The Egyptian Man From The Window Is Here To Take You Away - Artifacts and Antiquity ALL ENDINGS

Поделиться
HTML-код
  • Опубликовано: 4 ноя 2024

Комментарии • 1,5 тыс.

  • @ManlyBadassHero
    @ManlyBadassHero  2 года назад +1750

    Welcome to the You Know What Club, how You Know What are ya?

    • @walterbrink5391
      @walterbrink5391 2 года назад +32

      Day 222 of asking Manly to play A Cold Love Story through RUclips comments

    • @vielo9078
      @vielo9078 2 года назад +4

      Yes I know what!

    • @Cal_is_still_here
      @Cal_is_still_here 2 года назад +1

      You know what club it is.
      Also I'm fine ty

    • @emoluvrrrr
      @emoluvrrrr 2 года назад +1

      WHAT MANLY

    • @meriewanderer
      @meriewanderer 2 года назад +1

      I know nothing

  • @gr4y48
    @gr4y48 2 года назад +6303

    i love how in all of the games, characters are just normal people who just want to live their life but something paranormal just HAS to happen lol

    • @unohanayachiru5945
      @unohanayachiru5945 2 года назад +507

      This game is based of Ohio

    • @gemrock
      @gemrock 2 года назад +133

      @@unohanayachiru5945 I was thinking maybe Oregon 😂

    • @altronetic9965
      @altronetic9965 2 года назад +87

      @@unohanayachiru5945 As someoen that never was in Ohio I agree

    • @devilalastor3320
      @devilalastor3320 2 года назад +45

      Typical Monday

    • @happymartin6778
      @happymartin6778 2 года назад

      Also all the main protagonists are overweight motherly women

  • @gachareacter4170
    @gachareacter4170 2 года назад +2884

    I love how whenever a character dies, we get unexpected background information. It's always like
    "And without a trace, Manny disappeared. He was a kind soul in an unjust world, caring a little too much when no one cared at all. With all the effort of keeping his family together and giving up everything, things were going to be better. That ended up being his downfall."
    It's a little funny when you realize it's code for "Good job, dipshit."

    • @_randomfandoms_5533
      @_randomfandoms_5533 2 года назад +2

      YEAH,LIKE THE GAME GOES "good job dumbass try again"

    • @ToVoMo
      @ToVoMo 2 года назад +103

      Too simplistic for my taste, but sometimes simplicity is works and is what we need.

    • @tchort170
      @tchort170 2 года назад +37

      goofy ahh furry game

    • @hamburger7243
      @hamburger7243 2 года назад +41

      @@ToVoMo NO FUCKING WAY

    • @hamburger7243
      @hamburger7243 2 года назад +31

      @@ToVoMo TWINS

  • @Пинагод
    @Пинагод 2 года назад +2562

    I absolutely love the randomness in this game that seem so out-of-touch to us, but so casual to them. Imagine having a phone call with a humanoid mouse, being face-to-face with a woman with pink wings, and having to say hi to Mike.

    • @dumnguy
      @dumnguy 2 года назад +142

      waltuh... you forgot to say hi to me waltuh....

    • @faithtamary603
      @faithtamary603 2 года назад

      @@dumnguy I AM THE ONE WHO DOES NOT NEED GREETINGS

    • @ornat9145
      @ornat9145 2 года назад +78

      woltuh put the cat of the microwave woltuh

    • @weeb_dweeb
      @weeb_dweeb 2 года назад +46

      @@ornat9145 we're having cat sandwich today waltuh

    • @joshuagraham2843
      @joshuagraham2843 2 года назад +19

      mike from night people

  • @enchantersupremacy7096
    @enchantersupremacy7096 2 года назад +3701

    Morton showing up was highly unexpected. Glad to see the hospital is still going strong

    • @badbuddy0934
      @badbuddy0934 2 года назад +390

      Except the computer.

    • @cyrose6324
      @cyrose6324 2 года назад +211

      Then we got a shadow person workin hard. I love everyone

    • @BinghesHeavenlyPillar
      @BinghesHeavenlyPillar 2 года назад +66

      I don't know how strong they're going after that computer fire

    • @mthercrow3818
      @mthercrow3818 2 года назад +155

      And look at gracie's mug in the beginning
      It's got the same logo as the donut box from the dev's first game man in the window

    • @joshuagraham2843
      @joshuagraham2843 2 года назад +20

      well the rich guy whatever his name was, he was killed by his ghost dad
      after hospital game

  • @hannacck9759
    @hannacck9759 2 года назад +5087

    I'm honestly surprised how Faye's wings are strong enough to keep her afloat considering almost every woman in the game is chugging thiccness juice

    • @bap3227
      @bap3227 2 года назад +1350

      according to all known laws of aviation,

    • @captaintsubasa7387
      @captaintsubasa7387 2 года назад +344

      @@bap3227 fair enough

    • @tree_alone
      @tree_alone 2 года назад +248

      She is a magical being

    • @nonhuman2804
      @nonhuman2804 2 года назад +397

      And I quote "chugging with thiccness juice." Ok!

    • @Liychee
      @Liychee 2 года назад +31

      @@bap3227 🤣

  • @bailey6304
    @bailey6304 2 года назад +2480

    One of my favourite things about the world this dev has created is that it's a completely normal thing for your coworkers to be a fairy and a shadow man. It's all so wild and absurd, but it's played off so normal. It's honestly really impressive how good the quality of these are. The first moment the thicc af bunny lady walked onscreen in Man in the Window it took me by surprise, but now it's just like "oh hell yeah, another game in the thicc universe. I wonder what grounded and relatable characters and supernatural events we'll see this time"

    • @doctorvontacos4568
      @doctorvontacos4568 2 года назад +140

      thicc do be just a plus

    • @_t_f_
      @_t_f_ 2 года назад +198

      Lmao I love this Dev. I had the same reaction to the first game but after seeing the Hospital one, I was fully on-board.

