Modern Gaming Is Broken, Let's Return to the Past.

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  • Опубликовано: 23 янв 2025

Комментарии • 11

  • @LaPrincipessaNuova
    @LaPrincipessaNuova 4 месяца назад +2

    “Nothing like the original Call of Duty, Halo, Minecraft LAN parties of the mid 2010s”
    I can assure you that in 2010 everyone was saying “playing Minecraft over Hamachi and talking on Skype is fun and all, but I wish LAN parties were still a thing. Sure, we get together and play smash or CoD every few years, but it’s nothing like the LAN parties of the early 2000s.”

  • @JerimiahWahl
    @JerimiahWahl 4 месяца назад

    Oh my gosh I was there 9:17

    • @ArcticJack2
      @ArcticJack2  4 месяца назад

      Who are you and why were you in my house

    • @JerimiahWahl
      @JerimiahWahl 4 месяца назад

      @@ArcticJack2 I was in your walls, playing Totk with you guys, but you didn’t know I was there

  • @ExGanonMain
    @ExGanonMain 3 месяца назад

    The DS releases next month

  • @Pandsu
    @Pandsu 4 месяца назад

    idk, I think a lot of this is just rose-tinted glasses when it comes to the old stuff.
    There definitely are issues with modern gaming. For instance, I hate that every big game needs to have a season pass, and a cash shop, and a content roadmap, etc. and I also dislike that this, as well as modern matchmaking and such, have gotten rid of things like modding scenes and a more tight-knit sense of community in games and their player-run servers. I also don't like that simply making a profit isn't enough for a game to be considered a success and that development costs and timeframes have ballooned as much as they have, especially since that has mostly killed the more niche, experimental titles made anyone but complete indie studios.
    But other than that... I don't think I agree that modern gaming is much worse than it used to be when you actually look at it as a whole.
    Sure, DLC and post-launch content can get a bit overwhelming at times but it's not like we've never had frustrations like that before. What is now released as DLC or updates has once either not existed or been exclusive to complete re-releases of the same game. Great example for that would be Street Fighter. How many versions, completely separate, full purchases of the same basic game, have there been? Then we had the Alpha trilogy which now would probably just be one game with DLC seasons. And 3 separate versions of Street Fighter 3. And even with 4 and 5, released in the age of DLC, we had whole separate versions with exclusive content, just that sometimes those gave you the option to buy those as DLC instead.
    What about Resident Evil? Multiple games had ports to different platforms with exclusive content each time. Technically there were even multiple versions just on PS1.
    Final Fantasy and Kingdom Hearts games had updates and new stuff exclusive to different regions and re-releases. Every port of the old games had new stuff added, every time you had to buy the game again, on a new platform. Mario 3 on GBA had e-reader cards, basically physical DLC, exclusive to that GBA version and also region-locked.
    Pokemon is a whole can of worms.
    Doom had re-releases and map packs and custom wads and special music sometimes exclusive to specific versions.
    You get the idea.
    This also shows how we've always had an obsession with nostalgia and re-releases. Maybe not AS much but the landscape was also a bit different and there just were fewer huge bangers out there in general that would be worth re-releasing or remaking.
    Mario All-Stars came out on SNES. There was also the Satellaview stuff for old games re-released in general. Then they released those games again on GBA and didn't even bother to make a specific GBA Mario game. Then Mario 64 on DS, also didn't bother to make a 3D Mario on DS.
    Zelda Link's Awakening was re-released on GBC and still compatible with the regular Game Boy. ALTTP re-released on GBA. The N64 Zeldas on 3DS. Gamecube Zeldas on Wii U.
    Atari games, both specific ones and collections, were released on NES, SNES, Game Boy, and so on. Classic collections aren't anything new. There was Game & Watch Gallery on Game Boy.
    Also when it comes to the cost, when you actually look at the prices (adjusted for inflation especially) and what you get out of your average purchase, I would honestly say that gaming has, at worst, stayed about as costly as it has always been. There's outliers both back then (Neo Geo and other more niche systems especially but even something like the NES especially given the position the industry was in in America at the time) and today (lol PS5 Pro) but overall it's about the same and given how long-lasting some games are and how many hundreds of hours we put into them, I'd say it's still very fair.
    I could probably come up with more but the point is that I really don't think gaming is in THAT bad of a state. Not yet, at least. Some trends do be concerning fr fr

