FS25 Modding | The Making Of : Trewern | EP1

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  • Опубликовано: 3 дек 2024

Комментарии • 18

  • @FJBFJT
    @FJBFJT 8 дней назад +1

    Hey dude...thanks for your answer on the other video about trees. You were right about the attributes...an important detail was left out and now I got collisions. Happy. Most things cant be imported though with shader issues etc. They come up invisible in GE10.

    • @RhodTehMod
      @RhodTehMod  8 дней назад

      Thanks for the info bud! You can update them by correcting the shader under the custom shader section and selecting the tree branch shader or something and should help it out.

  • @runsliketurtle1791
    @runsliketurtle1791 8 дней назад +1

    Have you messed around with the new field toolkit? I havent found a way to make nice fields that arent square

    • @RhodTehMod
      @RhodTehMod  8 дней назад +1

      Not yet buddy! I will soon!

  • @Scottishmodding
    @Scottishmodding 8 дней назад +1

    Do u have a video on the data folder with the weight flies for fs25

    • @RhodTehMod
      @RhodTehMod  8 дней назад +1

      No not as of yet! Will do in the future

  • @chrislittler1448
    @chrislittler1448 8 дней назад +1

    Do you have a tutorial on using a real terrain?

    • @RhodTehMod
      @RhodTehMod  8 дней назад +3

      hi mate thanks for the comment! hope you are well.
      I can make one in the next coming days for you if youd like from using real terrain data (DTM) at 1m Resolution. and also a way to fix stepping from them aswell to have them in 16bit grayscale instead of 8

    • @the-jlp9586
      @the-jlp9586 8 дней назад +1

      @@RhodTehMod yes please

    • @the-jlp9586
      @the-jlp9586 8 дней назад +1

      Can you also show how you make your roads, intersections in blender as well?

    • @RhodTehMod
      @RhodTehMod  8 дней назад +2

      @@the-jlp9586 i can do mate im just trying to figure it all out now!

    • @the-jlp9586
      @the-jlp9586 8 дней назад

      @@RhodTehMod awesome thank you!