Enemy Damage System in 7 Minutes! | Quick Tips | Unreal Engine

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  • Опубликовано: 4 янв 2025

Комментарии • 52

  • @PolyStylized
    @PolyStylized  4 года назад +7

    I hope you guys enjoyed the video! Have the best day ever! :)

  • @ShaddieCakes
    @ShaddieCakes 5 месяцев назад

    This helps out a ton. I was working with a few direct damage blueprints and really wanted it to be more dynamic and this lets me apply damage to any blueprint with the interface enabled. Thank you so much!

  • @TegridyMadeGames
    @TegridyMadeGames Год назад +2

    10/10 would subscribe again

  • @rainbowbull8339
    @rainbowbull8339 4 года назад +6

    Great video's. I'm new to programming on Unreal and your tutorials really help. Thank you! (You earned another Subscriber)

    • @PolyStylized
      @PolyStylized  4 года назад +2

      Thank you so much!!!! I’m going to post a few more tutorials soon. Any ideas? Cheers mate!

    • @rainbowbull8339
      @rainbowbull8339 4 года назад +1

      @@PolyStylized Actually I do! Could you make a weapon system. Let's say you press 1 keybind and it switches to your primary. 2 would be secondary, and 3 or f would be melee. Do you think you could do that, or have any suggestions to help me? If not it's totally fine.

    • @PolyStylized
      @PolyStylized  4 года назад

      Let me get to work on that this weekend!

    • @PolyStylized
      @PolyStylized  4 года назад

      Thank you btw!

    • @rainbowbull8339
      @rainbowbull8339 4 года назад

      @@PolyStylized No, thank you :)

  • @TFx2TV
    @TFx2TV 2 года назад +2

    Great tutorial just what i was looking for, thanks! keep it up!

  • @TheRealKnightchip
    @TheRealKnightchip Год назад +1

    very helpful, thanks

  • @quantum4691
    @quantum4691 4 года назад +2

    This is a very good tutorial :)
    And the Thumbnail,very cool.

  • @im8O8
    @im8O8 2 года назад +2

    Love your tutorials!
    Id love to see you making a game, so you could teach while making progress, for example a fps.
    And also, have you ever made a online game? Cuz it would be great a tutorial on that.
    Have a great day!

    • @PolyStylized
      @PolyStylized  Год назад +2

      I've actually got a friend working on a multiplayer fps, and he said he may be working on tutorials at some point. Definitely worth checking his channel out!
      www.youtube.com/@capnc4ke

  • @HalalteenYusuf
    @HalalteenYusuf Год назад +1

    Thanks it helped.

  • @HalalteenYusuf
    @HalalteenYusuf Год назад +1

    guys make sure your enemy has overlap all in collision and have it enabled

  • @saicharan1850
    @saicharan1850 3 года назад +3

    Great video it was helpful. But can you explain it bit slower hard to understand .

  • @oydeteros5850
    @oydeteros5850 2 года назад +1

    Perfect my friend. Thanks

  • @xdklaxxon6834
    @xdklaxxon6834 4 года назад +6

    Awesome tutorial but for me its to fast

  • @needse1
    @needse1 2 года назад +1

    followed this but when i shoot an object it destroys after 2 shots health @100 and damage at 10 .. any ideas

  • @polar1991
    @polar1991 4 года назад +2

    Can you show us how to make a sniper scope with depth?

    • @PolyStylized
      @PolyStylized  4 года назад +1

      ruclips.net/video/AW5c0UhiZ0s/видео.html This is my tutorial on it :)

    • @polar1991
      @polar1991 4 года назад +2

      SCQDevelopers well I mean depth like call of duty or something that only shows the depth when the weapon sways

    • @PolyStylized
      @PolyStylized  4 года назад +1

      @@polar1991 You could animate a weapon sway because the scope already has depth. The weapon movement would allow the camera to see the depth. (at least I think that would work) lmk if something else works.

