RhodTehMod
RhodTehMod
  • Видео 39
  • Просмотров 29 950
Splines are the SECRET to Creating REALISTIC Fields in FS25
Here i Have used Chat GPT to generate a script which allows us to use the in Buitl Field tool kit to make our more realistic fields viable without the painful placement of polygon Points! here we can place 100s of points in a click of a button!
the script is open and free to use! please keep credit if used!
it is avaliable from my discord server below!
Join Us at "The Simmers Tavern"
discord.gg/njdrCqUE5s
Просмотров: 2 022

Видео

Why FS25 Borders are About to Change Forever
Просмотров 2,1 тыс.4 часа назад
Learn how to create a custom Border from scratch using FS25 in this step-by-step tutorial! Whether you're a geography enthusiast, a gamer, or an educator, having a personalized map can be a game-changer. In this video, we'll take you through the process of designing and creating your own map border from scratch using blender and giants editor 10. From setting up the grid to Giants editor, we'll...
Let’s Make a PERFECT Blank Map for FS25 in 15mins (2024)
Просмотров 2,7 тыс.9 часов назад
Learn how to create a custom blank map from scratch using FS25 in this step-by-step tutorial! Whether you're a geography enthusiast, a gamer, or an educator, having a personalized map can be a game-changer. In this video, we'll take you through the process of designing and creating your own blank map from scratch using FS25. From setting up the grid to adding custom features, we'll cover it all...
Is Decal System the SECRET to perfect FS25 Junctions?
Просмотров 2,7 тыс.14 часов назад
Welcome to a simple Step by step video showing you how to make the meare basics of making a junction/junctions in blender for the use of the Decal System in FS25. Thank you for your support! 190 Of you have subscribed and i am quite frankly not sure why! here's to more tutorials and informative videos! let me know of any i can do to help you elevate your mapping even more! come along and learn ...
FS25 Realistic DEM Tutorial (2024)
Просмотров 7 тыс.16 часов назад
The Daunting task of making a dem/getting a realistic one is always a headache! For FS25 We will use QGIS which is a game-changer for terrain customization! Say goodbye to boring landscapes and hello to endless realism maps!. We Can acquire Lidar 1m tiles from Government websites (These are higher resolution DEM compared to the older method of using Micro DEM and SRTM data from NASA). i will be...
Get PROFESSIONAL results with FS25 Decal System in 7 Mins
Просмотров 2,8 тыс.19 часов назад
The FS25 DecalSystem is a game-changer for terrain customization! Say goodbye to boring landscapes and hello to endless creative possibilities. A quick short informative video on road decal making for fs25. Join the Tavern! discord.gg/6f5xA55S8k See you there!🚜🌾 Thank you for your support!
FS25 Decal System Will Change Everything!
Просмотров 5 тыс.21 час назад
The FS25 DecalSystem is a game-changer for terrain customization! Say goodbye to boring landscapes and hello to endless creative possibilities. discord.gg/6f5xA55S8k

Комментарии

  • @Thesecret101-te1lm
    @Thesecret101-te1lm 14 часов назад

    Request: don't use noise cancelling / noise gate on the audio. It's really hard to hear what you say, and I have to play your video much louder than other videos to understand what you say. I get that you are a small channel, and congrats on 2k5 views for this video! If your computer has separate sockets for microphone and earphones, it might be worth plugging in your earphones in the microphone jack and speak into the left earphone as that should give roughly the same sound quality as your earphones have when listening, which I assume is better than whatever you use as a microphone currently.

    • @RhodTehMod
      @RhodTehMod 12 часов назад

      @@Thesecret101-te1lm hi bud and I know I speak quiet in a lot of them but it’s also 1-2am when I record things and having family in the house this is the best I can do :)

  • @FrissYT
    @FrissYT 15 часов назад

    Bro i cannot WAIT for the maps to come out, thank you for what you guys do! you guys MAKE farming simulator what it's supposed to be!

