I remember before rocketriding was revealed, Hakita confirmed that Rocketjumping is quite weak. This upset some people but little did they know what he had in store
the longer this game exists the more stupid and awesome ideas just get added to the mix, I swear this game has such a unique identity I love it I love that the devs are having as much fun discovering fun stuff as in the engine as we are, even before release
Let's track the amount of influences we're seeing on display: The longstanding tradition of the rocket laucher in Quake-esque shooters Riding on a rocket in a DMC-esque fashion While music popularized by a Tony Hawk game plays Showcased in a map that references one of the most popular mod-games of all time This is the perfect example of how media works: we take our influences, heed them passionately, and end up creating something compelling and unique in its own right. You're killing it out there, Hakita!
Not enough faith in Hakita. Grappling hook is the most generic boomer shooter trope ever BUT you can kill Minos Prime with only the grappling hook. Good enough in my eyes. (Note: Flesh prison not accounted for)
@Stylish DY.D. I feel like hating the rocket launcher when you haven't even played with it is like hating a game because they showed a pistol in the trailer. Ugh, pistols. So generic.
@Stylish DY.D. i guess in fairness what makes the revolver unique from not a revolver, but i get what you're talkin' about 'sides, there's always the alt weapon
@Stylish DY.D. people are STILL hating on the rocket launcher even AFTER hakita showed how it isn't some generic crap (unneedingly because at this point people should have faith with hakita when he adds something new)? you aren't complaining that there's a pistol in this game. because it has unique mechanics. you aren't complaining that there's a shotgun in this game. because shotguns are cool- well also because it has unique mechanics. you aren't complaining that there's a nailgun (quake ripoff!!) in this game. because it has unique mechanics. you aren't complaining that there's a railgun (quake ripoff!! X2) in this game. because it has unique mechanics. so why the hell are you complaining about a rocket launcher "ohhh there's a bunch of explosive options in the game"🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓 i mean LOOK AT THE ALT FIRE IT STOPS THE ROCKETS IN THE AIR AND YOU CAN UNFREEZE THEM AND THEY HOME INTO MAGNETS and there's gonna be ANOTHER VARIATION OH MY GOD JUST SHUT UP "iT cOuLd HaVe BeEn SoMeThInG oThEr ThAn ThE rL aNd StIlL hAvE tHiS" keep coping a rocket launcher is what you have
At this point, I wouldn't be surprised if in late game we get to fight Gabriel again but this time he uses a cool electric guitar. This game is gonna be (and already is) one of the best shooters
Hakita: What if the 3rd shotgun variant is sawed-on? Accomplice: I mean, that’s basically a weaker pump char- wait, what did you say? Hakita: *(chainsaw yo-yo literally goes brrrrrrr!!!!!!!!-)*
Is there rocket riding in devil may cry? Just doesn't seem like a game where that would be possible because no rockets probably, plus it's not really a fps anyway.
why stop at punching them. what if, railgun shoot time stopped rocket. or railgun shoot coin go into rocket. or time stopped rocket boosted by a coin shot by a rail cannon, boosting a time stopped rocket. parry enemy projectile into rocket?
You my friend are the best dev, because not only have you had fun mobility options such as sliding, bullet jumping, and rocket jumping, you have also added grappling and rocket riding, this has been all the things I've begged to be in games for years and you added all of them, the only thing I ask for now is a run and gun mode that's just a massive (or midsized) map that is just a playground for all this
Everything this guy touches, becomes a high quality thing that you really want to see or use. Story, gameplay, secrets, gimmicks, tricks, features, everything is polished enough to be interesting. I already forgot that games should be balanced and mega epic gameplay doesn’t mean everything else gonna fall. I am scared to even imagine what will become this game after every weapon will get all four variants with alt versions and all possibilities this person could give us. For me, i just want game be harder, i want to embrace the locked difficulties and i suppose by the fact that they are “under construction” hakita plans a lot more than just speeding the enemies If it’s possible for you to “spoiler” a bit, will the new difficulties be arriving with layers of wrath and heresy? Or they are much bigger or less prioritised projects?
@@d1greez219if P-2 is anything to go by, ULTRAKILL must die will probably be complete enemy rearrangements at minimum to be in perfect synergy and being as much of a pain in the ass as possible. We might even see projectile enemies sharing the first room of Overture with the filth immediately.