    • @polar1991
      @polar1991 4 года назад

      @@PolyStylized I knew about the sway part but I didn’t know that it had depth

    • @PolyStylized
      @PolyStylized  4 года назад +2

      @@polar1991 I’ve got a really good tutorial for that :)

  • @RahilOmar-m6x
    @RahilOmar-m6x Год назад

    Hey so when I put the node Hit enemy the target is yellow instead of blue so I can't connect it to the event hit

  • @charlesinterface
    @charlesinterface 3 года назад

    Excelent video... help me a lot

  • @erikgwk
    @erikgwk Год назад

  • @GloriaAlMetalOldSkull
    @GloriaAlMetalOldSkull 3 года назад

    hey bro how can i do to destroy an enemy but with the cameroid in horror engine? thank you so much for the help.

  • @TheAngriestGamer.
    @TheAngriestGamer. 2 года назад

    how do you make an armor and shield system for weapons. so some weapons can damage some armor or shield classes, but not others, and some other armor and shield classes can be damaged but for reduced damage? please make that.
    Example
    class 4 weapon can do 100% of its damage to class 1-3 armor, but only 70% of its damage to class 4 armor, or 35% of its damage to class 5 armor.. while it cant hurt any thing with armor of class 6 or above.
    *shields would be the same as this*

  • @KNineGaming13
    @KNineGaming13 8 месяцев назад +1

    you saved me in 2 minutes bruh

    • @PolyStylized
      @PolyStylized  8 месяцев назад +1

      Ayeeee haha I’m glad I helped

  • @arlonfelipe91
    @arlonfelipe91 Год назад

    How can you set a projectile to detect if its a Headshot?

  • @Pezz323
    @Pezz323 3 года назад

    I'm currently going through this tutorial as I'm making a zombie game but I must say, this music in the video is a bop to listen too xD as I want to create a ragdoll effect for my zombies when they die, do I just not make the object get destroyed?

    • @PolyStylized
      @PolyStylized  3 года назад

      I’m gonna make a tutorial on that this weekend mate :)

    • @PolyStylized
      @PolyStylized  3 года назад

      Also, I’m posting a bullet impulse tutorial later today.

  • @supjay3945
    @supjay3945 2 года назад +1

    this tutorial has potential except the music is loud and you collapsed the stuff you made into a function and changed stuff around alot. But thanks

  • @Faiqal_x1103
    @Faiqal_x1103 3 года назад

    hi, do you know how i can use this with a skeletal mesh instead of a static mesh?

    • @agix666
      @agix666 2 года назад +2

      I know I'm kind of late but on the off chance you never figured it out, instead of adding a static mesh in the Enemy actor blueprint, when you click Add just choose skeletal mesh.

  • @iShrekedJoeMama
    @iShrekedJoeMama 2 года назад +2

    followed this step by step, rechecked 10 times, aaaand it doesn't work in UE5 lmao

    • @PolyStylized
      @PolyStylized  2 года назад +3

      sorry about that! Over this summer I'll post an updated version of my tutorials (for UE5) and make some more. Hope you have an amazing day :)

    • @kubacapo
      @kubacapo 9 месяцев назад

      Hi! Same here. Doesn't work in UE5. Did exactly what you showed in the video. @@PolyStylized

  • @thebass4511
    @thebass4511 3 года назад

    how to make it so it does no friendly fire

  • @Ranjithkumar-up2bo
    @Ranjithkumar-up2bo 4 года назад

    Sniper scope.. And laser aiming like Resident Evil 4..

  • @SirJustinn
    @SirJustinn 4 года назад

    Can this work on multiplayer

    • @SirJustinn
      @SirJustinn 4 года назад

      Is it replicated

    • @PolyStylized
      @PolyStylized  4 года назад +1

      It can easily be set to be replicated, as of now it is not.

  • @frzx_3
    @frzx_3 8 месяцев назад

    does it work on character blueprint