MTG Top 10: Mutate | Magic: the Gathering

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  • Опубликовано: 26 дек 2024

Комментарии • 81

  • @TeaHauss
    @TeaHauss 14 дней назад +53

    Gemrazer turning Walking Ballista into a differently named creature to get around pithing needle is my favorite mini interaction

  • @jacobbrown9894
    @jacobbrown9894 13 дней назад +9

    The greatest strength of mutate: Sharing standard with Stonecoil Serpent

  • @peterklein3354
    @peterklein3354 13 дней назад +4

    Mutate seems like an ability that could fit into many sets and/or planes from a flavor perspective. I wonder when it next shows up

  • @yawg691
    @yawg691 13 дней назад +25

    My first thought before watching: "There are 10?"

  • @fisherjohnson1642
    @fisherjohnson1642 14 дней назад +14

    Thank you Nizza, Mutate is my favorite mechanic and Ikoria got me into magic, love to see it

    • @RowanNagy97
      @RowanNagy97 14 дней назад +5

      You are a psycopath but in a way I respect so much lol

    • @Leo90009
      @Leo90009 14 дней назад +1

      Nethroiiii

    • @BoisegangGaming
      @BoisegangGaming 13 дней назад

      ​@Leo90009 Nethroi players be like "there are dozens of us, dozens!"

    • @fisherjohnson1642
      @fisherjohnson1642 13 дней назад

      Nethroi was also my first commander deck, I have all 5 mutate apexes built as commander decks, and a deck using each companion except lutri and yorion, although yorion I also have built as a commander

  • @Zauzzie
    @Zauzzie 12 дней назад +1

    One of my favorite Mutate interactions is if you mutate onto your commander and the commander goes into the command zone, it takes everything mutated with it and the mutated cards can never leave the command zone lol

  • @TheGloriousLobsterEmperor
    @TheGloriousLobsterEmperor 14 дней назад +32

    Ahhh mutate, I've literally never played it. Not once. It's a cool looking ability, but I've just never chosen to play with it. In this sense, it's opposite to my quest for "Top 10 Vintage Cards (Minus Power 9)", which I am always doing.

    • @olipod5470
      @olipod5470 14 дней назад +2

      One day you’ll be rewarded. One day…

    • @stefanoriva9767
      @stefanoriva9767 14 дней назад +2

      I'm the opposite of you 😊 I never played eternal formats like vintage, but I play a lot of standard (and brawl) on MtG Arena, so I played with all these mutate cards.

    • @NateBullock-ow6on
      @NateBullock-ow6on 8 дней назад

      Mutate is awesome

  • @Gameflyer001
    @Gameflyer001 13 дней назад +2

    One of my favourites was Nethroi, Apex of Death. Auspicious Starrix and Dirge Bat were two others that I played with during Ikoria's time in Standard.

  • @therudecanadian8068
    @therudecanadian8068 14 дней назад +6

    Mutate is legit my favorite mechanic. So much design room and the only caveat is 'can't be human'.

    • @astuteanansi4935
      @astuteanansi4935 13 дней назад

      My favorite thing was the Scute Swarm Mutate interaction - instead of measly 1/1s you can churn out copies with mutated stats and abilities. And Greathorn also helps you get to 6 lands in the first place

  • @thetommonster
    @thetommonster 13 дней назад +3

    As if the ridiculous type lines and the inherently-confusing mutate mechanic for the Apex's weren't enough, you have the fact that the mutate cost includes hybrid mana. At least it came out in 2020, so maddening absurdity was at least topical.

  • @OCyrus1989
    @OCyrus1989 13 дней назад +3

    Ikoria was the most fun I'd ever had with any single MtG set, and mutate was a huge part of that. Shame we never got the 5-color mutate lord that gives all your non-human creatures mutate that I didn't know I've always wanted.

  • @pr0fess0rbadass
    @pr0fess0rbadass 13 дней назад +3

    Petition for top 10 jankiest mechanics.
    #1 mutate

  • @happyslapsgiving5421
    @happyslapsgiving5421 13 дней назад +3

    That damn squirrel...