Of course hakita wouldnt "just add" a dio-timestop-knife alt. Of course that wouldnt be cool enough for him. Of course you can ride it. Theres no end to how cool this game is.
@@juanhermoso3000 i think it’s supposed to be like core sniping: you shoot the rocket behind you and shoot it with a pistol or a railcannon behind giving you momentum
@@aben1466 The rockets only deal damage on direct hits, but hitting an object still creates a knockback explosion, so in theory we can just shoot it at our feet for free momentum
This is would be an amazing addition my brain cant even fathom what some people are gonna be able to pull of with something like that! Keep up the fantastic work Hakita!
@@zefmudprawo Its not like its online y'know? If people are having fun flying through sand hot enough to burn metal then clearly we should be able to fly above it, on top of a rocket, that can stop moving in mid air!
the longer development goes on the more absolutely ridiculous this game gets and im so here for it, if any game deserves to be called ultrakill it's this one right here
Yet again i sit amazed by another extremely fun mechanic about to be introduced. This game stole my heart when i first played it back in september and it somehow keeps getting better and better.
Okay, Hakita, teasers are cool and everything... This is just cruel and unusual. My week is now going to be spent mentally riding rockets in the cybergrind. I hope you're proud of yourself (Also sarcasm. Also I can't wait for this update)
Now I'm wondering about one thing - What happens if you use the grappling hook hand on it? Do you get into this "Rocket Ride" mode or can you simply use it to accelerate yourself?
Hmmm if it goes to you you die, if you go to it you will just hit the object and fall. Or maybe it explodes when hit with the grappling hook if hakita has some bugs with this
I would love to see an option to have a locked camera when riding rockets, so that when you do loops your camera turns with the rocket. This, of course, needs to be a toggleable option (else people could get motion sick), but something about visually flipping upside down or turning side to side while riding seems extremely fun.
This game is fucking awesome; Hakita seems to be having so much fun whilst developing it! That's super nice to see! I love all the crazy concepts this game has, and I can't wait to see how many more get added! Great Job, Hakita! -Chloe.
The opening autogenerated captions say [APPLAUSE] as you jumped onto the rocket. Now I just imagine V1 have a clap module whenever it does something cool.
... the fact you found a way to A) put something only done in Fortnite before now (only counting shooters, not shows or platformers (looking at you specifically, Mischief Makers)) and B) made it fucking awesome while C) showing how many steps ahead of us you are by not only doing so but doing it while we only were thinking about rocket jumping with the damn thing... Hakita please never stop being fucking awesome.
Game is ULTRAKILL
devilmayquake.com
Impossible
are you sure? it looked a lot like Dream Daddy.
youtube says its tf2, hmm
Are you sure? I'd ask the devs to be sure
@@Bamboo_br its uncle danes ninnjaneer song thing
"What if we added more mobility"
"We already have loads of mobility"
"Can we ride a rocket yet?"
Next Update (or two):
“Don’t we have enough mobility?”
Hakita: “Nah, you haven’t seen the triple rocket shotgun jet engine coin ride yet”
“The what?”
Next update: nail gun jetpack
@@Flesh_Wizard think of the alternate version
@@Flesh_Wizard jetpack joyride moment
@@forevrlynHELICOPTER SAW
Hakita is one of the few developers that actually knows what i want
This is what appeals to the male fantasy :)
ong
you see what's crazy is I didn't even know I wanted this, and yet *he knew*
favourite game Dev of all time alongside Miyazaki
its more like I discover that I want what he does.
Hakita is one of the developers of all time
this game is becoming more and more of a fever dream
a lucid fever dream
And in this case it's a good thing
The average sandbox experience
The best kind of fever dream
Our dream
I remember before rocketriding was revealed, Hakita confirmed that Rocketjumping is quite weak. This upset some people but little did they know what he had in store
Hakita is the embodiment of "THIS IS MAH GAME AND I DO WHAT I WANT WITH IT"
and i love it
and we love it!!
@@testhekid we absolutely do
the longer this game exists the more stupid and awesome ideas just get added to the mix, I swear this game has such a unique identity I love it
I love that the devs are having as much fun discovering fun stuff as in the engine as we are, even before release
HOW DOES THE MAN DO IT, HE'S A FUCKING GENIUS
it's just one man developing the game lmao, that makes it even better
edit: apparently it's more than just than one man
@@ImmortalChanger 5 people
@@grantcooper1628 5 people?