    • @0therW1z
      @0therW1z 2 года назад +217

      I thought it was going to be something Pervy but turns out it’s just big women being heroines

    • @joshcoy6748
      @joshcoy6748 2 года назад +149

      You'd think a shadow person would be a horror figure, but not in this case, they are just an unenthusiastic employee at a warehouse job, that's my thing!

    • @akaiLV
      @akaiLV 2 года назад +89

      I'm laughing the idea of the 'thicc universe' and maybe someday the 'thicc cinematic universe' shall exist.

  • @endermcetherman
    @endermcetherman 2 года назад +1173

    What I always find hilarious about these games is that when you die or let a character die you get guilt-tripped with a tragic backstory.

    • @doth2471
      @doth2471 2 года назад +180

      Turns out, the real horror was the guilt we stacked up along the way

    • @yourtimetraveleralara
      @yourtimetraveleralara 2 года назад +14

      Yes

    • @_randomfandoms_5533
      @_randomfandoms_5533 2 года назад +2

      turns out the tragic backstory is always like "good job dumbass you killed the nice person"

    • @endermcetherman
      @endermcetherman 2 года назад +8

      @@_randomfandoms_5533 basically yeah😅

    • @sarafontanini7051
      @sarafontanini7051 2 года назад +71

      its really good at remindng us that these are people with lives and not jsut disposable characters made to die in a horror story

  • @perrinemaurel1730
    @perrinemaurel1730 2 года назад +1348

    The fact that Thot, who is a literal god, just comes, opens the window and tries to be sneaky, running away when caught, just makes me crack up. Dude has some traps and can mess with cameras, yeah, but his main action is to prank someone like he's a child. Then he acts all smug in the end. Perfect.

  • @ginsuneko
    @ginsuneko 2 года назад +2823

    I love how we’re all trying to piece together the world building of these games every time a new one is released. I didn’t think this would be one of the devs I would look forward to the most when a new game comes up.

    • @Aproximal
      @Aproximal 2 года назад +237

      I think because they are consistent and really quick too. Like, barely a few months between and not bad quality. It's a refreshing thing. Though I'd love to see what they would do with a longer Dev time

    • @ShadowsandCityLights
      @ShadowsandCityLights 2 года назад +139

      Yes! Cheered when I saw another game from this dev. Also it's strange to say but it's nice to see different body types even for protagonist! Even if the bust is a bit to comically big.

    • @blackbird7781
      @blackbird7781 2 года назад +50

      For real. You can tell this was a story of theirs for a long time and it is fun to see em develop it into a game series

    • @wellIhavenothingbettertodo
      @wellIhavenothingbettertodo 2 года назад +27

      @@ShadowsandCityLights Different body types? They're all thicc. I haven't seen one skinny female in their games yet

    • @JargonMadjin
      @JargonMadjin 2 года назад +62

      Part of me thinks the dev goes "What should I add to the next game? Hmm, an alien? A god? Oh maybe elves. Either way, they'll be thicc."

  • @badbuddy0934
    @badbuddy0934 2 года назад +907

    Bad ending= horror
    Good ending= comedy

  • @rogerreger9631
    @rogerreger9631 2 года назад +907

    I give the creator of the game series respect to having consistent art design. Where others might say no that’s a bit to much. This developer says “in lore every building doorway must built to be extra thick accessible, building code violators get sent to the shadows realm”

    • @manuelk1853
      @manuelk1853 2 года назад +87

      I mean at least in this one he made one female character a slender one, so then it's ok for me if not EVERY girl is caked up.

    • @noodlesandwich2945
      @noodlesandwich2945 2 года назад +61

      @@manuelk1853 There's Agatha from the Midnight Maids and the Shadow mom. I'm not sure if Hannah counts but she is a bit skinnier than most of the women in these games.

    • @manuelk1853
      @manuelk1853 2 года назад +3

      @@noodlesandwich2945 Who's Hannah? And Agatha is a little bit thiccer and the Shadow mom is no anthro character.

    • @adam.n-steve
      @adam.n-steve 2 года назад +45

      @@noodlesandwich2945 Yeah, I think most of these women are in the mid-life which is real nice to see considering most people have their female protagonists as younger female characters especially in horr games. There was an epidemic of teen girl mcs in horror games.

    • @noodlesandwich2945
      @noodlesandwich2945 2 года назад +7

      @@manuelk1853 Hannah was from "The Vermander Curse". The one helping the main characters there survive.

  • @NollyProject
    @NollyProject 2 года назад +1749

    I honestly love how there's immediately two call backs to the other games, with Morton making a surprise appearance and the coffee mug having "Bartleby's Bakery" on it

    • @snivycon804
      @snivycon804 2 года назад +275

      and also mike is a shadow! from beware the shadowcatchers! which is an amazing character design choice if you ask me

    • @tree_alone
      @tree_alone 2 года назад +180

      Yes a world like this I think you'd learn to just accept everyone, easily, whether they're a furry in the corner, a shadow family that wants Mac and cheese sandwiches, a cockroach maid, chubby bunnies, etc etc etc... And somehow the dialogue makes everyone seem so natural.

    • @lordrj4203
      @lordrj4203 2 года назад +9

      Bartleby's bakery is from.which game?
      The shadow people one?

    • @arrogantfop
      @arrogantfop 2 года назад +34

      @@lordrj4203 i think that was the bakery the mother from "The man from the window" worked at. could be wrong though

    • @lordrj4203
      @lordrj4203 2 года назад +12

      @@arrogantfop hmm
      Still thx for telling me
      Highly appreciate that

  • @Fauna_CR
    @Fauna_CR 2 года назад +504

    I like how ironic it is, that despite how fantastical and weird the world these games take place in is, the characters end up being a lot more fleshed out and relatable than most games.

    • @Zavitor
      @Zavitor 2 года назад +37

      Yeah, one might say excessively fleshed out.