  • @tombooth6996
    @tombooth6996 4 месяца назад +1

    Yea everything is to realistic and everyone just cares about the graphics

  • @adenisaacs1850
    @adenisaacs1850 4 месяца назад

    Hey there. Thanks for making this video. It isn't often one makes me want to write.
    So, for the most part, i agree with the video on a lot of it's critiques. Modern gaming has lots of issues even outside the ones mentioned in this video. But i also don't think gaming in the ye olden days was all that much better. The gaming insdustry hasn't gotten greedier, it's just gotten more tools to extract wealth. Shovelware is a great example of this. I guarantee that atleast a 3rd of old video game libraries are filled with unplayable, mediocre garbage made purely to take up sheft space. So while i do agree thst things are bad, i don't think they were much better back then. Your first point on microtransactions was a good one. But i also don't entirely agree with your view point that if they had DLC in mind, that means they were purposely keeping it out of the game. Sure, if the DLC and game release on the same day, yes. But i honestly cant even think of an example, unless you're talking about season passes and counting them. I don't see all DLC as stuff ripped out of the base to be sold later. For example, i think the reason a lot of dlc for games gets released is that the content doesn't necessarily fit anywhere into the base game. Having a seperate avenue to explore different ideas that may or may not line up exactly with the base game i think is a good thing. And most of the time, i see DLC as just more game. Using Cyberpunk as an example, it's an incredible game even without DLC. The DLC is just more game for you to play if you really want it. Now granted, maybe most DLC is not like that. But still, i think calling all DLC just stuff ripped from the base game is a bit hyperbolic.
    And now i can finally stop saying that 3 letter word over and kver again and talk about your point about online. I do agree mostly. However, there are a few points i dont. I think games having the ability to update is a great thing and giving devs the option to just keep filling out their game is a grest option. If done correctly of course. Yes, it can lead to scenarios like you mentioned with minecraft, but let's be honest. Who the hell is going to start playing minecraft on the ps3 in 2024? I'm not saying this invalidates your point, but i also thing what you brought up is a pretty rare occurrance. Sure, it happens and it's bad that it does happen. But i don't think this is as much of a knock against updates as you'd think. The industry is better off having the ability to fix its mistakes. And while yes, that may lead to a product that's broken on launch and makes you want months or years to play it, the overall benefits outweigh the few examples of that happening.
    Next I'm gonna talk about online play. While i do agree that it's not easy to make lasting friends online the same way as it is in real life, i also think it's good to give people the option. Making friends isn't easy for a lot of people, and so having the anonymity and distance may help them make friends with more people. Of course, that's not always the case. But it is one small benefit of online gaming. And even if you arent looking for friends, online gaming is great because it means you don't have to rely on other people just to play the game. You don't have to wiat for your friend to install a game or find out their wifi went out the day before so they couldn't get on. That doesn't stop you from playing the game. I think it's good that online multiplayer doesn't always force a strict level of social need on you. Lastly for this section, I'll talk about lan parties. Now, as cool as they sound and as great as they probably were, there's just one thing that you probably don't think of. You know how heavy a damn Crt is? Cause they weigh a lot. Not to mention all the cords and the consoles and the games. Can you imagine how much of a pain in the ass it must have been to lug around a crt and console to your friends house and then mess around for an hour trying to set things up? Lan parties sound cool and magical, sure. But there's just so much more to consider. In the end, convenience always wins. And lan parties are kinda just a novelty at best. Because most people are fine just playing online or doing split screen. I'm not saying that lan parties shouldn't exist, but i also understand why they dont. For most people, they're too much of a pain in the ass just to set up so you can play a multiplayer game with your friend. Online gaming has its issues. Yes. But its so much easier and more convenient for people these days to just hop online with their friends.
