Did Alan Wake II Make a Mistake?? … and how I fixed it

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  • Опубликовано: 28 сен 2024

Комментарии • 897

  • @vextakes
    @vextakes  11 месяцев назад +85

    yo

    • @fynnplayz6501
      @fynnplayz6501 11 месяцев назад +1

      Yo

    • @Souma_Ditya
      @Souma_Ditya 11 месяцев назад +2

      aYo!

    • @Nicc93
      @Nicc93 11 месяцев назад

      eh

    • @doctorsatan4260
      @doctorsatan4260 11 месяцев назад +1

      Hey Vex,
      Thanks for the info you put out there. Following ya now.
      Ever done a video on optimization settings in general?
      I am looking for a modern video explaining what features to turn down first that has the largest changes on performance with the least changes on visuals. I do a dance with most titles as I game at 4k with dlss on a 4070ti.

    • @CharlesVanNoland
      @CharlesVanNoland 11 месяцев назад +1

      yoyo

  • @mikem9536
    @mikem9536 11 месяцев назад +197

    Yes, please, add more graphics candy so we can run our games on low and upscaled.

    • @sMooVe1982
      @sMooVe1982 11 месяцев назад +47

      Tbh, I wish more games were like this, just so people would finally upgrade their 8 year old rigs so more devs could finally use newer technologies and push graphics somewhat. I've had enough of games looking the same for years and years without getting any closer to realism just because devs can't push anything because they have to sell most units to low end users.

    • @GeneralS1mba
      @GeneralS1mba 11 месяцев назад +92

      ​@@sMooVe1982people don't have the money you know

    • @saltykot582
      @saltykot582 11 месяцев назад +36

      @@sMooVe1982 u realize consoles exist right?

    • @DndAJ4x
      @DndAJ4x 11 месяцев назад +38

      @@sMooVe1982 until theres a generational leap in graphics no game should render cards more powerful than a pc damn near useless its horrible optimization the only downfall for this game is mesh requirements but not everyone can afford the latest and greatest graphics cards

    • @Killersnake432
      @Killersnake432 11 месяцев назад +4

      @@saltykot582 Pretty much the driving force of graphics irony enough yet have people clinging to old hardware like he said. Since you'll be surprised how low some specs are compared to the current gen consoles that people still rocking...

  • @jtraimundo
    @jtraimundo 11 месяцев назад +10

    No, the performance does not match the visuals. Technogies appart, we're tech guys but lets forget that for a moment.
    This game, at 1080P low, doesn't look as good as Resident Evil 2 remake at ultra, and it gets way shittier performance.
    I don't care how the lightning is made, how textures are drawn over mesh, I dont play with the games code, I play with the games visuals.
    So, short answer, no, this game doesn't do justice to its performance footprint.

    • @Kryptic1046
      @Kryptic1046 11 месяцев назад +3

      This is a question I've been pondering for a little while now. What actually "looks better", a game like RE Village running at 4k with everything maxed out and still achieving 100+ fps without upscaling, or a game like AW2 on the same hardware running at 1080p or 1440p Low running at 60fps with upscaling. Like, which game ultimately provides a more enjoyable visual and gameplay experience? Sure, AW2 uses more advanced techniques, but you'd be hard-pressed to tell me it looks better at upscaled 1080p or 1440p low than RE Village does at 4K Ultra.
      I think because of the fact we're in the realm of diminishing returns, it's becoming harder and harder to make arguments in favor of wild hardware requirements when the visual result may be worse in some ways than a game from 2 years ago running maxed out at a higher resolution, because you have to make so many compromises in the newer game just to get it to run acceptably.

    • @jtraimundo
      @jtraimundo 11 месяцев назад +1

      @@Kryptic1046 Completely share the sentiment, and I have to add that at least for my, nearing my 40's, graphics add almost jack shit to my experience. GTA IV / Half Life 2 is about as low as I can consider a modern experience, but I spent countless hours recently in Minecraft worlds, you can't really have anything thats more basic than Minecraft...
      I couldn't care less about nanite, lumen, ray reconstruction, dlss, I want my games to run ok and have decent graphics.
      Yesterday I was watching a video "the tragedy of Star Wars Battefront", man watch the SW BF 1 (2015 one) graphics runing on ultra. That thing at 1080P Ultra runs on a potato nowadays, one of the best lookings games I have ever seen, albeit its relatively small sized maps, its a technical marvel.

    • @Kryptic1046
      @Kryptic1046 11 месяцев назад +1

      ​@@jtraimundo - I'm with you on all of that. The Battlefront games still look incredible even today. Recently I've seen people make the argument that art style matters more than graphical fidelity, and I tend to agree. This is why I think Bioshock Infinite is still such a great-looking game 10 years after its initial release, because it is so well-done artistically, and the graphical fidelity is still what I consider plenty good enough for its intended purpose. This is also why so many newer games that exceed Bioshock's level of graphical fidelity simply fade into obscurity, because they're bland and boring af to actually look at and play for long periods of time.
      As far as raytracing/lumen, they're nice but not essential. I only turn them on if I'm at my target resolution/framerate and I still have the GPU budget for them. I will generally not sacrifice resolution and framerate for raytracing, and I think in some ways raytracing is hurting the industry.

  • @RenHeika
    @RenHeika 11 месяцев назад +33

    My problem here isn't that the performance is bad for what you get it's that we seem to be losing scalability in games, for a long time games were pretty scalable across different power GPUs you would just have to take a pretty good quality hit, now it seems like devs aren't putting in the time to make games scalable, which I 100% blame publisher release schedules for.

    • @ironmaidenmetalgod
      @ironmaidenmetalgod 11 месяцев назад +13

      Because it was cross gen. The devs are FINALLY dropping 10 y.o. hardware support in favor of graphical progress

    • @kirbyatethanos
      @kirbyatethanos 11 месяцев назад +2

      Time to upgrade that old PC.

    • @bodasactra
      @bodasactra 11 месяцев назад +2

      @@ironmaidenmetalgod The 5600XT released in Jan 2020. If a person bought one 6 months later they have had it about 3 years, not 10 years.

    • @bodasactra
      @bodasactra 11 месяцев назад

      @@ironmaidenmetalgod If they want to go all RT or add whatever new features its fine with me as long as they give a clue certain GPUs will only be good for 1-3 years after you buy it so you don't end up having to buy again sooner than planned. Most people expect 5 years at $300+.

  • @Alchemist_dream
    @Alchemist_dream 11 месяцев назад +33

    You know what's strange? Games these days don't always look better, but they sure do demand more from our hardware. Take The Last of Us 2, for example. It's got these mind-blowing graphics, motion capture, and environments, and yet it runs on half the system requirements of Alan Wake 2. And don't even get me started on Red Dead Redemption 2. That game is detailed AF and has a killer environment, way better than Starfield, but it doesn't need nearly as much power to run smoothly. It's like the industry is messing with us, making games that look same or worth but expect us to dish out big bucks for fancy GPUs. It's a bit frustrating, to be honest. i cant say how much angry i am with todays gaming industry

    • @papichuckle
      @papichuckle 11 месяцев назад +10

      Devs now take the dlss and fsr shortcut and let the ai do the optimising whilst having low cpu usage because the upscaling will do it for you
      Rinse and repeat.
      It's only made worse when the community and youtubers like these just defend it by saying because it looks good but completely forget about older games that look better and have alot more going on but have lower requirements that are more optimised.
      This guy is in the beginning areas and is none the wiser that the games optimisation breaks further into the game you get
      I've finished it all and at first even after you get past the hurdle of needing a pc that cost over a thousand to get 60fps to render at sub 1080p and you put the right settings on it'll seem like at first that's it's okay but disappointing that you have to rely on upscsling but then you get a few hours in and start to notice cpu limitations due to the low core count the game uses and thats just one of the problems that start to appear which all these youtubers and the community conveniently leave out

    • @socks2441
      @socks2441 11 месяцев назад +4

      agreed

    • @Lightsaglowllc
      @Lightsaglowllc 11 месяцев назад +9

      Alan Wake 2 blows RD2 and The Last of Us 2 out of the water. It ain’t close.