  • @lilmao4482
    @lilmao4482 2 года назад +301

    I actually like how the developer sets up happy/true endings. It’s corny, but it’s a real reward for saving everyone and trying your hardest unlike other games where it ends almost the same and just leaves you empty

  • @iqbalprasadana5208
    @iqbalprasadana5208 2 года назад +477

    4:17
    "Maybe we'll see dragons!"
    the dev:
    "think we should write that down"

    • @zionthedragon8866
      @zionthedragon8866 2 года назад +40

      Hope it's a dude(male) one.
      It opens up for more diverse body shapes and characteristics compared to ALL the females of this series (and I am talking about general non dead or otherworldly females). The females are limited to what they are, and I feel a dragon shaped like them would be a let down for anyone hoping for a cooler looking dragon.

    • @Samookely
      @Samookely 2 года назад

      @@zionthedragon8866 with big ol man tiddies

    • @NWolfsson
      @NWolfsson 2 года назад +18

      The dev: Scalies it is, then!

    • @ShootingStarNeo
      @ShootingStarNeo 2 года назад +37

      I would unironically throw money at this dev to make a busty dragon gal in a future game.

    • @zionthedragon8866
      @zionthedragon8866 2 года назад +3

      @@ShootingStarNeo Busty? In what sense of the world?

  • @aNgEl-oz1kv
    @aNgEl-oz1kv 2 года назад +745

    I think it's important to note that Nameless' design is based on Hathor! Hathor played many roles in Egyptian mythology, with one role being to guide souls to the afterlife. She was also depicted as a loving, calm maternal figure as well! The game dev really played their cards right by making Nameless Hathor, because it sort of explains why she's so eager to help the humans out as well. Also interesting is the fact that Sekhmet is actually an incarnation of Hathor, so the fact that Hathor is helping the player and the other characters, and is against her own self is rather cool to me.

    • @JoeNoobie
      @JoeNoobie 2 года назад +78

      I don't think that is hathor. the description of hathor's headdress:
      "Hathor was pictured as a woman with cow's horns with the sun between them, or as a cow wearing thesun disk between her horns. The horns are her horns, as she was thought to be a bovine goddess, but the solar disk that sits between the horns is her aspect of a solar goddess."
      There is nothing in the description about the wings on the side, or the animal head in the center. I think the goddess is more likely to be Isis. who is depicted to wear a headress similar to Hathor, (in fact THE headress of hathor) but combined with the vulture headdress of mut, (which is what the animal head and wings looks like), albeit lacking the double crown of upper and lower egypt that mut's headress is combined with.

    • @X_Tsukasa_X
      @X_Tsukasa_X 2 года назад +15

      Wait, Sekhmet isn't opposite incarnation of Bastet, goddes of love and happines?

    • @aNgEl-oz1kv
      @aNgEl-oz1kv 2 года назад +51

      @@JoeNoobie oo well, fair enough! i just assumed it could be hathor because i didn't actually realize those were wings. besides, she also mentioned how ra was annoying, i assumed it could be hathor, as hathor shares a closer relationship with ra than isis did. also, hathor's crown does usually have an animal head on it, usually a cobra head if my memory serves me right. I'm really not too sure who nameless actually is tho lol, but thanks for the info! maybe the dev left her as nameless for a reason haha

    • @aNgEl-oz1kv
      @aNgEl-oz1kv 2 года назад +36

      @@X_Tsukasa_X sekhmet is the opposite of bastet yes (and according to some myth they are sisters), but sekhmet is basically a version of hathor. according to myth, ra felt as though humans were conspiring against him, and they were not worshipping him enough, so he sent hathor in the form of sekhmet (who was super violent and bloodthirsty) to destroy humanity.
      tldr, sekhmet is hathor, but sekhmet is also the sister/opposite of bastet

    • @aNgEl-oz1kv
      @aNgEl-oz1kv 2 года назад

      @@JoeNoobie actually, more evidence for it being isis is also the fact that nameless has an ankh!

  • @shinrailp1416
    @shinrailp1416 2 года назад +873

    I just love the casual talk in these games and how they are not the usual super serious laser focussed workers you get in a lot of games. Talking about watching TV during quite shifts and all seems much more real than staring unblinking at a security monitor. And they are all normal people just working to make a living and that is their whole motivation, we need the job to keep living and i love it.

    • @summer7578
      @summer7578 2 года назад +36

      I think that's part of the charm lol
      Character personalities wise, it's pretty refreshing to have them go 'hey why do we gotta do this' instead of just doing the thing like some kind of puppet for the player

    • @buntott
      @buntott 2 года назад +3

      Oh wow, i liked the comment then someone else did later.

  • @entothechesnautknight1762
    @entothechesnautknight1762 2 года назад +297

    I know you're focused on the fact there's suddenly fae, but I'm honestly interested in the part where they're all still referred to under the general banner of "humanity".
    Normally even in old fairy tales the furries, Fae, and other monsters are considered different from humans, but here, they're all under the same banner. Like they're defining humanity not as a species, but a state of being.
    Surprisingly sci-fi concept for a world steeped in post-'08 recession vibes. I like it.
    Say what you will about the gameplay or the designs, it's undeniable these games are at least conceptually interesting.

    • @Angel_Kittichik
      @Angel_Kittichik 2 года назад +29

      I like your take on that. Personally I hope the next mythological characters are from Slavic or Celtic folklore, as they're some of my favorites.

    • @sumbunniii8721
      @sumbunniii8721 2 года назад +12

      Right? I love how it feels like early 2000’s

  • @myaltaccount4438
    @myaltaccount4438 2 года назад +298

    I love the way the dev ties together this expanded universe. Gracie has a mug from Bartleby's Bakery which is where the mom worked in The Man From the Window, and we get a direct cameo of Morton from Vermander Curse. The Midnight Maids were hired to clean the diner from Beware the Shadowcatcher before they got cancelled on and had to empty out JP Vermander's freshly sold house. Also at one point during this game I think Faye mentions how it gets weird in this town at night (EDIT: I found the dialogue it's at 10:29) which we know is the same town that the Vermanders owned a lot of property in based on dialog by Dr. Eda in the Vermander curse. Which means the Diner's massive bills and debts might've actually been to JP Vermander since the start of Midnight Maid-Night tells us that Maude's Diner is in the same place.
    But that's just a theory A GA-

  • @NWolfsson
    @NWolfsson 2 года назад +553

    8:30 Oh my gawd the image of an ancient Egyptian queen busting out of her sarcophagus with the equivalent of a glass of wine because there's ruckus around had me cracking up :')
    Edit: Excuse me. An _actual_ glass of wine.

