology
Pack version: Beta 10 Hotfix 4
--- resourcepack information ---
Gregtech refreshed modern v0.7
Pretty_pipez
It's also pink and I can't control that
Consider subscribing if you like my stuff, I try to post every weeks but no promises
--- modpack information ---
modpack link: www.curseforge.com/minecraft/modpacks/star-technology
Pack version: Beta 10 Hotfix 4
--- resourcepack information ---
Gregtech refreshed modern v0.7
Pretty_pipez
Просмотров: 5 701
Видео
Processing over 1 MILLION ORE per hour! - Star Technology
Просмотров 6 тыс.День назад
You heard that right, it may have taken 1147 days in this world! but we can now process just over 1 million crushed ore per hour, this means we might actually be able to process all of our new ores. We also finish the netherite processing, so finally the nether has been conquered Consider subscribing if you like my stuff, I try to post every weeks but no promises modpack information modpack lin...
Making the ULTIMATE sieving and ore processing setup! - Star Technology
Просмотров 5 тыс.14 дней назад
Today we actually process over 100 items per second in our new sieving setup, we create a beautiful wall of ore and begin the process of making everything faster! Consider subscribing if you like my stuff, I try to post every weeks but no promises modpack information modpack link: www.curseforge.com/minecraft/modpacks/star-technology Pack version: Beta 10 Hotfix 4 resourcepackl information Greg...
It took over 40 HOURS to get this! - Star Technology
Просмотров 5 тыс.21 день назад
We finally managed to do it today, we made the solar panels, making over 1 MILLION FE/t for free. Not much else happens but nature seems to be making protest on out progress Consider subscribing if you like my stuff, I try to post every weeks but no promises modpack information modpack link: www.curseforge.com/minecraft/modpacks/star-technology Pack version: Beta 10 Hotfix 4
MYSTICAL AGRICULTURE isn't safe from GREGTECH! - Star Technology
Просмотров 6 тыс.Месяц назад
Today we visit slog city! we make rubber, we make the max size cleanroom, and we finally start our mystical agriculture air distillation process. It takes a while, but making solar panels is proving to be much more difficult that I thought. IV here we come! Also a note, the issue with the ME hatches is a known bug with gregtech on version 1.19.2 Consider subscribing if you like my stuff, I try ...
pushing our resources to the LIMIT! - Star Technology
Просмотров 4,5 тыс.Месяц назад
So after last week, I've made the changes I want and this video felt a lot better to make. Even thought I felt like I achieved less, we still made some good progression and unlocked epoxy, with some useful tips and tricks in there as well Consider subscribing if you like my stuff, I try to post every weeks but no promises modpack information modpack link: www.curseforge.com/minecraft/modpacks/s...
Viewing this video is ILLEGAL! - Star Technology
Просмотров 6 тыс.Месяц назад
Here we go again, progressing into thing that may get me put in jail for teaching you illegal tactics! In all seriousness, we make uranium and radon today, which are dangerous, so if you follow along, make sure you use protection Consider subscribing if you like my stuff, I try to post every 2 weeks modpack information modpack link: www.curseforge.com/minecraft/modpacks/star-technology Pack ver...
A sad day for CREATE players - Star Technology
Просмотров 8 тыс.2 месяца назад
I'm hungry! Hungry for higher voltage tiers, so today we finish the EV quest page, crush gasoline power and demolish sheldoniteore in the quest for a rock solid platinum supply Consider subscribing if you like my stuff, I try to post every 2 weeks modpack information modpack link: www.curseforge.com/minecraft/modpacks/star-technology Pack version: Beta 10 Hotfix 4
FINALLY fixing my power problems! - Star Technology
Просмотров 8 тыс.2 месяца назад
Today is the day we finally fix the power problems and start to run the base at full power! This takes a great deal of time and a great deal of titanium, so we are pretty poor now. Consider subscribing if you like my stuff, I try to post every 2 weeks modpack information modpack link: www.curseforge.com/minecraft/modpacks/star-technology Pack version: Beta 10 Hotfix 4
Making the ULTIMATE Fuel Refinery - Star Technology
Просмотров 11 тыс.3 месяца назад
Big ore, Big crafts and Big power issues, today is all about getting that sorted, with multiblocks galore and over 10 hours of waiting around for ingots to smelt, this episode is a long one, so strap in and enjoy the fun Consider subscribing if you like my stuff, I try to post every 2 weeks modpack information modpack link: www.curseforge.com/minecraft/modpacks/star-technology Pack version: Bet...