    So in the last part of your video, you talked about how console gaming has become less fun. I can't say i disagree. Consoles have only gotten more and more expensive for less and less reasons. Genuinely, the only reason to buy either or depends solely on exclusives and what ecosystem you're already invested in. Because outsiders rarely ever realize that the reason people stick with one console brand is largely due to he fact that all their stuff is already there. I'm sure fanboyism is also a factor, but not as much as convenience. Because console fanboys are a fraction of the actual base of people who buy consoles. Most people buy them because they wanna play games and that's it. Joe schmoe who works in accounting doesn't give a fucking shit which console has more terraflops. All he cares about is playing the games he wants to play and doing it as simply as possible. But now, things are changing. One of the reasons consoles have always been more popular than PC is price. A decent pc is expensive. Most people see a games machine for half the price and see it as a deal. But now, things are different. The upfront cost is getting higher. Like lets say you are John Business and you want to play the new gta 6 on the ps5 pro because that's the best one. The console alone is gonna cost you 700 without tax and or shipping. Lets just slap 50 onto that to account for those to. So you're paying that much for the console. But if you want to buy the physical edition, that's 80 bucks, and again, I'll just round that up to 100 to include tax and shipping if applicable. And then, there's the game itself which is 70. Lets add 5 bucks to the end of that. Just to play a single game on the Ps5 pro, it'll cost you around 900 dollars. Just to play a single game. Now granted, you could just go with the digital version, but that's still gonna cost you around 800 dollars in total, likely more. My math isn't perfect and the estimates are actually me lowballing it and assuming things will be a bit cheaper. Even then, that's still a lot of money to just play one game. And you'll likely end up paying more money in the longterm because the playstation store doesn't have very good sales. And then you add playststion online on top of thst, and it will likely cost you way more to buy a ps5 than to just wait a bit and buy a thousand dollar pc. And the general puclic i feel is soon gonna start catching onto that. Because while PC has hugher upfront costs, the money you save will more than make up for that in the long run. And it's not even like you have to spend any money once you get the pc. There are millions of games on pc that you can play for free and sink thousands of hours into. And if even only a percentage of a percentage of those games are good and something you would actually be interested in playing, there's still a lot to be found. And then there's the big eyepatched elephant in the room. If you're smart and don't download shit off of random websites nobody has heard of, then there's plenty of ways to get games for free. My point with all this is not to suck off pc, though i have been doing that a lot. My point is that consoles are giving people less and less reasons to buy one in comparisons to just waiting a bit and buying a pc. Because if you can afford to pay upwards of 800 or 900 dollars just to play one game. You can save up your money and just buy a pc.
    That long rant aside, i do agree thst consoles are less innovative, but it's rather hard to Innovate. Game graphics reach their peak a while ago, and there's not many more areas we can push. 8 K TVs won't be consumer viable for a while and even then a lot of people probably won't buy them because they have to be absolutely massive just for the 8K to even matter. Theres not much more they can really do in terms of graphics. And then there's Nintendo. I firmly believe that the switch and switch 2 will probably be the last innovative consoles Nintendo makes. And as much as that sucks, i can't complain either. Gimmicks cam be fun, sure. But eventually after a certain point, you just wanna play the fucking video game without some overbearing gimmick hogging all your attention. It's why in the late years of the 3ds, people stopped putting 3d into their games. Cause nobody cared. It was a fun gimmick to play with the day you got the system and nothing more. Most Nintendo gimmicks are like that. And also, there's only so many ways you can change how games are played and make it fun. I think Nintendo has realized that people buy their console for the brand and the games, not the console gimmicks.
    I'm running out of word space for a youtube comment and don't wanna split this into parts, so I'll make my conclusion. Modern gaming has problems, yes. But i also don't think classic gaming is the way either. Like most things in life, it's a game of give and take. Things are not worse, you are just older and can finally see the problems in the media you love. Old gaming, much like modern gaming, had pros and cons. But it's not any better or any worse than modern gaming. Anyways, if you somehow made it to the bottom of my random essay i wrote at 3 in he morning, thanks for reading. Tell me how I'm wrong if you care enough to do so, and have a good day.
    Tl;DR Modern gaming isn't worse than older gaming, you're just seeing it for what it always has been.

    • @Munkojunko
      @Munkojunko 4 месяца назад +2

      Holy yap

    • @adenisaacs1850
      @adenisaacs1850 4 месяца назад

      ​@@MunkojunkoWow, you are so funny and original. Thank you for your insightful commentary.

  • @razergamer5592
    @razergamer5592 4 месяца назад

    omg first skibidi