@@grantcooper1628 wait i thought it was only hakita and pitr
Let's track the amount of influences we're seeing on display:
The longstanding tradition of the rocket laucher in Quake-esque shooters
Riding on a rocket in a DMC-esque fashion
While music popularized by a Tony Hawk game plays
Showcased in a map that references one of the most popular mod-games of all time
This is the perfect example of how media works: we take our influences, heed them passionately, and end up creating something compelling and unique in its own right. You're killing it out there, Hakita!
Rocket Rider
69 likes as of 11:40 AM EST
Don't forget the video's description, which can be read to the cadence of "It has to be this way".
@@krullachief669 not at all past the first line
you forgot the science guy
BILL BILL BILL BILL BILL BILL BILL BILL
I love this so much
yo tambien, ya quiero que salga el Act 2 completo
Hola jose juan
finalmente donde caemos gente en el ultrakill
Bueno joseju... DONDE CAEMOS GENTE???
Encontre un gimnasio llamado gimnasio el tortugas XDDD
Congratulations, I think you've created one of the most based weapons to ever exist in an FPS game.
Second most based only after the coin
@@Hiyukifootstool the coin is like cheating
@@banana0518Say that to P-2 on Brutal
@@banana0518 the coin is like paying to win
One day.... Hakita.... you are gonna be recognized as one the best game developers that has existed in the history of videogames
AMEN
TRULY
amen
amen
ON GOD
Indie game developers at their finest.
Good game developers at their finest
@@spicydong317 1% good games 99% garbage games?
Yeah I guess you are right
@@anonanonymous9670Ain’t no way bro said that💀💀💀
Most Indie titles have more effort put into them than Triple A games, like nigga fuk u mean
The people who were concerned with the rocket launcher being "too generic" are definitely wrong now
Not enough faith in Hakita. Grappling hook is the most generic boomer shooter trope ever BUT you can kill Minos Prime with only the grappling hook. Good enough in my eyes. (Note: Flesh prison not accounted for)
@Stylish DY.D. I feel like hating the rocket launcher when you haven't even played with it is like hating a game because they showed a pistol in the trailer. Ugh, pistols. So generic.
@Stylish DY.D. Oh, ok. What did I get wrong? Original comment is a bit vague.
@Stylish DY.D. i guess in fairness what makes the revolver unique from not a revolver, but i get what you're talkin' about
'sides, there's always the alt weapon
@Stylish DY.D. people are STILL hating on the rocket launcher even AFTER hakita showed how it isn't some generic crap (unneedingly because at this point people should have faith with hakita when he adds something new)? you aren't complaining that there's a pistol in this game. because it has unique mechanics. you aren't complaining that there's a shotgun in this game. because shotguns are cool- well also because it has unique mechanics. you aren't complaining that there's a nailgun (quake ripoff!!) in this game. because it has unique mechanics. you aren't complaining that there's a railgun (quake ripoff!! X2) in this game. because it has unique mechanics. so why the hell are you complaining about a rocket launcher "ohhh there's a bunch of explosive options in the game"🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓
i mean LOOK AT THE ALT FIRE IT STOPS THE ROCKETS IN THE AIR AND YOU CAN UNFREEZE THEM AND THEY HOME INTO MAGNETS
and there's gonna be ANOTHER VARIATION OH MY GOD JUST SHUT UP
"iT cOuLd HaVe BeEn SoMeThInG oThEr ThAn ThE rL aNd StIlL hAvE tHiS" keep coping a rocket launcher is what you have
At this point, I wouldn't be surprised if in late game we get to fight Gabriel again but this time he uses a cool electric guitar. This game is gonna be (and already is) one of the best shooters
Spoilers:
It's already confirmed that we are getting both layer 5 and 6 next update, and that Gabriel will be the final boss of Heresy :)
@@nibbabianco6117 It's the only holy sau of "GOD"
Nah, he's gonna dual wield katanas like a fucking weeb
@@kerbonaut2059 he's gonna play air guitar on those katanas
more Gianni then.
Hakita is one of those developers that goes "hey, you know what would be an awesome idea?" and being right every goddamn time
Punching your own shotgun shots used to be a bug but it was so cool it became official
@@ikcikor3670 hakita: hey this is awesome! lemme make it real
he already is
Hakita: What if the 3rd shotgun variant is sawed-on?