  • @РоманЧерников-5ый
    @РоманЧерников-5ый 2 года назад +707

    Manly is still trying to find a pattern in the design of the characters, but in my opinion it is already quite obvious that there is no one. The main characters can be absolutely any creatures of any nature, and local monsters can also be any creatures of any nature.

    • @miguelpedraentomology6080
      @miguelpedraentomology6080 2 года назад +1

      the only design consistency is the big tids

    • @ashchisalleh1454
      @ashchisalleh1454 2 года назад +38

      Bosom not enough?

    • @frds_skce
      @frds_skce 2 года назад +44

      No, bosom need to be bigger. Idc if it's human or furry

    • @cyrose6324
      @cyrose6324 2 года назад +82

      We had a harpy in the ghost house game, so mythical creatures seem to vibe here too. And shadow people, those arnt animal related

    • @neoqwerty
      @neoqwerty 2 года назад +72

      @@cyrose6324 This an urban fantasy kitchen sink world and I am so oddly here for it.

  • @tripleshing5069
    @tripleshing5069 2 года назад +204

    Assassin, Sentinel, Priest: *intents to hurt*
    Meanwhile Thoth, a literal god, with the oh so, *"They will do anything within their power to stop you"* guy: **messes with the clock**

    • @deadlydingus1138
      @deadlydingus1138 2 года назад +73

      “Today, we do a little trolling.”
      - Thoth

    • @llewelynshingler2173
      @llewelynshingler2173 2 года назад +14

      Assassin, Sentinal and Priest are serving a furious murder goddess.

    • @Angel_Kittichik
      @Angel_Kittichik 2 года назад +25

      Thoth is generally the god of knowledge. It would make more sense for him to be more indirect in how he hinders the player. 😆

    • @KnucklesxReala911
      @KnucklesxReala911 2 года назад +20

      @@Angel_Kittichik I'm not sure I would call indirect some literally reaching through the window as if to steal a pie in a cartoon to mess with my clock, tho love him for it

    • @Angel_Kittichik
      @Angel_Kittichik 2 года назад +8

      @@KnucklesxReala911 Fair enough, I guess I meant to say it's a less combative way of doing it. XD

  • @JaneDoe_123
    @JaneDoe_123 2 года назад +152

    Wow, Gracie at the start really said "screw corporate, they don't pay me enough anyway". What a damn icon.

    • @hat7475
      @hat7475 2 года назад +20

      icon indeedeth! Almost everyone in Ted's games are regular normal people who dont get paid enough

  • @shawnheatherly
    @shawnheatherly 2 года назад +359

    Not the most mechanically interesting game from this developer, but I continue to appreciate their willingness to experiment to make each game distinct from the others. The lore of this world just keeps on escalating, I suspect Manly is right that basically everything is real and still present in this world. Offers up some unexpected choices if nothing else.

  • @edithwashington
    @edithwashington 2 года назад +331

    I like how consistent is the developer choose the thiccness and furiness for their characters, makes it always noticable.

  • @sofalint2905
    @sofalint2905 2 года назад +60

    34:55 the delivery of this whole bit absolutely kills me I love the contrast between Nameless' seriousness and Gracie's "go get em tiger"

  • @anonshrimp8299
    @anonshrimp8299 2 года назад +157

    At this point, if they had a Chimera character who worked as an ice cream shop owner, I wouldnt be suprised. They could put any creature in this game and I would be down for it.

    • @Hana1LuLu
      @Hana1LuLu 2 года назад +31

      Gnomes running an electrical shop

    • @annonimuskat4029
      @annonimuskat4029 2 года назад +17

      Merfolks working as a teacher in high school

    • @hat7475
      @hat7475 2 года назад +7

      buningnis as daycaretakers

    • @torie9662
      @torie9662 Год назад +12

      Minotaurs working at a flower shop

    • @hat7475
      @hat7475 Год назад +3

      @@torie9662 omg thats so awesome

  • @Tekkaras
    @Tekkaras 2 года назад +144

    This dev is more confident and open with his fetishes than the rest of us could ever be.

    • @ratualena4131
      @ratualena4131 Год назад +1

      LMFAOOOO😭😭😭😭😭

    • @Kyosukedono
      @Kyosukedono Год назад +12

      Agreed. Sekhmet is the only normal breasted character he has ever made.

  • @catherinevo6060
    @catherinevo6060 2 года назад +92

    It is funny how Nameless is from Egypt and was probably in that sarcophagus for a long time yet knows more present terms such as hicks, country bumpkins, and hillbillies.

    • @deadlydingus1138
      @deadlydingus1138 2 года назад +27

      Maybe they’re not soundproof.

    • @ManlyBadassHero
      @ManlyBadassHero  2 года назад +91

      I don't think she was Actually waiting in there but just used it as a medium to appear since everyone else appeared so casually.

  • @dejadoodligton6010
    @dejadoodligton6010 2 года назад +85

    From what I seen so far, it seems to be no difference when you send Faye or Mike to the warehouse. It would be cool if they had different abilities. Like with Mike being a shadow person and can maybe blend in with the darkness of the place, if he encountered one of the enemies there would be a chance of them not detecting him.
    And with Faye being a fairy(?), there could also be a chance of the traps not working when she encounters them due to magic or something

  • @MrNobody-jz5gx
    @MrNobody-jz5gx 2 года назад +351

    Idk why but srsly this dev just gives out a unique and wonderful experience despite being a short games.