    • @papichuckle
      @papichuckle 11 месяцев назад +3

      @Lightsaglowllc well if you compare alan wake 2 and cyberpunk which both rely on upscaling and say if you turned rt on them both off cyberpunk still runs better
      A couple small things is that cyberpunk has a smt option and nvidia reflex, plus alan wake 2 has a memory leak problem
      And I wouldn't say it blows rdr2 out of the water you have to find a balance between performance and quality and rdr2 is a good balance of that
      It's not hard to make a game demanding and then rely on ai upscaling to fix it for you

    • @M_CFV
      @M_CFV 11 месяцев назад

      ​@@papichuckleyou call out "this guy" (being Vex) yet your very first paragraph is crucial information he helped spread, about these games offloading important tasks to the GPU rather than the CPU

  • @R3TR0J4N
    @R3TR0J4N 11 месяцев назад +64

    when a game finds its own art style or visual style as its identity its timeless, graphics are great but it gotta have its own charm.

    • @lordofcinder8884
      @lordofcinder8884 11 месяцев назад +15

      That what I always say about souls games and elden ring the graphics aren't close to top notch but the artstyle and art direction makes them never age poorly,

    • @saricubra2867
      @saricubra2867 11 месяцев назад +9

      ​@@lordofcinder8884Cyberpunk 2077 is an anomaly when it has godlike graphics and artstyle.

    • @maxburmab7962
      @maxburmab7962 11 месяцев назад +6

      ​@@saricubra2867most of it comes down to engine and setting though

    • @lordofcinder8884
      @lordofcinder8884 11 месяцев назад +9

      @@saricubra2867 the Witcher 3 is the same it had great graphics for its time but what made age like a fine wine is the artstyle and art direction

    • @roastyou666
      @roastyou666 11 месяцев назад +6

      As far as I’m concerned, the graphics of AW2 is not the most impressive aspect. Instead, it’s the clever intertwine of gameplay, horror elements and graphics that makes it unique, at least for me.
      Edit: by the first sentence, I’m saying the graphics is not the major reason why I like this game

  • @i3l4ckskillzz79
    @i3l4ckskillzz79 11 месяцев назад +10

    Just stop playing unoptimised games.

  • @Azurantine81
    @Azurantine81 11 месяцев назад +15

    The problem is that it sets a dangerous precedent, if we allow game producers to set higher and higher minimum standards then where does it end? How long before your shiny new 4090 is obsolete at the next game release? For us as gamers, more options = better!

    • @Sam-fq5qu
      @Sam-fq5qu 11 месяцев назад +7

      They want to make your GPU obsolete so you buy another one 😂

    • @Azurantine81
      @Azurantine81 11 месяцев назад +7

      @@Sam-fq5qu This was of course my point. Devs and GPU manufacturers working together to ensure profit.

    • @D3nsity_
      @D3nsity_ 11 месяцев назад +1

      This is a moot point for the enthusiast the faster my 4090 is obsolete the faster I'm playing next gen graphics tbh. The 4090 lets me experience what I would imagine ps6/ps7 resolutions are going to be except right now being able to play stuff like cyberpunk and starfield at 5K lol

    • @Azurantine81
      @Azurantine81 11 месяцев назад +3

      @@D3nsity_ Moat to you perhaps, the rest of us mere mortals aren't made of money and are perhaps buying a card such as that as a one time purchase with the intent of it lasting a few years.

    • @D3nsity_
      @D3nsity_ 11 месяцев назад

      Yea I don't mean it like that. I mean that warning "oh no when does it stop" for a 4090 owner is like actually a tease of candy rather than dread. I want extreme graphics and amazing visuals I don't care about how to get there. Just saying the idea it gets outdated that fast would be EXCITING and not disappointing. Its no secret that pc gaming has always been obnoxiously more expensive than consoles. Gaming in general is a hobby you must be made of money to enter in the first place. You are literally spending money to waste time. So save for longer and play harder later. I got lucky 1 singular time with the algorithm and it was enough to buy a 4090. I'm not made of money either. I had to save that money for 2 gpu generations before the 4090 tho.

  • @natedawg3654
    @natedawg3654 11 месяцев назад +4

    Performance seems good on this game. I'm well above 4k 60 with a 3080 on balanced DLSS. And it looks incredible.

    • @jonathanphang
      @jonathanphang 11 месяцев назад +1

      What CPU are you pairing with that out of interest

    • @natedawg3654
      @natedawg3654 11 месяцев назад +3

      @@jonathanphang 13600k

    • @giovannifitzgerald113
      @giovannifitzgerald113 10 месяцев назад

      It looks amazing with balanced DLSS I didn't think they could pull that off with this game .....Cheers! 😸🍻

  • @sussy_61
    @sussy_61 11 месяцев назад +8

    NOBODY IN THIS WORLD WHO SPENT 1000$ WILL USE FSR PERFORMANCE AT 1080P, NOBODY !!!!!!!!!!!

    • @Ghostlynotme445
      @Ghostlynotme445 11 месяцев назад

      Literally I would jump if o use fsr on my 7900 xtx

    • @greatexpectation6456
      @greatexpectation6456 6 месяцев назад

      Yeah the main point at which I am freaking out is that someone who owns 1000 dollar would never play on 1080p low to achieve 60fps all the time the optimization should be done by the developers to run with same settings for GTX 1660 super.Like is it really necessary to have 1000 dollar graphics card like 3080 or 4080 on lowest possible settings and the game barely looks better than resident evil 4.

  • @meganoobbg3387
    @meganoobbg3387 11 месяцев назад +6

    This game proves hypocricy - when Deus Ex Mankind Divided released in 2016, game reviewers gave it a lower score for "demanding system requirements". But when Cyberpunk and Alan Wake 2 do the same shiet, they get a pass for some reason - probably signed a contract with Nvidia, to get a share of the profits from GPU sales, so instead of optimizing they made their games even more demanding. And then paid shill reviewers to say: "graphics justify the requirements" - how so? This game looks like a Forspoken in a horror game setting. I don't see the appeal - and i don't see the "revolutionary graphics." Games achieved dynamic lights like these since Source 2007, and fake godrays almost as good as RTX were a thing 10 years ago. Made some games look just as good, without needing a bitcoin mine GPU. Besides, even if the graphics do live up to the hype, it should still get a bad score, cuz for 95% of players with far less than a state of the art PC, the game will still look like a potato on low settings.

    • @technicallycorrect838
      @technicallycorrect838 11 месяцев назад

      Are you on the same timeline as me? Cyberpunk got completely ass blasted by reviewers and users at launch.

    • @meganoobbg3387
      @meganoobbg3387 11 месяцев назад

      Talking bout early reviewers who either didn't play the game, or were handed a pristine condition special demo, and promoted the game as "living up to the hype" and "blew their mind" to convince people to pre-order it a month earlier, which helped it reach 8 mil pre-orders. Not that it stopped some people from kissing CDPR's arse after either - especially after the Edgerunners update, when the game turned positive suddenly.

  • @Blissy1175
    @Blissy1175 11 месяцев назад +103

    I think the real issue here is that GPUs had a gigantic leap in performance last gen from the one prior (so from rtx 20/rx 5000 to rtx 30/rx 6000 series) and the top of the line cards from both manufacturers that were clearly planned first from this gen had a pretty big jump as well, and probably had their specs given to game devs before their release for them to sort of plan ahead in terms of how far they can push graphics and such, but the GPU manufacturers decided to pivot because of the crypto crash and other market constraints so their non-top of the line cards were severely cut back and almost parity with the cards the next tier up from the gen before.
    Game devs, on the other hand, expected performance uplift to be as significant as they were last gen across the board and the GPUs released.
    You can't expect hardware from 5+ years ago to play a game at a high resolution with settings turned up with super high framerates when you have visuals which require a higher-end GPU in the first place, especially with the heads up from the game devs that the game is going to be made specifically to target a certain level of graphics fidelity. If your GPU can't handle it at that point, with that kind of a warning, then don't buy the game(s).