Accomplice: I mean, that’s basically a weaker pump char- wait, what did you say?
Hakita: *(chainsaw yo-yo literally goes brrrrrrr!!!!!!!!-)*
damn first the combo meter now the punch line rocket ride, this game is getting more like dmc every update and i fucking love it
bruh i thought that dmc meant deathmatch classic not devil may cry
@@grande1900 😂😂😂
@@cathat9622 "DevilMayQuake" is the perfect sum up of this game
ridin high
Is there rocket riding in devil may cry? Just doesn't seem like a game where that would be possible because no rockets probably, plus it's not really a fps anyway.
What if punching the frozen rockets made them store energy like the stasis rune in botw so the rockets go faster and do more damage?
you - keep talking.
why stop at punching them. what if, railgun shoot time stopped rocket. or railgun shoot coin go into rocket. or time stopped rocket boosted by a coin shot by a rail cannon, boosting a time stopped rocket. parry enemy projectile into rocket?
Like Kraftwerk?
@@lue64 thats what they did, it make rocket explosion go red and went kabloowey
@@dogvtf I was thinking of the exact same thing
Finally I can relive my dreams of replicating that DMC3 cutscene in first person.
Hakita really fulfilling our dreams for us
DMC5 lets you do that outside of cutscenes, but it is in 3rd person.
ruclips.net/video/ZNW_qETtPs8/видео.html
Hakita was definitely the coolest kid at school
You my friend are the best dev, because not only have you had fun mobility options such as sliding, bullet jumping, and rocket jumping, you have also added grappling and rocket riding, this has been all the things I've begged to be in games for years and you added all of them, the only thing I ask for now is a run and gun mode that's just a massive (or midsized) map that is just a playground for all this
Isn’t that the sandbox?
if you want a game like this play Postal Brain Damaged or something
Isn’t that just the cyber grind?
Wait, bullet jumping?
@@aben1466 No he means going around in a map killing the enemies that spawn and slowly get harder and harder so
Can't wait for the inevitable tony hawk themed secret level with this mechanic
imagine if it was a combination of tony hawk and the rocket jumping maps in tf2
Well, we did sorta get that. Credits museum my beloved
Friendship ended with slam storage, now rocket riding is my best friend
hear me out: slam storage + rocket ride
Everything this guy touches, becomes a high quality thing that you really want to see or use. Story, gameplay, secrets, gimmicks, tricks, features, everything is polished enough to be interesting. I already forgot that games should be balanced and mega epic gameplay doesn’t mean everything else gonna fall. I am scared to even imagine what will become this game after every weapon will get all four variants with alt versions and all possibilities this person could give us. For me, i just want game be harder, i want to embrace the locked difficulties and i suppose by the fact that they are “under construction” hakita plans a lot more than just speeding the enemies
If it’s possible for you to “spoiler” a bit, will the new difficulties be arriving with layers of wrath and heresy? Or they are much bigger or less prioritised projects?
hakita feels like every glitch he find he says "Ah fuck it new mechanic for this gun"
Hakita said that he will release last difficulty after the full release of the main game because he want to use Ultrakill on 100% in it
@@d1greez219if P-2 is anything to go by, ULTRAKILL must die will probably be complete enemy rearrangements at minimum to be in perfect synergy and being as much of a pain in the ass as possible.
We might even see projectile enemies sharing the first room of Overture with the filth immediately.
Gabriel just crying in a corner watching a GoPro kickflipping a mini tactical nuke
i thought the coins were the coolest thing ive ever seen in a shooter game and then here comes hakita with this bullshit
funny murber robot go w e e e e e e
Now we can toss coins while riding the rockets
@@ImDaRealBoi YESS m bison style
Of course hakita wouldnt "just add" a dio-timestop-knife alt.
Of course that wouldnt be cool enough for him.
Of course you can ride it.
Theres no end to how cool this game is.
im pretty sure this isnt the alt. this is the base rocket launcher. notice how its in this form on hank the second.
Now this is just absurd
First I can rocket jump, now you're telling me I can fuckin ride the rockets?
Jesus I love this game
He is actively steering the Rockets too
Wait you can rocket jump?! Is there any clips of this?