    • @Atherness
      @Atherness 2 года назад +64

      I love this dev! At first you see the art and think it's going to be something gross, but it's not. Their characters feel like real unique people, speak the way a person really would but not so much it's distracting. The game mechanics are simple but interesting and the combination makes for a genuinely tense experience because you CARE about the characters. Love it

    • @VarenvelDarakus
      @VarenvelDarakus 2 года назад +37

      i think what charmed me the most is happy endings , a lot horror games too many times go with "but there is twist" or " vilain not dies" or other BS so there can be sequel , very few horror games have true happy endings , undertale is the last one ontop of my mind(well..if you consider it semi horror game)
      not to say most characters are chil and wholesome , and seam to have more personality then most AAA games characters:P
      sometimes simplicity and casualness is all you need , not 60min story exposition.

    • @foxknight8282
      @foxknight8282 2 года назад +8

      This one Sort of reminds me of the mobile game Alien black out.

  • @captainhuntank7963
    @captainhuntank7963 2 года назад +63

    Gracie: why do you wanna destroy humanity anyway
    Thoth: because making humanity again is fun
    People who have played god games or sandbox games: *ya got me there*

  • @shadow101class
    @shadow101class 2 года назад +34

    We are witnessing history here. this is the first zed_technician game where he's made a skinny female character, in the form of that cat goddess.

  • @emilytheartist2915
    @emilytheartist2915 2 года назад +64

    I love the universe of these games, with the combination of mythical creatures, anthro animals, and humans.
    I also love how the developer does endings. I’m a sucker for happy endings.

  • @Chromebeetle_
    @Chromebeetle_ 2 года назад +41

    i audibly cheer whenever i see a game by zed technician--the writing in these games is just so damn good and the whimsical artstyle is honestly just the cherry on top, huge respect

  • @theexpresssystem
    @theexpresssystem 2 года назад +47

    From what I've seen in these types of games, everything is tied together inside one universe and everyone's like 'uuuugh this again? welp, lets save the world/town another time.' and I live for it cause it's not what you'd usually expect in an indie horror game where it has a casual, laid-back tone to it rather than high tension rising and such

  • @AzulGatos41
    @AzulGatos41 2 года назад +44

    The animations in the cutscenes are getting better imo. I hope the Dev has a bright future with a cult following.

  • @mecojean4119
    @mecojean4119 2 года назад +57

    I love how every game have a part when the player has a reaction of the kind of creatures that the characters are

  • @anubisgodess2353
    @anubisgodess2353 2 года назад +119

    Just for the implementation of the Egyptian lore alone I've loved this game tenfold I never would think Thoth would Wanted to destroy humanity though I hope we get the same more Egyptian characters.

  • @Luigifan4ever11
    @Luigifan4ever11 2 года назад +30

    I love this developer's works. I love that this all takes place in the same (or at least similar) little town. Gracie gets a call from Morton from The Vermander Curse, she drinks from a Bartleby's Bakery mug - the place where the mother rabbit works in The Man From The Window, Mike being a shadow person from Beware The Shadowcatcher. The stories revolve around working-class people in a remote rural town who's problems are caused by the supernatural, and/or the higher class (Vermander with his vast fortune, these gods wanting to kill people undeserving of their anger, a lot of bad endings or problems seen in-game are caused by the poverty these characters experience, ect).
    "Despite all their mighty talk, they can only be as powerful as you let them become. Keep that in mind."

  • @cam4636
    @cam4636 2 года назад +127

    They could really increase the difficulty by having the enemies move each time the players move, so that you have to recheck and change your chosen pathway constantly--maybe have the "normal" enemies move one screen at a time just like the player character, but the invisible one move at random.

    • @riverriver9677
      @riverriver9677 2 года назад +42

      Though that runs the risk of making an impossible pathway, doesn't it?

    • @Kionala
      @Kionala 2 года назад +24

      @@riverriver9677 the player controlled charater would have to back track till an opening perhaps.

    • @eve6262_
      @eve6262_ 2 года назад +22

      @@riverriver9677 Game theory wise yes, but not if you consider that the AI can be restricted. You can always calculate a way to get to the exit and simply force the enemies to not go along that one, therefore guaranteeing there is always an exit.

    • @Angel_Kittichik
      @Angel_Kittichik 2 года назад +5

      Maybe not the Sentinel, but the other two for sure. I'd assume a sentinel is one that stands guard.

    • @starkiller1289
      @starkiller1289 2 года назад +3

      I thought that was how it was going to be I think it might have been dummied out due to programming issues since I don't recall any of them moving once the artifact was gotten and Nameless mentioned they would move.

  • @SSL331
    @SSL331 2 года назад +169

    My god
    This developer is a genious
    Not only having good game ideas, but making them every mounth
    Good job

    • @messydreadhead
      @messydreadhead 2 года назад +6

      @@maddy02_ jineous, Maddy😡 (I’m joking)

    • @tree_alone
      @tree_alone 2 года назад +2

      A genie, yes

    • @hodor4904
      @hodor4904 2 года назад +1

      @@tree_alone A genial?

    • @tree_alone
      @tree_alone 2 года назад +4

      @@hodor4904 i am a genital. i am in menses because of my high iQueue

    • @jestfullgremblim8002
      @jestfullgremblim8002 2 года назад +4

      @@tree_alone bro lol

  • @weirdtyrant6274
    @weirdtyrant6274 2 года назад +23

    40:51 I like how you can see Gracie put her fists up, showing that she actually tries to fight back against the monster (not that it works).

  • @galaxythealphamoondust2875
    @galaxythealphamoondust2875 2 года назад +207

    MAD respect for Manly pulling up with a 50 minute video 🤘

    • @2dheethbar
      @2dheethbar 2 года назад +8

      And the 2.5hour'er a week ago!