  • @Cameron-ds9xs
    @Cameron-ds9xs 13 дней назад +2

    Ahh memories of the first time I mutated a migratory Greathorn on a scute swarm. Good times

  • @wudgethenumbers
    @wudgethenumbers 13 дней назад +1

    Gemrazer requires a specific deck that wants it over other versions of artifact and enchantment hate to be good at a given time but also that the format in question not be warped around, say, a particular indestructible artifact that destroy removal does nothing against. Modern had a card printed into it in the year that Gemrazer stopped gaining points that fits that description, but that card might no longer be a consideration for deck builders come Monday, and in general the conditions that would make Gemrazer see play again seem vastly more likely than for any of the cards behind it.

  • @abeybaebe2514
    @abeybaebe2514 13 дней назад +2

    God I love mutate. I hope it never comes back

    • @captainshiner42
      @captainshiner42 13 дней назад

      Same. What a shitshow mechanic.

    • @abeybaebe2514
      @abeybaebe2514 13 дней назад

      This is why we keep getting affinity back

  • @RibusPQR
    @RibusPQR 14 дней назад +14

    "It may be done putting up top eights altogether" the same could be said for all of Mutate

    • @mikotagayuna8494
      @mikotagayuna8494 13 дней назад +1

      Sea Dasher Octopus sometimes appears in Pioneer Mono U aggro and Vadrok, along with Lore Drakkis, form the core of Modern mutate lists.

    • @nicholasfarrell5981
      @nicholasfarrell5981 12 дней назад

      ​@@mikotagayuna8494there's actually Modern Mutate lists? I'm intrigued.

  • @louisnemzer6801
    @louisnemzer6801 13 дней назад

    Mutate is an underrated mechanic. It's just a little too complex but very fun to play when it's working

  • @macojo2477
    @macojo2477 13 дней назад +1

    Was thinking about making a mutate deck. And now this video drops. I guess its fate

  • @Jaxomh
    @Jaxomh 6 дней назад

    5:27 Migratory Greathorn also used to be played in a combo with Scute Swarm, at least on Arena. It was unpleasant.

  • @MortonGoldthwait
    @MortonGoldthwait 13 дней назад +1

    I'd love a Simic mutant that tapped for green and bounced creatures. Call it Man-O-War Elves.

  • @dannybun9332
    @dannybun9332 14 дней назад +1

    Ikoria was my first limited format. I still play zenith flare in historic sometimes.

  • @melenynder7136
    @melenynder7136 14 дней назад +1

    Kind of impressive that the score increased by 1 for the most part, but there were no ties

  • @clockblower6414
    @clockblower6414 13 дней назад +1

    Mutate makes me wonder why they got rid of banding

    • @captainshiner42
      @captainshiner42 13 дней назад

      Exactly. Or mono artifacts, or enchant world, or splice onto arcane.......

  • @andyspendlove1019
    @andyspendlove1019 13 дней назад

    Hands down my favorite use of Mutate is to have Oko the Trickster use its 0 ability on a non-Human creature and then Mutate over him with some Mutate creature. This will keep him a creature forever and not a planeswalker, BUT he still has all of his loyalty counters and abilities 😂 popping off his ultimate while he’s a creature himself is really fun.

  • @_z3i
    @_z3i 13 дней назад

    Vadrok and Lore Drakkis both used to be fringe cEDH playable because of that they work with Snap and Dockside, but they fell out of favour long before dockside got banned.

  • @awildsylveon9896
    @awildsylveon9896 12 дней назад

    Mutate was so fun in limited, making a big pile of random mutate dudes was just as fun as blowing out said pile of mutate dudes with removal

  • @thepiratedoggo1996
    @thepiratedoggo1996 13 дней назад

    Mutate is a fun gimmick i really enjoy. i built and to this day still play Otrimi mutate.