    • @stangamer1151
      @stangamer1151 11 месяцев назад +17

      Agreed. Most game developers have already dropped support of 8th gen consoles completely. But somehow the owners of PS4/Xbox One do not yell at them. They understand that if you want want to play next gen games, you need next gen console.
      So why don't PC gamers understand it too? Next gen game = next gen graphics card.

    • @Generationalwealth94
      @Generationalwealth94 11 месяцев назад +31

      ​@@stangamer1151 Because this generation of GPU's completely sucks ass, and the PS4 and Xbox One are outdated as all hell? I wouldn't be surprised if the Snapdragon 8 Gen 2 was quite a bit ahead of the 8th-gen consoles at this point.

    • @KnightofAges
      @KnightofAges 11 месяцев назад +31

      @@stangamer1151 The PS4 came out in 2013, 10 years ago. The rx 5700 xt came out in 2019, 4 years ago. This game makes it obsolete. Also, a more direct comparison would be if a console (that cost 400 dollars in 2013) would cost 1,000 dollars today, which is more in-line with the price hikes GPUs got in the same time period. AND if consoles would be gimped in terms of RAM and performance, to ensure you'd buy a new gen that would be right around the corner, instead of several years away, like the successor to the PS5 is.

    • @Vfl666
      @Vfl666 11 месяцев назад +5

      Most Pc gamer who are playing for at least 10-15 years should know that eventually you have to buy new hardware.

    • @sMooVe1982
      @sMooVe1982 11 месяцев назад +8

      @@KnightofAgesSorry but in the entire history of GPUs, they were always outdated after 3-4 years. Also, a rx5700 wasn't highend, a 2080Ti was. And that one did cost 1,200USD.

  • @rob4222
    @rob4222 11 месяцев назад +7

    I will never experience AW2, because it's an Epic Games exclusive

    • @DDD-xx4mg
      @DDD-xx4mg 11 месяцев назад

      Your missing out it’s great

    • @rob4222
      @rob4222 11 месяцев назад +3

      @@DDD-xx4mg Remedy doesn't want my money 🤷🏻‍♂️

    • @DDD-xx4mg
      @DDD-xx4mg 11 месяцев назад

      @@rob4222 no it will do just fine without it

    • @rob4222
      @rob4222 11 месяцев назад

      @@DDD-xx4mg And I will do fine without Epic Games Store

  • @YeaButCanUDoABackflp
    @YeaButCanUDoABackflp 11 месяцев назад +16

    I guess even with the RX 6600 players expect better image quality when it comes to resolution with overall lower graphic settings. More testing of the lowest setting (since low isn't the lowest setting possible) to retain a higher resolution on those mid to low-end cards would be interesting imo.

    • @YeaButCanUDoABackflp
      @YeaButCanUDoABackflp 11 месяцев назад +1

      For real, I can't find any video or reddit thread that shows the performance of the lowest possible settings.

    • @Ghostlynotme445
      @Ghostlynotme445 11 месяцев назад +2

      @@YeaButCanUDoABackflpthey always treated my rx 6600 high gpu by turn the graphics high possible to see performance

    • @GeneralS1mba
      @GeneralS1mba 11 месяцев назад +1

      They should have a very low preet 😉

  • @zdspider6778
    @zdspider6778 11 месяцев назад +4

    9:16 STOP DEFENDING UPSCALING!
    9:30 Lots of people complained about the blurriness. Like you're roleplaying a character that has myopia or something and is in desperate need of glasses. 😠 Bruh.
    Upscaling, and fake frames, are there so that the shit companies can sell you less hardware for more money. And should ONLY be used by players who want more than 80 fps, because they have high-refresh monitors and are bothered by it. Or those who have low-end hardware and need an extra boost to at least hit 60. IT SHOULDN'T BE REQUIRED by default when a game is launched, wtf?

  • @granglerarcade1950
    @granglerarcade1950 11 месяцев назад +5

    Im one of the lucky ones with a Rtx 4070 but there should be an option to either use Mesh shaders or not it would of been more work but it would be more compatible for older gpu's.

    • @ironmaidenmetalgod
      @ironmaidenmetalgod 11 месяцев назад

      Mesh shadders are a 5 y.o. technology being used properly for the first time. Expecting a 7 y.o. card to run everything it's delusional. Get a ps5 or upgrade.

    • @granglerarcade1950
      @granglerarcade1950 11 месяцев назад

      @@ironmaidenmetalgod It would be nice for people to have the option to switch from mesh shadrs not many people could afford to upgrade and as it says in my post i have a 4070 so no need to upgrade and buy a ps5 hahaha a console never in a million years.

  • @SubjectE57
    @SubjectE57 11 месяцев назад +8

    Going through the graphics options was actually really cool as they gave useful information with things like Gamma and HDR, even recommended an HDR calibration app and different monitor settings. I feel like they really want people to have the best experience possible, thus the high recommended hardware, and low settings still being really good.

  • @hueypautonoman
    @hueypautonoman 11 месяцев назад +3

    Considering they probably started making this game years ago, I wonder if GPU manufacturers over promised how powerful their GPUs would be by now.

  • @emperorarasaka
    @emperorarasaka 11 месяцев назад +3

    If the graphics settings hardly scale from low to ultra, why have them? Just do away with all graphics settings apart from DLSS and RT then.

    • @LukeHimself
      @LukeHimself 11 месяцев назад +2

      exactly.. they can't seem to scale resolutions of things when they use software ray tracing for multiple things like shadows. This is also a problem in most UE5 games.

    • @sMooVe1982
      @sMooVe1982 11 месяцев назад

      They do scale when it comes to VRAM especially.

    • @DDD-xx4mg
      @DDD-xx4mg 11 месяцев назад

      Seems Potato PCs getting triggered 😂

  • @papichuckle
    @papichuckle 11 месяцев назад +8

    It barely uses my cpu and just bottlenecks everything.
    I still get drops below 60fps at 1440p dlss balanced with no rt medium settings on a 3090 oc strix.
    Alot these reviewers need to get further into the game as it become more unoptimised further in and also it definitely has a memory leak
    Even at 1440p native my 3090 usage dosent even stay at 90% usage its very unstable in this game.
    All these alan wake 2 videos only test the beginning forest area and bright fall town area that's it so it comes across as having no problems and being perfect.
    It's apparently so demanding that it barely uses my cpu,ram and has unstable gpu usage on top of having a memory leak and even traversal stutter.
    If you come across these type of videos that seem like nvidia sponsored it make sure its not some guy with the best hardware thats only got 30 minutes into the game.
    This guy completely left out the memory leaking, unstable gpu usage, low cpu usage that becomes a bottle neck later on in the game, low ram usage but apparently "its demanding" and the traversal stutter when its obviously loading in new areas become more common later in the game.
    You'll notice and for anyone thats actually played more of the game when you get more obvious cpu intensive moments the fps can still drop below 60 regardless of resolution or settings, i even noticed just some bland walls in certain rooms where if i looked at it and wiggled the camera I'd drop below 60 then i could look away at a building covered in lights and glass etc and then shoot up to 80fps.
    If you make a game have all these bells and whistles but then refuse to use 8 cores or more ofcourse it becomes demanding when it has rare moments it actually uses 4 cores
    I even tried it at 1080p with dlss ultra performance all low settings and it doesn't get rid of the performance issues, on a 3090 oc strix just to remind you

    • @shebeski
      @shebeski 11 месяцев назад

      Doesn't sound right at all. What CPU?

    • @GamingLovesJohn
      @GamingLovesJohn 11 месяцев назад

      Yeah what CPU are you running that 3090 on?