    • @Iamk1ng4u
      @Iamk1ng4u 2 года назад

      On my soul bro

    • @reneewells2835
      @reneewells2835 2 года назад +7

      Its not really uncommon lol

    • @sharkksoda
      @sharkksoda 2 года назад +2

      ikr, the longer videos make good background noise for working on things

  • @ModernEraCaveman
    @ModernEraCaveman Год назад +18

    This developer is brilliant. Using the security cameras to navigate the world isn't something that I've seen before, and it's very well executed!

  • @rogercheetoofficial
    @rogercheetoofficial 2 года назад +28

    Honestly surprised how much the art style grew on me with this developer, I didn't vibe with the man from the window but now I'm starting to get it

  • @noctuslynx6834
    @noctuslynx6834 2 года назад +14

    Watching Gracie be the only one that squares up against the servant is just great. Futile as it was, she didn't go down without a fight. Much respect.

  • @senfood
    @senfood 2 года назад +7

    "You know it's the same developer because of the way the camera moves."
    Yeah, that's exactly what I know this developer for.
    The camera.

  • @keithcarson7638
    @keithcarson7638 2 года назад +35

    I like to think that this world they have set up is like the one in courage the Cowardly Dog, where giant insects, monster aliens and other things are the norm. Also, eyyy we have Morton from the Vermander curse and one of the shadow people from that game with the dinner.

  • @Kitykitycoco
    @Kitykitycoco 2 года назад +14

    I really like the 'night shift' element of all these games. Having night jobs myself, there's something about it that lends itself to horror really well. The isolation combined with darkness and liminal space. As well as the lingering fear that if something wrong does happen, you'll most likely have to deal with it yourself

  • @cypressxcii7427
    @cypressxcii7427 2 года назад +71

    Idk why but when I see this familiar art style. I know it's gonna be a good game. Love this dev!

  • @kenoboyd9929
    @kenoboyd9929 2 года назад +18

    Listen, the devs didn't have to make em double cheeked up and ready to open a whole bakery on a Tuesday afternoon. We need to thank them by watching all the walkthroughs of their games and hope they make plenty more.

    • @hat7475
      @hat7475 2 года назад +1

      LMAO yes

  • @katlicks
    @katlicks 2 года назад +79

    This dev is genuinely one of my unexpected most looked forward to devs these days.
    That was a pleasant experience, the best ending again is a bit silly but still charming.
    It was a light one, not too much going on, but, a fun sized candy bar for Halloween is still a candy bar.

  • @drawingdragon
    @drawingdragon 2 года назад +25

    I have no idea how this guy keeps putting out so many games so fast and managing to make them all unique and self-sufficient, it's baffling speed and skill.
    Also these games never feel horrifying to me, they're just kinda their own vibe. There are, however, a handful of very startling moments throughout the series that reminded me they are horror games.
    I can not explain to you the visceral horror that shot through my entire body the moment "behind you" followed by an anthropomorphic cat smiling at the screen appeared. For some reason that tonal shift gave me whiplash.
    And she didn't even appear right behind Manly or scream at the screen or anything, just caught me really off guard. I haven't gotten a good spook like that in a while, I would definitely not have expected it to be in one of these games lol

  • @calyfornyanya7865
    @calyfornyanya7865 2 года назад +18

    This game by this creator makes me feel like that Kronk meme, "Oh yeah, it's all coming together now."
    He's created this weird, cute, funny world that is really fun to see unfold. I love that there's always one that sassy and bold character that don't take no nonsense. The games make you feel uneasy (as good horror does), but also having a lightheartedness that makes me chuckle. I look forward to the dialogue between the characters, it's written well. The specific verbiage I think is what gets me.
    And of course, Manly just makes watching the gameplay that much better. 💜

  • @TheAnti-Antagonist
    @TheAnti-Antagonist 2 года назад +59

    The man from the window seems to have a long series

    • @blackbird7781
      @blackbird7781 2 года назад +28

      I mean I don't mind. Its fun seeing a world slowly develop

    • @TheAnti-Antagonist
      @TheAnti-Antagonist 2 года назад +21

      @@blackbird7781 i don't mind it either, i like to see games expand and grow bigger.

    • @PummPum
      @PummPum 2 года назад +7

      i like how well the characters are made

  • @angela.luntian
    @angela.luntian 2 года назад +16

    I love how this dev doesnt have same face syndrome. Really fun story line for a horror type and with simplistic gameplay. Theres a good amount of stakes in all of them as far as I remember.

    • @spenceduggs
      @spenceduggs Год назад +3

      I was thinking the same thing! Each of the characters has a distinct look & visual personality, and it seems as though his work is getting better & better with time!

  • @DivineTerrors
    @DivineTerrors 2 года назад +42

    I never thought i would but i got really excited when I recognized the art style in the thumbnail! Love this dev, they manage to make really nice stories with a unique intresting art style, one that I usually wouldn’t be a big fan of but they just manage to make it work somehow, thank you for sharing these games manly!

  • @Vicerion17
    @Vicerion17 2 года назад +38

    I mean there are also ghosts and shadow people, not to mention demons, so there being fairies isn't surprising. The creator definately has certain gameplay he likes to fall back on that you'd think would get boring but I always end up enjoying the games and videoes!
    Also for anyone interested pretty sure Nameless is Isis due to the head dress and human .

    • @Addisoran
      @Addisoran 2 года назад +5

      And part of the joke could be that you can't call anything "Isis" anymore since 2014 for self-evident reasons

    • @voidbreather7405
      @voidbreather7405 2 года назад +4

      I was thinking that Nameless was Hathor, going off of her design, and the "wine" she's holding (which may actually be red-dyed beer from a story involving her).

  • @yeet_zen8057
    @yeet_zen8057 2 года назад +40

    hey manly, i know you may not see this but thank you for the good uploads for the past week, i haven't been able to sleep so putting your vids in the background really helps thank you.