  • @eurodanceguy
    @eurodanceguy 13 дней назад +2

    It's mutate coming back soon?? I need to know, my fav mechanic

  • @justinanderson2631
    @justinanderson2631 14 дней назад

    Also in the top 10 mechanics I hope will return soon. I try to force it so hard with all the "Whenever you cast a creature cards" I can find. 😅

  • @NateBullock-ow6on
    @NateBullock-ow6on 8 дней назад

    Gemrazer is awesome especially with stoncoil serpent

  • @philipbrackett443
    @philipbrackett443 13 дней назад

    This is such a cool mechanic. I know Shroud is rarely printed on new cards, but are you able to mutate your own shrouded creature?
    Does mutate count as a targeted ability?

    • @Pedun42
      @Pedun42 13 дней назад +1

      Since it says "target non human creature" in the reminder text, it means it's a targeted ability, so shroud would stop it. Hexproof and ward don't though!

    • @philipbrackett443
      @philipbrackett443 13 дней назад

      @@Pedun42 Gracias amigo

  • @nbridges7321
    @nbridges7321 14 дней назад +1

    Mutate is such a parasitic mechanic that I seriously doubt any of these cards will ever see any regular play again unless more heavily pushed support is printed for them. Its a good enough mechanic to warp the standard format of its time, but just not good enough beyond that. Gemrazer seems like the only one that might see any more play in pioneer, and thats not a good sign for the mechanic as a whole

    • @captainshiner42
      @captainshiner42 13 дней назад +1

      Kinda reminds me of all of those one-mana cyclers. That janky-ass cycling deck we saw all the time in 2020 was the bane of my existence.

  • @Shimatzu95
    @Shimatzu95 14 дней назад

    Speaking about combining cards, do we have a top 10 meld list already?

    • @Triceratopping
      @Triceratopping 14 дней назад

      lol so basically every meld card except for Graf Rats/Midnight Scavengers then

    • @Shimatzu95
      @Shimatzu95 14 дней назад

      @Triceratopping honestly, i WAS wondering if we dont have the video, the reason would be too few cards😅

  • @PKFat
    @PKFat 14 дней назад

    O the hottest of messes is finally here
    I legit forgot about #1. I expected #2 to be on top bc I have strong memories of getting curb stomped by Izzet mutate decks during COVID.

  • @alexgibson781
    @alexgibson781 14 дней назад +4

    Reading these other comments make be realise I'm weird because mutate is one of my most hated mechanics ever, the amount of value decks built around it can get by going mana dork to Greathorn to Gemrazer to Starrix to cheat out 3 bombs on turn 4 in addition to the 6/6 that has reach and trample at minimum, it literally makes me want to vomit. (Seriously, who thought the Starrix was ok, it's OP in so many ways.) Without tons of counterspells and/or removal to make sure they never have a creature on the board it's basically unbeatable.

    • @sallomon2357
      @sallomon2357 13 дней назад

      I guess for the Starrix they thought for some reason "hey, it straight up exiles chunks of your deck, that's a big downside, right?"...yeah, sure.
      I really dislike Ikoria and Mutate is one of the reasons.

  • @FlibTheBard
    @FlibTheBard 13 дней назад

    Not sure what they were smoking with this one but considering it was only a couple sets after eldraine I guess it was just overcomplicated design mistake central.

  • @Jalabhar_Xho
    @Jalabhar_Xho 13 дней назад

    Mutate is awesome as a concept and flavor, but quite a mess in actual gameplay.

  • @SultaiGuy
    @SultaiGuy 13 дней назад

    LET'S GO BABYYY!!

  • @j-rey-
    @j-rey- 13 дней назад

    Idk if the mechanic is really that complicated, but mutate is the _only_ mechanic in magic where I always forget how it works shortly after refreshing my memory on it. I can remember banding, bushido, all other stupid mechanics over the years, but I always forget how mutate works. I only dislike it for that reason. I've heard people say it is an interesting mechanic with a lot of design space, but it really seems too complicated for a game that is already extremely complicated.

  • @olafthemoose9413
    @olafthemoose9413 14 дней назад

    Top 10 companions next?

  • @sqwirl31trkpny94
    @sqwirl31trkpny94 14 дней назад

    Great vid!