Producing THOUSANDS of items for FREE! - Star Technology
Просмотров 17 тыс.3 месяца назад
Today is all about passive. Passive rubber, passive acid, passive sieves and passive gas. All easily available due to the modpack update and finally getting into HV In this episode we build the cleanroom and get to the first EV circuit Consider subscribing if you like my stuff, I try to post every 2 weeks modpack information modpack link: www.curseforge.com/minecraft/modpacks/star-technology Pa...
Building the "BEST" base - Star Technology
Просмотров 21 тыс.4 месяца назад
Today is all about upgrades, better sifting, better automation, better chemicals and a better base. I do this, all while still mixing gregtech and Create, as if there isn't enough violence in this world In this episode we smash through LV and MV to get applied energistics so I can stop running around manually crafting Consider subscribing if you like my stuff, I try to post every 2 weeks
Gregtech and CREATE!? - Star Technology
Просмотров 54 тыс.4 месяца назад
Welcome to the ultimate test of survival and ingenuity! In this adventure, we dive into the heart of Skyblock with a twist: the formidable GregTech mod and the inventive Create mod. Brace yourself for an epic journey as we push the boundaries of technology and creativity to conquer the skies! In this episode we make it the LV age, pushing through the ULV age with ease! please consider supportin...
Gregtech Community Pack Ep15 - The Finale
Просмотров 3,5 тыс.4 месяца назад
Today is the day, we finally complete our goals, we craft the battery and we wait 2.5 real days to craft a funny item we can't even use Sections 00:00 - Intro 01:39 - Building montage 03:11 - EBF upgrade 03:56 - Network switch 04:57 - Research! 06:47 - Fusion reactor 3 10:00 - UV energy cluster 11:07 - Ultimate battery 14:45 - NAN certificate 15:27 - Series recap Keep your eyes peeled for the n...
Gregtech Community Pack Ep14 - It's Alive!
Просмотров 2,1 тыс.5 месяцев назад
Today we complete the ZPM age, makes some more silly chemicals and create artificial intelligence (not clickbait!) Sections 00:00 - Intro 02:04 - Fusion Controller Mk2 07:44 - Sterilised Cleanroom 09:52 - Sterlised Growth Medium 20:42 - Wetware Circuit Crafting Please support me if you like my stuff by subscribing and liking
Gregtech Community Pack Ep13 - The Ultimate Circuit
Просмотров 2,1 тыс.5 месяцев назад
Gregtech Community Pack Ep13 - The Ultimate Circuit
Gregtech Community Pack Ep12 - Fusion Power
Просмотров 2 тыс.6 месяцев назад
Gregtech Community Pack Ep12 - Fusion Power
Gregtech Community Pack Ep11 - I LuV Gregtech
Просмотров 2,4 тыс.6 месяцев назад
Gregtech Community Pack Ep11 - I LuV Gregtech
Gregtech Community Pack Ep10 - Chemical CBT
Просмотров 3,1 тыс.7 месяцев назад
Gregtech Community Pack Ep10 - Chemical CBT
Gregtech Community Pack Ep9 - Quantum Gregging
Просмотров 3,7 тыс.7 месяцев назад
Gregtech Community Pack Ep9 - Quantum Gregging
Gregtech Community Pack Ep8 - We Have the Power
Просмотров 4,2 тыс.8 месяцев назад
Gregtech Community Pack Ep8 - We Have the Power
Gregtech Community Pack Ep7 - Extreme Voltage Gregging
Просмотров 3,3 тыс.8 месяцев назад
Gregtech Community Pack Ep7 - Extreme Voltage Gregging
Gregtech Community Pack Ep6 - Future preparations
Просмотров 3,1 тыс.8 месяцев назад
Gregtech Community Pack Ep6 - Future preparations
Gregtech Community Pack Ep5 - AE2 and EBF part 2
Просмотров 2,7 тыс.9 месяцев назад
Gregtech Community Pack Ep5 - AE2 and EBF part 2
Gregtech Community Pack Ep4 - BenzEBF
Просмотров 4,3 тыс.9 месяцев назад
Gregtech Community Pack Ep4 - BenzEBF
Gregtech Community Pack Ep3 - Circuit Assembler!