    • @tablettablete186
      @tablettablete186 11 месяцев назад

      Just leaving a comment here to see which CPU 👀

    • @papichuckle
      @papichuckle 11 месяцев назад

      @tablettablete186 amd ryzen threadripper 3990x (game mode)
      Game isn't even using 8 cores even though on the spec sheet they released the ryzen 7 3700x is an 8 core 16 thread
      The amd ryzen threadripper 3990x in game mode is 16 core 32 thread amongst some speed and timing changes if I'm correct
      This game needs the smt setting from cyberpunk
      I give the devs permission to use more cores to increase game performance

    • @shebeski
      @shebeski 11 месяцев назад

      @@papichuckle unfortunately that isn't a very good CPU for gaming. You want 6-8 very fast cores, but you have 8 slow cores. Sorry man, but yeah, significant CPU bottleneck. I'm on a 5600 non X and getting max GPU usage on a 4070ti 95 percent of the time, sometimes it dips when I've sampled performance.

  • @IgorDyx
    @IgorDyx 11 месяцев назад +3

    I play it on ryzen 3600 + rtx 3060 on high settings 1440p, DLSS balanced. I have stable 40fps outdoors and 60fps inside buildings. On native 1080p the game is unplayable. It's blurry and hurts my eyes.

  • @kirillansimov3184
    @kirillansimov3184 11 месяцев назад +27

    yes, it is VERY demanding. It's pretty blurry on the current gen consoles and anything below 3080

    • @astreakaito5625
      @astreakaito5625 11 месяцев назад +6

      No it isn't, the 3070 destroys the PS5 in both perf and image quality. If it's too blury just use a bit of sharpening.

    • @crazyforblues1967
      @crazyforblues1967 11 месяцев назад +1

      Runs fine and not blurry on my 6700xt @ default sets so...????

    • @kirillansimov3184
      @kirillansimov3184 11 месяцев назад +2

      Average “i use dlss balance and don’t see how it is any different from the native” in chat☝🏻☝🏻☝🏻

    • @kirillansimov3184
      @kirillansimov3184 11 месяцев назад +6

      And the reality is the following: it’s grainy die to mid-low settings set (for reflections especially) and blurry here and there due to that + 800p from dlss balance. Basically denoiser sucks, you can see that shit in the video.
      At the end of the day these gorgeus visuals covered in grain and blur. Game is good-lookin but you WON’T see it crisp clear

    • @chrisj1633
      @chrisj1633 11 месяцев назад

      @@astreakaito5625 nah Series X and PS5 are way better than your obsolete 3070 you aint even gonna be doing 1440p for long with a lousy 8gb VRAM even the 3080 with its 10GB VRAM is low end now. consoles are better optimized than PCs you try running one of those cards on a 144hz monitor your barely ever gonna reach 144fps and the game will look like a stuttery mess compared to 60fps with good frame pacing. If your playing on PC you need to be prepared to spend $3000 minumum now

  • @lrmcatspaw1
    @lrmcatspaw1 11 месяцев назад +4

    Well, another game that I will buy in 3 years at 90% discount when my "old" at that point AMD 8000 / nVidia 5000 GPU will run this at full detail no problem.
    This is really just become my standard. Either get games for free on epic games or buy em at heavy discounts.
    Buying RTX 4090 at 1.7K and burning the cables to run games that are in alpha states just isn't for me.
    To be fair, Crysis 1 was also unplayable when it launched (and on steam you cant even run it with the default 32 bit exe file).

    • @nou4605
      @nou4605 11 месяцев назад

      Yeah at this point people who aren't made of money should either get a console or get a PC but play games that are a few years old.

    • @lrmcatspaw1
      @lrmcatspaw1 11 месяцев назад

      @@nou4605 I am still happy that games are getting better, even if I have to wait a while.

    • @carpelunam
      @carpelunam 10 месяцев назад

      ​@@nou4605that's pretty much everyone, a lot of people are in debt

  • @blackraven3720
    @blackraven3720 11 месяцев назад +2

    If AW2 was a fast paced shooter it be terrible game but its not, its a slow pace narrative game with amazing graphics that still run on GPU's that are 3 generations and/or almost 5 year old.
    The real issue is not the requirements, but the price hike of more recent GPU's

  • @snowball1792
    @snowball1792 11 месяцев назад +4

    i really dont think this is hard to run for a 2023 game, if you match the game to console settings, the 3060 can get 60fps on 1440p balanced. Or 4k 30fps on 4k balanced. All the ray trace and path trace options only add flavour to the image and doesnt change it dramatically, i honestly think those settings are for screenshots or for people from a generation or two in the future.

  • @CASTSTONE
    @CASTSTONE 11 месяцев назад +5

    It runs really well in my opinion (6800xt, 3440x1440), especially for how good it looks. My only problem with the game is forced FSR on AMD GPUs. FSR sucks as an AA solution, it's a flickering, shimmering, unstable mess. I would much prefer TAA.

    • @Ghostlynotme445
      @Ghostlynotme445 11 месяцев назад +3

      Well this is Nivida sponsored title they don’t give sht about amd gpu running it’s only for the 4000 series with frame generation

  • @walter274
    @walter274 11 месяцев назад +1

    I did a few screen shots and I can't find much difference from DLSSQ and DLSSB. I'm using medium setting with a few modifications, ultra textures, high texture filtering, low terrain quality and low scattered object density. I'm using RT medium, but I'm setting path tracing to low. I'm on a 3080-12g and i'm getting 30 to 40 fps in the forest, 60 to 70 fps in the cabin, and 50 to 60 fps in town at 1440p. I'm very happy with the game.

  • @zdspider6778
    @zdspider6778 11 месяцев назад +4

    I won't even attempt to boot it on my GTX 1070, considering it gets like 18-20 fps on a 1080Ti which is loads faster than a shitty 1650/1660Ti (on which it works because they support mesh shaders).
    Remedy done fucked up. They released a tech demo not a game. NOBODY bought GPUs during crypto mining. Using technology introduced only 3-4 years ago was a very bad business decision, imo. And it's a sequel nobody asked for. Definitely skipping this one.

  • @Jerry-jo6dn
    @Jerry-jo6dn 11 месяцев назад +7

    This game is using software ray tracing if you disable path tracing. It’s the main reason why the game is demanding.

    • @wanshurst2416
      @wanshurst2416 11 месяцев назад

      Shouldn't hardware RT (not pathtracing) run better than Software RT?

    • @MerhabaBenMert
      @MerhabaBenMert 11 месяцев назад

      How to disable it why they force it?

    • @_godsl4yer_
      @_godsl4yer_ 11 месяцев назад

      You're arguing with dumbasses or people who are deliberately negligent. How many times does it have to be stated that the game is really demanding because of path tracing which which is more demanding than that of Cyberpunk? The game without raytracing is very playable all the way down to the 6600xt, if you don't have a GPU which is at least as strong as that, you really have no room to complain when you can't run a game which has arguably one of the best graphics for any game released thus far.

    • @tablettablete186
      @tablettablete186 11 месяцев назад

      ​@@MerhabaBenMertThere is no way to disable it, it is an integral part of the game.
      You can only choose between Software RT or Hardware RT.

    • @ImplyDoods
      @ImplyDoods 11 месяцев назад

      @@wanshurst2416 i think the difference when your talking about super low ray counts is either non existant or extremely minimal between software and hardware implementations and a software implementation will be allow cards without hardware for it to atleast boot the game

  • @Chasm9
    @Chasm9 11 месяцев назад +1

    You have completely misrepresented DF's take on this "controversy". Alex actually made that video to PROVE that it's not that demanding, to prove that people are bitching about it unjustifiably. He focused on rasterized performance in that video and that when you tweak the settings on par of what PS5 uses in performance mode, you can have a great time even on aging GPUs like 3070 - much higher frame-rates than what PS5 outputs. He will make a video focusing on RT / PT later this week. I hate when people twist words to fit their narrative.

    • @D3nsity_
      @D3nsity_ 11 месяцев назад +1

      The techtuber space is literally grasping for any content. This dude makes stuff up for content. Core count settings video that comes default off

  • @GoldenGyroBalls
    @GoldenGyroBalls 11 месяцев назад +2

    I've got a 6600XT and have it running at 1440p with a lot of settings set to Medium (with a few things set to a mix of Low, High and even Ultra) and FSR Quality. Been having a fantastic time so far. Wonderful game too, been waiting a long time for this one.