  • @freleker
    @freleker 21 час назад

    Top video

  • @saymon3456
    @saymon3456 23 часа назад

    Could you check the Multi Terrain Angle? For me it works fine until i start seeding then the LUA enter and I have no idea why. MTA for real maps is must have

  • @jjstegall
    @jjstegall День назад

    Working in EUmap - I am adding farmlands with infolayer in Giants editor. I painted the entire map to unsellable first, then painted farmland 1. I can see it visually in Giants editor painting in different farmlands. I save in Giants editor. I open FS25 and the farmlands are not there. What am I doing wrong?

    • @RhodTehMod
      @RhodTehMod День назад

      Have you directed the farmlands.xml in your map.xml or is it still set to data?

    • @jjstegall
      @jjstegall День назад

      @@RhodTehMod Yes - it was directed to farmlands.xml.

    • @jjstegall
      @jjstegall День назад

      @@RhodTehMod Yes - It was already directed to farmlands.xml.

    • @jjstegall
      @jjstegall День назад

      @@RhodTehMod Yes - I had directed farmlands.xml to my map.xml

  • @pjshiner
    @pjshiner День назад

    The map is looking great and this episode explained how to make the boarders which now makes more sense think I understand what to do now thanks What is a rendered png

    • @RhodTehMod
      @RhodTehMod День назад

      its the modified one down from 5000x5000 to your 4097 border and playable! to keep the same height scale i suggest taking the playable from here

    • @pjshiner
      @pjshiner День назад

      @RhodTehMod that's what I thought it could be My 25 1m tiles don't come out square do I need to add more tiles to get a 5000x5000 out of it or is some settings wrong

    • @RhodTehMod
      @RhodTehMod День назад

      @ yeah it all depends on what size your tiles are)

    • @pjshiner
      @pjshiner День назад

      They are 1m and look square but when you merge them you get a rectangle

    • @RhodTehMod
      @RhodTehMod День назад

      you are missing a row of tiles then :)

  • @petersimmonds8886
    @petersimmonds8886 День назад

    Been watching all your streams looks really nice terrain thanks for the tips

  • @sixgun2719
    @sixgun2719 День назад

    Thanks for the video.

  • @Ovydecorazioni
    @Ovydecorazioni День назад

    Thanks man

  • @macauleyholmes6403
    @macauleyholmes6403 2 дня назад

    Looks great

  • @slownine
    @slownine 2 дня назад

    I just saw your YT and have a suggestion (could possibly work, like for other 3D game terrains i have done): So that the game map high poly edges fit better to the edges of the 4 low poly border maps - a narrow “high poly strip” could help as an edge connection, which remains on the 2 inner edges of the respective border map. I would have to test the maximum width of the high poly strip at the border edges myself. But it will certainly produce a better edge transition without having to cover it with dense grass etc. first.

    • @RhodTehMod
      @RhodTehMod День назад

      @@slownine I know you can do it in Houdini but blender I don’t know!

  • @ivanivanov-nu6xi
    @ivanivanov-nu6xi 2 дня назад

    is this method possible for Balkan Peninsula or more precisely Bulgaria ?

  • @CMoDZ3D
    @CMoDZ3D 2 дня назад

    Mapping has been made so easy. I love it.

  • @robschko789
    @robschko789 2 дня назад

    Hello, you placed the whole transformGroup "field3" on your field. You better let "field3" at location 0 0 0 and only place "nameIndicator" and "teleportIndicator" on your field. Then the script will create the polygonPoints in the right place. 😉

  • @ateamprops
    @ateamprops 2 дня назад

    Awesome work

    • @RhodTehMod
      @RhodTehMod 2 дня назад

      thanks buddy! hope you are enjoying and managing to continue!