@@juanhermoso3000 i think it’s supposed to be like core sniping: you shoot the rocket behind you and shoot it with a pistol or a railcannon behind giving you momentum
@@aben1466 The rockets only deal damage on direct hits, but hitting an object still creates a knockback explosion, so in theory we can just shoot it at our feet for free momentum
@@hiddensinix2767
*MEET THE SOLDIER starts playing*
2 years in and there's still crazy shit like this getting added. love this game
This is would be an amazing addition my brain cant even fathom what some people are gonna be able to pull of with something like that! Keep up the fantastic work Hakita!
I’m going to imagine he found this entirely by accident
People have been saying that in DMC, one of the main inspirations for the game there was a rocket rifing scene
Anyway basedly based though
Usually in games you can use rocket to jump higher. But you decided to go even further and ride them. Truly amazing
That better give some style points, lol! (Imagine if you could get a stray/ the green husks on one of those...)
I imagine it'll count towards the multiplier
Robot who uses blood as fuel killing demons in hell riding a missile like a skateboard? Hell yes
Judging by the movement speed this will be super fun to use on P1 arena's encounters. I can't wait for the update to be released!
Please please please let this be in the game in some form this is too good
@@zefmudprawo Its not like its online y'know? If people are having fun flying through sand hot enough to burn metal then clearly we should be able to fly above it, on top of a rocket, that can stop moving in mid air!
@@zefmudprawo you can basically do that already in ultrakill, and with how fast paced and compact most levels are it wouldnt matter
@@zefmudprawo nah you've been able to get higher than that with movement techniques like slam storage it'll be in the game
@@zefmudprawo what if i killed you
@@hiphyro that would be illegal
the longer development goes on the more absolutely ridiculous this game gets and im so here for it, if any game deserves to be called ultrakill it's this one right here
"The longer Hakita develops Ultrakill, the more ridiculous he will become!"
"The longer Ultrakill is in development, the stronger it becomes!"
This party's getting crazy! Let's rock!
i love how this game is just a type of “fuck around and find out” game, also the amount of random shit that gets added makes this replayable af
Hakita: Funny ultrakill rocket launcher
RUclips: ah yes Team Fortress 2
Yet again i sit amazed by another extremely fun mechanic about to be introduced. This game stole my heart when i first played it back in september and it somehow keeps getting better and better.
I'm speechless
Dude, every ball you trow us is a curve ball and even if we are ready for it, it hits
You're fking awesome!
Okay, Hakita, teasers are cool and everything...
This is just cruel and unusual. My week is now going to be spent mentally riding rockets in the cybergrind. I hope you're proud of yourself
(Also sarcasm. Also I can't wait for this update)
I didn't think this was a real feature but it is holy shit, thank you Hakita.
Gabriel: “BEHOLD, THE POWER OF AN ANGEL!!!!”
V1: Rides a rocket around Gabe’s head while hitting ultrariquoshots and railcoins.
Now I'm wondering about one thing - What happens if you use the grappling hook hand on it?
Do you get into this "Rocket Ride" mode or can you simply use it to accelerate yourself?
I think it should go to you since it is lighter than the player
@@o.pjuanshenobi6645 but the acceleration from the rocket gives it more pull no?
Hmmm if it goes to you you die, if you go to it you will just hit the object and fall. Or maybe it explodes when hit with the grappling hook if hakita has some bugs with this
Rocket riding sounds sick but parrying your own rocket sounds more realistic
@@void4595 I think you should be able to pull them to yourself when it stops mid air but it would pull yourself when it's not
I would love to see an option to have a locked camera when riding rockets, so that when you do loops your camera turns with the rocket. This, of course, needs to be a toggleable option (else people could get motion sick), but something about visually flipping upside down or turning side to side while riding seems extremely fun.
If people get motion sick on the rocket then they haven't really played ultrakill
this is already a bad game for ppl with motion sickness so i say go for it
It stills amazes me how this game improves in the wackiest ways possible. I'd die for ULTRAKILL, love you hakita.
would you
ultradie? (im sorry)
@@indy8921 Ultradie must kill
@Why Not it's a mysteryyyyyyy
The Freezeframe rocket launcher is the most holy and greatest thing that has ever come out of gaming
speedrunners will disagree
"this ain't ya normal kind of Rocketman"
-V1 probably
Love the Devil May Cry 3 Reference, keep up the awesome work Hakita!
This game is fucking awesome; Hakita seems to be having so much fun whilst developing it! That's super nice to see!