  • @yoshimoto16590
    @yoshimoto16590 9 месяцев назад

    the implementation of dlss in this game is crazy, I was playing with all in high+RThigh and with 1080p DLSS quality, so I start test the images in a 1080p monitor and I barely can see a difference between dlss quality and performance mode in 1080p it's realy crazy for me, I never think about playing a game in 540p upscaling for 1080p, but in this game the upscaling is so good u barely see the difference between quality and performance EVEN in 1080p I"m using a 1080p monitor btw, so I'm playing with 60 fps all high+rthigh in 1080p(my monitor resolution) with dlss performance and the game look's so good u barely see any artifacts, I REALLY recommend people to test the performance mode in 1080p this game is very different then others.

  • @papawaltuhwhiteyo
    @papawaltuhwhiteyo 11 месяцев назад +4

    I think that the low should’ve been the medium settings and the actual low settings should’ve been such that a wider range of gpus could run this game. The low doesn’t at all look like low, it looks like ultra compared to other games.

    • @sMooVe1982
      @sMooVe1982 11 месяцев назад +1

      I think I should be able to run Cyberpunk maxed out with RTX overdrive and 2000 fps as well but I can't.

    • @papawaltuhwhiteyo
      @papawaltuhwhiteyo 11 месяцев назад

      @@sMooVe1982 I bet my 10090 super ti could do it on 69k resolution easily

    • @VORASTRA
      @VORASTRA 11 месяцев назад +3

      It's been 3 years since PS5 release, so new games will have it's hardware in mind to develop new games. PS5 uses sub-medium with FSR balanced for 60 fps in 1440p. No, not gonna happen.

    • @sMooVe1982
      @sMooVe1982 11 месяцев назад +2

      @@VORASTRAVery true, I wish more people understood that.

  • @Maggpieify
    @Maggpieify 11 месяцев назад +4

    I mean, I really want to buy this game. Sadly I am not sure this game can run 4k native 60fps+ even on low settings on my 6950xt, and I cant stand upscalers I am on 4k for image stability and clarity and upscalers just takes a huge dump on image quality for me. So if I could have a demo to test how the game runs before buying it I might have considered it, but sadly I dont have that so I wont gamble. I would say I would put this in my list of games to play in the future but I will most likely forget about the game by the time the industry have proper performance - cost uplift and affordable hardware (as in I dont have to pay more for a gpu then I did for my fking car wtf industry how much profit margins do you need?)

  • @KanakaBhaswaraPrabhata
    @KanakaBhaswaraPrabhata 11 месяцев назад +2

    I play with i3 12100f and rx 6600 got high 40s to 50s in forest area with High presets and FSR Quality. Very playable for me

  • @CrashBashL
    @CrashBashL 11 месяцев назад +3

    After finishing both Spiderman 2 and Alan Wake 2, I can confirm that Spiderman 2 looks overall better.
    There ARE SO MANY graphical errors, shimmering, bad textures, low texture shadows, the millions of white dots on the screen when you move, and so many other problems with AW2 that I could make a longer video than DF's.
    Yet they did not mention ONE of the problems that AW2 has.
    I wonder why ?!

  • @jamminen74
    @jamminen74 10 месяцев назад

    I missed the part where you fixed it, was it to just set everything low? Shadows and reflections up? Or RT low? I got 7800xt so that's probably out

  • @TheBlackAnomaly
    @TheBlackAnomaly 11 месяцев назад +1

    I believe that this is a testing period for these new technologies, those who buy today are like beta testers, I don't think that for the average consumer it is the right time to buy a new PC. Just my opinion.

  • @twiztedhadji3713
    @twiztedhadji3713 11 месяцев назад +1

    In regards to the 3070 debacle:
    I have a Ryzen 3700K 16GBs RAM and a RTX 3070.
    1440P
    NO RAYTRACING
    DLSS -> Quality
    Shadow, Volumetric and Fog settings on Medium rest high.
    Forced FPS limit to 60 via RivaTuner
    Best experience possible constant 60FPS 90% of the time

    • @kirillansimov3184
      @kirillansimov3184 11 месяцев назад +1

      You are getting dips all the time, especially in the forest areas

  • @socks2441
    @socks2441 11 месяцев назад +1

    when low and high dont look much different that suggests bad optimization to me.
    i mean, it could also mean the exact opposite depending on how you look at it.
    but at the end of the day, low should mean low. so it should look like shit, because they have had to remove polygons etc to get it to run that well. which then makes it more playable on lower end hardware. we get it, its pc gaming. nobody is going to complain if the high setting looks amazing and the low setting looks like playstation 3 as long as the low setting car run on a playstation 3 equivalent pc.
    or maybe they should have kept things exactly as they are but also had a very low setting. or an object quantity setting with a slider to increase or decrease the amount of objects etc.
    i guess it runs and looks ok to me. although with dlss even on quality i see those same weird grainy artifacts almost like there is a grainy mesh, or screen door or something. i saw it in the control game back in the day too. although that was on a 2070 super. this is on my 3080 ti.
    i dont use ray tracing. and with some config tweaks you can get it to 60fps native 4k on low settings. until it rains then its 25fps. so i had to use dlss for the first time. i am not happy about that. the lowest settings not working on a 4k card is crazy.
    then again, as others have said. low still looks pretty good. not much different from high. most of the time it doesnt look anything special, but im also not going to complain, the graphics are certainly not bad.
    this was a stupid ramble and i should just delete this comment.

  • @aeneasoftroy9706
    @aeneasoftroy9706 11 месяцев назад +1

    I like it when games push the limits of visuals, I want a pc game to use the most performance it can. Alan wake 2 looks amazing.

  • @MaxIronsThird
    @MaxIronsThird 11 месяцев назад +7

    This game's presets don't make any sense, going from high to low, only gives me 15% of performance back, that's insane.
    There should definitely be an ultra low or something.
    Game looks amazing though, specially with RT on low with RR and it isn't that demanding.
    PT is just for the 4090 though.

    • @Saieden
      @Saieden 11 месяцев назад +2

      I think from artist's perspective, it's totally fine. They don't want their game to look "ugly" so they're willing to take the hit in sales, which to be honest is not all that much when you really think about it. As time goes on and relative performance gets cheaper, a good game will continue to sell as those markets open up.

    • @_godsl4yer_
      @_godsl4yer_ 11 месяцев назад

      PT is for the 4000 series :)

    • @MaxIronsThird
      @MaxIronsThird 11 месяцев назад

      @@_godsl4yer_ No, just the 4090

    • @_godsl4yer_
      @_godsl4yer_ 11 месяцев назад

      @@MaxIronsThird 4060 and 4060 ti you'd make compromises and could argue it's not worth it but you certainly can path trace with the 4070 and up thanks to DLSS, which is mandatory for path tracing with this generation.

    • @MaxIronsThird
      @MaxIronsThird 11 месяцев назад

      @@_godsl4yer_ I'm talking about 60fps here, I'm not buying a 4080 to play games at 30fps

  • @Sponge420
    @Sponge420 11 месяцев назад +1

    My GTX980 has a stroke everytime I try playing Starfield

  • @shortstaccck7965
    @shortstaccck7965 11 месяцев назад +2

    Eh. I didn't pay $750 on a current gen gpu to be forced to use upscaling. So imma just bow out on AW2.
    Hope those who do llay enjoy it tho.

  • @meagerknight1653
    @meagerknight1653 11 месяцев назад +1

    No video card at the price of $400 or more should ever need to enable upscaling technology until years of use.

  • @Ektuma
    @Ektuma 10 месяцев назад

    People have tested the game with 1650 and settings set at 1080p or720p with FSR performance its playable in 35 fps with dips to 23 fps in extensive areas.

  • @hdslave
    @hdslave 11 месяцев назад

    im just sad its not actually Jake Gyllenhal. This whole time I thought that was actually him like how they put that one cool actor from boondock saints into death stranding

  • @maxloverU
    @maxloverU 11 месяцев назад +1

    The Quarry looks as good or even sometimes better in my opinion with less demanding hardware.