  • @TheFarmSimGuy
    @TheFarmSimGuy 2 дня назад

    Loving these vids mate, always been on my wish list to learn the process of map making and give it a go, these are great

    • @RhodTehMod
      @RhodTehMod 2 дня назад

      Glad you like them! Should definitely hop in and make a start! hopefully these guide you in the right direction!

    • @drez0847
      @drez0847 День назад

      Oh man, FSG making maps?! That would be cool. Good luck man!

    • @TheFarmSimGuy
      @TheFarmSimGuy День назад

      @@drez0847 It could be fun!

  • @sixgun2719
    @sixgun2719 2 дня назад

    Thank you for sharing.

  • @pjshiner
    @pjshiner 2 дня назад

    Great video mate but how do divide the 25 tiles up to make the 4 corners of the border

    • @RhodTehMod
      @RhodTehMod 2 дня назад

      the tiles you get are usually allready in 1000x1000 tiles from the websites. this is just for merging them in QGIS as per my DEM video

    • @pjshiner
      @pjshiner 2 дня назад

      So do you merge all 25 or just some of them for a specific corner

    • @RhodTehMod
      @RhodTehMod 2 дня назад

      @ all of them to a png file to then edit in gimp

    • @RhodTehMod
      @RhodTehMod 2 дня назад

      @ you do all the cropping in gimp

    • @pjshiner
      @pjshiner 2 дня назад

      @@RhodTehMod ok thanks I will have a go at it tonight

  • @weezuiy9368
    @weezuiy9368 2 дня назад

    The discord link is expired also.

    • @RhodTehMod
      @RhodTehMod 2 дня назад

      I’ve just tried it and it works buddy!

  • @MatthewTreppel
    @MatthewTreppel 2 дня назад

    Hey, im currently trying to do this with my map layout, ive made the nurb curve, plane and everything up to 1:36... When i do the modifiers, it will not follow the curve at all, it just ends up doing a straight line forever

    • @RhodTehMod
      @RhodTehMod 2 дня назад

      @@MatthewTreppel hey bud that’s normal have you set the cursor to your nurbs curve? If you have snap the road to your cursor and it should be following the curve as intended!

    • @RhodTehMod
      @RhodTehMod 2 дня назад

      @@MatthewTreppel or you might be in edit mode if that doesn’t fix it!

  • @_Corsa
    @_Corsa 2 дня назад

    20 minutes! It’s quite amazing how easy you make that look. Thank you for sharing.

  • @drez0847
    @drez0847 2 дня назад

    I will soon be watching these on repeat to make a map lol. I've always wanted to make southeast Pennsylvania but never understood the editor enough.

    • @_Corsa
      @_Corsa 2 дня назад

      It’s a tough learning curve, I’m starting as well. Today I downloaded a blank 4x map and spent 2 hours creating 4 large square fields. It looks terrible, trying to line up the polygon points is cumbersome. You can’t see what you’ve done from point to point. These videos RhodTehMod is sharing are extremely helpful.

    • @drez0847
      @drez0847 2 дня назад

      @@_Corsa Yeah I agree. Hopefully I figure it all out soon. I've mad maps in many video games before so it can't be TOO hard, right?

    • @RhodTehMod
      @RhodTehMod 2 дня назад

      im glad im able to jelp! im still currently trying to figure out how to bring in a 4x without errors!

  • @weezuiy9368
    @weezuiy9368 2 дня назад

    Great video, the only thing I can't seem to iron out is how to get that smooth terrain from the DEM. I have saved it to a png from QGIS, converted the .tif to a .png using a converter (adobe) and I always end up with bumpy terrain... messing around with the bit depth didn't seem change anything either. Was there a specific converter you used to convert the file to a png?

    • @RhodTehMod
      @RhodTehMod 2 дня назад

      yes there was buddy as stated i used one by Ola Haldor, hes a great mapper and makes some great tools for easing map making progress and unfortunately is only accuired by his patreon!

    • @RhodTehMod
      @RhodTehMod 2 дня назад

      But as you can see it is 100% worth it!

