- Видео 148
- Просмотров 375 358
Rekkin
Добавлен 31 окт 2009
Random stuff, reviews, and the rare Let's Play series.
Видео
Smooth Camera Movement | Starcraft 2 editor tutorial
Просмотров 2805 месяцев назад
More of a workflow study than a dedicated tutorial, but I hope it helps you wrangle SC2's weird cameras all the same.
StarCraft: The Looming Shadow - creator commentary and more
Просмотров 5647 месяцев назад
It's like a director's commentary of your favorite movie except very, very different. 0:00 - how I got here 20:17 - Episode 1 40:48 - Episode 2 1:05:26 - Episode 3 1:37:56 - closing thoughts
StarCraft: The Looming Shadow, Part 3 | prequel campaign adaptation
Просмотров 1,3 тыс.11 месяцев назад
Donate if you want: ko-fi.com/rekkinontheinternet Having survived a first assault by the strange alien creatures, the city of Los Andares prepares itself for another. Deep in the badlands, the heart of the infestation festers, promising total destruction of the colony world unless extreme measure are taken. Check out my books! www.amazon.com/stores/Gareth-Moore/author/B073TBYSKK
StarCraft: The Looming Shadow, Part 2 | prequel campaign adaptation
Просмотров 1,9 тыс.Год назад
Donate if you want: ko-fi.com/rekkinontheinternet Having fought their way across the badlands of Chau Sara, the Corporal and his Cerberus escorts find themselves at the Flannum Installation with a mission to rescue scientists trapped inside. But more than shadows lurk in the corners of this facility, its halls emptied by the brutal violence of the creatures waiting within. Danger threatens them...
Making a scene for The Looming Shadow while answering some questions
Просмотров 291Год назад
Donate if you want: ko-fi.com/rekkinontheinternet I answer some questions I've been asked about myself and my process while making part of the next episode of The Looming Shadow.
May channel update
Просмотров 138Год назад
Get some books! www.amazon.com/stores/Gareth-Moore/author/B073TBYSKK Watch some let's play(s)! ruclips.net/p/PL2ibLwnhGRItZxSvGVp8gFdtGyWWK3NeD Thanks for reading the description! The game I'm playing is Unreal, by the way; should have put that at the start as is the usual, polite thing to do. This is like my 8th time through it or something, I really love it.
Video Screens | Starcraft 2 editor tutorial
Просмотров 702Год назад
We get signal. Donate if you want: ko-fi.com/rekkinontheinternet
StarCraft: The Looming Shadow, Part 1 | prequel campaign adaptation
Просмотров 3,7 тыс.Год назад
Donate if you want: ko-fi.com/rekkinontheinternet Assigned to the humble colony world of Chau Sara to quell a rebel uprising, an Alpha Squadron lieutenant quickly finds that the planet has far more serious dangers lurking in the shadows. A cinematic adaption of the StarCraft demo campaign from 1998, made in the StarCraft 2 Galaxy map editor. Check out my books! www.amazon.com/stores/Gareth-Moor...
Flickering lights | StarCraft 2 editor tutorial
Просмотров 251Год назад
The more the lights flicker, the scarier it gets. Donate if you want: ko-fi.com/rekkinontheinternet
StarCraft: The Looming Shadow | Trailer #2
Просмотров 772Год назад
StarCraft: The Looming Shadow, Part 1 is out now! ruclips.net/video/iDPiRvP2f0U/видео.html In 1998, Blizzard Entertainment released a short demo campaign for their then-upcoming game StarCraft. It served as a prequel to the main game, but many players now have never experienced it. StarCraft: The Looming Shadow is a three-part cinematic adaptation of that story, created in the StarCraft 2 Galax...
Making Elevators | StarCraft 2 editor tutorial
Просмотров 873Год назад
Sometimes you just have to do things yourself. Actually, with the editor, that's most of the time. Donate if you want: ko-fi.com/rekkinontheinternet
Faking Combat | StarCraft 2 editor tutorial
Просмотров 835Год назад
Want units to go through all the motions of fighting without having to juggle weapon damage or unit HP? Would you believe that invisible apples are the solution? Donate if you want: ko-fi.com/rekkinontheinternet
Unit fidget values | StarCraft 2 editor tutorial
Просмотров 589Год назад
Units turning away from the camera or doing an animation when you just want them to stay still and look cool? It's an easy fix. Donate if you want: ko-fi.com/rekkinontheinternet
Change the Marine's default movement animation | StarCraft 2 editor tutorial
Просмотров 457Год назад
It's a pretty niche thing to care about, but it took me forever to figure it out, and hopefully this will help someone else a little faster. Donate if you want: ko-fi.com/rekkinontheinternet
Remove the Marine combat shield when swapping models | StarCraft 2 editor tutorial
Просмотров 1,4 тыс.Год назад
Remove the Marine combat shield when swapping models | StarCraft 2 editor tutorial
What is StarCraft: The Looming Shadow?