    • @badpuppy3
      @badpuppy3 11 месяцев назад

      The Quarry has set camera angles so the developers can cheese the graphical power for those predetermined setups. It's completely different than making a full open world where characters can move about and view all lighting from any conceivable angle.

  • @VGamingJunkieVT
    @VGamingJunkieVT 11 месяцев назад

    Upscaling should honestly be for old hardware, not required to get good performance for newer hardware. That doesn’t sound like good optimization, especially since this isn’t exactly open world.

  • @deadpain2483
    @deadpain2483 11 месяцев назад +2

    developers can't even give a game that doesn't rely heavily on upscaling. it almost as if we can't make a game that can be played natively.
    I can't even blame them because they're using an engine that is more powerful than any graphics card, even 4090 is struggling to give decent fps.
    and I can't just forget about terrible driver supports.

    • @mitsuhh
      @mitsuhh 11 месяцев назад +1

      "they're using an engine that is more powerful than any graphics card"
      That doesn't make any sense at all

    • @DDD-xx4mg
      @DDD-xx4mg 11 месяцев назад

      This is the whole point of Nvidia upscaling tech so we can have better graphics in games. I see no difference in visual quality with DLSS Quality and Frame Generation turned on in this game but I do feel a huge performance loss when I turn them off. Im very happy Nvidia is developing this tech it’s going to be the future of gaming.

    • @zdspider6778
      @zdspider6778 11 месяцев назад +1

      @@DDD-xx4mg The "whole point" of upscaling is so that Nvidia can sell you less hardware for more money.

    • @deadpain2483
      @deadpain2483 11 месяцев назад

      upscaling is not the issue. it's a good thing but the fact that game can't run natively is concerning. @@DDD-xx4mg

    • @deadpain2483
      @deadpain2483 11 месяцев назад

      you're technically right.
      if a game is unplayable then upscaling is important.
      but the problem is company's are saying our upscaling is better with our graphics card which leads to user manipulation something that apple is doing for a while now. and it turns out to be working well. for them but not for us@@zdspider6778

  • @xenomorphisisdilage472
    @xenomorphisisdilage472 11 месяцев назад +2

    I'll be honest, the game doesn't look THAT good. Especially for how demanding it is.

  • @Einygmar
    @Einygmar 11 месяцев назад +3

    As a graphics programmer I wouldn't say there's anything that would require specific hardware features like mesh shaders with no alternatives. You can achieve pretty much the same look in Unreal engine 5 with Nanite (Mesh shaders are already used by Nanite for larger triangles on hardware that supports them) and some cinematic post processing and color grading.

    • @carpelunam
      @carpelunam 10 месяцев назад

      yeah but buzzwords man

  • @BradJohannsen
    @BradJohannsen 11 месяцев назад +1

    I don't know man, FSR ruins an image for me. Turning down shadows or something is always better for me. I can't stand the artifacting of FSR

  • @Lightsaglowllc
    @Lightsaglowllc 11 месяцев назад +4

    It’s amazing how well dlss works at 4k. I’m currently playing Alan Wake maxed out on my 4080 with dlss set to “performance” and the image quality is shockingly great.

    • @zorancvetkovic7204
      @zorancvetkovic7204 11 месяцев назад +4

      You surprised that the game works well using dlss on your new 1200 dollars expensive card?!

    • @mellun
      @mellun 11 месяцев назад +1

      @@zorancvetkovic7204 lol these people man...

    • @Lightsaglowllc
      @Lightsaglowllc 11 месяцев назад

      @@zorancvetkovic7204 considering dlss “performance” has an internal resolution of 1080…yeah. I’m surprised at how sharp the image looks.

    • @KDA333
      @KDA333 11 месяцев назад

      @@zorancvetkovic7204 you got him well there

    • @bigbootylatina130
      @bigbootylatina130 11 месяцев назад

      no, he is suprised how good dlss perfomance looks without any artifact@@zorancvetkovic7204

  • @andreabriganti5113
    @andreabriganti5113 11 месяцев назад

    Every single " rasterized " setting is so good, that even low or medium, look great, beside shadows and reflections. For those I may suggest using on high. I wouldn't go over path tracing set to " medium " and that's valid only, for those that have capable hardware. Otherwise, forget about PT and go for a mix of low&medium settings, those will be fine. Thanks for this video and hope we can soon, start to speak again about gameplay and storyline, since I see too much dedication on visuals and gradually, less and less on making actual good games. Being a fan of the first game, hope this will not disappoint me ( I did some tests to find the best settings for my PC but still, I wasn't able to fully lose myself into the game ). Good evening/night to everyone.

  • @Theloopingbeats
    @Theloopingbeats 11 месяцев назад +1

    I dunno dude back in the day u could buy a 1060 for 320 and play almost everything at 1080p max settings nowadays u buy a 4060 and u have to use upscaling

    • @GamingLovesJohn
      @GamingLovesJohn 11 месяцев назад

      Not necessarily max settings. Your point still stands, but the 1060 was at least able to run games in 2019 at low and native settings at 60 FPS. Like Remedy’s Control. Now on 3 year old hardware, like you said, you need DLSS and FSR for the game to remotely function.

  • @Prime_Rabbit
    @Prime_Rabbit 11 месяцев назад +1

    The game performs better than i thought. Usually they over estimate the performance on the low end but this time, thats an actually reasonable low end spec performance

  • @zazoreal5536
    @zazoreal5536 11 месяцев назад +1

    You do understand what optimization is right? Right? This game is not Optimized. Proof is in the pudding. Town has much higher frames than the forest. Games that lack optimization have bad frame timing too. Why don't you quickly turn around in your benchmarks.

  • @Fudwinkle
    @Fudwinkle 11 месяцев назад

    I play at 30 FPS 1080p on 3070 TI on my television, medium w/ low raytracing, DLSS quality, and it's smooth and the most beautiful game I've seen so far, like omg.
    It's not a shooter, so it doesn't matter

  • @onlypvpcaterina-6669
    @onlypvpcaterina-6669 10 месяцев назад +2

    It's not that amazing looking unless your in the city or town parts at night or in dark areas with lighting when raytracing is enabled, The game runs pretty good without it aswell as look as good. When patch 1.08 came out, It fixed so much issue with the raytracing, Performance on a 2080ti was really bad and now its really great, The game is definately overated on demand it needs, The game just needed and needs alot better optimization, Look at the last of us part 1, That looks way better as games go, And that runs well on most modern systems with raytracing enabled.

  • @greatwavefan397
    @greatwavefan397 11 месяцев назад

    1:55 Holy crap, he's playing DDLC music!

  • @bmwlovergaming
    @bmwlovergaming 10 месяцев назад +1

    Im running that game full specs raytracing and pattracing maxed aswell on a qhd 3440 ×1440p 144hz and having avg of 90 fps dlss quality ❤❤❤❤

    • @bmwlovergaming
      @bmwlovergaming 10 месяцев назад +1

      With a rtx 4070ti msi gaming x trio custom overclocked

  • @YigitCanAydinSS
    @YigitCanAydinSS 11 месяцев назад +12

    This is something we should scrap entirely.

  • @emrahcoban4488
    @emrahcoban4488 11 месяцев назад +1

    I was expecting a timestamp with something along the lines of 'How I fixed it'

  • @konstantinlozev2272
    @konstantinlozev2272 11 месяцев назад

    Upscaling "preserves the visuals" applies only in DLSS Quality

  • @michaelthompson9798
    @michaelthompson9798 11 месяцев назад +1

    We’re at another “can it run Crysis” point in the gaming industry and people need to accept that keeping their current GPU for 5-6+ years may be a thing of the past, unless you play older AAA titles. I think with AW2 they catered for a minimum fps at certain resolutions e.g. 30fps …. But at times you’re still peaking at ~70fps, averaging 45fps. If specs listed an RTX 4080 as a 1440p medium settings at average ~60fps ….. people would’ve been spitting chips and heavily criticising the game to the point nobody would buy it. Devs did it justice as AW2 low graphics settings are equal to at least high only a few years ago! Also, the $50USD piece is vg considering how good the graphics, performance and story is.