I love all the crazy concepts this game has, and I can't wait to see how many more get added!
Great Job, Hakita!
-Chloe.
Chloe
@@CutMeSomeSlackTheVII Yes?
Chloe
@@Pan_A67 Yes?
Chloe
I can't even begin to imagine what I could do with that. Literally my favorite game of all time.
No one:
Me and the bois when we break into a Military weapons facility:
ultrakill is literally a sandbox game once you learn every mechanic, there is so many goofy yet almost pratical ways to kill an enemy.
Haha big funny orange rocket go boom
"There are no overpowered weapons. It's just that the enemies get too weak for them"
This has so much Speedrun potential, this is so good
never thought i needed an ultrakill cover of superman. but happy i got it
I just imagine Phil Swift’s “it even works underwater”
This game never fails to amuse me in one way or another, thank you Hakita
YES, and I mean, YES, Hakita. We NEED Rocket Riding in Ultrakill.
Ah yes this is totally 'Team Fortress 2'
also zamn that weapon skin looks nice
the fact that he used midi version of Superman and made it into video game episode of Jackass is absolute genius
Why in the ever living fuck is there a 8bit version of superman by goldfinger in the background, whoever made the music choice, I salute you
The fact that you you've used gm_construct for this is so much more appropriate for these shenanigans
You don't know how much I love hearing superman by goldfinger, such a good and nostalgic song.
THIS COULD BE AN ACTUAL SPEEDRUN CATEGORY LMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOO
Ultrakill 100% SKATE RUN
When I saw that you can time stop the rockets I already lost my shit but RIDING THEM HOLY SHIT this game is INCREDIBLE
got this in my recommanded and i'm not even a ultrakill player but this sum up what i think you guys are up to
My friend was asking about rocket riding, I told him there was no way. Goddammit Hakita.
This is going to become the everything game. The Omni style shooter
This was the first thing I was gonna test, but holy fuck this game is the gift that keeps on giving
Man this game is cool if only it had-
Hakita: D o n e .
"Sir, a second V1 has hit the towers."
The opening autogenerated captions say [APPLAUSE] as you jumped onto the rocket.
Now I just imagine V1 have a clap module whenever it does something cool.
He does in the cybergrind, whenever he does a special move, theres a small crowd of people cheering him on
i can't wait more, im gonna enjoy chapter 2 so much
this could actually be the green variant! like a remote control rocket, that you can guide even without riding it
the following, considered.
My skull is flooding with dopamine
This is nice
the following has been considered and i 100% agree
"Hello V1 from ultrakill"
"Hello Nero from DEVIL MAY CRY 5"
God, please add +SURFED for killing an enemy with a rocket you were riding.
how do you keep making this game better and better literally every time
Speedrunners be like: write that down, write that down
john ultrakill living his best life
i was hoping for tf2 style rocket jumping but this is wayy better lmao
Following considered...
Question, this will affect the style meter like turn it into Tony Hawk?
we got rocket jumping
now we got ROCKET RIDING
little did he know he created one of the most jackhammer synergizing weapons in ultrakill history
Hakita is probably my favorite TF2 content creator
Damn... Now I want an entire video game with this mechanic as a major factor- like in a sequel to metal gear rising revengeance for example.
Based
I don't want this
I NEED IT
By the time chapter 3 comes out, Max0r will have a fucking coniption over all the new mechanics and guns and enemies
My jaw hasn't been dropped in a good while. Bravo you magnificent person
The description is either how Hakita sees V1
Or how V1 sees himself
Also what he doin the rucket lounch
Ah yes the Rucket Lounch
V1 May Cry
Devil May Quake
@@onionero V1 May Quake
... the fact you found a way to A) put something only done in Fortnite before now (only counting shooters, not shows or platformers (looking at you specifically, Mischief Makers)) and B) made it fucking awesome while C) showing how many steps ahead of us you are by not only doing so but doing it while we only were thinking about rocket jumping with the damn thing...
Hakita please never stop being fucking awesome.
Does the strangelove mod for UT not count? I guess it's a little different.
@@CorrosiveCitrus further proof that i am a dumbass. (context, see Hakita's twitter post and my response to him saying it's a DMC 3 reference.)
Now you can legally fly on an orange wax crayon
Hakita is an absolutely insane game developer and I’m all here for it. Have yet to regret a minute of my 100+ hours of Ultrakill