    • @tzuyu9283
      @tzuyu9283 2 года назад

      isnt that kinda backhanded lol

    • @yeet_zen8057
      @yeet_zen8057 2 года назад +1

      @@tzuyu9283 i honestly like his voice so idk

    • @idiomatic444
      @idiomatic444 2 года назад +1

      Hey i do the same thing. He has a soothing voice

  • @Mglay556
    @Mglay556 2 года назад +10

    I LOVE the writing for these games! They are so full of personality and you just connect with the characters on a more personal level

  • @BeeKindaKind
    @BeeKindaKind 2 года назад +11

    In addition to the art style, the gameplay in this seems really intuitive and unique, as far as moving between the monitors that show incongruent but adjacent camera angles, I love it

  • @redactedz6146
    @redactedz6146 Год назад +5

    You know after watching the playlist you made about this person's works. I can't help but think and liken the games to Regular Show. So bizarre yet the characters treat all the happenings and situations to the level of mundane or just "normal". Love how we get more glimpses and lore of the world too. With how interconnected events and happenings are to one another in someway, shape, or form haha

  • @cloudtf458
    @cloudtf458 2 года назад +23

    Another one of Mr. Zed's games? Ohoho, here we go again!

  • @aannoyingcaat
    @aannoyingcaat Год назад +14

    This world is still really interesting ngl. Full of anthropomorphic people, mythological creatures and regular humans just kinda living their life. I like it

  • @dirkapitated
    @dirkapitated 2 года назад +14

    I think the thing that makes these games so interesting is that that takes are about normal people getting harrased by ghosts and stuff. The game doesn't try super hard to make the characters really loveable they just are.

  • @purple4216
    @purple4216 2 года назад +1

    I appreciate the pauses when the camera turns. I get dizzy, if I'm not the one turning the camera, so that so nice.

  • @wildfirefox1
    @wildfirefox1 2 года назад +7

    I wish the creator a long and happy life designing games because their art style and sense of humor is SO lovely. The games are always interesting and the characters refreshingly human (lol).

  • @epicface045
    @epicface045 2 года назад +13

    Honestly, at first I thought the character design was a result of some fetish or something, and honestly it could be, but honestly watching enough of these games it’s grown on me. It’s distinct and it’s just nice to see characters that aren’t all pencil thin like overwatch or something

    • @fanrosefabrose9457
      @fanrosefabrose9457 Год назад +5

      Great take. People are so quick to denounce this as a fetish but wouldn't games like those be considered the same when every character is the exact body type?

  • @ininja32
    @ininja32 2 года назад +124

    The creator is on a roll with these games.

  • @lnk2158
    @lnk2158 2 года назад +8

    Makes sense that Nameless would want to help stop the destruction of life, as she's clearly Hathor the goddess who is said to have created all life on Earth. She has a vested interest in protecting her creations.

  • @squibbles_
    @squibbles_ 2 года назад +31

    This dev's style is so distinct that all I had to see was "Egyptian man in the window" on my notif to know it was one of their games. It just seems weird and random enough to be a concept that they'd do-

  • @sumbunniii8721
    @sumbunniii8721 2 года назад +2

    I LOVE when you play these games & puppet combo. Idk why but it’s the ultimate relaxation + entertaining to watch type games. I love them more than any others in ur series. I also feel that if u didn’t popularize them other streamers wouldn’t be playing them as much as they now do.

  • @Somuuuuu
    @Somuuuuu 2 года назад +9

    BABE WAKE UP MANLY JUST DROPPED A NEW BANGER

  • @wrexvincent
    @wrexvincent 2 года назад +7

    At first I was very turned off by the developers style, but its grown on me and I have to commend them for their insane output of content and they certainly have a distinctive style you cant mistake for anyone else's

  • @Lady_retria911
    @Lady_retria911 2 года назад +64

    Manly was so in mode "WTF?" when he meets this ... Amazing fairy🤣🤣🤣🤣🤣🤣🤣🤣

    • @2dheethbar
      @2dheethbar 2 года назад +8

      Haven't gotten to that part, yet, and I immediately thought about the Great Fairy from Majora's Mask lol

    • @braedenmclean5304
      @braedenmclean5304 2 года назад +1

      And then there is mike just….chilling

  • @albertoshitsneeze1774
    @albertoshitsneeze1774 2 года назад +7

    This man’s art style gives me an uncanny nostalgic feeling

  • @MrGamerCaptain
    @MrGamerCaptain 2 года назад +12

    the lore in this universe is quite something haha. love the multiple endings.

  • @shadow101class
    @shadow101class 2 года назад +5

    Saw the thumbnail, immediately knew the games maker, clicked faster than Truss's prime ministership run.

  • @BeethovenWasGerman
    @BeethovenWasGerman 2 года назад +19

    Never expected these games to be so darn charming. I always get hyped when I see the familiar art style in the thumbnail.

  • @redundantfridge9764
    @redundantfridge9764 2 года назад +71

    The day someone does a lore deep dive on this Developer's world, I believe they will actually get isekai'd into one of the games and become either the MC or the antagonist.

  • @brigo1744
    @brigo1744 Год назад +6

    Can’t believe Sekhmet is so far the only female character with regular proportions it jump scared me. I love this dev so much

  • @ghost-fs7th
    @ghost-fs7th 2 года назад +2

    I'm sick today and can't do much but I love this dev so much and I'm really excited to watch this, glad the vid is so long too

  • @aarinmae
    @aarinmae 2 года назад +22

    i remember when i watched the first game manly played i really didn’t like the art style but all this time later i am actually so excited to see these uploads/characters :)

  • @IratusEris
    @IratusEris Год назад +2

    I love these games' character designs and art style, it's so unusual yet so pleasing

  • @nicolasaencinaso300
    @nicolasaencinaso300 2 года назад +40

    I love how convoluted the plot is lol The game is totally self conscious lol

  • @NaturalFlirtGamer
    @NaturalFlirtGamer 2 года назад +7

    _Ankh me later_
    I really loved the princess' art. Another game with great characters and cute humor. It might have been more simple in game play, but I enjoyed the back story of the characters and that the endings reflected the affection for Faye and the development of camaraderie between Faye, Gracie, Mike, and Nameless. Really happy good ending, too.