  • @nedelchokadiev1999
    @nedelchokadiev1999 11 месяцев назад

    Yes, It can be run with lower end or older GPUs, but please note the 1% Lows. Most of the time they are well below 30 fps (into the lower 20 fps), so this is the metric used for the recommended specs sheet from Remedy in my opinion. The 1% Lows are even more important than average fps because the games feels laggy with lower amount of them, even tough the average maybe in the 40s or 50s.

  • @lost4356
    @lost4356 11 месяцев назад

    lol were going back to age where 60 fps is the "maximum" although it is kinda agreeable unless you play FPS, but i want a game where LOW and MED setting actually show Diffrence !

  • @Tyrian3k
    @Tyrian3k 11 месяцев назад

    In games where the artistic presentation is a huge part of the game, I can understand the argument of not wanting lower settings, but the "lowering settings barely does anything" part has been far too common in far too many games in recent years, even in games that don't have nearly the emphasis on artistic vision.
    "It still looks good at low settings" is not a compliment unless it still gives a substantial performance boost at the same time.
    People with lower end system usually care about one thing: "Can I run it at a playable framerate?"
    If the visuals start looking worse, that's secondary for a lot of them.

  • @Superdazzu2
    @Superdazzu2 11 месяцев назад +1

    Something is weird with this game, my 2080 uses about 170watt and is around 6-7 degrees lower than any other game, i think the game doesn't really utilize the full gpu even at 100% utilization

    • @papichuckle
      @papichuckle 11 месяцев назад

      3090 here and you are right it doesn't fully utilise it because the game is badly cpu limited so it makes the gpu usage unstable and obviously only specifically dlss 3.5 and frame generation "fix" badly optimised cpu limited games that's basically what it is for.
      If the game was spreading the workload across all my cores I wouldn't even need upscaling for this but the game decides to use like 2 or 3 cores rarely 4
      Hence the constant rtx 4000 series dlss 3 and frame generation getting advertised for this game the tensor cores the ai uses "optimises" the cpu limited games

    • @Superdazzu2
      @Superdazzu2 11 месяцев назад

      @@papichuckle hmmm not in my case, my gpu is at a costant 99-100% utilization, so no cpu bottleneck for me, but still, it doesn't REALLY push my gpu even with max utilization.
      My gpu uses around 240 watts and reaches 65 degrees in any other game if i push it, but not on alan wake

    • @papichuckle
      @papichuckle 11 месяцев назад

      @@Superdazzu2 not sure how far you got into game but it becomes cpu limited in certain areas because its extermemly rare I see 4 cores getting used.
      I may see like 2 or 3 threads randomly jump up and back down and in general it's messy so when I get to them areas the game refuses to use more of my cpu.
      I can make my gpu usage go up even more but the cpu optimisation in this it a problem for me and the memory leaking it has
      The cpu reqirments stay low across the entire spec sheet so I can see why, so any of us that have multi core/ threaded performance focued cpus are getting punished due to the bad multi core performance
      For example a popular highly optimised game we all know off doom eternal I can run that maxed out at native 4K at 120fps and not a single drop even to 119fps its just a solid 120fps and that's also with Ray traycing on.
      Obviously it has no path traycing in doom eternal but you get my point on what my pc can handle

  • @Azureskies01
    @Azureskies01 11 месяцев назад +2

    Nope, it will be modded out of the game in a week or so.
    Pointless tech is pointless.

  • @maxm611
    @maxm611 11 месяцев назад +2

    Great video and presentation of the different quality levels! It makes all the difference when the game looks this good!

  • @BranchOfMotherTree
    @BranchOfMotherTree 11 месяцев назад +3

    how much people in the world have PC that can run Alan Wake 2? 5-10%? Good luck with sales

    • @robmorris4056
      @robmorris4056 11 месяцев назад +3

      And on the fact it's Epic exclusive, ESG funded and they hired sensitivity proof readers from Sweet Baby to make it safe for the modern audience, i can see it being given away free within a year.

    • @DDD-xx4mg
      @DDD-xx4mg 11 месяцев назад

      This is the future of gaming. If you can’t run the game it’s a you problem get better hardware

    • @cerealmama3879
      @cerealmama3879 11 месяцев назад

      ​@@DDD-xx4mgi will get a better hardware, and pirate the games

    • @XxViciousxX
      @XxViciousxX 11 месяцев назад

      ​@@DDD-xx4mgWell I have some of the best hardware and still think that games like this that can only run on PCs like mine( not even able to get 60fps unless you use upscaling or turn everything on low). Are kinda silly I shouldn't have to already use upscaling on a $1600 GPU.

  • @cosmincoco3679
    @cosmincoco3679 11 месяцев назад

    is weird , cinematic lead is mircea purdea like from romania and the game is like would be looking a bit like re village just a feel even if its not i mean , but did u say this on re village too?

  • @GoonyMclinux
    @GoonyMclinux 11 месяцев назад +1

    Games always end up making GPU's obsolete, usually not this fast though. 🤣

  • @ChaosTilltheEnd
    @ChaosTilltheEnd 9 месяцев назад

    Yo this was a really good clean cut video, thank you! I enjoyed this

  • @ewitte12
    @ewitte12 11 месяцев назад

    Running a mix of high/medium with pathtracing 4k quality dlss but have a 4090 and frame generation is on.

  • @enriquecarvajal4588
    @enriquecarvajal4588 11 месяцев назад

    I have an 11900k with 32gb of ram and a 3090 ASUS strix and it brings it to is knees. I have everything high or ultra but low rt… gets quite toasty

  • @hydrobud89
    @hydrobud89 10 месяцев назад

    On a 4080 everything on highest setting with DLSS performance and frame generation on you get 90-110FPS

  • @dragonman910
    @dragonman910 11 месяцев назад +1

    30 fps is awful. It shouldn't be the minimum spec. I don't care how good the graphics are. It takes more than eye candy to keep gamers' attention.

  • @rodrigogonzalez-eo9eq
    @rodrigogonzalez-eo9eq 11 месяцев назад

    I play on the asrock PGD 6800 NON XT. At 1440 with fsr2 quality at high I get above 60 in all scenes sometimes even in the low 70s. So am not really sure what the hype is about

  • @GothicDragonX
    @GothicDragonX 11 месяцев назад

    30 FPS is the bare minimum for playable; after all, PS3 and Xbox 360, for the longest time, ran at 30 FPS on all their games, with a few exceptions here and there, but primarily for low-demanding indie games. Also, as a Steam Deck owner, 30 FPS is fine. The standard for a long time, even on PC, has been 1080p 60 FPS. Some would claim it is 1440p 120 FPS >.>
    Anyways, the devs were under-promised and over-delivered, which I personally prefer than having a good game being crushed running low-spec cards. For the longest time, Crysis was "Can you run Crysis?" a meme. Even now, Cyberpunk 2077 is another title that took over that meme when it first launched (PC ran pretty well minus the bugs/glitches).
    Allen Wake 2 does look very impressive. I do hope many other companies can put the effort into developing their games just as well. Far too many have been plagued with the horrible game launch and performance or even the same old micro-transaction/game-as-a-service bs.

  • @ironeleven
    @ironeleven 11 месяцев назад

    I'd written this game off over my past experiences with FSR2, there's a couple games where I barely tolerate it on Quality mode for a consistent 60+ FPS experience. This video has me curious if Alan Wake II has it implemented particularly well, I consider myself fairly sensitive to the shimmering artifacts I've seen so far.

  • @gus4393
    @gus4393 11 месяцев назад +3

    Finally a trustworthy guy who has rx 6700(non xt) 😢 I was having second thoughts of buying this game

    • @NeVErseeNMeLikEDis
      @NeVErseeNMeLikEDis 11 месяцев назад

      Game is free crack

    • @gus4393
      @gus4393 11 месяцев назад +2

      @@NeVErseeNMeLikEDis we are going to sail today

  • @NecroGami2498
    @NecroGami2498 11 месяцев назад +1

    Find it wierd everyone defending game companies making un optimized messes now all of a sudden xD. Got people wih 3080s that has to play a game on low settings lmao. The argument of just " play it on low, turn on dlss" is such a bad argument.

