EmberGen Oddities: Creating Slime Tutorial

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  • Опубликовано: 25 окт 2024
  • In this video we’ll use super-heavy smoke, and add some tweaks to velocity dissipation and diffusion to create some fake slime; but don’t stop there - push it further, and you can get some cool fake water effects!
    00:27 - Setting Up The Domain
    00:45 - Setting Up The Particle Emitter
    01:16 - Bringing In The Collider
    01:40 - Removing All Particle Injections
    02:03 - Changing the Smoke's Behaviour
    02:25 - Changing Dissipation & Diffusion
    03:06 - Programming Collider movement
    04:25 - Adjusting Particle Emitter Properties
    05:14 - Time to Shade The Slime!
    07:17 - Making The Slime Settle Over Time
    08:17 - Loosening Up The Liquid's Movement

Комментарии • 5

  • @CushionSapp
    @CushionSapp День назад

    It's slime time

  • @peacefulman2196
    @peacefulman2196 6 дней назад +1

    Thank you for tutorial. Btw preset files are missing. If you don`t mind i have a request. Please make tutorial about earth curly, fluffy and other types of clouds visible from space. I want use it with Geogen planet.

    • @benharkervfx
      @benharkervfx 5 дней назад

      Thanks for the heads-up, we'll fix asap!

  • @carlriemann925
    @carlriemann925 6 дней назад

    Embergen is written in Odin programming language right? It's amazing.

    • @jangafx
      @jangafx  2 дня назад

      EmberGen is indeed odin! Same with LiquiGen and Geogen.