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- Видео 57
- Просмотров 240 461
Gabeux Gaming
Бразилия
Добавлен 30 май 2014
My Gaming videos go here!
Space, Automation and Sandbox are the stuff I usually play!
Space, Automation and Sandbox are the stuff I usually play!
Diary of a "Scientist" | Voices of the Void
An immersive simulator game about acquiring, processing and listening to space signals - in the name of !!science!! (or not, really)
Game is Voices of the Void, try it for free on mrdrnose.itch.io/votv
MUSIC
- Pixabay & RUclips Audio Library
- Outro song: Gabeux by Wazda
MORE FROM ME
Twitch: www.twitch.tv/gabeux
VODs Channel: @GabeuxStreamArchiveVODs
Steam Curator: store.steampowered.com/curator/35959779-Gabeux-Reviews
Game is Voices of the Void, try it for free on mrdrnose.itch.io/votv
MUSIC
- Pixabay & RUclips Audio Library
- Outro song: Gabeux by Wazda
MORE FROM ME
Twitch: www.twitch.tv/gabeux
VODs Channel: @GabeuxStreamArchiveVODs
Steam Curator: store.steampowered.com/curator/35959779-Gabeux-Reviews
Просмотров: 72
Видео
Building an Underground Colony in Aground Zero (Demo)
Просмотров 3449 месяцев назад
A complete look on the available Demo for Aground Zero! Currently available on Steam and set for release sometime in 2024. 00:00 BackAground 00:33 Game Intro 01:08 The Basics 03:13 Exploration and Automation 04:54 Colony Building and Mining Rigs 06:30 Electronics Lab and Upgrades 09:21 The Portal 11:03 Conclusion 12:05 Outro MUSIC - Aground and Aground Zero Soundtrack by Chase Bethea - Outro so...
16 things I wish I knew before playing Desynced
Просмотров 11 тыс.Год назад
We're back in Desynced with a starter-pack of tips & tricks to get you up to speed with sync'ing it up. That was a legit challenging edit marathon, so I really hope you like it! (no refunds tho) CHAPTERS 00:00 Intro 00:23 01. Loot Convoy (Start Exploring) 01:55 02. Mining Turrets in Buildings (for big nodes) 02:30 03. Hold ALT to see Ratios 03:12 04. Use Prefabs (and name them well) 03:52 05. O...
Fixing mistakes and early Behaviors in DESYNCED (AutoCrafting, Haul, more!) | 02 | Edited Let's Play
Просмотров 3,5 тыс.Год назад
Desynced playlist: ruclips.net/p/PLO-mcPp51lCR3F4PzkNZAQwpWf8BcW8Zj In this second episode of Desynced, I feel slightly desperate by looking at my newbie base after diving deep into this game for a couple of days and coming back to it. I manage to pretend I got things under control as I showcase a bunch of random programs, while the base tries to crumble on itself in the background. Will we sur...
Getting Started with this Sci-Fi Factory Builder!! DESYNCED | 01 | Edited Let's Play
Просмотров 432Год назад
My Desynced Review: ruclips.net/video/SV05wqakdJ4/видео.html Wondering if I am able to speak while playing an Automation game, we take on the Challenge of Automating while surviving the real threat of The Puzzles. Seek anomalies and automate bots with me in this series of unepic proportions. Desynced releases 15th of August on Steam! Disclosure: I received a free review copy of this product fro...
Desynced | NEW Early Access Release! | How I learned to STOP WORRYING and start AUTOMATING (Review)
Просмотров 1,2 тыс.Год назад
In the first review key in the history of this channel, we get an Automation game that seems to really want to enter as a contender for Society Withdrawal games, just like Factorio. Will it be any good? Will we find the Bugs, or will bugs find us first? Can the Solver solve the issue of terrible descriptions? Find it all out in this incredible preview / review / overview / first impressions (ho...
SpaceBourne 2 EP09 | Back in the Fight (Faction Warfare)
Просмотров 371Год назад
First Faction Battle, First ACTUAL Faction Battle, First Station, First System.. lots of firsts! In this long overdue episode, we push forward with the story and sandbox elements of SpaceBourne 2. See you on the other side of the revolution. 00:00 In this Episode.. 00:13 State of the Game 00:41 Series Recap 01:14 Mercenary Guild Membership 03:04 Faction Management and Wars 03:53 Integration Sta...
Forager + Factorio!? | NOVA LANDS Review
Просмотров 1,2 тыс.Год назад
We take a spoiler-free look at one of the latest entries in the automation genre, which offers a cozy and colorful vibe that may also be welcomed among folks outside of the hardcore factory-builder genre. Enjoy! Nova Lands on Steam: store.steampowered.com/app/1501610/Nova_Lands/ Nova Lands on Discord: discord.gg/novalands 00:00 Intro 00:43 Background 01:13 Review 02:48 Comments 04:57 Conclusion...