  • @einstien2409
    @einstien2409 11 месяцев назад

    Honestly, I said it last time that the game will be broken as hell, on my GTX 1660S I can make medium 1080p for about 50 fps. It maybe low framerate but its smooth frame rate. No stuttering, no glitches, no texture issues.
    So I wouldn't say its unoptimized, id say its super demanding (with actual next generation graphics) which is a shame cuz this video game is one of the games of all time.
    What this game needs now is FSR Frame generation not just AFMF.

  • @GFS695
    @GFS695 11 месяцев назад +3

    The graphics dont justify the gpu requiments for this game, it looks good but its not something thats groundbreaking imo.

    • @badpuppy3
      @badpuppy3 11 месяцев назад

      The GPU requirements are extreme overkill. The game does not run as the requirements suggest. Remedy was playing it extra safe.

  • @93ChayZ
    @93ChayZ 11 месяцев назад

    I just need AMD to work on RT performance, and features 😐 my 7900XT absolutely falls on It’s face turning on RT on Low. Although I am using a 3440x1440p display which doesn’t help my case trying to push that many pixels.

  • @edwardecl
    @edwardecl 11 месяцев назад

    If low == the consoles then there was no specific optimisations for PC outside of ray-tracing.
    There's nothing wrong with that, but why don't they just say it, rename "low" to "console", I wish all games had presets for the console settings just so reviewers can compare 1:1.

  • @IRaoulDuke
    @IRaoulDuke 11 месяцев назад

    Love how there are so many comments about not being optimized, they dont gaf about amd users etc.. but no one has said how we shouldn't buy these games until they actually properly optimize. Because just complaining will stop these practices.

  • @BEGO147
    @BEGO147 11 месяцев назад +14

    GPUs aren't improving yet games continue to get even more demanding

    • @obeliskt1024
      @obeliskt1024 11 месяцев назад +3

      No, GPU's are improving, what sucks is that they are getting more and more expensive for the same performance tier.

    • @TooBokoo
      @TooBokoo 11 месяцев назад +6

      GPUs are improving. Unfortunately, each tier costs three times as much as they did a few years ago.

    • @Kryptic1046
      @Kryptic1046 11 месяцев назад +1

      @@TooBokoo - I think this is the main problem most people have with this current slate of super-demanding games. Some people bring up Crysis like that's the end-all argument for a game like AW2, but back when Crysis released, the highest-end card to run it (8800GTX) was $350, not $1600+. Even when adjusted for inflation, that's a huge difference. $350 for the top-end card in 2007 would be like paying $550 for a 4090 today. Instead, we're in a situation where most mid-range cards cost as much or more than 2007's halo card.
      People wouldn't be as mad about the lack of performance in newer games if the mid to high-end GPU's didn't cost as much as an entire mid-range computer did 6 or 7 years ago. I don't put the blame entirely on developers, because Nvidia & AMD and their greed have certainly had a hand in this current sh!tshow too.

    • @DDD-xx4mg
      @DDD-xx4mg 11 месяцев назад

      I dono the 4090 was significant improvement over 3090 and leaks suggest the 5090 is going to be beast too.

    • @BEGO147
      @BEGO147 11 месяцев назад

      @@obeliskt1024 which is the sad part

  • @skyknight0408
    @skyknight0408 11 месяцев назад +1

    Let me say it again, the most people are still gaming on 1080p. I am and I don't plan to go any higher, because on your typical PC monitor ranging from 22-27" you don't really see much difference unless you move in so close that you can't see the entire screen at once anymore.
    Don't really know if I'll ever play this game, because I still haven't played the first one since I got a key with the GPU I bought in 2013 and didn't use anymore since 2016. Always thought the concept sounded interesting but got too many things I actually wanted to play getting in the way that I forgot about it. I'm more of a niche gamer and don't care that much for AAA.

    • @footballtalk4857
      @footballtalk4857 11 месяцев назад

      Well it is becoming more more people are going to 1440p for single player games, it's becoming more of standard rather 1080p

    • @skyknight0408
      @skyknight0408 11 месяцев назад

      @@footballtalk4857 I'm just saying I wouldn't see any difference on typical monitor sizes and most people see it exacly like me. I don't see it becoming "the standard" unless >60% of players start connecting their PCs to a tv that's bigger than 32" and sit like more than 3m away while playing. But with a normal distance of 60-90cm from screen to face, you don't really need more than a 27" with 1080p!

    • @footballtalk4857
      @footballtalk4857 11 месяцев назад

      @@skyknight0408 All I'm saying it's more of standard than you think and yes alot of people might not can tell the difference but on the flip side more and more people are getting used to 1440 especially with consoles support higher quality, so I do agree with your points but I also don't if that makes sense.

    • @skyknight0408
      @skyknight0408 11 месяцев назад

      @@footballtalk4857 I get what you're saying. It just doesn't make sense to me to use a higher resolution on a screen that small. When I started playing on PC, 14" CRTs with 640x480 were standard. So FHD is already way better than I ever thought it would get and I kinda see it as the sweet spot for regularly sized screens if that makes sense.
      And even if more people start using a higher resolution now, I still think that most people don't really need more. There is a reason why 1080p is still the most popular resolution in the Steam surveys, right? It's right now at 61,17% of all players using it, while only 16,61% use 1440p, so can you really say it's mainstream already?

    • @footballtalk4857
      @footballtalk4857 11 месяцев назад

      @@skyknight0408 Well you got to kept in mind the benchmarks test you see are played on a larger monitor, the whole steam thing you got to remember because it's pc gaming not all the games are on steam and most just have one game that they always play for example Valorant or Fornite that's on Epic story just giving example I know it's not the most popular.

  • @onion69420
    @onion69420 11 месяцев назад +1

    To me, it doesn't look that good to justify the requirements

  • @spideye.m8639
    @spideye.m8639 11 месяцев назад +2

    Nah I don't agree, it's such a scam to buy a 1.2k graphics card to enjoy this game at 40fps , at this point you're defending companies for their mistakes. If people like you keep supporting these companies pc gaming will be dead in a few years.

  • @drtyboy
    @drtyboy 11 месяцев назад

    I’ve been watching lots videos of people testing all sorts of different older and lower level GPUs. I’ve been surprised to see how good some have been able to get the game to run half decently.
    Ive come to the opinion that the hardware requirements chart was made so that people would know in advance that hardware which is old and weakish might not be capable of running the game.

  • @mellun
    @mellun 11 месяцев назад +1

    When everybody just talks about how demanding your game is (spec wise) and nothing about the game itself. I'm sorry but its a bad game. I dont think it looks that good either.

  • @nathanmitchell7961
    @nathanmitchell7961 11 месяцев назад +2

    Honestly, i just dont see the warranted performance cost here. I genuinely think there are better looking games if not on par with Alan Wake 2 that scale better and have much higher frame rates, some examples would be Plague Tail Innocence, Red Dead Redemption 2, Uncharted 4 (2014), The Last of Us Part 2, Rise of The Tomb Raider etc. Even ignoring the brand favored performance boosts and one of the most powerful console needing to run low settings, the games final presentation just doesn't warrant the drastic performance requirements and exclusion of the a good majority of gamers who cant play this game.
    Really, how important is it to have costly photo realistic assets and technologies in replacement of an charm, aesthetic, and art style? Is it worth it or are games going in the direction of becoming drab, washed out, aesthetically directionless games with 4K rock textures and trees.

  • @danielc04
    @danielc04 11 месяцев назад

    I've been playing it with a 14" 3060 laptop at 1080p dlss performance medium settings, rt medium and locking it to 30fps, almost never dips

  • @rushiltyagi8473
    @rushiltyagi8473 11 месяцев назад +1

    No way you said fsr is fine native fsr is broken filled with shimmering

  • @samhawkes6597
    @samhawkes6597 2 месяца назад

    yh this is the most demanding game ive played and i play everything. I can get a locked 80fps using frame gen, dlss quality at 1440p, high settings with the basic ray tracing. path tracing is out of the question though