Просмотров 4,2 тыс.10 месяцев назад
Gregtech Community Pack Ep3 - Circuit Assembler!
Gregtech Community Pack Ep2 - Starting Low Voltage
Просмотров 5 тыс.10 месяцев назад
Gregtech Community Pack Ep2 - Starting Low Voltage
Gregtech Community Pack Episode 1 - Steam age starter
Просмотров 11 тыс.10 месяцев назад
Gregtech Community Pack Episode 1 - Steam age starter
Any interest in monifactory? Or perhaps interest in a multiplayer series of it? (lmk if you are!)
putin on the ritz
Will you give at any video your world, i would like to look closer on some wiring. btw you are good creator.
Yeah I'll post world downloads after the conclusion of the series
Gregtech Leisure literally asks you to make periodium consisting of every element
Oh dear, well thankfully we don't need that here!
tip: u can directly connect flux points to energy hatches, no need for converters
is there any extended molecular assembler in this mod pack?, why don't you use it?
Nah unfortunately there isn't any extended assemblers
By the way, in 1.19.2, the way parallelization works is a bit wacky. Basically, per 4x parallel increase, the *hatch* tier must be 1additional tier above the minimum energy tier. Ex: if you have a 4A IV energy hatch, and want to parallel an HV recipe, you can only go up to 16x, as IV is 2 tiers above HV. Its wack and feels clunky af, and theres a bunch of edge cases, but yeah. Its fixed in 1.20 tho.
Oh dang I didn't even know, okay thank you so much for explaining that!
this base is actually nutty
Thanks! It's definitely started coming together
cool content, but i couldnt stand the loud minecraft music. im sorry. nice base tho
Im always so suprised when i see the subscriber count you make amazing videos
Thank you! it means a lot given these are a lot of fun to make
lorax coming when?
Yeah I think somebody is gonna come and ruin my day
i really dont like youre style of playing and editing, ... all of it i hate but i still watch it because there are only so many videos about gregtech on youtube
Why say something if your just going to be negative
imagine having opinions this awful
@@locolotad5446 what can i say, im a hater but atleast im keeping it real
Very underrated creator, amazing video
Thank you so much!
Pretty sure the multi blocks are technically counted as a clean room
I don't think so? I'm still not entirely sure of it because it changes version by version
@@melbournewocoffee5617 The multi blocks aren't able to make cleanroom recipes if they're not in the cleanroom OR if they don't have a cleaning maintenance hatch. But those hatches are still a long way off, so everything goes in the cleanroom
@@Novasix3 ah Alr in older versions the multi blocks used to count as clean rooms ig not anymore :c
single block platline when
I think its an unlock at ZPM, would be much easier but its my source of ammonia at the moment
Why dont you use auto maintenance hatches? They never break
I probably should start, they're just a little bit more expensive but everything is free so you're right!
The pack has branched in 2, with a 1.20 and 1.19 version. The 1.20 has many fixes for GT bugs, like the fluid locking reset on world restart (you may have issues with that the way you did you PBI line). Do you plan on switching to 1.20 ? In any case, the versions will have the same updates, the first one being an heavy update to the quest page, and the removal of the pack's solar panel mod to another one, meaning all your current panels will be voided. Also, tips for you: - you can craft an ME access pattern terminal, so check all patterns in your system. That way you can put patterns in the provider, remove patterns from them, and also filter them by input or output. - I encourage you to make one more circuit assemble,r as later crafts will heavily use it (and it's also needed for the solar panels). - Why do you use nonuple hatchs when you can use quadruple hatchs ? They cost less and can hold more liquid, meaning you wouldn't have to make IV hatchs.
Thanks for the huge comment! I plan on waiting for the 1.19.2 fork update sometime in October, no plans so far to go to 1.20 unless stability and stuff gets in the way I completely forgot about that terminal I'll definitely scale up soon, just waiting on getting the LuV solar panels so I can start spamming high tier machines I'll be honest, don't know why, most of my gameplay I just do something and if it works I ignore changing it until it breaks Thanks again for the tips, going forwards definitely will follow the advice
The biggest bonus in my experience is that the parallel stuff works a lot better in the 1.20.1. It basically does the max parallel it can in 1.20, vs trying to do an exact amount in 1.19.