  • @TehNinjaFlute
    @TehNinjaFlute 2 года назад +14

    I adore this dev's games! They're always so magical and the characters can be so relatable with their struggles. It's the perfect blend of silliness, seriousness, and whimsy.

  • @noima13
    @noima13 2 года назад +3

    This developer is the perfect example of someone having few skills but being an absolute master of them. These games just won't stop coming out at this point.

  • @thatonejackrabbit257
    @thatonejackrabbit257 2 года назад +6

    Honestly what I love out of all of these is the good/true endings! Like hell yeah, everyone lives a good life gossiping and paling around, probably having to stop the gods every once in awhile, but you got friends with you to get through it all! Also the fact it said FIVE of them, means they include the jackal warrior constantly so he's not just a weapon to use and that warms me even more

  • @tooth2887
    @tooth2887 Год назад +6

    i am INSANELY glad the man from the window popped off so hard, all these bangers keep coming out and now its fucking hilarious seeing the chaos these people go through, like the cleaning job. them just going to help a person pack that they proceed to find out WAS A GHOST THAT WAS ALSO BEING HAUNTED BY HIS GIRLFRIEND HIS DAD GOT KILLED WHO THEN PROCEEDED TO TURN INTO MAGICAL FAIRY LIGHTS AND ASCEND TO WHEREVER THE FUCK. then because the dad was pos he burned alive because his ex-butler finally made it back and just sorta quit.
    the one that's actually the most understandable in a horror scenario because every other one has really weird (in a great way) intro, is the first one/the man in the window. a child comes home and while waiting for his mother discovers a book that looked like stuff he would read and a sorta picture book and he read it then got scared and told his mother who was understandably concerned. then everything happens and it's over. it's a great premise and more games could do with such a standard type of thing, but it was just done so well by this creator!
    I genuinely can't wait for his uploads because the games have a perfect blend of chaos, realism, humor and character depth. like how Morton is a father just wanting to keep his daughter safe and let her live a good life and Eda is just a doctor who wants to help others the best she can no matter what, and Vermander at first was just a pos who was greedier than all hell but after seeing the truth of his actions and what he could have hurt he changed and decided to help others as well to make up for his past sins, and the chef lady and her friend in Beware the shadowcatcher are also incredibly good characters, Maude feels like an elderly woman who is somewhat a motherish figure and wants to keep her dream of the diner alive for as well as support her friend who supports her, and her friend wants to keep her friend alive and not lose the diner but also doesn't want to lose her best friend, and as such is wary of potential things Maude wasn't afraid of and in the bad ends was correct, but in the good one ended up being able to help her friend and keep her dream alive along with helping others find a good place to eat and feel safe even though they were different and completely turned a dude who was LITERALLY hunting down the current patrons of the diner because they decided to go on a vacation into a pretty decent person who serves others food.
    also, the creator just does the good endings are like the really feel good endings you would never expect and that is something horror games don't like doing usually and it's an amazing change of pace because I finally see the characters I like getting to live and continue doing what they may love, no secret "oh THIS was the bad guy all along and they are all going to die!" or "MWAHAHAH you are all doomed because you refused to help this person" when helping that person would kill everyone anyway. the endings in these usually feature good things, like the man from the window they just get to live happily ever after and continue being a family, in Vermander he changes for the better and the hospital gets more help along with helping those in need with a job and continuing to help the sick get better. then in the one where you play the maids/cleaning service? (Still a little unsure) you take everything out and the son finally stands up to his asshole dad and he gets the love of his life back and finally moves on. then right as its about to get ugly the fathers ex butler dude appears and sends the dickweed to hell or something and moves on himself, essentially ending this cycle of pain the ghosts went through hunting people and suffering alone, the people also got paid I believe lol so good money.
    all I'm saying is the creator of these games has TALENT. I love his works because he does stuff a lot of major companies and big brands try to do but end up failing and just throwing weird amalgams of personalities that never mesh and leaving the gameplay as the main focus. instead, the creator meshes the people amazingly and shares enough about them to feel like they could be real people and you understand what is going on with them.
    (Also, you're doing all the endings makes things easier to realize so thank manly you are a king, and I will forever love you for this thank you

  • @Daminite
    @Daminite 2 года назад +3

    I think my favorite part of this creators works is that the good ending is usually humorous. And there's also this sense of kids playing with dolls about it.

  • @williamcox5126
    @williamcox5126 2 года назад +6

    I've never wanted a face cam on Manly more than when Faye was introduced! Forget jump scares, batshit reveals are what I want to see!

  • @Gaiacrusher9fan2
    @Gaiacrusher9fan2 2 года назад +2

    So it was nice getting that throwback to Vermander's Curse, makes the world feel connected. But what really linked it was that Gracie had a mug for the bakery that the mother from MftW worked at. Mike was also a nice pull. The final moments towards the best ending are also pretty cool.

  • @deadlydingus1138
    @deadlydingus1138 2 года назад +11

    They really named a character Faye and expected us to be surprised to find out that she’s a fairy.
    Edit: I’m surprised he didn’t make this joke, but return the slab.

  • @SkippyGranolaSA
    @SkippyGranolaSA 2 года назад +2

    I'm in love with this dev's dialogue, man. It's hard to hit that level of groundedness and authenticity but they do it every time

  • @epaomirimiri
    @epaomirimiri Год назад +3

    I think it actually says a lot about the way the creator sees the world, the way all of these fantastical creatures act like regular people. The mundane *is* magical. But also, it can't save you without you learning what to do and being fastidious. You have to earn your happy ending.

  • @cervineBotanist
    @cervineBotanist 2 года назад +1

    Genuinely was waiting for another game by this creator played by Manly

  • @nicolefields7020
    @nicolefields7020 2 года назад +3

    I was shocked by the designs of the characters in the first game this dev released, but here I am happily awaiting each release. The world is expansive in a subtle way and the characters are super charming!