Space Reign - Is an Elite Homeworld enough to Starshatter a Void Destroyer? (Impressions & Review)
Просмотров 1,9 тыс.Год назад
Space Reign - Is an Elite Homeworld enough to Starshatter a Void Destroyer? (Impressions & Review)
SpaceBourne 2 EP08 | The WRA is back! (First soldiers)
Просмотров 379Год назад
SpaceBourne 2 EP08 | The WRA is back! (First soldiers)
SpaceBourne 2 - AI ChatBot in a Space Game! EvE says Hello! | Update Summary 2.0.2 / 2.0.1 EA
Просмотров 4,9 тыс.Год назад
SpaceBourne 2 - AI ChatBot in a Space Game! EvE says Hello! | Update Summary 2.0.2 / 2.0.1 EA
SpaceBourne 2 EP07 | Sparks of a Rebellion (Founding our Faction)
Просмотров 361Год назад
SpaceBourne 2 EP07 | Sparks of a Rebellion (Founding our Faction)
SpaceBourne 2 EP06 | Grand Theft Spaceship (Rescuing Kold & Meeting Molyax)
Просмотров 356Год назад
SpaceBourne 2 EP06 | Grand Theft Spaceship (Rescuing Kold & Meeting Molyax)
SpaceBourne 2 - Mothership & more! (Update Summary 2.0.0 EA)
Просмотров 19 тыс.Год назад
SpaceBourne 2 - Mothership & more! (Update Summary 2.0.0 EA)
SpaceBourne 2 EP05 | The Obstacle is the Way
Просмотров 396Год назад
SpaceBourne 2 EP05 | The Obstacle is the Way
SpaceBourne 2 Update News - Trading, New Story Quest, Perk Customization & more! 1.9.0/1.8.0/1.7.0EA
Просмотров 3,7 тыс.Год назад
SpaceBourne 2 Update News - Trading, New Story Quest, Perk Customization & more! 1.9.0/1.8.0/1.7.0EA
X4 Foundations - Kingdom End DLC | First Impressions (New Gamestart)
Просмотров 474Год назад
X4 Foundations - Kingdom End DLC | First Impressions (New Gamestart)
SpaceBourne 2 - Capital Ship! (Update Summary 1.6.0 EA)
Просмотров 43 тыс.Год назад
SpaceBourne 2 - Capital Ship! (Update Summary 1.6.0 EA)
SpaceBourne 2 EP04 | A Freelancer's Grindset
Просмотров 719Год назад
SpaceBourne 2 EP04 | A Freelancer's Grindset
SpaceBourne 2 Guide - System Raids! (Capture & Plunder Star Systems 1.4.1)
Просмотров 5 тыс.Год назад
SpaceBourne 2 Guide - System Raids! (Capture & Plunder Star Systems 1.4.1)
SpaceBourne 2 EP03 | A Change of Plans (escaping poverty)
Просмотров 2,3 тыс.Год назад
SpaceBourne 2 EP03 | A Change of Plans (escaping poverty)
SpaceBourne 2 - 51 Questions about Features Answered Quickly
Просмотров 18 тыс.Год назад
SpaceBourne 2 - 51 Questions about Features Answered Quickly
SpaceBourne 2 EP02 | Playthrough | Rebuilding a Friend
Просмотров 1,5 тыс.Год назад
SpaceBourne 2 EP02 | Playthrough | Rebuilding a Friend
SpaceBourne 2 EP01 | Playthrough | New Start for an Awkward Veteran
Просмотров 2 тыс.Год назад
SpaceBourne 2 EP01 | Playthrough | New Start for an Awkward Veteran
16 things I wish I knew before playing SpaceBourne 2!
Просмотров 52 тыс.Год назад
16 things I wish I knew before playing SpaceBourne 2!
SpaceBourne 2 Tutorials - Space Travel (Warp, Star Gates and Planets)
Просмотров 4,7 тыс.Год назад
SpaceBourne 2 Tutorials - Space Travel (Warp, Star Gates and Planets)
SpaceBourne 2 Tutorials - Flight Controls and tips
Просмотров 6 тыс.Год назад
SpaceBourne 2 Tutorials - Flight Controls and tips
SpaceBourne 2: What is this game about after all?
Просмотров 1,6 тыс.Год назад
SpaceBourne 2: What is this game about after all?
Dexter caught outmaneuvering the opposition in Valheim
Просмотров 1253 года назад
Dexter caught outmaneuvering the opposition in Valheim
you talk nonsense
I wish he could get that medium sized capital ship you see hanging around stations and star gates!
Great video! Perfect for a nOOb player like me. You had me laughing so hard when you talked about putting the light turrets on fast bots to harass the enemy and draw fire. Congrats, dude, you just discovered light cavalry! 😊
I can add 20 more ideas to this after playing 20 hours of the game
I've been putting this game off because it didn't have any big ships, that one is still small by my standards with a hanger for 2 and I much prefer battleships over carriers. That said this looks intriguing enough to warrant an investigative poke.
Sad there’s just one..
this didnt say much about exactly how or where to get them but thanks for the old update
That is funny!! Good job!!
will the cop edition buyers get the dlc or do they need to buy it ?
dr kel don’t talk 😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡
👁️👄👁️ << MOUTH (for screaming) 😡😡
Really high quality content man! Keep up the good work!
huehuehuehue br br br?
