Helldivers 2 | The "TERMINATOR" Gets BUFF!!! - Gameplay Hardest Difficulty

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  • Опубликовано: 11 ноя 2024

Комментарии • 22

  • @MatzzMirza
    @MatzzMirza Месяц назад

    This is like a dream! I’m loving the amount of variety the changes have made to the loadouts in the game! The Mech does indeed feel awesome!

  • @big_gucci_scorpio328
    @big_gucci_scorpio328 Месяц назад +9

    Now all they need to do to the mechs is make them more of an extension of the helldiver, meaning armor passives transfer to the mech, your backpack works on the mech giving it a personal shield if you have the personal shield backpack for an example, any of the guard dogs stay active and follow your mech around, supply pack can resupply a quarter of your mechs ammo and completely resupply it when using all 4 uses of the supply pack

    • @sxverance
      @sxverance Месяц назад +2

      i think these ideas would be cool, but implemented into a new mech that doesn't have weapons on it, and you equip your own from stratagems. Like being able to equip gas throwers, an autocannon and hmg, etc. That was in order to have that way the older mechs are easier to bring for missions where you don't want to be in a mech the whole time, and then if you want to be in a mech the whole game, it's more of a stratagem investment to make it more unique whilst also being much stronger with trade offs. idk maybe im over thinking
      I really just want the rep back for repairing vehicles and turrets, and the stratagem launcher back on mechs though :(

    • @andresmdp95
      @andresmdp95 Месяц назад

      ​@@sxverance can i bring a shield for it to survive tanks/turrets please? And an autocannon pls

    • @sxverance
      @sxverance Месяц назад

      @@andresmdp95 if you can bring a shield, i better be able to bring a giant ballistic shield and flame thrower, for no other purpose than it would look cool

    • @andresmdp95
      @andresmdp95 Месяц назад

      @@sxverance an HMG on top of head like a tank, a giant sword capable of slicing chargers/hulks/bile titans and fabricators legs, and the shield. If only we could do that someday, maybe a dodge mechanic... who knows lol

  • @aurnoradasati6896
    @aurnoradasati6896 Месяц назад +1

    I've been finding it very fun to bring the Emancipator along on missions, using it to either spearhead advances being made by my team or providing heavy fire support. Been loving it so far. I also like it against the bots, though you have to be more careful about where you poke your head out in order to avoid being blasted by the enemy fire. Still, it's awesome

  • @jackball344
    @jackball344 Месяц назад

    The EXO-48 Obsidian Exosuit from HD1 had 250 rounds per arm, so total of 500 rounds. It also had a stratagem launcher (All of the mechs did), so you didn't have to get out of the mech. You can only call one per match but with good piloting and the REP-80, you can make it last a very long time. Emancipator damage/ammo increase is a step in the right directions but it still feels like a waste of a stratagem slot. If they increase the number of mechs to at least 4 with shorter cd or an arse ton of ammo so I can let freedom ring, it would improve it's viability a ton. I still don't understand why they keep short changing the mechs. If it's a balance issue, I can think of a 100 ways to balance the mechs and still make it a force to be reckon the entire match. The way it is now hinders the mech fantasy.

  • @Goldilocks7O7
    @Goldilocks7O7 Месяц назад

    I hold the mech suits in the same regard as the orbital laser rn.. they take up a precious stratagem slot, have an absurdly long cooldown, and limited uses.. all for something that is MAYBE very effective, or totally whiffs and does nothing. They’re both just too big a gamble to bring.

  • @kriseightyfive5854
    @kriseightyfive5854 Месяц назад +3

    I still think the mechs are a waste of strategem space, especially on higher difficulties. Even with the ammo buff they still last you only a couple of minutes, while you need every strategem you can get.
    They’re fun to take on the shorter blitz or destroy missions, but definitely still not durable enough for longer missions imo.

    • @brilobox2
      @brilobox2 29 дней назад

      If mechs are a waste, the Orbital Laser is an even bigger waste.

  • @kashem425
    @kashem425 Месяц назад

    Exos are almost too OP now. It plays totally different now compared to before where it gets destroyed or run out of ammo too soon.

  • @TheZombie567
    @TheZombie567 Месяц назад

    I always hop out the mech from time to time to conserve ammo, for light bugs just stomp em, they don't do much to the mech

  • @ourobass4823
    @ourobass4823 Месяц назад

    Would you be open to do a weapons ranking? :D

  • @beakwooda.k.aadregallus8788
    @beakwooda.k.aadregallus8788 Месяц назад

    To find stalkers nest you just have to find specific static pings on the maps. They are a single dot or two dots near each other that are located in random spots, if they are far away it's certainly stalkers cause they always spawn inside the holes right at the start, just waiting for you to reach their detection range. Normally ping in areas that display rock formation. If you have scout perk they are easy to find.

  • @jalontf2
    @jalontf2 Месяц назад

    Super fun now! I will say the explodey cactus plant is still a major "wtf"

  • @Feebledeeds
    @Feebledeeds Месяц назад

    Yep, looks a little too fun... Thanks for more ideas!!!

  • @Saucychemist
    @Saucychemist Месяц назад +1

    Emancipator feels so good now. Wish it had gotten even more ammo.

  • @rodrigoserrano75
    @rodrigoserrano75 Месяц назад

    First

  • @thegrab5963
    @thegrab5963 Месяц назад

    u should show off a high kill game on bots

  • @StaindHand
    @StaindHand Месяц назад

    Calling it emanc-exo is a complete waste of time- thumbed down!