    • @chrislittler1448
      @chrislittler1448 2 дня назад

      ​@RhodTehMod can you share his patreon link?

    • @weezuiy9368
      @weezuiy9368 День назад

      Oh i think i checked it out briefly but got turned off cause I had to pay for a subscription (I know, I know, im cheap), I didn't realize it would lead to a smooth map, perhaps I'll ut a few dollars into it, would definitely be worth the time, I spent hours smoothing and sculpting terrain on my last map.. thanks

  • @andrewtaylor8453
    @andrewtaylor8453 3 дня назад

    FS 22 = 4 texture FS 25 =2 texture layers

  • @williambeard5526
    @williambeard5526 3 дня назад

    I do think this could be a very good map, the detail in the terrain is amazing. I havent seen a map started with that level of detail, which should then show through on the end result.

    • @RhodTehMod
      @RhodTehMod 2 дня назад

      thanks buddy! i will try and make some decent progress on it to bring it out eventually!

    • @williambeard5526
      @williambeard5526 2 дня назад

      @RhodTehMod I tried the Lidar video but it's not working for me. Comes out white after saving it to file. Will have to try again me thinks.

    • @RhodTehMod
      @RhodTehMod 2 дня назад

      @@williambeard5526did you export as tiff

  • @WojtekDutkiewicz-s7z
    @WojtekDutkiewicz-s7z 3 дня назад

    Hello, I will try to this on Poland map. I used Geoportal (online software) and get DTM data download to get the file TIFF. In this software I can only chose the area (in km2 of course) and after the TIFF file was download and I used QGIS and do what You said I cant change the resolution on file to 3000x 3000 and 250 pi. I can save under 300 and 400 pi what gives (after convert file in gimp to dem.png) wrong heigt in Giants Editor. I want to do my real place in Poland (Górki village) in 4x. Could You help me to get the good filies to make the map in GE ? maps.app.goo.gl/xntg16EYz5MSpACV6

    • @RhodTehMod
      @RhodTehMod 3 дня назад

      You are 99% there buddy! The height scale you need to set up in giants yourself. So within QGIS you need to see what the highest height is and the lowest and subtract the smallest from your highest to get the height scale For example 50 is your top 20 is your bottom 30 is your height scale :) hope this helps let me know

    • @WojtekDutkiewicz-s7z
      @WojtekDutkiewicz-s7z 3 дня назад

      @RhodTehMod ok thx. I didnt know that. I will let You know. Be in touch, but where in GE I set up?

    • @WojtekDutkiewicz-s7z
      @WojtekDutkiewicz-s7z День назад

      @@RhodTehMod I dont know where is the change of scale. I have ony bumpy terrain. I know this terrain in real and this is not just like in the GE. I dont know what I do wrong.

  • @MartinMLGAMER
    @MartinMLGAMER 3 дня назад

    Looking good so far, the game needs a good Welsh map. Keep up the good work sir

    • @RhodTehMod
      @RhodTehMod 3 дня назад

      thank you buddy! itll take some time to get it right but hopefully wont be long

    • @MartinMLGAMER
      @MartinMLGAMER 2 дня назад

      @ no rush be worth the wait

  • @Cornholio
    @Cornholio 3 дня назад

    Where were you when i needed you in fs15 and 17 lol

    • @RhodTehMod
      @RhodTehMod 3 дня назад

      Learning it myself and gave up XD

  • @ImaginaryWorldMapMaker
    @ImaginaryWorldMapMaker 3 дня назад

    Nice bro.

  • @KavinskyEP
    @KavinskyEP 3 дня назад

    Awesome work bud! Look forward to the rest of your videos. Very helpful 👍

  • @FSLandscaping
    @FSLandscaping 3 дня назад

    Wow, looks like I’m going to be busy

    • @RhodTehMod
      @RhodTehMod 3 дня назад

      itll be fun to do buddy! looking forward to lady hill with new roads!