I know this guy is super hard at work already, but I REALLY hope he lets us decorate our ships someday! Can you IMAGINE if DBK actually had a team, and wasn't just by himself? Man, imagine what Spacebourne 3 would be like!!!
The good news is that he grew up a team for a while now, so who knows what the future holds! :)
Amazing video! I have some more tipps that helped me a lot. You can search for systems by name in the top left corner of your system map. Saved me a lot of time. Also the skill where you can place mines makes hard ground missions that much easier. The enemies just run at you like mad men and a well prepared minefield can catch them by surprise. When raising a village you can kick in doors of houses after the fact. You will miss out on A LOT of loot when not doing that.
The best moneymaker I've found is the village clearing missions. look for mercenary missions with 0 reward and 0 EXP, where you can salvage anything you find in the liberated town. Come with an EMPTY inventory because each town usually has 24 + homes and a main stash building, where you can loot high-level weapons, ship guns, and components. Usually, the 50-55 items you can loot from 1 village will sell for 1 - 6 million credits, depending on your mission level.
Gaia says come home now.
I can't get my nova squad to deploy in ver 4.00.
By this point I'm almost sure that, by the point star citizen releases, the spacebourne dev will have developed actual FTL.
4.0 is coming! tomorrow!
Alas, for now it still remains broken. Fighters in the hangar still do not work, and even now, when large guns are installed in all slots, they stop working in automatic mode. Also, the developers are stuck with update 4.0 (and until they release it, there will be no new updates or fixes), and they have not been able to release it for 1.5 months. This is not to mention the large number of old problems and bugs that have not yet been resolved.
2:20 because it's a novel idea, that's why.
CTRL + H recently for quick docking and jumping request
You hurt me when you showed me i didn't have to chain storage racks to make ghetto convayers. Liked.
Every time I use the search engine it zooms in too far so I have to fiddle with the map until I can click on the system.
She is a little bit sassy...
Sassyy with a metal assay~ xD <3
Please tell me how to get the 5th commander? I have 4 but I don’t know where to find the fifth. I beg you to answer me, because I saved up for the mother ship but I can’t buy it.
I hope the sublight is treated like warframe's bullet jump, it was at first an exploit then developed into a feature
I wish Larian studios was working on this game with the dev.
i still cant believe 1 guy made this game and imo its just as good as bloody starfield ( starfield i hardly ever felt like their was a reason to go in space ) if this guy honestly had better funding and a team omg the game he could achieve would be insane.
The Dev is an absolute mad lad. He's making Starfield - but good. On his own.
This is a great in depth channel, i have a feeling youll get big if you keeo goin at it. Great video man
What a nice ai
This game has the potential to become one of the top 4 logistic games, along with factorio, satisfactory and dyson sphere program
This one has been sitting unedited for almost a month! As I'm super low on time, I might gravitate more towards Streaming going forward (here and on the "purple platform"). I still hope to do videos when time allows, but right now all of my time is going towards fixing my professional situation. I'm in the process of transitioning into game development (finally, hopefully!) after my previous jobs fell through. Can't really edit videos while consistently being in the red! Thanks for everyone following the channel!! o7
So.... is this eve or spacebourne? 😅
As far as i know Eve doesn't have ship interiors...
How do you invert the Y axis?
man i cant wait till i can buy m,y first mothership :OOO
do nada um BR KKKKK boa mano
I wonder if theres more game that let us fly ships as big as this
The most direct one that comes to mind is X4 Foundations. It takes a long while to get to big ships, but with some game experience you can steal one from enemies in a few hours!
space engieers and empyiron but have to build them lol
I’ll add Avorion to the list. But I’ll second X4, those big ships feel like big ships.
wow... just get rid of this game,,, too many buttons to jump from here to there,, and from there to hear... not just like NMS that you don't have to wait a long time to travel from a planet to another planet... what a disappointing game,,, it sux pretty much
Farragut-Class Battle Cruiser ready for service!
Good game.
Promo>SM 🍀
I just got it and played the tutorial mission. So far, I like it and scenery and modeled objects are well done.
have you the blueprints for your scout team please :D ?
I do not like music in games. The first thing i do with games is turn the in game and menu music off.
have you the blueprints for it :D ? Can i get them :) ?
how to get eve is that mod or what ?
I hate that the basic logistic system is way too complicated to be the core of the game. I hope for future QoL updates on that. f.e. more channels or even UID channels (infinite) and more icons. that its a hidden menu with no indication except if you click into it on which settings are configured is absolutely fatal... This is the only thing I really dont like on this game. I want to play around with behaviors and seeing the automation done I programm but the basic logistics unsatisfy me and make me work too hard.. This is my subjective opinion
Hey it's alright! There's indeed a bunch that can be done on the QoL side and with logistics to make the game smoother. Thankfully, the devs are super active and welcoming, so make sure to voice your feedback somewhere (like on their Discord) - community feedback was being prioritized the last time I checked! Thanks for watching!!