Просмотров 1,8 тыс.2 года назад
What is StarCraft: The Looming Shadow?
StarCraft: The Looming Shadow | Trailer #1
Просмотров 2,5 тыс.2 года назад
StarCraft: The Looming Shadow | Trailer #1
StarCraft: Dark Origin | SC1 secret mission adaptation
Просмотров 14 тыс.2 года назад
StarCraft: Dark Origin | SC1 secret mission adaptation
6 weird things I found in the Starcraft 2 editor
Просмотров 21 тыс.2 года назад
6 weird things I found in the Starcraft 2 editor
Recovery and Cleanup | StarCraft short
Просмотров 5 тыс.2 года назад
Recovery and Cleanup | StarCraft short
What Dark Souls Does Best | Words About Games
Просмотров 2763 года назад
What Dark Souls Does Best | Words About Games
MONOMYTH demo, first impressions | Words About Games
Просмотров 2213 года назад
MONOMYTH demo, first impressions | Words About Games
This is absolutely phenomenal. Thank You so much for Your effort and sharing Your incredibly talent!
Now I understand why zergs have different units like roaches zerglings and hydralisks these are probably the creatures they consumed and integrated to the swarm.
Rekkin quick qeustion have you tried space marine 2 I heard a lot of people are saying its really good. Also your starcraft animation looks great. Also which one has better lore warhammer 40k or staracraft?
Space Marine 2 seems pretty fun but I'm not confident in my computer's ability to run it. As for 40k versus SC, it really comes down to personal preference, though the two aren't really that similar beyond some surface-level comparisons.
Thank you for making one of the nichest things on the internet, i dream of starcraft things too
The visuals are unique!
Caus calla dos! So the things the protoss said when you clicked on them were not just babble to sound alien, but had actual meaning related to a story somebody wrote. This game was well thought out.
Yea this was a cool video. Thank you. I've got to get another copy of this game. It is so cool.
So how is it spelled? Aior, eyeor, ayeor, ??
Aiur, it goes
Exceptional work
So.. at any point in their history had they constructed enough pylons?
@newguardian5725 some say they're still chasing that dream even now
Just watched it all. The final result is really good! I can relate to all the work this requires behind the scene, from terraining, the data, the triggers, placing points, regions, the lighting, the cameras, etc. And lots and lots and lotttttsss of play testing to see if this little tweak make the scene better or not clip into something or make the marine arrive in time... and thats not even the post-prod stuff that you can't do much from in-game. Lots of sound effects added, the music, the image overlaying, I even think you used green screen for some of the effects to stack videos. Really well done.
Well, first time I see your channel. This is like the 4th video I see after a couple of sc2 editor tutorials. Feels like I have some watching to do. I'm mostly interested in the sc2 content. And I'm the mapmaker of StarParty on the sc2 arcade. It's a game in the style of mario party, with boards and fun minigames.
Whoa, amazing. That's a lot of work and little value fiddling to get everything timed. Is the map published on the arcade? 10/10, very well done.
My favorite faction.
Cool trick. It's not something I'd recommand particularly as quite often if you make a campaign and you want your character to go down an elevator but see the terrain around, that won't work. You will need fancier tricks.
First time i see this trick used. Very clever. As far as I know, there is a way to do "Render to texture" in actors which allows to play video files (.ogv). The trick you show here is "quick and dirty" but works too.
Found this video searching for sc2 editor filtered with less than 1 year old. It's a pretty good tutorial. I've been doing that for yearrsss. You can see some of my videos playing with it. When doing camera work, you also want to consider a few other values: 1. Shadow Clip: you can place a very high value like 16000. This will display very far shadows when zooming out 2. Field of view: you can have fun with that, it really modifies the camera view and can make interesting stuff 3. Far Clip: When doing camera work, sometimes the camera is angled in such a way that sc2 must render the whole map and that can make the game laggy. To reduce that, change far clip which will prevent rendering after a certain distance. 4. Depth of field: If you want to make a cinematic/cutscene look much more polished, add depth of field. You will have to play with amount, end, focus depth and start. That's how you can make two characters talk, one behind another, and just by changing the focal, you can show who's talking. It adds little nuances. Make it feel professionnal. Edit: Just watched The Looming Shadow and saw you used that technique.