  • @SmettyZebra
    @SmettyZebra 3 дня назад

    Hi, do you can make tutorial for some easy placing basegame fences to map like in ingame building mode?

    • @RhodTehMod
      @RhodTehMod 3 дня назад

      ill go and have a dive in!

  • @paolocucinotta7645
    @paolocucinotta7645 3 дня назад

    Scusa se scrivo in italiano ma se io voglio tenere la morfilogia e le strade della mappa funziona lo stesso?

    • @RhodTehMod
      @RhodTehMod 3 дня назад

      @@paolocucinotta7645 yeah it should still work but you will have lumps in the terrain were the buildings would be! I think this answers your question! If not ask away

  • @BagOfWetNugs
    @BagOfWetNugs 4 дня назад

    Any idea why I can’t paint over the field I’m converting the EU map to a blank map

    • @RhodTehMod
      @RhodTehMod 3 дня назад

      @@BagOfWetNugs what are you trying to get rid of? You need to use the terrain detail part of the foliage and the type of crop for it to dissapear

    • @BagOfWetNugs
      @BagOfWetNugs 3 дня назад

      @ I’m i’m trying to get rid of the fields to replaced the whole map with the grass

    • @RhodTehMod
      @RhodTehMod 3 дня назад

      @ yeah that’s what you need to do with terrain detail, then you can use texture paint mode next to terrain sculpt to paint it to grass

    • @BagOfWetNugs
      @BagOfWetNugs 3 дня назад

      @@RhodTehMod I got it thank you and thank you for the tutorial video

    • @RhodTehMod
      @RhodTehMod 3 дня назад

      @ it’s all good buddy I’m glad to help!

  • @RONALDOSIMULATOR
    @RONALDOSIMULATOR 4 дня назад

    Download ??

    • @RhodTehMod
      @RhodTehMod 4 дня назад

      discord.gg/6f5xA55S8k <--- On Discord!

  • @louiseverard2436
    @louiseverard2436 4 дня назад

    Could we have a new non expired discord link?

    • @RhodTehMod
      @RhodTehMod 4 дня назад

      sorry bud here ya go! discord.gg/6f5xA55S8k

  • @_Corsa
    @_Corsa 4 дня назад

    Great video thank you. I'd like to create an error free US 4x. There are a few on 3rd party sites tons of warnings, with hundreds of square fields. I think the perfect US 4x map would have 20-30 large fields.

    • @RhodTehMod
      @RhodTehMod 4 дня назад

      i can give it a go buddy! not sure how terrain deformation works on larger maps but can have a look!

    • @_Corsa
      @_Corsa 4 дня назад

      @ That would be awesome!

    • @RhodTehMod
      @RhodTehMod 4 дня назад

      @@_Corsa I will dive right in for you

    • @_Corsa
      @_Corsa 3 дня назад

      @@RhodTehMod You don't have to do that bud it's a lot of work. Although the community really benefits and appreciates you.

    • @RhodTehMod
      @RhodTehMod 3 дня назад

      @@_Corsa it’s handy to learn! I have an old 4x map from 22 I want to bring over so hopefully be able to do it alright!

  • @jakobmolgg3454
    @jakobmolgg3454 4 дня назад

    hey man i want to ask you some questions about the roads but your invite link isnt working can you send a new one?

    • @RhodTehMod
      @RhodTehMod 4 дня назад

      @@jakobmolgg3454 sure buddy! discord.gg/4EYT3yCDyK

    • @jakobmolgg3454
      @jakobmolgg3454 4 дня назад

      @@RhodTehMod thanks so much

  • @r0tten609
    @r0tten609 4 дня назад

    Thank you, 4x next?

  • @SamuelTaylorUK
    @SamuelTaylorUK 4 дня назад

    Thank you for the video

    • @RhodTehMod
      @RhodTehMod 4 дня назад

      You're welcome, thanks for watching

  • @BagOfWetNugs
    @BagOfWetNugs 4 дня назад

    I’m doing a bc logging map with this method hope it works out 😂

  • @schiafkopf
    @schiafkopf 5 дней назад

    Is there a possibility to get these informations on a bavarian terrain?