Periodic Table? This isn't MoniFactory
I was almost done with LuV when my world corrupted. I made the fusion reactor and it corrupted the world. I tested it in a creative world and same thing.
is it a "common" thing ? im kinda new to this
Thanks for the headsup, luckily I backup a lot, so if this happens and continues I'll have to upgrade to 1.20
@@melbournewocoffee5617 Although I am no longer playing the pack, I really enjoy your content and style! I might try again when the new versions come out and ill definitely be using a lot of your tips and tricks.
I sometimes forget your such a small channel, you deserve more success, easily the most well edited and fun to watch Gregtech videos I have come across
Thank you! I do my best
You chop down one tree - then grow 4 more tree, to keep balance
I think it might be too late to appease 😟
Living circuit. I think, it look at us
The entire periodic table in Star Technology soon™
also implement uses for them
Please don't hurt me
First
we all love hydration juce (or dihydrogen oxide for the un-silly)
Seeing so many questions with mind bogglingly straight forward solution has put me in an existential crisis. Have i been playing minecraft for far too long?
No such think good sir, never enough minecraft
nice work, this video was very enjoyable. keep it up!
By the way, I also wanted to say that I don't appreciate the just straight up wrong title; 8 ore washers at 3 ticks per recipe process about 192k ore per hour, not even 20% of a million (and I assume you're well aware of that). I've spoken to this about other people in the Star Technology Discord and they thought so too, so it's not just me who notices.
Understandable, I was counting the entire systems processing power, so 8 ore washers 53/s + 8 macerators 160/s, + 8 thermal centrifuges 160/s which all together can process 1.3million items per hour, sorry if you feel that was misleading
6:29 you let the pig died… 😢
I didn't even see that, poor guy fell off
Thanks so much in the last vids comment and how you showed so much of the batch crafting process in this vid but do I send it directly into it I was thinking of making a subnet with requesters having like a request of 1024 of every EBf recipe and a batch of 2048 using an ingredient buffer with pipez being on round robin
The reason your ore washers can't go below 3 ticks processing time is because of a particular quirk with perfect overclocks: if a machine is already at less than four ticks it can't receive another perfect overclock, so machines at 3t will stay at 3t even when given more power. If you can somehow make the machine *slower* however, increasing the processing time to something like 6t, it can receive another perfect overclock and will run at 1t at the tier above. Long story short: use normal water instead of distilled water for your ore washers, it's not only simpler but also 3x faster at high voltage tiers.
Another funny consequence of this quirk is that single-block machines can actually sometimes be faster than their multiblock counterparts at high voltage tiers. For example, large chemical reactors take three ticks to make hydrofluoric acid from HV on, while small chemical reactors can do it in one tick once in LuV.
I do wonder whether it should be considered a bug in GTCEu that's just overlooked since it so rarely applies normally as only the LCR and EBF/ABS use Perfect OCs in the first place. Like, it probably just does integer divison by 4, gets a 0 as a result, and discards the Overclock, instead of setting it to 1 as minimum.
dont u get more parallels per 3 ticks once u upgrade it? like timewise it doesnt get faster, but it processes more ores in the same amount of time
@@toxic5099 From what I can tell, this doesn't apply since the multiblocks created with the Upgrade Kit do not allow Parallel Control Hatches. And the mutliblocks that do (the formerly Gregicality ones) do not offer Perfect Overclocks, so they don't suffer the issue in the first place.
How do you stay motivated to play modpacks in their entirety, is it because youre doing it for a youtube video or do you think you could finish a pack without making vids on it Im just curious cause i cant finish these mod packs, i like the packs and gameplay but just cant finish them for some reason
I have so much motivation because I truly love playing these mods, I wouldn't do this if I didn't love doing it. It's hard to keep progressing sometimes so it's nice to just sit back and do some odd jobs around the base while you wait for motivation to progress. They're also incredibly long packs, my last playthrough took 6 months to finish so I don't blame you for not finishing, just take it one step at a time
I am grinding satisfactory rn lol
Do you use Ae2 wireless connectors?
yeah it does, definitely looking into it
This modpack have modernAE2 mod ? I had all sort of issues of stability on applied on my playthrough some time ago.
