With the UV circuits unlocked, you'll be able to get the next tier of parallel hatch, but I think it's better to wait until you get the wetwares, they're obviously much much cheaper. For now the best thing you can do with the uv circuits is making the next tier of circuit assembler, which will unlock the cheapest recipe for EV and IV circuits and also unlocks the wetware recipes.
not sure if this is answered in a future episode. the fix for the assembly line issue. from dual interface with the ass line recipe patterns on blocking mode, that needs to point into a dual interface on a sub network. the other items on the ae2 subnetwork are storage busses with priorities going from highest to lowest, front to back of the assembly line. additionally there needs to be four fluid storage busses for the fluid to be placed in. using priorities will keep the recipe ingredients in the right order.
Once I've finished this version, I'll run a poll to see what modpack I should tackle next, I've got a few in mind but definitely will consider it once this is done
Your progress is realy slow your rn prb on 500hours lol in 500hours i finish the pack i reached luv in 100hours in sky greg infinite resources you should play that its beteer than gtce pack and easier
I am very slow, I'm nearing 800 hours, but a lot of it is AFK time, I'll definitely look at playing some different packs and the sky gregs are up there
With the UV circuits unlocked, you'll be able to get the next tier of parallel hatch, but I think it's better to wait until you get the wetwares, they're obviously much much cheaper. For now the best thing you can do with the uv circuits is making the next tier of circuit assembler, which will unlock the cheapest recipe for EV and IV circuits and also unlocks the wetware recipes.
not sure if this is answered in a future episode. the fix for the assembly line issue. from dual interface with the ass line recipe patterns on blocking mode, that needs to point into a dual interface on a sub network. the other items on the ae2 subnetwork are storage busses with priorities going from highest to lowest, front to back of the assembly line. additionally there needs to be four fluid storage busses for the fluid to be placed in. using priorities will keep the recipe ingredients in the right order.
If you’re crazy, you can make a separate assembly line for every recipe :)
Thats kinda tempting, could parallelise all of the crafts
I've completed GTCP with only one ass-line and had to wait only for the 16 UV batteries for the ultimate battery.
Yeah its definitely possible, I just like to have lots of infrastructure just in case
How do you get multiblock guis to display on your central monitor? (Substation, fusion reactor)
You can use a proxy card with the wireless cover, so in your central monitor you add the plugin and set the display to proxy mode
can you do this pack but on 1.20? since gregtech is on 1.20 now
Once I've finished this version, I'll run a poll to see what modpack I should tackle next, I've got a few in mind but definitely will consider it once this is done
I'm playing atm9 amd working towards thr gregstar it's pretty fun
You could rename the items for the AL but i dont know If this Pack has a machine for this
In the older versions you could use a forming press with a nameplate to rename items. Not sure if it's possible in this version though
3 min 0 views fell off :3
Damn you're right! I need to up my game
Your progress is realy slow your rn prb on 500hours lol in 500hours i finish the pack i reached luv in 100hours in sky greg infinite resources you should play that its beteer than gtce pack and easier
clown.
I am very slow, I'm nearing 800 hours, but a lot of it is AFK time, I'll definitely look at playing some different packs and the sky gregs are up there