    • @RhodTehMod
      @RhodTehMod 5 дней назад

      Where would Bavarian area be buddy?

    • @schiafkopf
      @schiafkopf 5 дней назад

      @RhodTehMod in the area of memmingen, especially in holzgünz Want to create a 4x4 map My english is not best, sorry for that🙈

    • @RhodTehMod
      @RhodTehMod 5 дней назад

      @ what country is it buddy?

    • @schiafkopf
      @schiafkopf 5 дней назад

      @@RhodTehMod oh sorry thats in germany

    • @RhodTehMod
      @RhodTehMod 5 дней назад

      @ I could probably find one

  • @emilholm2317
    @emilholm2317 5 дней назад

    If i import a Google Map picture in blender. How do i get the size right so the road fit the map in giants editor?

    • @RhodTehMod
      @RhodTehMod 5 дней назад

      @@emilholm2317 generally roads are 7.2 m wide and 3.6 for single lane roads refer to my road video

  • @DrewKassa
    @DrewKassa 5 дней назад

    Fantastic video thank you. I can not seem to get the tool bar to find the bing seach. Any ideas?

    • @RhodTehMod
      @RhodTehMod 5 дней назад

      @@DrewKassa sorry you might have to go under plugins to get it. If you join the discord and have a look back through last night it was posted on there

  • @nemesis851_
    @nemesis851_ 5 дней назад

    First time playing FS, not a modder. Wonder is there a size limit to how big a map can be ? 20 miles/kilometres square, or some value ?

    • @RhodTehMod
      @RhodTehMod 5 дней назад

      @@nemesis851_ they go in 2x standard so shouldn’t exist 4x 8x 16x 32x and so on. (Used to) I think 4x - 8x would be the limit for fs25 due to ground deformation but I’m not 100% sure

    • @nemesis851_
      @nemesis851_ 5 дней назад

      @ what size is Riverbend ?

    • @RhodTehMod
      @RhodTehMod 5 дней назад

      @ 2049x2049

  • @BohdanLetsPlay
    @BohdanLetsPlay 5 дней назад

    Hello, please tell me how in giant, when I change the texture on a certain material, so that they change immediately on all objects with the same material? Previously, in the editor for 22 fs this worked for all materials, but here you need to set it for each one separately..

    • @RhodTehMod
      @RhodTehMod 5 дней назад

      @@BohdanLetsPlay you need to change the colors and names of items you make through blender etc as you’ve joined an object with the same name of material! Hence them all joining

    • @BohdanLetsPlay
      @BohdanLetsPlay 5 дней назад

      @@RhodTehMod But the blender does not allow them to be made identical, for example, if you name the material, Road01, and make a duplicate of the item, then the blender adds .001 to the name, and in the editor itself, when I change materials, objects with the same material must be changed each separately, and this takes a lot of time, sorry if I misunderstood you, I’m using a translator

    • @RhodTehMod
      @RhodTehMod 5 дней назад

      @@BohdanLetsPlay no you need to remove all materials to the ones that have .001 and 002 etc and add. A single one since it’s been mapped.

    • @RhodTehMod
      @RhodTehMod 5 дней назад

      @@BohdanLetsPlay don’t worry buddy I know what your on about! I’ll make a video in next coming days with updatesb

  • @CMoDZ3D
    @CMoDZ3D 5 дней назад

    Is that a real life dem? Looks very accurate

    • @RhodTehMod
      @RhodTehMod 5 дней назад

      yes its 1:1 Scale Real life terrain data

    • @CMoDZ3D
      @CMoDZ3D 5 дней назад

      @@RhodTehMod looks good that's what i'm trying to do but not getting far with it. absolute nightmare lol