Yeah this version is a little bit unstable and some features don't work
Averagegregtechplayer, threefold, AND A MELBOURNW/O COFFEE upload at the aame time What a day to be greg
Technically , could still use compression dynamos. LaserIO does have ability to regulate amounts into machines via the counting filter, and yes, they do work with fluids as well. so could say have it only hold two buckets in each dynamo at any given time. XD
I definitely have to look into laserio, I've not used it before
Please lower the music next time i barely heared you while it was playing
I thought I had it well balanced but I'll keep that in mind thanks for commenting!
@@melbournewocoffee5617 honestly i like it the same as now, that's just me tho
We need a milestone where you can use Advanced AE2 storage with as many with a controller multiblock
Also your brain must be specifically made for GT Modpacks
It is, I cannot stop the grind
my eyeballs are fed
Been a while since i made a comment. I got no tip, but some news: 1.20.1 port is coming this week. 1.19.2 update will come in early october
TEACH ME HOW TO DO MODPACKS PLEEAASEE, also I love this pack, lately my number 1 gregtech pack with moni coming in at number 2
Wait the port is for the actual star tech modpack? Yay
Great to hear from you! happy to hear that there are developments on the way, I'll keep my ears out!
The port is actually quite stable. There are a few things that break naturally (ex: solar panels are replaced so they just disappear, I just cheated the equivalent in)
General question: why don't you use flux points to handle power supply ? It would simply need a converter and a flux point, and you need cables anywhere nor transformers, for instance in the cleanroom. Also, you probably managed it properly with electric pumps and such, but there is a conflict in GT between dichloroethane and vinyl chlorine, as both take 1 bucket of ethylene, but one needs 2 buckets of chlorine while the other needs 4. If you put 4 or more in, the one which requires 4 will always be done. So for the netherite, you have to precisely give 2B of chlorine at a time for the proper liquid to be made.
I am going to move over to using flux networks for each block once I automate the parts, so star tech changes that recipe to use ethane rather than ethylene, which I don't know if its a feature or a bug but it makes it nice and simple
@@melbournewocoffee5617 you don't need converters. Since a update after GTCEu Modern came out, Flux networks can handle Both IC2C EU and GT EU. Tested it 10+ times on creative worlds.
Skipping the converts feels cheaty imo
@@idkwhattfimdoin it do be needing EV to access tho
My automation for uhpic is send 4 naquadah to an extractor and connect it to fluid storage bus and send it to a LCR that already have hpic and ingap prepared with me input bus. The only reason I do that because Nomi does not have fluid auto-craft
Yeah in the old packs I would use that automation trick, but thankfully modern AE2 has fluid crafting, which is so nice
I think this vine is like the Factorio biters. You produce pollution, the vine absorbs it and grows. I don't think anything bad should happen. As long as you're not thinking, "I fucking hate nature."
"I fucking hate nature" is a goated quote. Yeah, I imagine its like a spider, don't piss it off and it won't bite
The trees must stay, until they go over the line, then we scorch earth.
Scorched earth policy will work well if it goes too far!
Great episode, number satisfaction lol. I find myself unable to allow myself to have bottlenecks beyond production. Have to be constantly using up as I create, think its coming from my perfectionism with satisfactory. Just started recently, and my OCD won't let me go into LV until I get a kinetic sifter with enough kinetic ore processing to not build up backlog. Its delighfully satisfying to set up create mod automations to make it all possible. already have firebricks automated so that I don't have to manually craft them. Edit: A kinetic sifter for each of the possible resources.
I love to hear it, I can't not make it so that I am maximising my time! good luck with the sieves
Wassup!
I"m a slow player so just follwing along as i get to certian stages. you'll probalby be long done by th time i reach the 'end' Assumbe the 1.20 verson the pack doent come out first
Ooops, i should have checked my spelling. oh well.
How did you get radon for EV laser engraver
You can make radon in HV with uranium refinement and the plutonium uranium chain
how come when i try to make the iron mining hammer it just doesn't work lmao