    • @PKFat
      @PKFat 14 дней назад +2

      How do you know? The video hasn't been up long enough for you to watch the entire thing?
      He might have lost his mind & decided to go spend the last half of the video on a rant about how he's not tolerating anyone praising the masterpiece art on Mold Demon. 🤔

    • @TheGloriousLobsterEmperor
      @TheGloriousLobsterEmperor 14 дней назад +1

      ​@@PKFat I can confirm, that is exactly what happened.

  • @eloidasarmi6815
    @eloidasarmi6815 14 дней назад

    So it's basically top ten cards from the same standard deck? XD

  • @Atmapalazzo
    @Atmapalazzo 14 дней назад

    I don't get why they decided to make the mutate cards so parasitic. Pretty much every mutate creature didn't do anything unless it mutated. More Sea-Dasher Octopus like cards would have been nice.

    • @NizzahonMagic
      @NizzahonMagic  13 дней назад

      It's only a little Parasitic, because they can all get that first mutate trigger without any additional mutate.

  • @MichelleNghi
    @MichelleNghi 13 дней назад

    I dont have none of these ten cards 😭🤬

  • @captainshiner42
    @captainshiner42 13 дней назад

    This is perhaps one of the most confusing and least intuitive mechanics in the entire game. Hopefully, we don't see it again.

  • @packman2552
    @packman2552 14 дней назад +6

    Mutate is one of my least favorite mechanics, it's a mechanic that was already perfected with auras and even bestow.

    • @jefftherayls4637
      @jefftherayls4637 13 дней назад

      They're like bestow as a modal creature, but lean far more heavily to sorcery/instant effects than auras. Where it really differs is the compounding recursion all-or-nothing stack.
      It must have been an absolute nightmare to playtest this weird slurry of modal creature aura with repeatable sorcery that kind of requires a sacrifice. Probably why it's so parasitic and overcosted.

    • @sun-does-shine
      @sun-does-shine 13 дней назад

      You’re joking right? Aura’s are an atrocious mechanic and mutate was at least halfway playable and interesting. Its not the best mechanic, but its definitely a huge improvement over auras

    • @packman2552
      @packman2552 13 дней назад

      @@sun-does-shine How is it an improvement? You spend more mana on average for less buffs for your all in one basket game plan on average than auras. You get 0 benefit for reanimating or cheating them out. If your dude gets exiled everything goes with it so you can't as easily reuse the resources you spent to make a pretty mediocre creature considering the amount you had to pay in installments to make it. And while not being able to hit 3800 creatures in all of the game isnt the biggest downside, its still big enough to hurt its usage in formats like commander.

    • @sun-does-shine
      @sun-does-shine 13 дней назад

      @ youre right about all those weaknesses, but have you forgotten how bad auras suck. Theyre an evergreen card type that I have never in my life seen be worthwhile, despite repeated attempts to make them good. Mutate is a much less explored but, imo, a much more promising way to approach the “spend multiple cards on one big creature” gimmick

    • @packman2552
      @packman2552 12 дней назад

      @@sun-does-shine in a vacuum they aren't the best, but given they have way more things they can work with. Be it enchantresses, constellation, eeire, modified, reanimation effects. There is a reason on average auras cap out at 3-4 of their mana value. The biggest benefit mutate really has is that you can start with a slightly weaker than average creature to begin to mutate onto. I do hope they revisit the idea and figure out a way to make it a bit less cumbersome than it ended up being.

  • @RowanNagy97
    @RowanNagy97 14 дней назад +3

    Mutate is my least favorite mechanic because im too dumb for the midrangey complexity of value engines like most of these. I like red deck wins and linear combo decks.

  • @PokeBattlerJaze
    @PokeBattlerJaze 14 дней назад +2

    Gemrazer?
    Edit:
    God I hated this card.

  • @randallross420
    @randallross420 13 дней назад

    Boy this really is a gang of terrible cards.

  • @camdenharper7244
    @camdenharper7244 14 дней назад

    Four views. Four likes. Sounds about right