Sc1 had good stories and lore, whereas the secondgame completely destroyed it
When you know the lore but listen anyways because it's such a well done video...
I have watched many videos with StarCraft terran origin none of them of i like as much as i like yours. Also upl looks like it continues from the events of cyberpunk 77
Amazingly well done. You're a gem!
Looove it
😅 two things: 1. WHY???!!! 2. Awesome!
StarCraft 2 Heart of the Swarm in low budget.
Is there a StarCraft shooter that has the same gameplay as Warhammer 40k space marine 2?
I prefer this more than the actual cgi.
0:57 since when did a marine get killed by the tank??
That one actually surprised me when I was going back through the cutscene - there's a marine running from the ultralisk. He gets tagged by the zerglings there, but the various timings necessary here just didn't work out quite as perfectly
Never knew he was there! Thanks for telling me. :)
Wow. Just wow.
Well made
If this was an actual level, I'd be stoked. But Alas, a cutscene
¨la pc "cuando tu juego no aguanta la calidad ultra 4k*
1:50 Colony Drop of Zeon reference!
Very nice!
You could've used actual drop pods instead of the infestor balls haha
I did originally start with those, but unfortunately they just weren't as controllable as I needed for things to work.
@@RekkinOnTheInternet you should play space marine 2 it’s really good I heard it’s probably better than StarCraft (jkjkjk) lol
@@jamespaguip5913 Yeah, better plagiarizing 😂
Amazing.
Incredible!
Impressive work
diaaaaaum!
incredibly impressive, nice job!
That's a cool idea and a great execution
That was fucking excellent lol
Mengsk could easily be a hero, but his trauma and extremism turned him into a sociopath. He became willing to to betray anyone, sacrifice anyone or anything, to get what he wanted. He became so convinced of his own righteousness that he became exactly what he hated, using the zerg to commit genocide and steamroll opposition in much the same way the Confederacy used nukes. His rule as a dictator is no surprise, given his extremism and idea of self-supremacy. He's intelligent and highly charismatic, but sociopathically cruel and self-focused. It's part of what makes his speech so, SO chilling -- it has so many elements of charisma and heroism, but the player sees the full dramatic irony.
StarCraft and StarCraft 2 has some of the most beautiful and badass music in video game history. Man Blizzard use to be to good it’s tragic what has happened.
The StarCraft universe is so fascinating. I wish they would make a movie or a TV show based on it.
One thing i HATE blizzard did is that in Starcraft 1 the lore was much more HARD-SCIFI, with very deep explanations about the origins of the races and the political agendas they had behind it, but in Starcraft 2 they retconed removing a alot of the cool deep lore turning the franchise into a more fantasy scifi. its really lame.
This is the correct lore. No Amon, no Zerg Virus, no remaining zerg homeworld to return to, no nonsense.
Great video!
This was written by AI
@@KevinRoyster-m9t No, this was written by Blizzard in 1998.
@@RekkinOnTheInternetI think he's trying to say your script was written by ChatGPT.
@@DBWave94 The script is the text from the Starcraft 1 manual, which was written by Blizzard in 1998. oldgamesdownload.com/wp-content/uploads/StarCraft_Manual_EN.pdf Starting on page 71.
Would you be willing to talk about StarCraft lore on discord or any other platform yout comfortable using
I guess that would really depend on to what extent - I fully admit I'm more knowledgeable about the broad strokes of the setting, not so much the finer details.
@@RekkinOnTheInternet gotcha do you want my discord or do you want to talk here?
@@trampolineman544 I'd be happy to answer any questions I can here
@@RekkinOnTheInternet dang I forgot to respond do you know of any parts of the lore that are silly or make little sense
@@trampolineman544 Oh sure, there's plenty of weird little parts. Again, I'm not any sort of expert on the really deep stuff, but here's just a couple things I generally remember. Most zerg units are adapted to survive the vacuum of space, and the ones with wings will still flap them. It doesn't do anything because there's no air, and it's just explained that it's a reflex action while the real propulsion comes from expelling gas from some kind of flight sac organ. The SCV redesign in SC2 is, in lore, less popular with its operators because it doesn't have cupholders like the original version. Protoss photosynthesize, which starts to get a little head-scratching when you realize that the Dark Templar homeworld of Shakuras is described as "shadowy" and exists in "a state of perpetual twilight." Seems like a bad place to live if the sun is your food!
Would you be willing to talk about StarCraft lore if so could you friend me at Imgonnalickya