Basic wired for auto bingo + variables

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  • Опубликовано: 5 ноя 2024

Комментарии • 3

  • @Die4u96
    @Die4u96 2 месяца назад +1

    when i walk on the called white tile it doesn't became green.. what i missed? help pls :c

    • @wired-tutorials
      @wired-tutorials  2 месяца назад +1

      Hi, that can be many things:
      The wired left of the the yellow variable:
      Walks on: furni from selector
      Match: isnt on a seperate green tile (tile must always stay green), or furni source (triggering item)
      condition has variable: color tiles (my variable name), all match and also triggering item
      selector furni in area: Over the whole game area (take other color tiles out of the game area or make it like it will invert)
      Put also a selector furni type on (color tile+filter), just to be sure ❤
      Than there the other stack on the right of the yellow variable:
      The bingo wired u must see it as, when the bot says the code the signal stack sends a signal. There are 5 letters (BINGO). There are 10 numbers.
      B = Is the first row, the signal goes to the B from the bingo stack. The b is 1 to the left from the number 1/10.
      I = Is the second row the signal goes to the I from the bingo stack. THe I is 2 tiles to the left from the number 1/10.
      Continue this to u have the whole BINGO part. This also has a selector from over the whole field (can add a furni type too).
      If this doesnt help, i can come look but might be a week cuz im half afk on holiday. Add LoveAngel ❤.

    • @fayemac
      @fayemac 2 месяца назад +1

      @@wired-tutorials I'm also having this issue and I can't see where I've gone wrong! >.< I've added you