If I remember correctly, planet wisp from sonic colors also had adaptive music. It would start with the piano and strings but as you got deeper into the factory sections the drum and base would take over.
@@NewbieIndieGameDev Yeah, I just found your channel and your quality is that of a big channel, an easy sub! I actually did my senior project on adaptive music, I find sound design really interesting! I have a playlist on videos I've seen about it if anyone is interested!
This is one way of implementing adaptive music for sure, but it's not the only kind (transition markers/regions!), and you don't have to stick with only one... you could absolutely use both at the same time, plus anything extra on top. The fun of adaptive music is that you can do it however you want.
Great video, very informative! Keep It Up :D One thing I must say, in the "Theory" section of the video you show what I think It's stock footage of many videogames. Around 1:26 a video of an interview about (if a recall right) a kid who is very "good" at CSGO is shown, in reality if you pay attention to his screen you can see he's spinbotting, basically cheating. Try to not use that specific clip. The rest of the video again, molto bene.
Wow, nice job! I thought I was watching someone with at least 5K subscribers (especially following the soft body video) and was very suprised to see only 29 likes. The visual design is a tad boring with just back and white but overal is decent. :D
Nier: Automata did a great job with adaptive music! There are I believe 4 different versions of the songs that transition between each other with game play
Great video! For those who are interested I would recomend looking up Horizontal re-sequencing techniques as these open up a world of creative potential in adaptive/dynamic music. 'Music by Kejero' is a good place to start :)
If I remember correctly, planet wisp from sonic colors also had adaptive music. It would start with the piano and strings but as you got deeper into the factory sections the drum and base would take over.
The start of just shapes & beats handles this perfectly. Unfortunately the gimmick is dropped after that
I can't imagine making such high quality content for only 500 subscribers. Excellent video!
Thank you!
You’ll be glad to hear it’s 2.81K subs now!
Very well made! I feel that the music was overdone around the cave, but it was definitely a good simple intro to adaptive music
Thank you very much! I'm glad you liked it!
@@NewbieIndieGameDev Yeah, I just found your channel and your quality is that of a big channel, an easy sub! I actually did my senior project on adaptive music, I find sound design really interesting! I have a playlist on videos I've seen about it if anyone is interested!
@@drummerdog546 I couldnt find the playlist
@@dillon7618 its just on my channel, its called music shit
@@drummerdog546 ah cool thx
You are super underrated! Please remember us when you are famous!
😂♥️🤙🏻
This is so helpful. Thanks for explaining the concept of vertical mixing in such a visual way. :D
This is one way of implementing adaptive music for sure, but it's not the only kind (transition markers/regions!), and you don't have to stick with only one... you could absolutely use both at the same time, plus anything extra on top.
The fun of adaptive music is that you can do it however you want.
awesome and creepy area for just a demo, and great vid
Thank you very much!
Great video, very informative! Keep It Up :D
One thing I must say, in the "Theory" section of the video you show what I think It's stock footage of many videogames.
Around 1:26 a video of an interview about (if a recall right) a kid who is very "good" at CSGO is shown, in reality if you pay attention to his screen you can see he's spinbotting, basically cheating.
Try to not use that specific clip.
The rest of the video again, molto bene.
I feel like there isn't enough adaptive music in video games for how much health you have.
Portal 2 is a great example for this
how did you talk about adaptive music without mentioning doom once
Exactly what I was thinking
Wow, nice job! I thought I was watching someone with at least 5K subscribers (especially following the soft body video) and was very suprised to see only 29 likes. The visual design is a tad boring with just back and white but overal is decent. :D
Thank you for your comment and feedback, I appreciate it!
Am I the only one who thinks the step sounds are super ASMR?
I love how they use it to indicate detection in the last of us 2.
Nice! I will have to check it out!
Nier: Automata did a great job with adaptive music! There are I believe 4 different versions of the songs that transition between each other with game play
Great video! For those who are interested I would recomend looking up Horizontal re-sequencing techniques as these open up a world of creative potential in adaptive/dynamic music. 'Music by Kejero' is a good place to start :)
Bro, I thought this channel had thousand of subscribers but I was wrong. Cool video though.
🙂 thanks! Road to... 10K? 😅
very informative.. thanks
Glad it was helpful!
Your videos are great but, I know why your videos don't blow up you use bad type of thumbnails